How to make Smooth Coasters - Planet Coaster
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- Опубліковано 29 вер 2024
- Join me showing how to make a smooth coaster on Planet Coaster Console
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I finally figured out why planet coaster has incredibly rough coasters! At the beginning of each track piece there is a very small straight section, then after that the bending/ banking starts. In another coaster building game, theme park tycoon 2 on Roblox, they alleviate this issue by making the track move right from the start, therefore making a smooth coaster is easier!
It's annoying, hopefully solved in PlanCo 2 :)
PlanCo is 100000x better than tpt2. it just needs practice
@@CorvusCoastersplan2 isnt confiemed tho
@@timm14171Theme park tycoon 2 has potential, it’s just Roblox and the dev that limits it, it would be better with more features.
@@RonaldTrumpOfficial No it doesnt have potential. Making it on roblox the devs knew there are servere restrictions
This method actually helped my Premier Spaghetti bowl replica not look like an earthquake! Thanks!
Thanks, glad it helped :)
you should make custom flats
I've made a few in other parks, they are always interesting to do :)
@@CorvusCoasters what flats are they???
I've only added a few pieces to actual flats in game in some parks. I will need to try making fully custom rides that guests can't use :)
Wow this is a great idea just in time for me to build a roller coaster at sernity now. Do you smooth after after you auto complete?
No I keep the auto complete because it takes the same shape and the smoothed 4m track pieces that were there before. Thanks for the support :)
Tips: Use bank offset
It's a must :)
Why do I always watch these tutorials yet I make no progress?
Just takes practice:)
Just play around with all sorts of methods, some tutorials are very specific and might not apply to what you’re trying to accomplish
First
Great video. I normally smooth out using 3 pieces at a time but I definitely need to give the auto complete method a try. Thanks for this!
Thanks for the support as always :)
Yeah ive used it on a few of my coasters. It helps out a lot.
I use a mix of the autocomplete and the 4 meter method.
I normally do 2 or 3 pieces and in places that really need it i use the auto complete
I woke up this morning and thought, “I hope Corvus uploads today” Not dissapointed! Awesome video!
Thanks so much for the support:)
Ive used the auto complete method in a different game back in 2019. I used to use it in Theme Park Tycoon 2 on Roblox before smoothing was added to the game
It's a good method :)
Yep! After creating a section of a layout, delete a few pieces then autocomplete, along with any manipulation that needs to be done. That's the technique I've been using for a long time now, though on PC. "This is the way"
This is the way haha. Thanks for watching:)
Too bad you can’t import coasters from no limits into planet coaster.
You can on the pc edition actually:)
Ok so, I play PlanCo on PC and have downloaded mods that make smoothing on PC easier (you guys on console have it a lot easier when it comes to the 4m method without mods). I've gotten very good at building 4m coasters now, however this is the first time I've learned of the auto-complete trick...and now that I've learned it I'm like a kid in a candy store going back and fixing my rides. It's so genius too, to use only two track sections for simpler inversions that are small or quick, and then use more track sections for more complex, bigger ones.
Thank you so much for this video! You gained a sub!
Thanks so much for watching, I'm so glad it helped you :)
I find smoothing 3 track pieces at a time and then smoothing the next section from the 2nd of the 3. So it’s like 🟢🟢🟢🔴🔴 then 🔴🟢🟢🟢🔴 then 🔴🔴🟢🟢🟢 I don’t know if that’s complete waffle but I find that really helps
I understand haha. We will have our own methods, thanks for watching:)
Yeah I do that method too
The problem I have is not knowing how to curve track properly. I don't know if a 30 degrees curve is too much, or immediately banking at 45 degrees.
Just look at real life references for help. Track is usually pretty well banked to offer a more comfortable rider experience for turns :)
I’ve decided that I’m fine with pre made roller coasters. I’m just more of a scenery and management player.
Yeah smoothing coaster in this game is difficult but much easier in PlanCo 2 luckily:)
This will really help me out! Thanks! Question though, for those of us who prefer to work in Imperial units, what's the length of a track section you'd recommend? 13.12 feet?
Also, are there any differences between doing this on PC and whatever gaming system you're using here?
I use the same method, but can vary my track lengths based on element size, etc. Also, max out your banking offset, and minimize it for the tops of airtime hills. It makes a difference.
It's the same on pc but I don't know the imperial so I'd just convert it. Thanks for watching:)
released for 1 year? That does not seem mate
Yeah the game is only just over a year old on console :)
@@CorvusCoasters wait what, ok actually did not know this xD
I made a MACK Coaster using five meter pieces. It was my first time making “short pieces” in a coaster as well. But this tutorial helped me so much! Thank you!
Thanks so much for watching:)
I’ve always wondered how you built your coasters! I’m gonna try this for my next creation! Thanks!
Thanks so much for watching :)
hey i loved this tutorial its really helping me out as i just got the game i do want to ask though i noticed at 3:20 you like selected multiple pieces of the track and i have no idea how to do that im playing on the PC version if that makes a difference.
Thanks! You select one piece and drag the nodes on the end to grab more pieces in the selection :)
@@CorvusCoasters thank you appreciate it
Great video! I'll have to try this autocomplete method out. Oh and another bonus about autocompleting some 4 meter track sections for you console players is that it brings down the oswald counter
Thanks so much for watching :)
Finally. Thought I was the only one but have used this method for a very long time and Coasters are not my forte nor do I really love building them but this is the best method. I take 3 sections of 4M track and delete then auto complete through the entire track. Then I smooth as needed. Well done tutorial.
Thank you :)
Just tried this out. I’ve always heard of the 4 meter technique but never really understood how to do it. Now THIS really helped me out. I’ll be spending some time reprofiling some of my coasters in planet coaster.
So glad it helped, thanks 👍👍
I know this is a bit late but i still dont know why my coasters will only go at a 45 degree angle at the least and then up by 45 each time i may be stupid but im not the only one
I don't really understand what you mean. I think you mean angle snap, which you can turn off. Maybe ask your question in my discord in #help :)
@@CorvusCoasters thanks yes that's what I meant :)
It feels like 4 meter smothing is much worse on console than on PC
I don't know which it's easier to do on :)
Awesome video again mate. I use the same method but slightly different. I select the track piece, the one before and the one after, then smooth all 3 times, go one way round the coaster, then the backwards, any sections that are still funky I use the autocomplete method. Although I'd only autocomplete when your 100% on your layout as editing after using autocomplete is a nightmare compared to 4m sections
That's great, thank you very much for watching:)
The 4m method changed the way I made coasters back in March when I started making Parc Ciel Bleu. However, one thing I didn’t take into account was the fact that you have to somehow overbank the turns, otherwise they might feel too flat. That’s a mistake I made with Ibex and The Convergence, but fortunately I learned from my mistakes and now I’m extremely with my new coasters !
I didn’t know you 4m smoothed
@@soosajet always, I even love doing it, I find it relaxing and addictive !
I love making coasters in general
Yeah it really changed the way I make coasters, helps you to be so much more accurate. Thanks for the support as always:)
@@CorvusCoasters I’m starting to see people saying it’s not the way the game was intended to be played :cough cough: DragonbornMcQueen 🤣
In a way, he’s right, but once you use the 4m method, you can’t go back !
Anytime man, love your content, so you know, gotta spread the love 😎
@@YannBK1608 he seems like a veteran who doesn’t want to change to new ways. Although I find that you only need to use it if you are trying to make realistic coasters
This video was more informal and helpful than most Planco videos out there. Terrific video you made! Keep up the good work!
Thanks so much, glad it helped :)
Great video, how do you use the smoothing tool on console as I have no idea haha
Thanks, just select track and press a on xbox or x on ps :)
@@CorvusCoasters cheers
Always been confused how the 4 meter method works, tried building a similar zero g roll kind of inversion and its so much smoother than doing it piece by piece. Absolutely fantastic tutorial
Thanks you so much, glad it helped :)
This helped me a lot, I’ve always struggled with janky coasters, I’ve never really used 4 meter tracks because of the close supports but now that you’ve shown me that little trick I’ll be sure to use it!
Thanks! Glad it helps :)
Great vid showing how to 4m! sucks how hard it is to get planco rides to be smooth. Either have to spend hours 1m on pc, or a ton of autocompleting on console with the 4m method.
Yeah there are so many ways to do it. Thanks for watching :)
1 meter method :D
Haven't had a problem with smoothness yet building my first roller coaster, my biggest issue is maintaining speed. I'm trying to recreate Ride Of Steel from Darien Lake. The real coaster has a chain lift of 208 feet and the drop is about 68 degrees hitting a top speed of 73 mph before going into a left hand 90 degree turn and then up a 160 foot camel hump and then into a 540 degree helix. In the ride camera of the actual coaster it never loses speed. In my recreation I can't get mine to go up thr camel hump without slowing down to 30mph. I'm kinda stumped
You can change the friction and lift hill speeds in the game to make your coaster faster but it's normally pretty accurate, you could always ask for help in my discord server also :)
@CorvusCoasters I'll have to try that out when I get home from work. I can't help but laugh at my first attempt though, apparently my guests were terrified of everything but the first hill drop and my G's were way over 5 😂 at one point it hit 9.72
very good tutorial, corvus. Its helping me to create my coaster to the competition =D
That's great:)
Can you make a updated version for pc?
I covered this in my how to make a realistic coaster video but it's pretty much the same technique, just made faster with mods :)
Thank you I’ll check it out
Kinda unrelated but when you finish Adventura Italia (epic series by the way!) Can you do a comparison video of Dream Park compaired to Adventura Italia? Also thanks for uploding this٫ helped so much!
That's actually a really good idea, thanks. What sort of things would you like covered? I could do one comparing all my parks so far :)
@@CorvusCoasters Could you compare coasters mainly, because it would be awesome to see like smoothing and theming from your first to most recent park, also park layout and theming. Ty.
Good tutorial 👌🏼👌🏼im using the 4m method and autocomplete 👍🏼
Nice, thank you :)
I finally put this game in my PlayStation after finally letting go of the nostalgic grip RCT3 had on me, and the roughness was driving me up the wall it’s not even funny. I needed this tutorial badly
Thanks! Glad I can help, you can get pretty decent smoothing in the game, it just takes a fair amount of time :)
@@CorvusCoasters
Hopefully they fix this in Planet Coaster 2. Im trying to not let my perfectionism get in the way but it’s tough lol
4th
Yesterday I was experimenting and created a coaster so smooth, and yes I am a console player. I think you could almost compare it to some PC players. Not theme park Wirral, mistize level, But still really smooth.
Edit: I also recommend using banking offset
Nice. Us console players can be just as good :)
What does banking offset do
@@RandomStuffIol it gives you heart lining
What buttons are for smoothing?
Have a look in the games controls, on Xbox I think it's A or X I can't remember, but the game will tell you when you select some track :)
Yeah, found it thanks for the help! New sub.
What would the Smooth button be on PC?
Just the smooth prompt on screen, check my 'How to make a realistic coaster tutorial' I made a few weeks ago for help :)
@@CorvusCoasters i figured it out but thx
Here’s the best way , throw planet coaster in the trash and use NL2😂
I'll get around to that game someday haha :)
what do u do to use the new gen track in a multi launch and the og megacoaster car?
It's the f1 car style of coaster track with the f1 car train swapped for the other train. Just turn on swappable trains :)
You make me want to play this game again! Love your work.
Thats great, thanks so much :)
Very detailed
Thank you :)
Awesome tutorial, I agree with everything you said
Thanks so much :)
Wow this helped a lot, i just recently started planet coaster and all my roller coasters were super janky. Awesome tutorial man.
Hope this helps, my most recent tutorial on how to make a realistic coaster should help too :)
Thanks this video helped a lot I was having trouble with this
Thats great :)
What’s the button on console to smooth the coaster I can’t find it
Select the track and it will tell you which button, it should be triangle/Y :)
Im wondering how to change the degree u turn things like how
You can turn on and off the angle snapping tool if that's what you mean :)
Lovely video as always! The 4m method (with 6 to 8 passes) is always what I have and will use as it is the best that we can do on console! Can I ask though why do you not use banking offset just wondering?
Never really experimented with it that much, I need to look more into it and why to use it :)
@@CorvusCoasters it heartlines the track just from banking and it’s super helpful for profiling and smoothing
I'll have to give it a go !
@@CorvusCoasters also smoothing 3 pieces at a time works the best on console. i probably just explained it bad but 4 pieces works better on the pc version for when you upgrade
@@CorvusCoasters I would I used 4m method with 1m or 2m hesrtlining on all my coasters in my newest park😉
thanks for the upload love your content
Thanks 👍
Very helpful tips! Thank you for that!
Glad it could help :)
Nice video
Thank you :)
You listened to me love it really appreciate it
Getting feedback always helps. Thanks:)
I bought this game day one, and never could figure out how to make my inversions silky smooth, and I tried damn hard.
Went back to edit a roll on my S.L.V and this method works brilliantly.
Great video.
Edit: I do always apply the banking offset to 1.
Thanks so much, really glad it helped :)