📈 Factorio Space Age x1000 📈 Part 3 - Big Biters

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 50

  • @Differentox
    @Differentox 26 днів тому +36

    A moderately edited playthrough of an extremely interesting Factorio challenge with frequent uploads? Sign me up! Can't wait to see what technology decisions you make later on. Are you going to touch quality at all? Surely it will be worth it with the thousands of machines you will need to craft?

  • @MylesTheGreat
    @MylesTheGreat 25 днів тому +6

    I didn’t expect the editing but I’m so grateful for it

  • @cocogus
    @cocogus 25 днів тому +5

    Underrated series. Love the effort put into cutting the video up.

  • @nekrugderzweite8298
    @nekrugderzweite8298 25 днів тому +2

    the editing is perfect, and that a new episode comes out so fast is the cherry on top
    10/10 would watch again

  • @Hlebuw3k
    @Hlebuw3k 26 днів тому +5

    Woah, I didn't expect the third episode so soon!

  • @CalmVideo
    @CalmVideo 24 дні тому +1

    This looks very interesting. The comments here suggest using poles or something similar, since they aren't a hostile building. Check how the biters will react to them

  • @HeyItsRykon1
    @HeyItsRykon1 25 днів тому +1

    This has been a different experience from my usual viewing experience, I'm really enjoying it so far looking forward to more episodes.

  • @milesmccoo
    @milesmccoo 25 днів тому +2

    Good series. I like the editing and the biter pipes are interesting.

  • @blitzarsun
    @blitzarsun 25 днів тому +2

    The second underground not placing correctly is a known bug in 2.0, happens to me all the time too.

  • @winter-lb7id
    @winter-lb7id 25 днів тому

    28:37 When you need something on the left, you move it to the right and then to the left...

    • @kuviboy_
      @kuviboy_  25 днів тому

      i like spaghetti :)

  • @zxxvcc
    @zxxvcc 24 дні тому

    Cool challenge - it feels like success is not guaranteed!

  • @awemowe2830
    @awemowe2830 21 день тому

    what an epic cliff hanger lmao

  • @flamebeard10339
    @flamebeard10339 25 днів тому +1

    Can you build power poles or some other nonhostile building near the border to prevent expansion parties. As long as your pollution doesn't touch any nest, then you shouldn't get attacked.

  • @Djones314
    @Djones314 26 днів тому +6

    I havn't noticed the green circles from the debug menu in these past 3 episodes.
    You should use the debug menu more to look at eligible biter expansion chunks. And place more pipes to discourage expansions in certain chunks.
    You don't want to clear the same area twice or thrice, thus bumping evolution even higher.

  • @MartenusPrince
    @MartenusPrince 25 днів тому

    I also noticed the underground belts not working properly, it has to be a bug.

  • @thespaghetti6957
    @thespaghetti6957 25 днів тому +1

    but you unlock cliff explosives on vulcanus and they're not expensive since you'll have most of the ingredients for free

  • @NarwhalsR1337
    @NarwhalsR1337 25 днів тому

    to the chatter talking about moving to volcanus: gleba’s biolab, belt stacking, and advanced asteroid processing and fulgora quality easily clear volcanus for this challenge imo. end goal probably should be to produce everything on space platforms, since the materials required for that are dwarfed by research costs

    • @angeldude101
      @angeldude101 25 днів тому +1

      The biggest challenge in this playthrough is evolution caused by the extreme pollution and time needed to research anything, especially military technologies. Gleba is literally the only new planet where that's a concern. Vulcanus enemies stay where they are, don't disturb you, and only scale with space, but not time, while Fulgora and Aquilo don't have enemies at all. If these first three episodes, and the pentapods' immunity to walls, are any indication, they'll already have big pentapods by the time they get biolabs or rocket turrets.

    • @NarwhalsR1337
      @NarwhalsR1337 23 дні тому

      @@angeldude101 i agree that gleba would be the most difficult planet, but with all of Nauvis technology it is significantly less challenging than the pre-flamethrower part of the run. remote driving tanks let's the player defend any part of gleba from anywhere. but yes, if defense needs to be automated for the first 1.5M agricultural packs for rocket turrets, the other planets look more appealing.

    • @Ryuouken
      @Ryuouken 23 дні тому

      @@NarwhalsR1337 The science required to leave the planet is like a hundred hours away. Is it even relevant to talk about space at this point?

  • @ShakerFS
    @ShakerFS 26 днів тому

    ep 3 already, let's go!

  • @Djones314
    @Djones314 26 днів тому

    good series

  • @Rageinater
    @Rageinater 26 днів тому

    keep it coming!!! im subbing :3

  • @gungun974
    @gungun974 26 днів тому +1

    Where is the gnome bar or hyprland desktop ? Could it been we are now watching in full fullscreen !?

    • @gungun974
      @gungun974 26 днів тому +1

      2:36 oh ouffffff. Everything is alright and the saint desktop bar has returned !

  • @sensha5470
    @sensha5470 24 дні тому

    I wonder what the right way to go is, assuming you get to space at all. Do you go to vulcanus for the explosive expansion or fulgora for safe, slow progress?
    I kinda wanna see what you could do with a fulgora megabase.

    • @kuviboy_
      @kuviboy_  24 дні тому

      I didn't think it through too much yet, I need to survive Nauvis first :) There's definitely some options. I'm trying to think if I can handle Gleba somehow 🤔

    • @sensha5470
      @sensha5470 24 дні тому +1

      @@kuviboy_ Going to gleba first is absolutely self-torture for no good reason...
      It'd be great content.

    • @00Krohnos
      @00Krohnos 21 день тому

      ​@@kuviboy_I think the onyk reasonable wya you could handle Gleba is with Tesla Turrets, but time will tell!

  • @dlearn863
    @dlearn863 25 днів тому

    what is "windows" you use? never see this cool UI

    • @GhooseGhoose
      @GhooseGhoose 25 днів тому +1

      Looks like hyprland

    • @dlearn863
      @dlearn863 24 дні тому

      @@GhooseGhoose thanks! sadly its only for linux... why no windows? :( all cool things for linux and programmers...

  • @moocowpong1
    @moocowpong1 25 днів тому +1

    Is steel axe’s cost scaled? It would be good to pick up if it’s not.

    • @Tumbolisu
      @Tumbolisu 24 дні тому

      Steel Axe is no longer a proper research like before. You simply need to make steel and it will eventually unlock automatically.

    • @moocowpong1
      @moocowpong1 23 дні тому +1

      @@TumbolisuExactly. Did he make steel somewhere yet? Because that would be invaluable for the big manual builds and the steel would be a negligible cost compared to the science.

    • @Tumbolisu
      @Tumbolisu 23 дні тому

      @@moocowpong1 he doesn't want to create unnecessary pollution until he has flamethrowers. he mentioned that in factorio 1.0 he had behemoths spawn by then. he was debating on whether or not to get underground belts, that's how tight it is!

    • @moocowpong1
      @moocowpong1 23 дні тому

      ⁠​⁠@@Tumbolisuany *research* would be unreasonable, but if it’s just making a hundred steel that’s like a stack of ammo, and he spends that like water.

  • @winter-lb7id
    @winter-lb7id 25 днів тому

    no calulate... for 1 green packet per sek required 1 manipulator and 1 belt per sec
    u built 100 mashines first lvl, so 100/12 = 8.333 green packets per sec
    and on 28:37 i see 16 mashines of manipulators... 9 enough...
    and yellow belt is a fail ))

    • @kuviboy_
      @kuviboy_  25 днів тому

      I have 200 assemblers, not 100. Doing full belts of science - 15 per second, or 900 per minute

    • @winter-lb7id
      @winter-lb7id 25 днів тому

      @@kuviboy_ oh really, my mistake, 200 assemblers

    • @winter-lb7id
      @winter-lb7id 25 днів тому

      @@kuviboy_ so for 15 per sec u should build 15 * 12 = 180 assemblers, why 200 ?

    • @kuviboy_
      @kuviboy_  25 днів тому +1

      @@winter-lb7id just to round the number :)

  • @cheetored20
    @cheetored20 25 днів тому

    Hmmm i wonder if it would be worth it to just rush to vulcanus, and then reaserch undergrounds and splitters? Also the burner phase changes are a 2.0 change not a space age change.

  • @Liwet.
    @Liwet. 25 днів тому +1

    How come you didn't lower the speed of evolution at the start so that it scaled a bit better with you? The novelty of doing a 1k multiplier run is kind of ruined due to the excessive evolution factor. You've done nothing in the past two videos other than fight biters.

    • @Harmoniou-s
      @Harmoniou-s 24 дні тому +3

      That ruins the challenge though.
      100x is basically regular factorio, just takes longer.
      1000x is an entirely different game because of biters.

    • @Liwet.
      @Liwet. 24 дні тому

      @@Harmoniou-s It's still kind of excessive though.