Thanks for doing a Black character. People overlook the fact that yes, skin tone does make huge difference in how you approach rendering the skin. Darker skin has to have the highlights accentuated.
Thanks for making this video! One question though, Shouldn't you have inverted the curvature map since white is the edges and protrusions and so Black would be the pores?
Thanks for doing a Black character. People overlook the fact that yes, skin tone does make huge difference in how you approach rendering the skin. Darker skin has to have the highlights accentuated.
My pleasure, yup important to understand all skin tones. Darker is more fun for shading. :)
THANK YOU!! You saved me (and the character I am texturing)!!
Thanks dude, awesome tutorial
Thank you, super needed!
Great Video, Thank you!
Very good video thank you for sharing
Very Nice and useful!
nice tut
very informative one 👍
Thanks for making this video! One question though, Shouldn't you have inverted the curvature map since white is the edges and protrusions and so Black would be the pores?
There are other areas to change settings. So black/white is whatever you decide in your own settings :)
How to integrate this work flow in blender ?
is this decimated head? high poly?
Where we can find this model
Personal model my friend
🎁Get a FREE Welcome Package🎁:
bit.ly/3DM_Welcome
🦜Join the Discord community🦜:
bit.ly/3D_Mutiny_Discord