How we manage our game's development

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 32

  • @theebulll
    @theebulll Рік тому +18

    It's very good to see design and project management videos. I think a lot of people get stuck in tutorial mode and never learn to design and manage entire games.

    • @theebulll
      @theebulll 11 місяців тому

      @@PHeMoX I doubt it. That's why it's good to see this topic covered.

  • @bassemyounis5437
    @bassemyounis5437 Рік тому +1

    Excellent video! I love that you talk about how every team is different and its better to do what works for the team than follow academic agile methodology. I would love to see a video about how gitlab self hosted repos are setup because i think itll help a lot with indie dev costs. Keep up with the videos, i appreciate them and thank you for making this channel!

  • @RafaMartinelli
    @RafaMartinelli Рік тому

    Thank you, your videos are really valuable! Keep em coming!

  • @InJJWeTrustOfficial
    @InJJWeTrustOfficial Рік тому +7

    I am "an Agile expert in my AAA studio main job and am crying right now"...
    ...but like you said, you have to do whatever works for your team. Especially if you have a smaller team, then at least you can afford to be more flexible and have rounded edges in your planning/PM workflows.
    Best of luck! I also enjoy GitLab myself, but I just wish their project docs/Wiki would get more modernized like Confluence :(

  • @SoyGoncash
    @SoyGoncash Рік тому +2

    Excelent video and info, thank you for sharing and inspiring game dev

  • @ytmiva2
    @ytmiva2 Рік тому

    Very useful information!
    I thought you were more than 3 people.

  • @theebulll
    @theebulll Рік тому +3

    I would love to see a video about how you actually break systems or sections of the game down into actionable tasks to put on the board.
    For instance: "Player Units"
    How do you go about pulling that apart and making its into tasks that people can execute? AI logic, Art, Animation, Sound, etc.

  • @MehmetSarkd
    @MehmetSarkd 10 місяців тому +1

    4:28 i got jebaited by discord sound

  • @sealsharp
    @sealsharp Рік тому +9

    06:23 "I don't know if this is true agile"
    No, for true agile you can not just put things in a priority list. You should have a priority-priority, so you can prioritize setting the priorities according to the prioirty process and generate charts that show the over time efficiency of the prioritize-budget without the priority bounds of the priority-prioritization-burndown, which is reviewed daily by the priority procession council which contains the priority-masters, but in rare cases someone can be called to the priority-council without being granted the title of priority-master.
    And if this does not speed up your developement, you are not doing enough of it and you should buy my book and hire me as a consultant.

    • @dentonholmgren4886
      @dentonholmgren4886 Рік тому +2

      Lol exactly

    • @crtglowgames
      @crtglowgames 7 місяців тому +1

      It's a travesty what the project mangler class have done with the agile manifesto principles.

  • @alignedgames
    @alignedgames Рік тому

    Is Kanban better than Trello? Or more or less the same?

    • @bitemegames
      @bitemegames  Рік тому +5

      A Trello board is a form of kanban. Anything that has columns and tickets in those columns that you drag around is kanban. -M

    • @alignedgames
      @alignedgames Рік тому +2

      @@bitemegames I see

  • @dobrx6199
    @dobrx6199 Рік тому +2

    Nice video 👍

  • @Sweepy_Games
    @Sweepy_Games Рік тому +3

    That's super Smart! Thank you for making this video I need to implement some of your ideas into my workflow. I hope you don't mind? :D with videos like this I feel you coach whole indie game dev industry. Super valuable!!!
    Edit: you know what? It's all good I think I will try to copy it and see how it works for me. Your approach seems genius not kidding

    • @bitemegames
      @bitemegames  Рік тому +2

      Copy whatever you want, but try out things to see if they make sense to you. If you're a solo dev, it probably doesn't make sense for you to have a review column and do merge requests. -M

    • @Sweepy_Games
      @Sweepy_Games Рік тому +2

      ​@@bitemegamesI'm working with my husband and I really think your methodology can help us a lot!

    • @Sweepy_Games
      @Sweepy_Games Рік тому

      ​@@bitemegamesI'm amazed how well refined it is!

    • @Jax2417
      @Jax2417 Рік тому

      This is essentially a standard agile approach and it’s #1 way to manage software/gamedev work to get fast iterations and feedback, amongst delivery. It can get bloated into waterfall if not followed, I suggest read up on agile as well to ensure stay on track. It’s all methodology so as long as you’re 80-90% following the flow it’ll speed up your process and organization.

  • @jarusa77
    @jarusa77 Рік тому +3

    Truly Agile should be... well... agile. It os supposed to be adapted and updated to fit the current needs. What works for one project may not for another. So adapt.

    • @modiddymo
      @modiddymo Рік тому

      Exactly. You don’t DO agile. You ARE agile.

  • @Floky
    @Floky Рік тому +5

    Damn, my organization is in the gutter compared to you guys 🤣

  • @PedroBarbosaRoman
    @PedroBarbosaRoman Рік тому

    Nice to know one of the two is a Kotlin developers :p

  • @tymondabrowski12
    @tymondabrowski12 Рік тому

    Daily report seems a bit much, tbh. There is not much to be done in that time, and them writing to you and you writing a report seems inefficient as well. If I were in that situation, I'd do that twice a week or even more rarely, if I had to have reports (which I assume you do for your, uh, Discord?), or just make a meeting twice a week (with everyone saying what they did) if reports were not necessary, or a group email instead of a meeting. Let's not bury ourselves in administrative tasks (though I know some human contact and somewhat frequent overview of what's going on is useful).

    • @Don_Giovanni
      @Don_Giovanni Рік тому

      I agree with you. But, I doubt the daily reports would take this form if it wasn't for the patreon.

    • @bitemegames
      @bitemegames  Рік тому +3

      The daily reports have actually been going on since the Patreon, once you've got 3+ people like us, who are fulltime, a lot of stuff gets done in a day. Also, they take like 5min at most to write. -M

  • @victorvoiz8839
    @victorvoiz8839 Рік тому

    First