Hi, Nice and simple technique. The only limitation is that that transparent wall lets light through when shadows are turned on, so that the shading pattern falling through the windows is not realistic. When designing spaces, it is often useful to be able to see how an opening (such as a window or skylight) affects the way the sun penetrates into a space. Here's my alternative technique: - create a new material with a solid colour (whatever you want, but with transparency of at least 70%, so that it will cast shadows) and add to this material a fully transparent PNG texture - apply that new material to the outer side of your wall, adding whatever other material to the inner side This way, you can see through the wall/ceiling (when in textured view mode) , but the sunlight still behave as if the wall was opaque, so you get realising shadows inside your room. The limitation of my approach is that the surface is then only truly transparent in textured view mode... Cheers, Thibaut
Does making a wall and/or ceiling transparent allow you to continue modeling or make edits? Or do I need to just hide them or use scenes? I'm using Sketchup Free.
Id like to know if its possible to make a transparent wall which does draw shadows. When you turn on the shadows, these transparent walls do NOT draw them atm. Or am I doing something wrong?
Colin Tranter You could set the back sides of both sides of the walls to transparent. You will run into a little bit of an issue at certain angles where you will be able to see the “insides” of the wall cavity. This particular solution really works best with walls that are a single surface.
Hi Aaron. Thanks for the tip. Do you happen to know any extension that can solve this problem? I tend to use "complete" walls in my models... This transparency would solve a lot of issues for me, but it would have to work for walls with depth. Thank you.
Fantastic. I’m definitely going to use this. For a future tutorial I’d love to see how to make revision clouds in layout. This is a missing element needed for an architectural set of drawings. I’ve used the arc tool to make generic ones in my scrapbook, but it’s just not working out. Maybe there’s a different solution? Thanks so much!
Steve Gallant. When you want to point out a change you’ve made in construction documents (blueprints) you put clouds around the change. Important for re-issuing for permitting or to contractors when there have been changes. goo.gl/images/GTp2zk
That's cool. There are two thinhs thats buthering me. First to disable it iI hat to go through all walls and undo the second transparent material, and second i'm not sure if this will not affect the render process like vray where both side of the material matters.
If you need to remove the transparent material, you can always delete it from the "In Model" list and replace it with the default... Or use the Monochrome view to see the backs of materials as the default gray rather than transparent. As fo rendering, does your rendering engine render back sides? Many don't, anyway. If you renders "what you see is what you get" then you will need to color the faces appropriately, anyway.
Can we stop saying putting objects on a layer? It is a quite large problem how users, especially new ones, think of SketchUp layers as the containers they are used to from other programs. Typically layers prevent merging and overriding of data, similarly to how groups function in SU. In SketchUp a "layer" is a property or class of an object, not a place in the document hierarchy. I prefer to say assign layer to object to be more honest about how SketchUp works.
the moment when I really feel limited by being able to give only one Like and not 10. (as SU Layers are rather tags and it is assigning a layer to a group/component, not putting them on a layer)
At well over 50 years old I'm learning new things everyday. Thanks for being such a excellent teacher.
Pierre Combrink And thank you for being an excellent student!
Aaro, thanks much for that . It was both concise and thorough. This kind of delivery on a whole host of topics is much needed .
Thanks, RJ! Please let us know any topics you are thinking of! We love to make videos that help you with what you need!
Hi,
Nice and simple technique.
The only limitation is that that transparent wall lets light through when shadows are turned on, so that the shading pattern falling through the windows is not realistic. When designing spaces, it is often useful to be able to see how an opening (such as a window or skylight) affects the way the sun penetrates into a space. Here's my alternative technique:
- create a new material with a solid colour (whatever you want, but with transparency of at least 70%, so that it will cast shadows) and add to this material a fully transparent PNG texture
- apply that new material to the outer side of your wall, adding whatever other material to the inner side
This way, you can see through the wall/ceiling (when in textured view mode) , but the sunlight still behave as if the wall was opaque, so you get realising shadows inside your room. The limitation of my approach is that the surface is then only truly transparent in textured view mode...
Cheers,
Thibaut
Thibaut Devulder Too true! If you are looking for shadow studies, you need walls that are more than 70% opacity.
How if the wall have offset ? How to make it transparent ?
That is great. Congrats for this really creative way of working with the settings and abilities of sketchup. Absolutely thumbs up!
That's bad ass. Who knew. Thanks! Cheers, Chris.
You are welcome!
Большая благодарность Вам за этот урок!! Каждый раз узнаю что-то жизненно необходимое!
Excellent work, very grateful for this great contribution. Greetings from Colombia.
Brilliant tutorial. Thanks Chris.
Very useful. And shift erase was also good to revisit.
Thanks man...that was excellent.
That's the magic that will make people ask, "how do you do that?" I couldn't have figured that out on my own.
Refuso Againo Abracadabra! You have new skills!!
This is brilliant! Thank you so much!!
Wow thanks this is what I looking for. Now I can make room just like in The Sims
So Great!
THANKS for the Tutorial, hope all the best
You can see but you can't edit anything inside the walls. How to make them invisible for mouse?
super useful! thanks a lot for sharing
it is like magic, only better. Thank you!
This is great - thanks!
Does making a wall and/or ceiling transparent allow you to continue modeling or make edits? Or do I need to just hide them or use scenes? I'm using Sketchup Free.
Will the transparent areas be shown in render?
Great, thank you.
Great tip, thank you for sharing 😘👍
Couldn't you also save it as a new view per side, and hide the particular items in that scene? Instead of creating separate layers?
Thank you my dear teacher
Really a lesson and knowledge is distinctive and important ..
Id like to know if its possible to make a transparent wall which does draw shadows. When you turn on the shadows, these transparent walls do NOT draw them atm. Or am I doing something wrong?
Hi Aaron. I might have missed something but could you do the same thing if there was a little depth to the walls?
Colin Tranter You could set the back sides of both sides of the walls to transparent. You will run into a little bit of an issue at certain angles where you will be able to see the “insides” of the wall cavity. This particular solution really works best with walls that are a single surface.
Hi Aaron. Thanks for the tip. Do you happen to know any extension that can solve this problem? I tend to use "complete" walls in my models... This transparency would solve a lot of issues for me, but it would have to work for walls with depth. Thank you.
Hi Aaron. Did you come up with a solution for the walls with thickness? I also, design with thick walls. Thanks for the tutorials!
Great! Nice tip man
very helpful and well explained, thanks!
Thanks for this! It's really a great tip! But hat means that the walls can't have a real thickness?
Fantastic. I’m definitely going to use this.
For a future tutorial I’d love to see how to make revision clouds in layout. This is a missing element needed for an architectural set of drawings.
I’ve used the arc tool to make generic ones in my scrapbook, but it’s just not working out. Maybe there’s a different solution?
Thanks so much!
blairpettigrew Love that idea! I’m adding it to the list!
Steve Gallant. When you want to point out a change you’ve made in construction documents (blueprints) you put clouds around the change. Important for re-issuing for permitting or to contractors when there have been changes. goo.gl/images/GTp2zk
That's cool. There are two thinhs thats buthering me. First to disable it iI hat to go through all walls and undo the second transparent material, and second i'm not sure if this will not affect the render process like vray where both side of the material matters.
If you need to remove the transparent material, you can always delete it from the "In Model" list and replace it with the default... Or use the Monochrome view to see the backs of materials as the default gray rather than transparent. As fo rendering, does your rendering engine render back sides? Many don't, anyway. If you renders "what you see is what you get" then you will need to color the faces appropriately, anyway.
I wonder if I can do this with a site plan..... hmmm?
THANK YOUU🔥
very nice and thanks.
Thank you ,from Thailand
the problem with sketchup is every few iteration the function acts completely different, gone or replaced
very good tutorial! tanks
How cool is that. Thanks
now this was new and neat!
Thanks
this is sooooo cool! Thanks
Thanks awesome tips
Can this be done in SketchUp Free (online app) 2022?
Yes it can!
very interesting tip, thanks
how to make this kind of effect in blender?
You should probably ask that over on the Blender UA-cam channel
@@SketchUp I already found the solution. Just had to dig in some node settings and it's done.
"The default material is front on the face, and gray on the back." Did you mean to say "white on the front?"
Great!
cool!
I would like a tutorial on using the community. I fumble with it every time and therefore seldom use it perpetuating my problem.
oooOOOOOooooooooo … i like that
Haha, that picture is the Avengers Alliance!
That's right! Just designing in SketchUp while I wait for Infinity War to release!
Can we stop saying putting objects on a layer? It is a quite large problem how users, especially new ones, think of SketchUp layers as the containers they are used to from other programs. Typically layers prevent merging and overriding of data, similarly to how groups function in SU. In SketchUp a "layer" is a property or class of an object, not a place in the document hierarchy. I prefer to say assign layer to object to be more honest about how SketchUp works.
the moment when I really feel limited by being able to give only one Like and not 10. (as SU Layers are rather tags and it is assigning a layer to a group/component, not putting them on a layer)