4 years wow! Cant believe its been that long, after 4,000 hours in the game I still find myself coming back to this video time and time again (That's the Stormworks aeroplane guy in me). Many thanks MrNJersey
I was building a ship that was quite tall and top heavy and capsized whenever even a small wave hit it, now the tilt isn't even going over 0.1! Very good tutorial.
This is great! Your tutorials are very clear and easy to follow ingame even for me as a non english speaker. Without your tutorials i would be completely lost in ship building in stormworks.
This works so perfectly even in the new updates! I was having a lot of tilt and capesize issues and i thought my ship was broken. This helped a lot! Thanks!
Hey MrNJersey, love your videos. I just wanted to say how big of a help these tutorials are. They're quick, to the point, and very easy to understand. When I first got into this game it proved to be a much bigger learning curve than I thought and I really wanted to learn everything there is to know about building ships. Now, with over 100 hours in game under my belt, I've done just that. Your videos have been a massive help and inspiration for me to keep building. Thank you so much!
Thank you so much for this video! I am new to stormworks, and didn't know that you needed a stabilizer, and spent alot of hours frustrated trying to fix my boat from capsizing.
You can do this but the way I do it is to put in a gyro and then put the roll setting as 0 with a custom . after that turn on auto hover with a constant on switch. Put the stabilized roll output on the gyro directly onto the track with the weight blocks and it seems to work pretty well
I had a thought that I would use a gyro to control the amount of fluid in two or more ballast tanks in some way, but I figured I'd see how other people solve the problem since I've built one speedboat so far and was tackling a pretty enourmous aircraft carrier which isn't at all balanced in the slightest... Now I'm kinda curious if I can take parts of this system for that one, I wanna keep moving parts below deck to a minimum since I'm going to flesh out a living space etc. so. edit ended up modifying your system, took me forever to modify correctly.
This is a really good method for very big ships.. for smaller ones.. using fluid tanks with water to stabilize the boat..filling and emptying either portside or starboard side..but using same logic
Great upload and congrats on the 1K. On one of my large ships, I did something similar but it did not work because I place the tilt sensors in the wrong orientation. I believed that the arrow represented the axis of tilt but I was wrong. I tried to do the same with ballast tanks but my large pumps don't work in my game (bug ??) and it would take too many pumps to actively stabilize the ship with ballast tanks, any tips? Thanks! Cheers
How did you do multiple connections like that? Without having to go back and grab the components logic each time? I tried using Google but got no answers.
i dont know why but whenever i try testing it on my boat it just starts tilting in both directions even with no waves to stabilize it, worked well on my other ships
@MrNJersey Nice work man, your totorials are brilliant and gratz on 1k subs :), can you a tutorial on balast control with painted screens (to make it look cool as :P) Thanks again !
Sooooo….. Proportional gain is basically how far the tilt is and the Derivative gain is how much the stabilizer is adjusting things? or how would I look at those 2 to make better sense of which one I should be changing?
Constructive criticism. I really find your videos helpful, but. It would be helpful if you could talk about which nodes you are connecting. For example "the pid output is connected to the linear actuator.
Idk wth I did wrong but this thing is not responding to the boats tilt properly at all, it just stays leaning to one side or the other and tends to sit there for a long time.
4 years wow! Cant believe its been that long, after 4,000 hours in the game I still find myself coming back to this video time and time again (That's the Stormworks aeroplane guy in me). Many thanks MrNJersey
my best value:
0.5/0/800 for rolling
50/0/2000 for pitch
I was building a ship that was quite tall and top heavy and capsized whenever even a small wave hit it, now the tilt isn't even going over 0.1! Very good tutorial.
This is great! Your tutorials are very clear and easy to follow ingame even for me as a non english speaker. Without your tutorials i would be completely lost in ship building in stormworks.
This works so perfectly even in the new updates! I was having a lot of tilt and capesize issues and i thought my ship was broken. This helped a lot! Thanks!
Hey MrNJersey, love your videos.
I just wanted to say how big of a help these tutorials are. They're quick, to the point, and very easy to understand. When I first got into this game it proved to be a much bigger learning curve than I thought and I really wanted to learn everything there is to know about building ships. Now, with over 100 hours in game under my belt, I've done just that. Your videos have been a massive help and inspiration for me to keep building. Thank you so much!
Thank you so much for this video! I am new to stormworks, and didn't know that you needed a stabilizer, and spent alot of hours frustrated trying to fix my boat from capsizing.
You can do this but the way I do it is to put in a gyro and then put the roll setting as 0 with a custom . after that turn on auto hover with a constant on switch. Put the stabilized roll output on the gyro directly onto the track with the weight blocks and it seems to work pretty well
Nice vids! Would love a deeper tutorial on PID. Like what the different settings actually do and the usage in stormworks
still works after 5 years!
This helped so much for my massive tug boat that had a tendency to flip over thanks again
I am studing marine engineering and it is so usefull for me
I'm seriously glad this helps out in the real world
Лучший зарубежный ютубер по stormworks!
me: oke ship i gave you a stabelizer will you stop rolling over now?
ship:no i will roll over faster now, thanks
Thx you jsut made 11 of my old boats useble and congrats with 1000 subs keep going
:D
I had a thought that I would use a gyro to control the amount of fluid in two or more ballast tanks in some way, but I figured I'd see how other people solve the problem since I've built one speedboat so far and was tackling a pretty enourmous aircraft carrier which isn't at all balanced in the slightest... Now I'm kinda curious if I can take parts of this system for that one, I wanna keep moving parts below deck to a minimum since I'm going to flesh out a living space etc. so.
edit ended up modifying your system, took me forever to modify correctly.
Works like a charm on my fishing boat! Perhaps maybe an updated version of this video?
This is a really good method for very big ships.. for smaller ones.. using fluid tanks with water to stabilize the boat..filling and emptying either portside or starboard side..but using same logic
Anybody remember that ad advertising a real world version of this?
Thanks for the help! I needed this for my tipsy megayacht :)
Fast large ship hull designs including engine and rotor setup... otherwise tutorials and stormworks are great!
Thanks very much I made a ship that had stairs on one side and it made it tilt and now it doesnt
You should make a playlist of Tutorials e.e
New drinking game: take a shot every time he says “obviously”
You would be wondering why ypu watched the video
While at Speed you can also use the same system u used on the hydrofoils to hold the waterline at a certain point
imagine how easy our lives would be if we had a translate tool
Good news! I used a HDMI Cord and connected to my TV so I can see my computer screen! I can use your tutorials again! Congrats on 1000 Subs!
This was so helpful thank you
Even in modern day very helpful
mine keeps rolling like its powered off or something and it capsizes faster. any thoughts?
that editing area looks so big
Thank you!!!
I'm so stupid I should have watched the whole vid because I didn't know you can tune it
Haha you're quite a dangerous guy with this systrm
I use it mainly on my flying vehicles like my world anchor ship
still relevant till this day
Amazing! I sadly couldn't add it into my tanker, but its alright, i can just use this for other boats.
theres a new value in the pid controller what should i put it as? (the max value)
Can you make a propeller stabilizer tutorial too
If you build a big ship and is t tipping over (Cruise ship)
Tipp: but wings on the bottom
Your comment saved me from scrapping the entire hull of my huge rescue ship 😂
Before watching this tutorial, I planned on using a piston, or a piston stacked on a piston with a giant weight ball attached to it lol.
Boop
@@fpskoda467 Oi
Thanks for the video
THIS IS AWESOME!
Thank you very much
Thanks i am building an Aircraft carier and it is insane ly giant and not very stable and now the tutorial helped fix that Thanks!
Great video NJ
Great upload and congrats on the 1K.
On one of my large ships, I did something similar but it did not work because I place the tilt sensors in the wrong orientation. I believed that the arrow represented the axis of tilt but I was wrong. I tried to do the same with ballast tanks but my large pumps don't work in my game (bug ??) and it would take too many pumps to actively stabilize the ship with ballast tanks, any tips? Thanks! Cheers
1000 subs Jersey! I knew you could do it :P
Automatic Stabilization System
Hmmm seems like you shouldn’t use the abbreviation on that
Wouldnt it be better if you moved the sensor the the edge of the vessel to counter finer rocking overall making the ship more stable
Thx I needed this
can you do a tutorial on how to do a toggle button clutch?
Get a numerical switchbox, and you're done!
Would you be able to add a second layer of track bases to balance the pitch at the same time?
Wouldn't the rotation angle be higher along the COG? Unless its measuring distance rather than angle.
I have a question, would a gyro work for this as well?
How did you do multiple connections like that? Without having to go back and grab the components logic each time?
I tried using Google but got no answers.
Hold down control when placing
@@MrNJersey Thank you! I had saw your workbench tutorial right after I posted that.
I love your content, keep it up the great work!
Ayy lol
Thank youuuu my boat now boats
Love your vids
Is this how you deal with too much weight as well?
i dont know why but whenever i try testing it on my boat it just starts tilting in both directions even with no waves to stabilize it, worked well on my other ships
Thanks
Awesome!
TANK YOU SOOOO MUCH :D
Oh hey!
Super cool 😎
do the displays have to be on the back?
Does this tutorial still work? Its 3 years old now
Nice Vid, Thanks (:
Keep going👍👍👍
Remake this? I tried it and It just rolls to the side like there is no power. Please help!
LelandRhys Try changing the direction of your sensor
@@thetaai8262 OMG this comment saved my life. I never got it to work but i tried putting the sensor the other way and it worked! Thank u so much!
What was the ship used in the thumbnail?
@MrNJersey Nice work man, your totorials are brilliant and gratz on 1k subs :), can you a tutorial on balast control with painted screens (to make it look cool as :P)
Thanks again !
how do you move the editor cam around?
Now my boat just tips over completly instead, anyone knows of an update tutorial?
Rotate your sensor. If the arrow's facing the right, Make it face the left.
I did this and now my ship is SO heavy... like there's only about 2 meters of hull above water (close to 14 meters below water) what do I do to fix?
Sooooo….. Proportional gain is basically how far the tilt is and the Derivative gain is how much the stabilizer is adjusting things? or how would I look at those 2 to make better sense of which one I should be changing?
Thnx this is so usefull
Man... I'm trying to do this now it just makes the ship more unstable. Lots of variables to try out. Perhaps my weight is too big or too small.
Awesome
how can you use a ballast sistem in order to do an active stabilizer system? i'd like to see it in a tutorial...
Wow!
Can you send a link of the ship in thumbnail please?
Constructive criticism. I really find your videos helpful, but. It would be helpful if you could talk about which nodes you are connecting. For example "the pid output is connected to the linear actuator.
I have the same issue, it seems like maybe a patch changed something, and I can't hook it up the way the video says to.
@@themetabaron8722 its literally the same thing lol
Why no clippe-internal view? Ir window to see it moving? :(
can the sensor be covered and it still works?
you are amazing
Do a stream of you makeing a jet pls
Thannnnnnks
What would we do without Tutorials?
Suffer
Is it possible to make stabilized Seat the same way by any chance?
Yes using a PID and tilt sensor however you would use a pivot instead of a track
MrNJersey thanks, Congratz on 1k, a bit late but still
There is a steam guide that does exactly that, it's called "a guide to pics"
@@joshieeee20 Yea I just saw it
Couldn't you just connect the tilt sensor to a number inverter and connect the inverter to the tracks?
Did you ever figure out if that works or not?
Idk wth I did wrong but this thing is not responding to the boats tilt properly at all, it just stays leaning to one side or the other and tends to sit there for a long time.
I just realized this thing is doing the exact opposite of counter-acting to tilt, the fk
My ship spins round and round and it is happening because my active stabilizer is helping(my ship goes to the left my stabilizer does) why is that?
Where did you get that model?
Its the frigate i made a few months ago
@@MrNJersey oh Okay
Can you help me I can't get my ship to float
I made 2 spinning balls. They maintain their position along two axes, take up less space and look coolest. But consume zmore energy
I would like to see this. Have u uploaded this to the Workshop?
late but also curious
what do i do for the set poitn
i cant find a good pid thing number
my boat is small but still capsizes
My "keel" keeps sliding to one side and nearly capsizing me
same
my ship spins out of control now
problem my submarine is way bigger
and im watching this cuz car ramp made it unstable
The big stabilizer actually works a lot better if you just plug a gyro into the tracks instead of all that super complicated logic.
How do you plug a Gyro into the robotic tracks?
You plug the stabilized roll into the track