Of the 5 tracks that have been preserved, Mute City IV and Big Blue II would be excellent for FZ99. The other 3 (Sand Storm I/II, Silence II) are also good, but not quite as much of a shoe-in. Data mining of the original release showed a placeholder file for at least one track named "Forest". So that's giving us hope that we'll see the 5 unpreserved tracks show up.
The original F-Zero was one of my favorite SNES games when I had a console as a kindergartner circa 2002-2003. Never knew where that Super Nintendo went, but that game always stuck with me and it’s why I probably enjoy F-Zero 99 so much. Very fun surprise.
I've been obsessed with this game since it launched and I'd definitely recommend doing practice mode a couple times for each track. My performance skyrocketed after like 20 minutes of practice. The skyway boost gets longer the further back you are, and it won't stop if you're rounding a turn or not over the tracks. You can use this to your advantage and time it so you're over a shortcut when it's supposed to run out and get a couple extra seconds. Lastly, your health bar increases whether you kill a snail car or a player but your health completely replenishes if you kill a player and you can absolutely ride that to victory. The extended health bar stays with you between races in a grand prix and mini prix, so it's a solid strategy to go for kills in the first track or 2 so you have the extra health in the later tracks.
To be honest, I wasn't sure if you were going to review F-Zero 99 or not. I'm glad you did though. I was skeptical at first when it was announced, but now I can't stop playing it. It's pure chaotic fun. For being an F-Zero game that is online and to have more opponents than Mario Kart 8 Deluxe, it manages to hit 2 birds with one stone. Fortunately there will be more tracks added soon. I hope they add more content from the BS satellaview games or borrow elements from Maximum Velocity on GBA. This game has so much potential to help revive the IP!
I've played a bit of this, 9 times out of ten I make it to the the top 50. Best I did was 3rd, once. Fun as heck. In Grand Prix mode any energy boosts you get from knocking out opponents are maintained for subsequent races. Aim to knock out those guys in the first race to give yourself an advantage. 😉
Sometimes it's useful to stay lower in the order early in the Grand Prix and try sneak a few KOs from the backmarkers. From there, a super boost or two can get you into contention for wins with more energy than those who've been up front the whole time.
What I like most is about F-Zero 99 ist that it somehow feels natural, like the original F Zero always should have been exactly this game. Everything aside from the skyways is more or less original. The courses have only been slightly modified, but the different cars still have the same balancing. Speaking of balancing, it’s amazing how different each car is. all 4 need completely different game plans. Yet each car can win any race. I hope they add the satellaview and maybe the GBA content to this game. Than it’ll be easily one of the most fun racing games out there.
Blow my mind when I played F-Zero from Snes for the first time, the soundtrack, the speed and all the colors were a nice surprise for a young boy who was starting to get familiar in the video game world. And one more time, you did a great job bring novelty and not forgetting to remember the old good days of the 16-bit era.
I'm feeling so low right now in the face of so much hatred and violence against oppressed people (must be a day ending in -y) that hearing you wish me a great rest of my day this morning actually gave me a funny spark of hope. I know this is a weird comment, but sometimes we don't appreciate the little impacts we have on people. So thanks, and thanks for all your great vids. Your effort is really appreciated. And I hope you have a great rest of your day, too
F-Zero blew my mind back in '91 and it remains one of my favorites SNES games to this day. I will have to check this one out, as it looks like pure, chaotic fun.
As someone who has absolutely loved F-Zero since I first touched a SNES, and still plays X and GX now and then, I can't express how happy I am seeing just how well F-Zero99 has taken off. Virtually every channel or streamer I follow has done some kind of video on it, Vinesauce has played it multiple times, several Hololive streamers have played it, I really hope this sends a clear enough signal to Nintendo there is still plenty of love and potential for this franchise to keep going.
tbh I think nintendo knew they had a banger to bring back and were just sitting on it for the right time. Agree tho, glad to see people enjoying it. I think It'll get a bunch of dlc for a while to come (hopefully)
This game was a revelation for me, a childhood dream come true! Not once in the last 5 or so years did I have so much fun with a video game, new or old. I played a lot of F-Zero back in the day and beat it all the way in the hardest difficulty mode. I was amazed that I could recall and apply my decades-old skill in F-Zero 99 and even though it can get very cramped with a lot of players, you can still get very far with good driving technique. I regularly finish in the top 15, got a few first places and my best grand prix total ranking was fifth. Once you make your way to first place, it actually gets very calm and quiet. Love it, thanks for this feature!
It's stupid that they drop older games. I liked Tetris 99, played it for a couple hours and now I want to play it again. At least they give you something for the subscription.
@@michaelp4122 which ones have been dropped? Tetris 99 been going on since it was released...Mario 35 was limited, but they did say that from the beginning. The only legit one was Pac Man 99, and that's on namco.
just a little correction: the grand prix consists of 5 tracks, and the mini grand prix consists of 3. there are also 7 tracks in the game right now, but two of them are exclusive to the hard tracks mode and one of them is exclusive to grand prix. great game. really fun surprise. approachable to people of all skill levels and has so much of that "just one more race" energy. I just wish there were more tracks though because the game is getting old. also, the NPCs that invade the track on later laps are a frequent annoyance and I find myself crashing out because I hit some gray or red car I had no way to avoid.
I heard that new routes from the Queen's League are coming this weekend and then the rest in mid-October and probably another battle royal on a large round map
I was iffy about F-Zero 99 since at first it looked like Nintendo lazily reusing 30+ year old assets, but you've convinced me to play it. Your video did a good job explaining the basics of the game since I wasn't really sure what this was supposed to be at first. I always wished F-Zero was 2 player, so I guess this kinda adds multiplayer and pumps it up to the extreme.
@@XanthinZardabest part is, those tips also work for the original game. I immediately knew how to play this game thanks to playing the original about 2 years ago.
Good review! I was never really a huge F-Zero fan, but this looks fun. Seems like this game has really gained popularity across the internet. I would guess Nintendo is just gauging interest in the F-Zero series for a potential comeback on their next console. Also, imagine, if you will, Super Mario Kart Battle Mode 99 with bigger battle arenas...
All the SNES tracks are planned to be included, you can confirm this in the Practice Mode screen, where they're all there with just a "???" for the unreleased ones.
if you KO another racer you get a full boost meter and it extends your meter. if you KO a grey bumper car, it extends your meter and gives a small boost refill, and those meter extensions carry over through grand prix races. It's a super interesting mechanic and gives this game a much higher skill cap- well, that and the fact that each car is tremendously different. Finding your playstyle and your groove is such an important part of this game.
What I really love about F-Zero 99 is that it really nails and hammers in what separates F-Zero from Mario Kart. For me, the two biggest are: 1) Unlike it Mario Kart, if you get hit too many times, you explode and you're kicked out of the race. It's possible to DESTROY your opponents, but they can also destroy you! This is especially poignant for the Grand Prix races. 2) Mario Kart has a maximum of 12 racers per race. Given all the mayhem caused by items, that's probably about the maximum it can handle. F-Zero however, can handle a heck of a lot more. Even in F-Zero X, you had 30 racers in each race. The downside was that 30 people couldn't all be one of the different racers and race at the same time. F-Zero 99 shows that it can be done, however. The next proper F-Zero game needs to allow for BIG races with LOTS of people all racing at the same time on a single track. If they can take F-Zero 99's method of handling massively multiplayer races and translate that to 3D with the newer F-Zero cast, they'll have something big! It will need to have a single player story/campaign mode like what's been seen in F-Zero GX, but people don't continue to play Mario Kart because of the single player races; they play it for the online multiplayer. Focusing on that will allow F-Zero to last as long as Mario Kart 8 has.
I think this is one of the coolest things that Nintendo has ever done. Part of me is dreading the possibility of Nintendo pulling it at some point like they did with Mario 35. I miss Mario 35.
Don't know if you've seen the announcement yet, but the first set of new courses goes live TODAY at 8PM Eastern, just over 3 hours from when I'm typing this! 99 Mode: Mute City II Port Town I Red Canyon I Pro Mode: White Land II Death Wind II
I was born in ‘97, and I had a Super Nintendo for a short while before it mysteriously disappeared. I still remember basically every piece of music for the tracks thanks to starting with it as a kid.
I've been so eager to hear your opinion on this one. I'm glad you covered it. This game is so addictive and I haven't been able to go a day without playing since it came out.
To me this feels like THE natural progression of the F-Zero design philosophy. I’m looking forward to more F-Zero games in the future. Until then, I’ll be pouring all my love and time into this even though it’s so hard
I had doubts for what "F-Zero 99" would look like but I'm in awe that they actually made a 99 racer game work. It does feel like the next step from F-Zero X - the boost mechanic is cribbed right from that game, and of course that game had a Grand Prix of 30 unique racers. Nintendo said for years that they weren't interested in making a new F-Zero game because they couldn't make it distinctly fun from Mario Kart; with the addition of the golden sparks mechanic, I think they've finally hit on something to make it accessible and fun for all skill levels in a unique way from Mario Kart.
Well, this review aged like milk, because now we got King League tracks... But I agree, I would like to see some original track designs in this game...or, screw it. Bring in the tracks from the GBA games!
The exciting part about your main criticism with the game is that they’re adding new tracks tonight and mid October! So the game will at least have the same number of tracks as the og and lets hope they add the Satellaview tracks in the near future 🤞🤞
I love the battle royale games that they've been putting out, but I wish they would still make remix games like NES Remix, too, adding content from other Nintendo consoles.
Seems like a mix of the massive amounts of cars and the attacks from F-Zero 64, the art style and music from F-Zero and the massive multiplayer from modern platforms. Interesting.
I'm just gonna say this as a longtime F-Zero fan and at the risk of sounding like a white knight bootlicker-don't be disappointed that this isn't GX 2, just play the hell out of this after a nearly 20 year hiatus with no games. Show Nintendo that this modest revisiting of the franchise is appreciated, and honestly, it gives a breath of fresh air to the fun but disastrously plagued with early installment weirdness original, bringing modern boosting mechaincs and the 99-player format doing a great job at capturing the chaos that is having 30 racers at once, without having to resort to cheap rubberbanding or demonic spider bumpers. I mean the demonic spider bumpers are still there but they're a lot more manageable now and even desirable because they're a much easier KO target than other players. Sure, they won't fully refill your health, but they still give you a health extension + heal you a bit to match your extended energy meter, and remember that in Grand Prix mode, this sticks until the end of the event, so doing so early gives you an appreciating advantage as the races go on. Just be careful to not blow yourself up trying to go for KOs
I'd like Super Mario Kart 99. The twist being that you race on two courses of a particular theme. So you complete one lap of Mario Circuit 1 then you are teleported to Mario Circuit 2 for one lap before being returned to Mario Circuit 1 for the start of lap 2 and so on. Each of SMK99's courses would have two courses so those original courses with only 1 or 3 versions would have new courses.
I've never really cared for the "99" games, but for F-Zero I made an exception. And what an addicting exception it is! I love this game. I've never said "just 1 more game" so frequently in my life. I agree that it was starting to get dull playing the same four Knight prix levels over and over, but they added in a lot more tracks with the Queen prix, and I'm sure the King prix will be showing up in no time!
I really like F-Zero 99. It's almost spooky how well the very first F-Zero works, with clever and well balanced modernisation. Even the charm is here still!
Really fun game! I agree with you though, it needs more tracks. I think they will do the classic Nintendo thing where they slowly release them to keep people coming back. I'm hoping the game does well and will lead Nintendo to make a F-Zero X 99, because that would be mind blowing.
32 years ago now, here in America. Autumn of 1991. Mode 7 has arrived. Nintendo firing on all cylinders... It was truly a magical time to be alive as a young teen, as a gamer, with a fresh new Super Nintendo Entertainment System fired up ready to go. The sheer excitement and hope we had as kids, while our imaginations ran wild with what we were all heading towards in the gaming sphere; the optimism for the future a lot of us shared in those days. Looking right at the 21st century ahead and the amazing gaming possibilities yet to come! F-Zero embodies all of those feelings and more as it now blasts us into the future once again with F-Zero 99 in 2023! With a new hope and excitement of something truly fresh and special on the horizon to experience together as gamers one more time, with that amazing smooth 90s synth reverb music we all love playing in the background of course... 💯❤️🏁👍😎 #SNESDrunk #FZero #26thCentury
There are almost certainly new tracks coming. If you look into the stats page you can see the Knight League tracks and then there are the queen and king tracks which it says aren't available yet. So I expect we'll get at least 3X the tracks we have currently once the Queen and King leagues become available.
One crucial part you left out in this review...f-zero rockin soundtrack. Everyone who had played this game is familiar with a couple tunes. Its iconic.
With the Queen League releasing tomorrow, I have hope that maybe the BS-X tracks and vehicles will make a showing too.
Maybe the GBA Tracks and Vehicles too?
Queen League tomorrow? How do we know?
@@KiraPlaysGuitarit’s been announced on twitter and in the switch news channel.
I think we'll be seeing the BS tracks at some point, but not the machines.
Of the 5 tracks that have been preserved, Mute City IV and Big Blue II would be excellent for FZ99. The other 3 (Sand Storm I/II, Silence II) are also good, but not quite as much of a shoe-in.
Data mining of the original release showed a placeholder file for at least one track named "Forest". So that's giving us hope that we'll see the 5 unpreserved tracks show up.
It's so addictive, never have I said "one last go" so much in my life 🤗
SAME
The original F-Zero was one of my favorite SNES games when I had a console as a kindergartner circa 2002-2003. Never knew where that Super Nintendo went, but that game always stuck with me and it’s why I probably enjoy F-Zero 99 so much. Very fun surprise.
I've been obsessed with this game since it launched and I'd definitely recommend doing practice mode a couple times for each track. My performance skyrocketed after like 20 minutes of practice.
The skyway boost gets longer the further back you are, and it won't stop if you're rounding a turn or not over the tracks. You can use this to your advantage and time it so you're over a shortcut when it's supposed to run out and get a couple extra seconds.
Lastly, your health bar increases whether you kill a snail car or a player but your health completely replenishes if you kill a player and you can absolutely ride that to victory. The extended health bar stays with you between races in a grand prix and mini prix, so it's a solid strategy to go for kills in the first track or 2 so you have the extra health in the later tracks.
To be honest, I wasn't sure if you were going to review F-Zero 99 or not. I'm glad you did though. I was skeptical at first when it was announced, but now I can't stop playing it. It's pure chaotic fun. For being an F-Zero game that is online and to have more opponents than Mario Kart 8 Deluxe, it manages to hit 2 birds with one stone. Fortunately there will be more tracks added soon. I hope they add more content from the BS satellaview games or borrow elements from Maximum Velocity on GBA. This game has so much potential to help revive the IP!
I've played a bit of this, 9 times out of ten I make it to the the top 50. Best I did was 3rd, once. Fun as heck. In Grand Prix mode any energy boosts you get from knocking out opponents are maintained for subsequent races. Aim to knock out those guys in the first race to give yourself an advantage. 😉
Thanks for the tip on GP's!
Sometimes it's useful to stay lower in the order early in the Grand Prix and try sneak a few KOs from the backmarkers. From there, a super boost or two can get you into contention for wins with more energy than those who've been up front the whole time.
First SNES game I bought was F Zero! It was that and Super Mario World for hours and hours! Thanks for the great vid as usual!
What I like most is about F-Zero 99 ist that it somehow feels natural, like the original F Zero always should have been exactly this game. Everything aside from the skyways is more or less original. The courses have only been slightly modified, but the different cars still have the same balancing.
Speaking of balancing, it’s amazing how different each car is. all 4 need completely different game plans. Yet each car can win any race. I hope they add the satellaview and maybe the GBA content to this game. Than it’ll be easily one of the most fun racing games out there.
Blow my mind when I played F-Zero from Snes for the first time, the soundtrack, the speed and all the colors were a nice surprise for a young boy who was starting to get familiar in the video game world. And one more time, you did a great job bring novelty and not forgetting to remember the old good days of the 16-bit era.
I never played the original but been having a lot of fun with this one. Great little game for short, casual sessions!
Enjoy that soundtrack brou
4:02 Super Punch Out 99...I don't know how that would work, but make it happen Nintendo, it would be glorious!
I'm feeling so low right now in the face of so much hatred and violence against oppressed people (must be a day ending in -y) that hearing you wish me a great rest of my day this morning actually gave me a funny spark of hope.
I know this is a weird comment, but sometimes we don't appreciate the little impacts we have on people. So thanks, and thanks for all your great vids. Your effort is really appreciated.
And I hope you have a great rest of your day, too
Best "SNESSDRUNK" opening yet, it jostled my brain
This leads me to believe you did not see the video where it was like 5 minutes of I'm saying one long snesdrunk
Really appropriate one too.
Doppler effect!
It was agreeably aggressive
My favorite one is the Brinstar intro he made literally years back. If I find the video I gotchu
regarding the limited tracks, this weekend they will add around 5 more tracks.
I just want to say that I really appreciated the intro you used here; good stuff.
F-Zero blew my mind back in '91 and it remains one of my favorites SNES games to this day. I will have to check this one out, as it looks like pure, chaotic fun.
As someone who has absolutely loved F-Zero since I first touched a SNES, and still plays X and GX now and then, I can't express how happy I am seeing just how well F-Zero99 has taken off. Virtually every channel or streamer I follow has done some kind of video on it, Vinesauce has played it multiple times, several Hololive streamers have played it, I really hope this sends a clear enough signal to Nintendo there is still plenty of love and potential for this franchise to keep going.
tbh I think nintendo knew they had a banger to bring back and were just sitting on it for the right time. Agree tho, glad to see people enjoying it. I think It'll get a bunch of dlc for a while to come (hopefully)
@urbobne2254 god not dlc I'm so tired of dlc. Sorry it not it just me tired of content being separated from the main package.
@@Sarahm2261 Updates are DLC too. Also they can free.
I'm so glad this wasn't an actual sequel in the 90's or I would've NEVER gotten any actual sleep. It's incredibly fun and doesn't feel cheap.
Starting my day with your videos is a blessing
This game was a revelation for me, a childhood dream come true! Not once in the last 5 or so years did I have so much fun with a video game, new or old. I played a lot of F-Zero back in the day and beat it all the way in the hardest difficulty mode. I was amazed that I could recall and apply my decades-old skill in F-Zero 99 and even though it can get very cramped with a lot of players, you can still get very far with good driving technique. I regularly finish in the top 15, got a few first places and my best grand prix total ranking was fifth. Once you make your way to first place, it actually gets very calm and quiet. Love it, thanks for this feature!
Remember when you wish there was 2 players in F-Zero?? Now there's 99
Most anticipated game for me in years. Here's to future F Zero titles
Definitely my favorite of the 99 series so far. Been hoping for this one since Tetris 99 dropped. Great video as always!
It's stupid that they drop older games. I liked Tetris 99, played it for a couple hours and now I want to play it again.
At least they give you something for the subscription.
@@michaelp4122 which ones have been dropped? Tetris 99 been going on since it was released...Mario 35 was limited, but they did say that from the beginning. The only legit one was Pac Man 99, and that's on namco.
HAHAHAH!That "doppler snes drunk" at the beginning got me.^^
just a little correction: the grand prix consists of 5 tracks, and the mini grand prix consists of 3. there are also 7 tracks in the game right now, but two of them are exclusive to the hard tracks mode and one of them is exclusive to grand prix.
great game. really fun surprise. approachable to people of all skill levels and has so much of that "just one more race" energy. I just wish there were more tracks though because the game is getting old. also, the NPCs that invade the track on later laps are a frequent annoyance and I find myself crashing out because I hit some gray or red car I had no way to avoid.
I heard that new routes from the Queen's League are coming this weekend and then the rest in mid-October and probably another battle royal on a large round map
I was iffy about F-Zero 99 since at first it looked like Nintendo lazily reusing 30+ year old assets, but you've convinced me to play it. Your video did a good job explaining the basics of the game since I wasn't really sure what this was supposed to be at first. I always wished F-Zero was 2 player, so I guess this kinda adds multiplayer and pumps it up to the extreme.
Read the tips section ingame. It'll really up your game.
@@XanthinZardabest part is, those tips also work for the original game. I immediately knew how to play this game thanks to playing the original about 2 years ago.
Thank you for covering this in less that 5 minutes!
Many others make a 20ish minute video, and I honestly don't care enough!
Such a fun game; this gives me a little hope for a Tetris Attack / Panel de Pon 99
you know, the same day you put out this review the game is getting new tracks today.
Good review! I was never really a huge F-Zero fan, but this looks fun. Seems like this game has really gained popularity across the internet. I would guess Nintendo is just gauging interest in the F-Zero series for a potential comeback on their next console.
Also, imagine, if you will, Super Mario Kart Battle Mode 99 with bigger battle arenas...
More tracks ARE coming! Queen League will be added soon and then King League before too long.
I appreciate how short this review is! Straight to the point in just 5 minutes!
All the SNES tracks are planned to be included, you can confirm this in the Practice Mode screen, where they're all there with just a "???" for the unreleased ones.
3:18 they’re adding new tracks in the upcoming days!
SNES Drunk in 2028: after Ken Griffey Jr. Presents Major League Baseball 99, I don't really know what else I could want from the 99 series
I didn't think i would like it. But i love it.
I love this game. It got me playing my switch again.
if you KO another racer you get a full boost meter and it extends your meter. if you KO a grey bumper car, it extends your meter and gives a small boost refill, and those meter extensions carry over through grand prix races. It's a super interesting mechanic and gives this game a much higher skill cap- well, that and the fact that each car is tremendously different. Finding your playstyle and your groove is such an important part of this game.
Happy to see F-Zero is still on Nintendo's radar. Holding out hope for a port of F-Zero GX!
New tracks coming tomorrow :D
This is another example of what I call Nintendo Magic. Creative and fun as fuck, easy to learn hard to master.
2:53 Great video, but a Grand Prix prix is actually 5 races and a Mini Prix 3 races if I remember correctly.
Clearly "Bill Laimbeer's Combat Basketball 99" is next.
hey drunk thanks for covering this. I really am glad my favorite game series finally got a new game after OVER 20 YEARS.
Total length of video: 290 secs.
Total length of "SNES Drunk": 1.5 secs.
.52% of the video was spent listening to "SNES Drunk".
The timing of asking for new tracks in this video couldn't be better lol
You gotta approach F-Zero like a kart racer
I am terrible at this game lol. It's still really fun. So chaotic.
Fzero99 is so much fun, I too hope they expand it to more 16 bit franchises
I would kill to see some of the Satellaview F-Zero 2 tracks, or some of the tracks from the GBA games.
Yours is the only review I will listen to about the new hotness, and it's because of your heavenly harmonizing that begins each video
"We need more tracks"... posted literally on the day new tracks arrive.
this game made me a complete fzero fand and im surely not alone the future seems bright
My switch got lost in the move. Hopefully this move will allow me to find it. Holy crap. I want to play this
I am literally addicted to this game. It's so so so so soooooo good.
What I really love about F-Zero 99 is that it really nails and hammers in what separates F-Zero from Mario Kart. For me, the two biggest are:
1) Unlike it Mario Kart, if you get hit too many times, you explode and you're kicked out of the race. It's possible to DESTROY your opponents, but they can also destroy you! This is especially poignant for the Grand Prix races.
2) Mario Kart has a maximum of 12 racers per race. Given all the mayhem caused by items, that's probably about the maximum it can handle. F-Zero however, can handle a heck of a lot more. Even in F-Zero X, you had 30 racers in each race. The downside was that 30 people couldn't all be one of the different racers and race at the same time. F-Zero 99 shows that it can be done, however.
The next proper F-Zero game needs to allow for BIG races with LOTS of people all racing at the same time on a single track. If they can take F-Zero 99's method of handling massively multiplayer races and translate that to 3D with the newer F-Zero cast, they'll have something big! It will need to have a single player story/campaign mode like what's been seen in F-Zero GX, but people don't continue to play Mario Kart because of the single player races; they play it for the online multiplayer. Focusing on that will allow F-Zero to last as long as Mario Kart 8 has.
I would love if a Star Fox 99 and have it be big space battles where everyone has a custom pilot and ship.
I think this is one of the coolest things that Nintendo has ever done. Part of me is dreading the possibility of Nintendo pulling it at some point like they did with Mario 35. I miss Mario 35.
Don't know if you've seen the announcement yet, but the first set of new courses goes live TODAY at 8PM Eastern, just over 3 hours from when I'm typing this!
99 Mode:
Mute City II
Port Town I
Red Canyon I
Pro Mode:
White Land II
Death Wind II
the original SNES FZERO soundtrack is implanted in my mind, born in 81 these games were my childhood along with hunting and fishing
I was born in ‘97, and I had a Super Nintendo for a short while before it mysteriously disappeared. I still remember basically every piece of music for the tracks thanks to starting with it as a kid.
also small correction, grand prix is 5 races, or a mini prix is 3. I don't think there is a four race series.
Awesome intro!!!
I love this game! Fzero 99 inspired me to make some art, I made a video on it recently.
I've been so eager to hear your opinion on this one. I'm glad you covered it. This game is so addictive and I haven't been able to go a day without playing since it came out.
Just announced that five new tracks are coming.
Hopefully this continues for a few years instead of just being a limited time thing.
To me this feels like THE natural progression of the F-Zero design philosophy. I’m looking forward to more F-Zero games in the future. Until then, I’ll be pouring all my love and time into this even though it’s so hard
I had doubts for what "F-Zero 99" would look like but I'm in awe that they actually made a 99 racer game work. It does feel like the next step from F-Zero X - the boost mechanic is cribbed right from that game, and of course that game had a Grand Prix of 30 unique racers. Nintendo said for years that they weren't interested in making a new F-Zero game because they couldn't make it distinctly fun from Mario Kart; with the addition of the golden sparks mechanic, I think they've finally hit on something to make it accessible and fun for all skill levels in a unique way from Mario Kart.
@@ShadowEl I couldn’t agree more!
Well, this review aged like milk, because now we got King League tracks... But I agree, I would like to see some original track designs in this game...or, screw it. Bring in the tracks from the GBA games!
SMASH TV 99. Make it happen, guys!
The exciting part about your main criticism with the game is that they’re adding new tracks tonight and mid October! So the game will at least have the same number of tracks as the og and lets hope they add the Satellaview tracks in the near future 🤞🤞
If they really wanna blow us away, I'd like to see tracks from the GBA games make an appearance.
@@damightybenstein that would be great too!!
Ken Griffey Jr. Presents Major League Baseball 99
I was wondering if you were gonna get to this one! Wish they would add the vehicles from fzero x and some courses from there too
I love the battle royale games that they've been putting out, but I wish they would still make remix games like NES Remix, too, adding content from other Nintendo consoles.
I wish there was an option for only cpu save for you obviously.
Seems like a mix of the massive amounts of cars and the attacks from F-Zero 64, the art style and music from F-Zero and the massive multiplayer from modern platforms. Interesting.
I'm just gonna say this as a longtime F-Zero fan and at the risk of sounding like a white knight bootlicker-don't be disappointed that this isn't GX 2, just play the hell out of this after a nearly 20 year hiatus with no games. Show Nintendo that this modest revisiting of the franchise is appreciated, and honestly, it gives a breath of fresh air to the fun but disastrously plagued with early installment weirdness original, bringing modern boosting mechaincs and the 99-player format doing a great job at capturing the chaos that is having 30 racers at once, without having to resort to cheap rubberbanding or demonic spider bumpers.
I mean the demonic spider bumpers are still there but they're a lot more manageable now and even desirable because they're a much easier KO target than other players. Sure, they won't fully refill your health, but they still give you a health extension + heal you a bit to match your extended energy meter, and remember that in Grand Prix mode, this sticks until the end of the event, so doing so early gives you an appreciating advantage as the races go on. Just be careful to not blow yourself up trying to go for KOs
Forever calling them "gold grickles"
I like the game but I definitely miss Mario 35. That was too fun lol
The boost thing that can reduce your energy was taken from F-Zero X from N64.
Yea love games like this! It is a classic with new paint! This looks awesome and fun! Nice video Snes!
I hope they add an option for graphics from climax or say maximum velocity or at least add more cars to the game than just the SNES ones
Fun to see dithering in a modern release, although it being a SNES game reimagining
Very important for a multiplayer to get back into the action QUICK. Still baffling how many games get that wrong.
This game is very addicting. It's nice to see F-Zero get SOME recognition. Now....about Star Fox.
They’re going to add new tracks this week 🙌
Thank you for covering this game, the one and only SSSSSSSNES Drunk!
I wish ead would do a new f zero.. celshaded in the comic style of the art from the original game.
I'd like Super Mario Kart 99.
The twist being that you race on two courses of a particular theme. So you complete one lap of Mario Circuit 1 then you are teleported to Mario Circuit 2 for one lap before being returned to Mario Circuit 1 for the start of lap 2 and so on. Each of SMK99's courses would have two courses so those original courses with only 1 or 3 versions would have new courses.
This is what I always imagined F-Zero to be. A ton of racers all jockeying for the top spot. I'm terrible at this game but I'm having a blast.
New tracks are coming today at 5pm! And more in october.
I've never really cared for the "99" games, but for F-Zero I made an exception. And what an addicting exception it is! I love this game. I've never said "just 1 more game" so frequently in my life.
I agree that it was starting to get dull playing the same four Knight prix levels over and over, but they added in a lot more tracks with the Queen prix, and I'm sure the King prix will be showing up in no time!
I really like F-Zero 99. It's almost spooky how well the very first F-Zero works, with clever and well balanced modernisation. Even the charm is here still!
Really fun game! I agree with you though, it needs more tracks. I think they will do the classic Nintendo thing where they slowly release them to keep people coming back. I'm hoping the game does well and will lead Nintendo to make a F-Zero X 99, because that would be mind blowing.
I need to play this.
There's going to be 5 extra tracks added either today or Friday.
32 years ago now, here in America. Autumn of 1991. Mode 7 has arrived. Nintendo firing on all cylinders...
It was truly a magical time to be alive as a young teen, as a gamer, with a fresh new Super Nintendo Entertainment System fired up ready to go. The sheer excitement and hope we had as kids, while our imaginations ran wild with what we were all heading towards in the gaming sphere; the optimism for the future a lot of us shared in those days. Looking right at the 21st century ahead and the amazing gaming possibilities yet to come! F-Zero embodies all of those feelings and more as it now blasts us into the future once again with F-Zero 99 in 2023!
With a new hope and excitement of something truly fresh and special on the horizon to experience together as gamers one more time, with that amazing smooth 90s synth reverb music we all love playing in the background of course... 💯❤️🏁👍😎 #SNESDrunk #FZero #26thCentury
There are almost certainly new tracks coming. If you look into the stats page you can see the Knight League tracks and then there are the queen and king tracks which it says aren't available yet. So I expect we'll get at least 3X the tracks we have currently once the Queen and King leagues become available.
As someone that does not play online, I wish there was a single player version of this as it looks like a blast.
That would be F-Zero for the SNES.
@@CassiusZedaker-pr7kc And does F-Zero for the SNES give you a 99 player mode where you are racing against 98 CPU-controlled bots?
One crucial part you left out in this review...f-zero rockin soundtrack. Everyone who had played this game is familiar with a couple tunes. Its iconic.
Queen League is dropping tonight or tomorrow (time zones) so we'll get more tracks for the main 99 mode real soon.