This is why we can't have nice things and why PVP is dead. Like they just literally released the spears and people are already crying... Meanwhile the Mesmer and revenant spears are just as bad.
This exactly, willbender already had a very strong pressence in PvP. But with the spear its gotten worse. Same for spellbreaker and berserker. With all the stuns, and lockdowns it already was a good pick, but with the spear they got damage with that aswell. If your comp doesnt have a spellbreaker, Reaper and Willbender. You are at a disadvantage.
This need a nerf coz this have a lot of heal, escape, stability, and a fight like that is very annoying, I can't play well, but the players who are using it in ranked games simply don't die. Making the game boring
@@crocopvp4250 this all hawe not only spelbreaker, we hawe immortal willbenders, rangers, necro, ele etc. which hawe huge condy aoe dmg. It's complex game problem, some builds hawe lot imune, lot escape and lot op condy aoe spam, thats must be nerf.
@yamadut2183: See this comment lets me know you're very ignorant and likely low level at PvP - probably perma mid-high silver at best, because your take is wrong on multiple points: 1) The ultimate purpose of any build in PvP is not to win 1v1/do highest dps/heal the most HP or whatever, it's to *help your team win* . For a sidenoder bunker build, you generally do that by taking the focus and attention of more than 1 enemy and surviving, because if at least 2 ppl are focused on you then the hope is that your teammates are outnumbering the enemy team elsewhere and generating you points. Even if it's just 1 person focusing on you, if it's on their home node and they can't fully cap it, you're still at positive value for your team as long as you survive. And in this, the video creator did his role well. 2) The first time he died, it earned him/her the attention of *four* enemies. That is great value you're giving for your team. Then on cannon, in the whole span of the fight until when he finally died again, there was a 40-50 point swing in his team's favor, because the enemy team kept failing to kill him until that point. When they finally did, his team already came back from behind to lead by a significant margin. Then immediately after that, there was a whole fight at mid when the same thing happened, they were focused on taking that mid node, kept failing because he was defending it, while at the same period his teammates kept increasing the lead until it became unwinnable to the enemy team. All because they failed to get the nodes he was at. 3) In the occasions when he did run away, what class was the primary opponent? Another spellbreaker. The video is about this spellbreaker build being OP, not about the video creator being OP. So calling for a nerf for this spellbreaker build is valid, since it was already pretty OP before as a bunker with staff, and now with spear it just adds real damage to an already super tanky build. 4) Lastly you were even wrong about him "running away (which is a totally valid strategy in pvp to avoid dying) from 1v1s every time". In both cases when he was forced to run away from the node, he had 2 enemies on him, it wasn't a 1v1. It's clear as day.
Hello friend, good morning. Unfortunately we don't have servers in SA, so I'm forced to play in NA with a ping of 160 - 180ms, I've been doing well beating you guys with ping 30. And no, that's not the reason you said, I think you're a bit lost.
Spartans what is your profesion?
Ahul, Ahul, Ahul! hehehehehe
Spear boys make some noise.
Yeah, but this make the game boring. ;D
Nice glowy staff, what's it called?
arcane battlestaff, its gem store only though
Ty my friend, I don't remember how I got it, it's really cool.
You can buy it with black lion statuettes. They are only obtained through bl chest
This is why we can't have nice things and why PVP is dead. Like they just literally released the spears and people are already crying... Meanwhile the Mesmer and revenant spears are just as bad.
I don't think it's dead, I actually like it a lot, but I think it needs some balancing.
6:33 você ficou com 3 de HP e não morreu. Rato demais hehehehehe.
Não pode parar de tentar padrin hehehehe.
p2w expansion??
In gw2 don´t have p2w and this build was nerfed. T_T
PvP is spear Willbenders and spear Spellbreakers now Zzz
This exactly,
willbender already had a very strong pressence in PvP. But with the spear its gotten worse.
Same for spellbreaker and berserker. With all the stuns, and lockdowns it already was a good pick, but with the spear they got damage with that aswell.
If your comp doesnt have a spellbreaker, Reaper and Willbender. You are at a disadvantage.
Yeah, this make the game boring. ;D
Why talk about a nerf if you can't even win 1 v 1. You runaway like hell everytime lol. 😂
You don't understand, its pro skill, in any situation spam same rotation - 123 dmg, 456 escape, wait cooldown, back and repeat.
This need a nerf coz this have a lot of heal, escape, stability, and a fight like that is very annoying, I can't play well, but the players who are using it in ranked games simply don't die. Making the game boring
@@crocopvp4250 this all hawe not only spelbreaker, we hawe immortal willbenders, rangers, necro, ele etc. which hawe huge condy aoe dmg. It's complex game problem, some builds hawe lot imune, lot escape and lot op condy aoe spam, thats must be nerf.
@yamadut2183: See this comment lets me know you're very ignorant and likely low level at PvP - probably perma mid-high silver at best, because your take is wrong on multiple points:
1) The ultimate purpose of any build in PvP is not to win 1v1/do highest dps/heal the most HP or whatever, it's to *help your team win* . For a sidenoder bunker build, you generally do that by taking the focus and attention of more than 1 enemy and surviving, because if at least 2 ppl are focused on you then the hope is that your teammates are outnumbering the enemy team elsewhere and generating you points. Even if it's just 1 person focusing on you, if it's on their home node and they can't fully cap it, you're still at positive value for your team as long as you survive. And in this, the video creator did his role well.
2) The first time he died, it earned him/her the attention of *four* enemies. That is great value you're giving for your team. Then on cannon, in the whole span of the fight until when he finally died again, there was a 40-50 point swing in his team's favor, because the enemy team kept failing to kill him until that point. When they finally did, his team already came back from behind to lead by a significant margin. Then immediately after that, there was a whole fight at mid when the same thing happened, they were focused on taking that mid node, kept failing because he was defending it, while at the same period his teammates kept increasing the lead until it became unwinnable to the enemy team. All because they failed to get the nodes he was at.
3) In the occasions when he did run away, what class was the primary opponent? Another spellbreaker. The video is about this spellbreaker build being OP, not about the video creator being OP. So calling for a nerf for this spellbreaker build is valid, since it was already pretty OP before as a bunker with staff, and now with spear it just adds real damage to an already super tanky build.
4) Lastly you were even wrong about him "running away (which is a totally valid strategy in pvp to avoid dying) from 1v1s every time". In both cases when he was forced to run away from the node, he had 2 enemies on him, it wasn't a 1v1. It's clear as day.
the sustain cmes from the lag duuude. play in ur region with 30 ping and put the video here
Hello friend, good morning. Unfortunately we don't have servers in SA, so I'm forced to play in NA with a ping of 160 - 180ms, I've been doing well beating you guys with ping 30. And no, that's not the reason you said, I think you're a bit lost.