Doom II - Foursite (Ultra-Violence 100%)

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  • Опубліковано 18 жов 2024
  • Level submitted by WT Sucks & Lightning.
    Game: Doom II
    PWAD: foursite.wad
    Difficulty: Ultra-Violence
    Source port: PrBoom+ UMAPINFO (-complevel 9)
    Pistol start.
    All kills and secrets.
    No saves.
    Subscribe for more playthroughs!
    Link to WAD:
    www.doomworld....
    Link to source port:
    github.com/coe...
    Widescreen status bars:
    forum.zdoom.or...
    Doom II Minor Sprite Fixing Project:
    www.doomworld....
    Submissions overview:
    www.decino.nl/v...

КОМЕНТАРІ • 373

  • @bauul.
    @bauul. 3 роки тому +350

    Thank you for the playthrough, and the kind words! There are a lot of newbie mistakes (I didn't know very much about Doom when I made this!) and at the time I made this I hadn't played any custom wads, so the IWADs (and me throwing stuff at the wall to see what stuck) were by far the biggest influences. I also had no play-testers at all, which is never a good idea! In some respects it's amazing it turned out ok.
    A few bits of trivia:
    - The original concept for the map I dreamt up in a particularly boring Accounting lecture at University.
    - The four sites are, roughly, meant to be "base of operations", "living quarters", "construction area (with hidden prison)" and "OMG actually it's all demons"
    - The prison section is heavily influenced by the Tower of Latria map from Demons Souls (and features a Shawshank Redemption reference for a secret)
    - The four concentric fights in the switch-room in the final site are each based on the prior sites. E.g. Mancs + Zombiemen for the first fight is based on site 1.
    - The Dehacked Mastermind at the end has something like 100,000 health, but can be crushed in a few seconds thanks to a bug in the way damage from concentric crushes is applied exponentially rather than linearly
    - I learned how to self-reference sectors specifically for the bridge section in site 3. I still think it's a miracle it worked.
    All in all I look back on Foursite and cringe at some of the newbie mistakes, but I do concede that some of the ideas are still pretty solid today.

    • @MateDrinker33
      @MateDrinker33 3 роки тому +14

      Found the pinned comment! In seriousness though, thanks for both putting this map together and also for your later work on the Micro-Slaughter Community Project!

    • @mihajlomilcic616
      @mihajlomilcic616 3 роки тому +6

      Nice Gotham City in the first site big room with computer panels :D Really liked your map

    • @jakubturlinski7159
      @jakubturlinski7159 3 роки тому

      As a fellow mapper I'd like to ask you about self referencing sectors.
      I know how to create them, however - they seem to mess up the node builder that I'm using.
      Mind you, I'm using Ultimate Doom Builder as an editor and the node builder is set to default. The default is the ZNodeBuilder IIRC.
      What settings work best with the self referencing sectors?

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 3 роки тому +4

      The setup with the fatsos and the moving platforms is really novel to me.

    • @Roy-hn4ek
      @Roy-hn4ek 3 роки тому +2

      Beautiful map, really cool ideas for the layout and design. Kudos for making such an interesting map without spamming tons of mancubi/revenants/arachnotrons, and the use of the dehacked spiderdemon as the final fight. :)

  • @alextcastillo1151
    @alextcastillo1151 3 роки тому +205

    One of the worst things that ever can happen to me is that Decino uploads a video while I'm doing my homework, because then I have to choose between doing the right thing or finishing my report for school on time

    • @iguana9173
      @iguana9173 3 роки тому +19

      Decino comes before homework in my house.

    • @jonathan19947
      @jonathan19947 3 роки тому +3

      You want my opinion? Fuck that school and watch Decino! LOL :)

    • @silky_merkin
      @silky_merkin 3 роки тому +10

      or before going to bed haha

    • @Shrek_es_mi_pastor
      @Shrek_es_mi_pastor 3 роки тому +6

      Today is my mom's and my girlfriend's birthday and I don't know whether I should spend the day with the one I lost my virginity with or the one I fell in love with...

    • @barbariangamer6209
      @barbariangamer6209 2 роки тому +1

      @@Shrek_es_mi_pastor ??????????????????????????????????????

  • @koolandblue
    @koolandblue 3 роки тому +72

    14:34- If you listen very closely, you can hear the sound of the chainsaw weeping bitterly as decino walks away…

    • @BigboiiTone
      @BigboiiTone 3 роки тому +5

      decino: Who needs chainsaw when you have a fist??

    • @theoriginalzads
      @theoriginalzads 3 роки тому +4

      @@BigboiiTone cough phrasing.

    • @BigboiiTone
      @BigboiiTone 3 роки тому +1

      @@theoriginalzads lmao yes we're still doing it my brother

    • @BigboiiTone
      @BigboiiTone 3 роки тому +1

      Again PHRASING ahaha

    • @BigboiiTone
      @BigboiiTone 3 роки тому +1

      @SmallMacDavis ya

  • @Guitarsey
    @Guitarsey 3 роки тому +82

    Decino: "Someday, I'll make a video about it"
    Me: *Waits with anticipation*

    • @Gebohq
      @Gebohq 3 роки тому

      Ditto!

    • @justanantico6327
      @justanantico6327 3 роки тому +1

      I just need a Doom 64 video. There's so much to cover. And if he can't find info, consult the man who literally reverse engineered the game for the ports, Kaiser! :D

    • @СергейМисюк-ж1к
      @СергейМисюк-ж1к 3 роки тому +2

      I won't mind another insight into how Doom works.

  • @jamez6398
    @jamez6398 3 роки тому +53

    "Oh, it's 2 hell knights you have to kill with the shotgun. Oh no. Well, at least they're not barons."
    Or cyberdemons 🙂

  • @generalgk
    @generalgk 3 роки тому +33

    Sometimes when I watch or play amazing wads I think that John Carmack releasing Doom’s source code was one of the best decisions in gaming history. Imagine what Doom and the gaming industry in general would be like if he didn’t.

    • @konnoyasuki1856
      @konnoyasuki1856 7 місяців тому

      Releasing It was inevitable. The Source Code is a work of pure Computer engineering genius that Everyone should experience and have a hand with just like OSs go with every PCs (& Smart Phones).

  • @BigboiiTone
    @BigboiiTone 3 роки тому +14

    I love when a map starts with a cozy outdoor area then you go indoors

  • @Runie549
    @Runie549 3 роки тому +52

    I'll be honest, it took me a second to remember that Nirvana is also a Doom II level, and now I'm imagining a Baron doing some of their louder earlier stuff from Bleach XD

    • @irishtrash5
      @irishtrash5 3 роки тому

      Yeah, I almost swore off the channel!

    • @hungryfilms3707
      @hungryfilms3707 3 роки тому +3

      “I don’t care what you think unless it is about me...”

  • @WaterCrane
    @WaterCrane 3 роки тому +19

    I do love the placement of the two Chainsaws in this map... one in the freezer where it oddly makes sense, since butchers use a kind of chainsaw to cut through bone, and one used to cut through the bars. I love little details like that.

  • @n00f
    @n00f 3 роки тому +20

    26:06 'practice runs always go better than recorded runs' C'mon dude, your God Machine was a clinic on monster management

  • @btf_flotsam478
    @btf_flotsam478 3 роки тому +28

    14:06 Man, the new season of Hell's Kitchen looking kinda different to what I was expecting.

  • @rvaughan74
    @rvaughan74 3 роки тому +57

    18:09 Decino: "This switch spawns chaingunners"
    Me: "Ah the Plutonia switch."

    • @Thentavius
      @Thentavius 3 роки тому +2

      Hi, Billy Mays here with the Handy Plutonia Switch!

  • @therandomsurfboard4072
    @therandomsurfboard4072 3 роки тому +7

    This has to be my favorite Earthbound city.

  • @felixpedersen6108
    @felixpedersen6108 3 роки тому +7

    8:28
    Pinky: "I hear a player coming! I can't wait! Maybe I'll even kill him!"
    *Opens door*
    (Sees Doom-God Decino)
    Pinky: "Aight, ima head out"

  • @PrismaticAngel
    @PrismaticAngel 3 роки тому +33

    lmao I was initially going to suggest Citadel At The Edge of Eternity from Community Chest but then I remembered that that map took me like 3 ingame hours to complete and refrained and then someone went and suggested this feature length map anyway. This one looks much better though.

    • @jamez6398
      @jamez6398 3 роки тому +4

      Recommend it next time Decino does fan submissions.

    • @DinnerForkTongue
      @DinnerForkTongue 3 роки тому +1

      Oh god no. Please no. Citadel _sucks._ It's ugly, laggy, nonsensical, and does everything possible to slow you down and wear your patience thin.
      Gene Bird's maps are known to be pretty bad. Well compared to Magikal, *Gene Bird is skillsaw.*

    • @Nosore
      @Nosore 3 роки тому

      I've always wanted to see someone play through that map ever since I encountered it on my CC1 playthrough. I spend 10 minutes trying to figure out where to go then nope-d out. Nuh-uh, wasn't going to do that. Nocliped my way through and still had no idea what was going on.

    • @MateDrinker33
      @MateDrinker33 3 роки тому

      @@DinnerForkTongue Out of curiosity, what is specifically bad about Gene Bird's maps? I keep seeing tons of comments that make him sound like the "Ed Wood" of Doom custom map-building, however nothing particularly remarkable or unusual seems to stick out about the ones of his that I've looked at.

    • @PrismaticAngel
      @PrismaticAngel 3 роки тому +1

      Well I say refrained bc I ended up suggesting Meddigo II from Nova 2, which is a much better and fun map.

  • @LTGvideos
    @LTGvideos 3 роки тому +22

    A video on Doom bridges would be interesting! I've always wondered how they make those.

  • @AstroooooX
    @AstroooooX 3 роки тому +23

    "Early rocket launcher"... 15 minutes and 200 kills in lol

    • @mjc0961
      @mjc0961 3 роки тому +1

      Considering the first non-secret rocket launcher is at 29 minutes 35 seconds and 341 kills in, yeah, 15 minutes is comparatively early.

    • @tetrafuse3096
      @tetrafuse3096 3 роки тому +1

      @@mjc0961 the joke went over your head

  • @expendableround6186
    @expendableround6186 3 роки тому +4

    Ah, Foursite...
    I took on Foursite twice; once using FreeDOOM, and a second time with Brutal DOOM (I was bored.) Both runs had a "Time" stat that almost edged into two full hours. This endurance test is one to be both feared and admired in regards to how it feels like four full sites (heh) in how differently they look and play. There are definitely a few aspects that I would change (such as how some areas cannot be revisited at all, that's never good,) but it somehow did not overstay it's welcome due to it's overt separation into four sites (heh) and it's refrain from using a MIDI that invades your ears.
    One of my biggest pet peeves for DOOM mapping is large maps that feel like they take all day to complete, but single-level WADs are much more tolerable in that regard. Foursite's blatant organization into four sites ("Stop that pun already!") was instrumental in helping me feel like I wasn't wasting my time.

  • @mbx8_rt889
    @mbx8_rt889 Рік тому +2

    WAIT THIS IS A HOUR LONG? (thanks for the heart decino!)

  • @Kizunaut
    @Kizunaut 3 роки тому +3

    Man that's a really cool map, I like how sparingly and effectively the creator used the higher level monsters

  • @xX_Lol6_Xx
    @xX_Lol6_Xx 3 роки тому +21

    Those 3D bridges are in deed a very impressive thing, btw if someone (and even you ducino) wants to take a look to a "3D" bridge, check out scythe 2 map 01, there's one almost right at the beginning. I'll wait for the video ;)

    • @GeorgeTsiros
      @GeorgeTsiros 3 роки тому

      are they done with transparent textures?

    • @Sockren
      @Sockren Рік тому +1

      scythe 2's map 1 was beautiful, somehow captured the "entryway" design well.

  • @tjg121389
    @tjg121389 3 роки тому +3

    I must live under a rock, cause I don't remember hearing anything about this WAD. I'll have to look up some of those articles! The fact this is Bauul's first published map is insane. It already has his knack for detail in terms of level design. The stuff I've seen in Micro Slaughter and the screenshots for Elementalism are absolutely gorgeous with amazing detail, so the fact that this is limit removing and all stock Doom 2 textures and looks as amazing as it does just shows Bauul is a natural. There's some pretty creative fights in here as well it seems. I'm very glad this got submitted, it was really awesome.

  • @elimgarak3597
    @elimgarak3597 3 роки тому +5

    Very interesting and creative mapper. I specially loved how he sometimes used the map to create difficulty, a breath of fresh air from the "just copy/paste 400 revenants to zerg the player" strategy that becomes a bit boring when overused. Definitely will play it someday.

  • @liamaldrich2476
    @liamaldrich2476 3 роки тому +7

    We love feature length decino films 😌

  • @AegisAmaranth
    @AegisAmaranth 3 роки тому +2

    My God, this is such a marvel.
    The attention to detail and atmosphere, that buildup. **Chef's kiss**

  • @nickplaysviola
    @nickplaysviola 3 роки тому +2

    Love all the background and contextual info. Makes it like story time with Decino!

  • @apocalypticpioneers2116
    @apocalypticpioneers2116 3 роки тому +6

    Damn I just realized, you said Bauul spent like 300 hours on this map but it doesn't have a custom music track. That would have been badass if somebody made one for it

  • @iguana9173
    @iguana9173 3 роки тому +3

    Perfect video to watch on a Sunday evening.

  • @sythorj.b.7797
    @sythorj.b.7797 3 роки тому +2

    Awesome map design! Love the big rooms, floors and the details. It's like an adventure.

  • @e-102gammaboitheepicdoomer7
    @e-102gammaboitheepicdoomer7 2 роки тому +1

    12:37 the pinky was the real mvp there, biting the hell knight from the start.

  • @markh.876
    @markh.876 3 роки тому +4

    The dehacked spider mastermind is an absolutely fearsome boss and I wish they'd made the original like that.

  • @CmdrShepardsPie
    @CmdrShepardsPie 3 роки тому +2

    This is one of my favorite wads! I can’t wait to have an hour to watch this.

  • @GoredonTheDestroyer
    @GoredonTheDestroyer 3 роки тому +1

    The food items in the cafeteria are as follows:
    - Tomato Soup (Lava)
    - Literally a bottle of ketchup (Crushed corpse)
    - All-You-Can-Drink Monster energy drink (Nukage)
    - Spaghetti and Meatballs (Pile of Viscera A)
    - Pinky Brains-On-A-Stick (Spine and brain)
    - Literally just tap water (...Water)
    - More tomato soup (blood)
    - Space Marine Souffle (Gibbed Marine)
    - Mrs. Taggart's Original Recipe (Sludge)
    - The head chef's severed index finger ( Pile of viscera B)
    - Skullbab (Skull kebab)

  • @Roy-hn4ek
    @Roy-hn4ek 3 роки тому +1

    That is an amazing map, very creatively done, truly surprising that this Bauul's first ever made map.
    Also your narration is very fun and enjoyable with the gameplay, i love how you notice all these tiny details in the map design and layout. Also, finally a tier S spiderdemon, wow. This kind of spiderdemon should be featured in more maps XD

  • @Ennello
    @Ennello 3 роки тому +2

    This map is so clever. So many good fights, attention to detail, my favourite standalone map

  • @leoneldoleschal1194
    @leoneldoleschal1194 3 роки тому +3

    Heck Yea a hour plus video length better some coffee thanks decino!!

  • @LeeAndergen
    @LeeAndergen 3 роки тому +11

    Damn, this map is pretty!
    It's inspiring, maybe I'll be able to put something together for once

  • @btv4120
    @btv4120 3 роки тому +1

    Love this MIDI. Don't hear it used enough in custom WADs. It's easily one of the most epic tracks in OG Doom

  • @mysteriousstranger2287
    @mysteriousstranger2287 3 роки тому +2

    Bauul is really one of the outstanding gentlemen in the community. He also leads Elementalism, which is an absolutely extraordinary project

  • @proosee
    @proosee 3 роки тому +1

    Couple times into the video I was checking your ammo because I was like "Wait... what? He's leaving rockets here?" and I thought probably there some stock area just before the hard fight, but I just got "What happened to my rockets?" from Decino in the middle of the fight :)

  • @hammersmashedgame676
    @hammersmashedgame676 3 роки тому +1

    Wow, that attention to detail is bananas

  • @Zerodius1
    @Zerodius1 3 роки тому +1

    This is exactly what I needed this sunday. Thank you papa decino

  • @Brucifer2
    @Brucifer2 Рік тому

    The bit with the pinky pits where you had us guess felt like a demented version of Dora the Explorer. Loved it.

  • @konnoyasuki1856
    @konnoyasuki1856 3 роки тому

    I thought this was an awesome map and its an amazing experience to see your play through of it.
    Thank You So Much for this and hope you continue to share amazing DooM runs of interesting wads even in the future.

  • @4ak100
    @4ak100 3 роки тому +2

    really huge and beautiful map

  • @evesmascara78
    @evesmascara78 3 роки тому

    i quite enjoyed that game of schrödingers pinky , great video as always decino!

  • @icecold1805
    @icecold1805 2 роки тому

    9:30 I love the tedium in your voice. Imagine Doomguy was just like that, going through hell not even angry just annoyed at hte demons.

  • @timvanarsdel
    @timvanarsdel 3 роки тому +1

    27:27 Very, very cool to tease out a little foresight of what's to come.
    And excellent bridgework. I've only seen bridges in that ugly ladder style. Looking forward to that future analysis!

  • @ultrak0w
    @ultrak0w 3 роки тому +1

    that part where you did the pinky guessing game is aesthetically cool because its like where they are making the pinkies from the slime but they have to lock them up after they do

    • @timvanarsdel
      @timvanarsdel 3 роки тому

      "At Foursite Brewery, we use only the finest hops, barley, and fermented Pinky meat to bring out the smooth, natural flavors."

    • @ultrak0w
      @ultrak0w 3 роки тому

      @@timvanarsdel The secret ingredient is Mancubii blood. I like the idea that the demons defends their stronghold so fiercely because that is where they produce beer..

    • @timvanarsdel
      @timvanarsdel 3 роки тому

      @@ultrak0w "Freshly squeezed, straight from the tap."
      ...which is also something I say when handing over piss tests.

    • @ultrak0w
      @ultrak0w 3 роки тому

      'Deeply ingrained with the complex and earthy aromas of sweaty mancubus armpits and rotten flesh.."

  • @Dollar_Store_Cacodemon
    @Dollar_Store_Cacodemon 3 роки тому +1

    The kitchen detail at around the 14:30 spot really reminds me of the kind of detail you got in Blood. Very cool.

  • @KogaSagara
    @KogaSagara 3 роки тому +4

    off topic: sir i found a 1995 magazine disk of PC games with claimed 180 leves of doom 1 & 2 (it does i count them), could be lost doom media i dont know, is there anyway to send you the iso?

  • @GreyJolly
    @GreyJolly 3 роки тому +9

    I would love to hear an explanations to how some of the elements of this map work!
    How are the bridges made? What lowers the Cyberdemon health consistently? How the heccc was that Spider Mastermind fight made?
    I'm sorry if some of theese questions are stupid I'm not very knowledgeable in Doom...

    • @bauul.
      @bauul. 3 роки тому +8

      The bridges utilize an old vanilla mapping bug called self-referencing sectors. Essentially they produce invisible sectors, which you can then pair with carefully positioned midtextures to produce the look of a 3D bridge.
      The Cyberdemon's health was lowered using a tool called Dehacked, a very early Doom tool that let you essentially hex-edit the executable to change aspects of the game. These days Dehacked patches simply exist as text files that source ports can read, no executable hacking needed.
      The Spiderdemon change was also Dehacked. Basically once she starts firing I locked her into an endless loop where she can never stop. It has some interesting side effects, for example she can track the player's X and Y coordinates without sight, but not their Z, which is why it looks like she's shooting above the player's head when in cover.

    • @GreyJolly
      @GreyJolly 3 роки тому +4

      @@bauul. Thank you very much for the explanation!

  • @navyman4
    @navyman4 3 роки тому

    This is what I watch his videos for!
    Never heard of this map. This was very entertaining.

  • @joekerwildeDBJ87
    @joekerwildeDBJ87 2 роки тому

    Unbelievable attention to detail by Map author a truly outstanding feat of mapping. Tried to make maps with fine details especially inspired by Alando1's "Doom Tribute", TNT or Maps of Chaos which revamped E1 to E3 & all of Doom 2 with amazing extra detail & expansion. Love it when it looks right the satisfaction is worth the time & makes tech bases a hell of a lot more interesting, but I doubt I'd ever get anywhere near as good as this.
    Reading some comments on the download link with people complaining about length 🙄 ... This wouldn't have that same "wow factor" if split into 2 or 4 separate maps. Just watching this get beaten end to end w/ no saves was extremely entertaining.

  • @TVdinnermasterchef
    @TVdinnermasterchef 3 роки тому +1

    Surely the Spectre is a complete violation of the Schrodinger's Pinky principal?
    Thought you were a man of science, Decino?

  • @i-evi-l
    @i-evi-l 3 роки тому

    Yes! This is one of those maps that may not be super hard, but definitely had a lot of love put into it.
    My suggestion for a fun time is: FireTop Mountain for GZDoom. Thats its name. Its a very pretty work of fun that is a big adventure and has lots of custom textures, but only 1 special monster. It was really fun.

  • @Olek54321
    @Olek54321 3 роки тому

    6:34, 20:11 and 32:00 Woooow, those rooms are so impressive, astonishing! Much deserved "a moment of apprecieation" for the 3rd one, but all of them are great.
    Haha the good thing is in this "2nd site" nothing reminded you of Habitat :D
    Btw. sometimes I like to watch your old Hell Revealed videos when having a breakfast, this wad has something special in it, I don't know what is this, but it makes me want to watch it again and again, maybe that special atmosphere of "old school" Doom wad?

  • @lankymaccrazyhair264
    @lankymaccrazyhair264 3 роки тому

    300 hours? On a single doom map? Jeeze, I think that's more itme than I've spent making my current stand-alone game. That's a level of doom dedication I don't think I'll be able to achive

  • @DinnerForkTongue
    @DinnerForkTongue 3 роки тому +12

    Oh god, this is why I don't play the lottery. On the pinky pit guessing game, I got an astounding... 2 points! 😅

    • @01ryan10
      @01ryan10 3 роки тому

      I kept forgetting to guess. But nonetheless I still got zero. Yay.

    • @baranzenovich
      @baranzenovich 3 роки тому

      I got 4, still kind of bad 😅

    • @stephengorin2685
      @stephengorin2685 3 роки тому

      I also got 2.

  • @StrangeDaysGaming
    @StrangeDaysGaming 3 роки тому +1

    I had to poop the whole 15 min drive home, now I'm enjoying sweet relief on the toilet while watching decino

  • @johnballantyne3458
    @johnballantyne3458 3 роки тому

    "Someday, I'll make a video about it."
    Please tell me the video title will be "Bridges in MY Doom II?!"

  • @foxbonesmulder
    @foxbonesmulder 3 роки тому

    Dang, I only got 4/9 correct on the pinky challenge. Fun extra activity to make the tedium more enjoyable. Great map and some more great work!

  • @vhproductions
    @vhproductions 3 роки тому +1

    I have never been so early to a decino video. I'm gonna edit this comment later on after I finish the video.
    12 hours later, and I manage to finish the video. What a ride. My favorite part would probably be the hell kitchen. Mmmmm.. skull kebab...
    Also I got 3 points :)

  • @OldVideosBG
    @OldVideosBG 3 роки тому

    I actually did have a beer and snacks ready for this, perfect for watching Doom

  • @lukebehrendsbro.
    @lukebehrendsbro. 3 роки тому

    I must say that if you play really long map like this for example and do all of this in one go, your gonna die......alot! Looks really hard to so doing this carefully is going to require some strategy here! Great job on beating this map bro!

  • @СергейМисюк-ж1к
    @СергейМисюк-ж1к 3 роки тому

    Decino: Site one was more techbase, site two will be more...
    Me: Heckbase!
    ...
    Attention to details is really fascinating. Oh, and I definitely must BD through it.

  • @IgnoreMyChan
    @IgnoreMyChan 3 роки тому +1

    19:10: You did have a rocket launcher for the barons :-)
    19:44: Ahh... :-P

  • @groove66
    @groove66 3 роки тому

    Sunday evening Decino? My cup overfloweth

  • @Insulted25
    @Insulted25 3 роки тому +5

    Why have Netflix when you have decino movies?

  • @songokulul
    @songokulul 3 роки тому +1

    I was playing doom and now I'm going to watch ducino play doom

  • @magmamax
    @magmamax 3 роки тому

    Late upload decino. Perfect for watch in bed before sleep

  • @MRDoom12
    @MRDoom12 3 роки тому +3

    34:20 I feel like a headshot at that speed in Brutal Doom would easily one-hit kill the hell knight

  • @somniloquous0
    @somniloquous0 3 роки тому +1

    Just me or is decino sounding extra sssibilant in this video? Enjoying it either way!

  • @dragonofdaggersgamingvideo87

    Arch-Vile: *zaps the wall*
    Wall: *reflects the zap to decino*

  • @terrytrollface
    @terrytrollface 3 роки тому

    Can't wait for the sequel,
    Hindsight.

  • @Hayden49
    @Hayden49 3 роки тому +2

    Big map. Imagine if there was an "e3m9" version of this map where when you hit the exit switch it opens a whole nother half of the map up and the beginning has the real exit that opens up.

  • @SpacialKatana
    @SpacialKatana 3 роки тому +1

    Nice shadow trick, but the ceiling still isn't a dark enough texture to fool me :)

  • @XzMondayNightzX
    @XzMondayNightzX 3 роки тому +7

    This may be this guys first map but the starting area and Briefing room blows the crap out of the Hunt Down the Freemans garbage "command room." and empty randomness.
    It also has actual level direction. And Pinkies pinking.

  • @ag23415
    @ag23415 2 роки тому +1

    34:48 Schrodinger's Pinky

  • @NaturalTvventy
    @NaturalTvventy 3 роки тому +2

    28:08 Please yes make a vid about self-referencing sectors. I've used them several times but never quite know what I'm doing.

  • @catpersimmon7011
    @catpersimmon7011 3 роки тому

    I think all this map needs is a hacked Wolfenstein SS trooper to be a knife-throwing Gordon Ramsay in that kitchen...
    until then its F@#king RAW!

  • @cuzsleepisthecousinofdeath
    @cuzsleepisthecousinofdeath 3 роки тому

    27:55 self-referencing sectors, right?
    If so please, if you can, include how they work with doom's bsp and other code, since it's tricky how they escape column rendering and allow visplanes to fill(aka i'm too dumb to get it).

  • @MatheusGomes-ej3mr
    @MatheusGomes-ej3mr 3 роки тому +2

    Oh, I remember this map, i've played it a year ago, took me a lot longer than 1h10 to complete tho.

  • @lovey0184
    @lovey0184 3 роки тому +1

    36:00 Everybody gangsta 'til the spectre comes up

  • @InfamousFey
    @InfamousFey 3 роки тому

    I’ve recently gotten into doom map making, this map (along with curse of the 333) are giving me a lot of ideas and inspiration for maps.

  • @kulrigalestout
    @kulrigalestout 3 роки тому +2

    Guessing Game:
    1) Alive 2) Alive 3) Dead 4) Dead 5) Alive 6) Dead 7) Dead 8) Alive 9) Dead
    4 points! I guess I wouldn't lose too much in Vegas, but I wouldn't win much either.

  • @dakunism
    @dakunism 3 роки тому

    Decino dropping the Nirvana diss without anyone noticing :x

  • @georgeheilman885
    @georgeheilman885 3 роки тому

    I like to think that in the kitchen area, the pinkies use the chainsaw to slice the hanging corpses to make gyros. Makes a change from them being sawed meat.

  • @tetrafuse3096
    @tetrafuse3096 3 роки тому

    70+ minutes of decino? Count me in!

  • @denifnaf5874
    @denifnaf5874 3 роки тому +2

    39:30 fun fact in doom 2016 and eternal pinkys are a delecasy in hell...

  • @GazaAli
    @GazaAli 3 роки тому

    That spidermind fight was so cool

  • @Ike12
    @Ike12 3 роки тому +1

    one of the first custom doom map i played

  • @Doomy_Doom
    @Doomy_Doom 3 роки тому

    There is a frame at 1:00:48 (visible at x0.25 on YT) where unwoken revenant has the green tracer on him. Revenant is facing the other way around though, being a cool kid on the block.

  • @MMMmyshawarma
    @MMMmyshawarma 3 роки тому +1

    Guy made a doom map look like a Source map.

  • @Ben_of_Langley
    @Ben_of_Langley 3 роки тому

    I only got five points guessing the pinkys 😕 I'm at the 36 minute mark in the video and I must say this is a really impressive map so far absolutely love the design and layout I can imagine it must have taken a little while to complete this map as in making it rather than playing it. though this video is an hour long and dispite that it's not full on all the time I mean like the 930 demon's it used are spread out nicely the fights seem fair and balanced your method with the lost soul and pain elemental room certainly looked like the right way to go about that without taking much damage but yeah again very impressive map. Well I'm at the point now in the video were you have 553 kills gunner pause it because I need another cup of tea and I'll carry on in a few minutes. So I don't think I'll have much to say at the end of the video nothing more than what I've already said so for now as always cheers for upload decino

    • @Ben_of_Langley
      @Ben_of_Langley 3 роки тому

      OK yeah I can why that last hard fight is tricky with the fat boys shooting at ya quite a few ways I can see that going horribly wrong. I believe that the skeleton boy was too far away to be damaged by your rocket though it did look like he didn't wake up from the rocket hit. So of course I'm at the end now and really there is not much else I can say about it other than I can definitely see why some of the fights can be tricky but other than that I agree with pretty much everything you have said about the map only room I wasn't keen on other than the maze bit was the raising room with the lost souls and pain elementals wasn't keen on that however the room did look pretty cool I like the design just not so much the fight having to press the switches I think it would have been better pressing one switch and having the demons spawn in as you go up rather than pressing multiple switches in order for the room to raise up though still the map in general looked really cool definitely enjoyed watching it and I could see myself having fun playing it. Cheers again decino

  • @the_fatshark
    @the_fatshark 3 роки тому

    Its never a bug its a feature! This map is so well made and designed its so well thought out cannot imagine a dislike, ok perhaps the pain in the ass elementals and ass souls

  • @csucskos
    @csucskos 3 роки тому

    Wow this map is really impressive, has a ton of ideas I think I'll borrow a few :D (And it looks stunning even for today's standards.)

  • @DeDd0k
    @DeDd0k 3 роки тому

    "Even the lost souls are not forgotten"
    Well, yeah, because they're lost...

  • @matheusrios4223
    @matheusrios4223 3 роки тому

    I think Bauul could had made this map in an episode like of sorts. its very interesting and the last boss fight is so much clever than anything I ever see (usually its just reuse of icon of sin or some original boss monster, when it even has a final boss monster and is not 50 cyberdemons and a-sky-worth-of-stars number of archvilles and revenants)

  • @BaphometBoomstick782
    @BaphometBoomstick782 3 роки тому

    The hellscape navigator would help you out alot in this situation. I displays the total areas and when you open the map it shows you where you walked on the map.