Okay, but hear me out: The same fight as in the actual game, but after he gets to 50% HP/Mercy, the scenery changes to the more hectic and cramped outdoors area seen here. Trains rushing both ways in the foreground and background, the fountain up high, city lights vandalized with Spamton's face, etc.
The in-game representation is very claustrophobic and that helps the scene, but this is more how I imagined the fight would ACTUALLY be fought; in a reasonable amount of open, though rapidly moving, space
I like the small ones. it feels like your fighting on a very high expressway with a good view of the city. also reminds me of metal slug 5 final mission with was my favorite metal slug sceneries.
Fun fact: the in-game version of big shot actually contains an additional voice clip in the second iteration of the "dummy" leitmotif. It was likely cut from the soundtrack release to slow down lore discovery, as the line is a sped up version of the hard to discern audio in "the world revolving" part
@@azzurradurigon1945if you have the pc version, the ogg file "spamton_neo_ex_mix_wip.ogg" is the file for Big Shot, and you can here it there. Otherwise you can look up Big Shot In-game Version and it'll probably be there.
I imagine the fight where he actually goes thru cyber city with just all the queen posters and stuff fall and spamtin is revealed and spamton fights kris while everyone watches down in the streets, the addisons are like... SPAMTON?!
Based on the fact that the buildings change if you cut his strings, I think there aren’t actually buildings there. I think they are in an underground tunnel with walls that can change and move. But still great job, I enjoyed this.
Hey mind if I dropped angst into this comment section. POV: This does indeed happen upon one of Queen's railway stations. Spamton NEO is fighting the team when he catches something familiar out of the corner of his eye. The Addisons. They appeared to notice him back, eyes widening as they process what they are seeing- And when they do, question what happened to their old friend before he speeds past. Spamton's defense decreases as he is distracted and only comes back to his senses after he realises the lack of strings on him all of a sudden as they are cut off. yeah i have fun with this kind of thing-
This needs a full animation with voice acting by Juno, and more sounds too like Spamton's attacks, an actual plot as to how Kris Susie and Ralsei defeat him, ups and downs, plot twists and of course, the OG Big Shot playing, no goddamn remix
I like to imagine instead of an open track like what's depicted here, the weird route fight takes place in a multi-track subway tunnel where spamton and the gang are narrowly avoiding passing trains as they fight
i love this headcanon, that the carts that spamton's fight take place in are actually a railway in the cyber city and you basically just broke spamton free, and almost everyone in the cyber city is witnessing a 10 ft tall puppet man fight 2 teens and a goat
I like to think the secret boss arenas are simply created through a darkner either having an absurd amount of power/determination That would explain why Spamton City morphs at the end of the fight and disappears altogether after you cut his strings
This is just a better version of the original. Normally remixes and stuff are either equal or it's hard to decide whether it's better than the original, but this added ambience just makes the original *_better._*
Can you credit the artist and have a link to where you found the fanart?
I made it
@@boonekeller5275 that's cool
@@boonekeller5275 biggest flex you can do in this situation, I applaud you
@@boonekeller5275 considering the audio symbols I thought that was self-explanatory but it is also always good to check, so kudos to ya both ig
@@sprucebadger8229 Also the most reasonable response to the comment.
Okay, but hear me out: The same fight as in the actual game, but after he gets to 50% HP/Mercy, the scenery changes to the more hectic and cramped outdoors area seen here. Trains rushing both ways in the foreground and background, the fountain up high, city lights vandalized with Spamton's face, etc.
Yo this actually sounds fire
Kinda like how Jevil starts to use Shadow Clone Jutsu at half health.
The in-game representation is very claustrophobic and that helps the scene, but this is more how I imagined the fight would ACTUALLY be fought; in a reasonable amount of open, though rapidly moving, space
“…fought in a reasonable amount of [[open though rapidly moving]] space!”
Feels more the other way round to me
Toby honestly Should have made the buildings Closer To the tracks like this
I like the small ones. it feels like your fighting on a very high expressway with a good view of the city. also reminds me of metal slug 5 final mission with was my favorite metal slug sceneries.
@@patricksusulin9335 The speeder
i would of loved it way more if this was where the battle actually took place and you could see queen's trains going past
"SPAMTON!?"
would *HAVE
Spamton's about to get hit by a train.
In all seriousness, this is incredible! I've listened to it so many times.
the fact no one else thought of this is crazy
Fun fact: the in-game version of big shot actually contains an additional voice clip in the second iteration of the "dummy" leitmotif. It was likely cut from the soundtrack release to slow down lore discovery, as the line is a sped up version of the hard to discern audio in "the world revolving" part
Is there somewhere i can hear that?
@@azzurradurigon1945 ua-cam.com/video/jYXxLGkLdro/v-deo.html
@@azzurradurigon1945if you have the pc version, the ogg file "spamton_neo_ex_mix_wip.ogg" is the file for Big Shot, and you can here it there. Otherwise you can look up Big Shot In-game Version and it'll probably be there.
@@TomatoRadiohear*
ALL ABOARD SPAMTONS PAIN EXPRESS
ALL ABOARD THE [[BIG SHOT]] EXPRESS!!!!
If there's actually trains going past, i can imagine sans on a hotdog stand lol
No him in the red toy car from the credits😂😂😂
I imagine the fight where he actually goes thru cyber city with just all the queen posters and stuff fall and spamtin is revealed and spamton fights kris while everyone watches down in the streets, the addisons are like... SPAMTON?!
Based on the fact that the buildings change if you cut his strings, I think there aren’t actually buildings there. I think they are in an underground tunnel with walls that can change and move. But still great job, I enjoyed this.
Or even better, Spamton displays certain image on walls using projector on his body.
Just like a jack o lantern shaped light !
@@Tenshi04Akuma wether or not your being serious I like this theory
like jevil, I think his background is an illusion. it displays what he's currently thinking, which is why it looks like a city in his image
I prefer thinking it's a city
I thought it was like the city in the backround was what Cyber City looked like when Spamton was a [BIG SHOT]
your art is amazing!!
the mass production of the automobile has been a disaster for the human race
@@boonekeller5275 mass production of the automobile is a disaster to wildlife, not the human race
@@tacticalguy6473 the mass production of the automobile has been a disaster for the disaster
@@redsus9173 the mass production of the automobile has been a disaster for the disaster of the human race
the production of the mass has been a race for the automobile disaster
Maybe add some reverb to big shot and this might work
I quite like this. Well done.
Hey mind if I dropped angst into this comment section.
POV: This does indeed happen upon one of Queen's railway stations. Spamton NEO is fighting the team when he catches something familiar out of the corner of his eye. The Addisons. They appeared to notice him back, eyes widening as they process what they are seeing- And when they do, question what happened to their old friend before he speeds past. Spamton's defense decreases as he is distracted and only comes back to his senses after he realises the lack of strings on him all of a sudden as they are cut off.
yeah i have fun with this kind of thing-
Where did you get that background ambience? I'm genuinely interested in silliest things ._.
a mix of relaxation youtube videos of trains passing, wind, busy cities, etc. and some audio railfanning videos
Does anyone else think that the spamton city in the background is a reference to mettatons news broadcast thing in undertale
Нет слов...
Это гениально! ❤
Toby already showed how dangerous and powerful both Jevil and Spamton Neo, imagine ch3 secret boss
The ambiance reminds me of a BNSF train
This needs a full animation with voice acting by Juno, and more sounds too like Spamton's attacks, an actual plot as to how Kris Susie and Ralsei defeat him, ups and downs, plot twists and of course, the OG Big Shot playing, no goddamn remix
Puedo escuchar la montaña rusa y los disparos de Spamton, genial :D
I think you could have added some reverb to Big Shot to make more visceral and to give you a better sense of the space
Make more of these this is the coolest version of one of the coolest songs in the video game medium
*smells like rotten glass*
You barely notice but its still there making it better by 10× expectations. Great job mate
Ah yes, a realistic soundtrack
i have never seen any better fan art
Big shot but spamton got kicked out of the basement before the fight started
If you'd like to hear me out, I (personally) think I could have some good add ons to this.
What if basement railway was a working metro? What do you think?
I like to imagine instead of an open track like what's depicted here, the weird route fight takes place in a multi-track subway tunnel where spamton and the gang are narrowly avoiding passing trains as they fight
YOU CAN'T UNDER[[Stand]] HOW THIS FEELS
TO BE [alone...]
TO BE [HELP!]LESS
ABANDONED
[[F O R G O T T E N]]
Top.
Man, i wish there was a Undertale/Deltarune theme park IRL and one of the rides was THIS
Dam boi si lo pones junto al video donde le agregan una irrazonable cantidad de reverb queda super epico
De verdad te hace entrar en ambiente
This is great. into my playlist it goes.
once the train barely moves its all over for spamton
Hmm yes Deltarune lore momentum 100
WHO LET KRIS DRIVE!?
you should’ve added reverb to the song
as a railfan with a spamton obsession this tickles the tism just right
So wait this would be the song playing as the character choose an option while riding carts/trains?
almost, but not quite. The in game version of big shot is different from the soundtrack release
What spamton thinks about when you reset the timeline but he remember:
i love this headcanon, that the carts that spamton's fight take place in are actually a railway in the cyber city and you basically just broke spamton free, and almost everyone in the cyber city is witnessing a 10 ft tall puppet man fight 2 teens and a goat
This is AMAZING! Can you make a video with only the ambience too? It must sound very eerie and I'm quite curious
I like to think the secret boss arenas are simply created through a darkner either having an absurd amount of power/determination
That would explain why Spamton City morphs at the end of the fight and disappears altogether after you cut his strings
Imagine being in one of those trauns and seeing spamton
just trains
Lore of [Deltarune] BIG SHOT with Battle Ambiance momentum 100
Spamton [[NEO]] boss fight but you're very likely to get hit by a train
This is just a better version of the original. Normally remixes and stuff are either equal or it's hard to decide whether it's better than the original, but this added ambience just makes the original *_better._*
can you make a animation for the fan art
cause i might make something like this
now we just need the ambience without the music
* Spamton mutters about having a great soundtrack
* You pretend to listen even though you can't hear with all the ambience
Snowgrave version?
I barely hear the sounds
Uhh just one thing, i think spamton is 3 meters tall, idk if its cannon
haha mega mech go brrrrrrrrrrrr