Darkness is a barbarian her rage masked as horniness feats heavy armour master and tough also give disadvantage for her weapon coz no proficiency but crank up the strength and lower dex as much as you can, let her use longsword as finesse, pretty easy if u have a nice dm
Alternatively for that route: First Level Cleric (or Warlock) that only get heavy armor and not martial weapons prof + 7 levels into Oath of Crown Pally + rest into Battlerager Barb in Half Plate so that she can still Horny Rage. That way it represents her faith in Eris, Nobility and Horny M nature.
I thought I'd note that... not a 5e thing but Spheres of Might for Pathfinder has the "Darkness Defender" archetype for the Sentinel class. Granted we don't get the whole "Really, REALLY inaccurate with her sword" part like the actual konosuba character, but you DO get the "Masochistic Defender" archetype down pat. your Berserker Stance hits both AC and Reflex saves instead of just AC. you gain bonus damage when using said berserker stance against opponents (decreasing your AC to get temporary hit points), you get Defend Other, and cause opponents that struck you when using defend other to take a penalty to combat maneuver checks). Sentinel also gets a D12 hit die and get the Guardian Sphere at level 1, which gives them a Delayed Damage Pool to slightly increase their sustainability even more. I feel that a more "Combat Viable" version of Darkness in 5e would definitely be how Voodoo mentions Barbarian. Have them revel in combat and act almost orgasmic when struck and striking at foes.
Yup, there's literally a scene where Kazuma is lounging on the couch and all the girls start giving him shit because he's the lowest level party member.
Well, to be fair, in the manga and anime, Aqua's Intelligence is low. But the way they describe her low Intelligence would be more akin to her having low *Wisdom*: She makes stupid judgement-based errors, but she actually knows a lot about different creatures and stuff.
@@DuskWolf224 This is true. The way intelligence and wisdom are described and used in DnD means that her intelligence isn't that bad it's just that wisdom score that's trash. Yet she can still use all that cleric magic lmao
« I yearn for true gender equality. I have no patience for one who talks about female privilege when it suits them, and then complains about someone 'not being a man' when it's convenient. » Kazuma
@@sophiajean15 ''I yearn for true gender equality. My first thought when talking about gender equality is being able to punch women'' -Kazuma Says a lot about the character.
In the light novel kazuma was so lucky that a kingdome ruled casino almost had to go bankrup becaus he wouldn’t stop winning. He just can’t lose. The only time in the scene he lose was when aqua interact with him
@@kaitokobayashi6394 Yep. Plus, the ONLY time he actually lost in a luck based game was when he was playing Rock-Paper-Scissors with a literal Luck Goddes! :D
@@gladiusbladeofthenorth9939 it's is probably a head canon of many that aqua put a divine curse on him so that he gets interrupted whenever he gets to the good parts Evidence? Not many but; "Absence of evidence is not evidence of absence" -Some renowned scientist
@@gladiusbladeofthenorth9939 Honestly if i had to make a guess it probably has something to do with Eris the goddess of fortune. Kazuma even asks her about it at some point and all she says it that he shouldn't accuse a goddess of doing something like that.
I'm speaking before I'm watching the video, but Konosub is *basically* just a beer and pretzels game of dnd run by people who don't know the definition of inhibition. And it's glorious.
So the guy who created Konosuba is into DnD a bit and that may have inspired him. Also being a parody of a isekai ( based on games/common tropes) helps.
Darknesses charisma isnt a 0, remember how she encourage everyone at the starting town to fight dulluhan? How she was regarded as a hero by caravan drivers? The only person who isnt effective by her... uhh... "Charms" is kazuma and its becuase he knows what kind of person she really is.
True, she is pretty, a noble and really charming in her big sister personality, and if i remember she won even kazuma over who knew her "secret". He finds her attractive.
She intimidates him because she's physically more powerful than he is. Plus she's so... lewd. Personally Darkness has everything I'd look for in a woman, easily my favorite.
One thing I would disagree on is Kazuma's wisdom. His Wisdom should honestly be 20, because that's Kazuma's best trait apart from being lucky. The reason for this is because the manga and anime have constantly expressed that Kazuma is extremely cunning, way more than most people. And Wisdom would definitely help with that.
If you're trying to find a parallel to Kazuma's "Drain Touch", I'd say it's more of a combination of "Vampiric Touch" and "Life Transference". Vampiric Touch lets you siphon the life from your enemies to heal yourself for 1/2 the damage you deal to the enemy Life Transference lets you deal damage to yourself, and you heal an ally for 2x. the damage you take. Since Kazuma has been shown transferring life from one target to another (both in the picture you showed while explaining the ability, and when he was draining life from Darkness to give to Wiz when she was dying from being near Aqua too long), It can be assumed he knows both of these spells. They're both Necromancy spells, both can be learned by wizards, and both are level 3 spells, so it would still fit the build. I would also argue that Kazuma has either 1 level in Fighter, or 2 levels in Ranger. Since Kazuma has the "Snipe" ability, that can be equated as taking the "Archery" fighting style, giving him a boost to attack rolls when using a ranged weapon. and while Kazuma does have a knack with killing giant frogs, I would hardly count that as being a "favoured enemy", so we'll say that it's 1 level in Fighter. I'd even go so far as to say that he's probably 3 levels in fighter, taking the "Battle Master" archetype. giving him 3 maneuvers of his choice, which would be "Precision attack", allowing his attacks to be more accurate (the Snipe ability), "Evasive Footwork", allowing him to increase his AC while running away from an enemy, and "Goading attack", which allows him to basically taunt the target, giving the enemy disadvantage on attacking anyone but Kazuma. that would make him a 12th level character, with Fighter = 3, Rogue = 3, Wizard = 5, and Cleric = 1. this would still make him weaker than everyone else (especially with only 58 HP, compared to Megumin and Aqua's 91 HP, and Darkness' 159), while getting *most* of the unique details of Kazuma
I would love to see the voice actors from the anime sit down and do a weekly game of d&d with their respective characters from the anime. Would be the best thing ever!
She has all normal wizard spells but refuses to have them prepared. Or I would like to think that her entire spellbook is just the Explosion spell written over and over again.
Aye, give her a Fiendish patron. Pact of the chain, see her familiar Chomusuke. And allow her to choose Delayed Blast as a Mystic Arcanum. It fits in with the other fire spells on that patron spell list after all.
I pretty much disagree with all the classes and the ability scores: Megumin is a sorceror with empowered metamagic, and like the rest of her party, she dumped wisdom completely. Darkness is a level 4 bearbarian/ level 4 battlemaster fighter with commander's strike/ level 4 Paladin / and level 1 life cleric with a 14 strength and 20 con --her missing is due to disadvantage from the charmed condition Aqua is a favored soul sorceror with all her spells focused in healing and water; she also gets prestidigitation from this class she has an 8 in both intelligence and wisdom Kazuma is a lvl 9 arcane trickster with all his spells from the wizard list (especially the cantrips from Xanthar's Guide)
To each their own. (One thing to notice is that I didn't specc them to be viable at all, but rather portray their tropes as well as possible.) If you understood that already then, your point still stands. lol
5 років тому+7
@@BlaineSimple Lol, how can you make this video, and don't know that CELESTIAL race exists dude... (Which Aqua OBVIOUSLY IS)
@ Celestials aren't playable though. The closest would probably be an Aasimar, which really wouldn't fit Aqua as the bonuses from being one plus their transformations may make Aqua actually competent. There's a reason she's nicknamed the UseLESS Goddess. Does she fly? No, so she's not a Protector. Does she glow and hurt herself to damage her enemies more? No, so she's not a Scourge. Is she evil, or dark in any way? No, so she's not a Fallen. Aasimar just doesn't fit her.
Just want to pop in and say that, were megumin to be a sorceror, she would probably also use the extended spell metamagic. Sure, she has been putting points into abilities that make her casting time of Explosion quicker, but still, 1 minute extra of chuuni-speech so Delayed Blast Fireball can deal an extra 10d6? In addition to the max 5 rerolls from empowered spell? I think we all know what the little mage would choose to do.
Don't forget Lalatina also hand wrestled Kazuma and probably would've broken his hands/arms while affected by his drain touch (until taunted into wet fantasies). So she's quite obviously made for unarmed combat.
Yes. She'd be far more effective if she just left her sword at home and punched things. Her flesh is almost as hard as steel, although then she gets sensitive about her boosted weight.
Megumin is too though, despite being an arch-wizard. Because of all her kills she's at an insane level, and has boosted stats as a result. Kazuma has pointed out how is party might be better off fighting barehanded.
Dude great job with darkness, never imagine you could use great weapon master like that lol. Dunno how far have you read it but Megumin is pretty much op rn. Not only she can silent chant, but she's also able to hold the spell for however long she pleases since it doesn't seem to require concentration, meaning she can cast mountain blowing explosions in an instant in almost 1k range.
Yeah, after spending some time on the Konosuba SubReddit, I learned how OP Megumin gets later in the manga. It's a good thing I kept things closely stitched to the anime, otherwise building these characters would have been crazy. X,D
I'm more familiar with the novels than the anime, and I don't know all the English names for what's going on as I read it in Japanese. That said, here are my thoughts: ・First, well done and well made! Thank you for taking the time to make this video, and giving us the opportunity to think about our own takes on things. ・Coming up with my own take on the characters, I decided it didn't make sense to equate the girls' levels. Megumin's clan are power-levelers, and Aqua is a Goddess. ・Megumin: Sorcerer fits more with the theme of her clan having innate magical aptitude. I think Draconic (Red) is a good origin since her clan was 'genetically' altered to be more magical, but a case could be made for Wild Magic given the C.D. penchant for the dramatic. Anyway, in the KonoSuba world the characters themselves level up and choose abilities. Megumin makes the conscious choice after meeting Wiz the first time that everything she does will be to enhance her Explosion spell. I respect your choice of Delayed Blast Fireball to represent Explosion, and a case could be made for up-casting Fireball, but I think a good representation is Meteor Swarm (flavored a bit, of course). Explosion is described in the novels as the top tier of magic, accessible only to a chosen few. It is the culmination of 'exploding' magic (爆発魔法) and 'destruction' magic (炸裂魔法), so a fire & bludgeoning spell fits; it also fits nicely with one-cast-a-day at 9th level. The in-world skills she takes as she levels up are all enhancements to her one spell, so thematically that fits well with piling on Metamagic. I would also give her the Prodigy feat in addition to Fire Adept, as she was top of her class when young and should have Arcana Expertise. Given her upbringing, the Urchin background makes sense. ・Darkness: I think more focus should go to her absurd durability, which I think is her major characteristic. One could simply say she takes the Dodge action instead of attacking any chance she gets to represent her lack of attacking capability, since she can still use her sword to receive attacks. As for class, the Paladin Oath of Redemption 7th level ability allows her to assume damage meant for someone else, satisfying her masochistic urges. Paladin also reflects her ability to resist mind control, like she did with Banil, and her divine devotion to Eris. She should also be multi-classed to Barbarian for at least two reasons: she's shown to be quite resistant to damage even without her armor, and Danger Sense reflects her ability to survive Megumin's Explosions. I had a hard time deciding between Berserker and Zealot, but I think Zealot is better for its divine connotations as well as the 6th level bonus to saving throws. With Fanatical Focus, Aura of Protection, and Danger Sense stacking it is easy for Darkness to save against almost anything. Plus she can still rage with half-plate armor to get the damage reductions. Character-wise, nothing but the Noble background makes sense. ・Aqua: Excellent spell flavor turning Inflict Wounds into God Blow!! Trouble is, as the fight with the giant toads shows, God Blow is bludgeoning damage, not necrotic like Inflict Wounds. Anyway, to me, Grave Domain makes more sense to me than Arcana. Given, she is shown to have a distaste for demons as well as the undead, but her godly portfolio included reincarnation as well as water, and the undead in KonoSuba are shown to follow her around with an almost mindless desire to be released from the material plane. Her relationship to the cycle of life makes more sense than any dabbling in wizardry. Ability Scores are a tough call; when she gets her Adventuring Card, it's said that all her stats maxed out except Luck (which of course is not a stat in D&D). If you give up on making an AL Legal character (she is a Goddess after all), you could max out everything other than Wisdom. Everything she sucks at in the story is associated with Wisdom in D&D, which makes the Cleric class nice and ironic. I would go ahead and put her a level 20 since she's maxed out anyway, and so she has reliable Divine Intervention (she just does it herself!); use her ASIs to give her random feats like Actor and Tavern Brawler (she is supposed to be abnormally good at punching). Aqua needs Darkvision as she is described as being able to see in dark caves unlike the human party members. Aasimar makes sense as a race; unlike Tieflings they look mostly like humans of superhuman beauty. Finally, the Entertainer background gives her the Performance skills she deserves. ・Kazuma: Great start with Lucky and Arcane Trickster! The invisible Mage Hand is a great way to represent his Steal ability. It makes more sense to me to have him multi-class more to reflect his broad adaptability and lack of diligence. He needs something to represent his sniping ability, and Bard fits well with his creativity, personability, and scheming nature. So I picture something like Arcane Trickster 3/Arcane Archer 4/Lore Bard 3. He gets Mage Hand, Shape Water, and Gust from AT; Prestidigitation (Tinder) from AA; uses the ASI from the 4th Fighter level to take Magic Initiate: Wizard for Mold Earth and Ray of Frost; and Vicious Mockery and True Strike from Bard (as well as access to Cutting Words and Invisibilty). I feel like filling him up with cantrips (8 cantrips at 10th Level!) is much more thematic than too many Wizard levels for one spell. After all, in the story he never learns more than basic magic -- he is just creative in its use. This build also gives him Jack of all Trades and at least 12 skill proficiencies (after choosing a background), 4 with Expertise. By stopping short of 4th level in Rogue and Bard, he doesn't get any ASIs there. This leaves him broadly adept without being naturally powerful. As a side note, Kazuma is also supposed to be able to repair armor, cook well, and invent small devices; he can get the Smith and Tinker's Tools proficiencies from an (AL legal) custom background, but there is an interesting UA feat called Gourmand that reflects his chef skills well.
My homebrew game has a LUCK Stat that if high enough allows you a certain number of dice re-rolls with bonuses. However if it's too low then the GM is allowed full legal right TO make you re-roll successes at the WORST times possible... >:)
I haven't read the full thing but apparently Aqua is very skilled in arts even in the light novel. There's a ommited scene during the planning against the Destroyer in which she makes a gorgeous drawing inside a cup out of boredom. I can't recall what it was but It was so pretty that her party lamented when she nonchalantly erases the thing not realizing what she's done, her reasoning being it was made on a ephimeral medium to begin with.
Yeah, the Crimson Demons are just modded humans who wanted to be called something cool like "Crimson Demons" because literally every single one of them except Yunyun is batshit crazy.
sorry but megumin is definitely a dragon sorcerer of 13th level so she can spend 11 points to make the wind up of delayed blast fireball 24 hours and deal 14,412 D6+5 from dragon sorcerer when it hits
@@charlottewalnut3118 considering meteor swarm does 20d6×2 damage to creatures and objects in 4 40' radius spheres instantaneously, a two minute windup for a single 30d6 20' sphere seems comparably tedious and/or small. Then again, this is the difference between 7th and 9th level spells. Megumin would likely heighten and empower both.
Hey man, Megumin's explosion casting time is explained in the books, she put some skill points on it to make it shorter throughout the history. Later on she can cast explosion almost instantly, pretty OP. Also, Darkness in the books uses a great sword, so you were right. Nice video btw!
The part about having abilities that makes it look like he's as lucky as people tells he is while it's just some "evasion skill/spell" makes sense. He's the kind of guy who would totally use that and how people underestimate him to his advantage for not being killed again an Xth time.
I know how I would build Darkness in Pathfinder based on novel that has 15 volumes. (She is quite charming when she puts on farce to talk to other nobles and I would give her more WIS if I had more Points) Chaotic Good turned into Lawful Good Human (25 points buy) 13 STR(+1), 7 DEX(-2), 20 CON(+5->+7), 13 INT(+1), 8 WIS(-1), 15 CHA(+2->+3). Point buy 4 into CON, 1 to CHA Give her oversized Bastard sword =-2 to hit for oversized, -4 due to not having exotic weapon proficiency Barabarian(Armored Hulk or Brutal Pugilist) for DR 2 lvl Paladin for + CHA saves. Stalwart Defender for DR (her muscles in arm stoped sword slash by warrior, note she did this without armor) Dazzling Display(where she had shaken Beldia Dullahan by her "display"), Power Attack(-to hit, +dmg, need 13STR), Toughness, Die Hard, Combat Expertise(+ to AC, - to hit, need 13INT), Armor focus, some grapple skill, Vital Strike( attack once= less crit chance, and more damage) Since she turned into Lawful she can't rage. add Fighting Defensively(-4 to hit) on lvl 1 she can have -9 to hit on lvl 13= +1/-4/-9 to hit on lvl 20= +0/-5/-10/-15 to hit
So you spec Kazuma for abilities he has in the novels that most of us haven't heard of but forget Aqua's Resurrection and Flood spells as well as her ability to turn any liquid into Holy Water.
Yeah sorry about that, I used the fan wiki for knowledge, completely oblivious to the fact that it might not have all the info from the manga. For aqua though, she's a pretty standard high level cleric who can swap her magic out every day. I didn't think I needed to go too far into detail with why she'd already have those spells.
@@BlaineSimple Huh I forgot that they could do that but it's been years since I've been into DnD. Wait can High level clerics just pull easy resurrections whenever they want now? Because that sounds hilariously abusable.
@@christopherremillard2574 Clerics have always been able to swap their spells out every day (or at least, for several decades); they pray to their Gods for the spells they want, so they have access to the full Cleric spell list all the time.
*Darkness can have a -9 on attack rolls in Pathfinder* Here's what I think: If Darkness had STR 8 then she wouldn't be able to even lift her sword or stand up with her armor on. If this was Pathfinder, I would suggest this: Put STR to 16 and DEX to 7, but have her get Power Attack, Combat Expertise (requires INT 13) and Weapon Finesse for feats, and make her only fight defensively. Using Power Attack imparts a -1 penalty on attack rolls but gives a +2 (+3 if wielding a weapon two-handed) on damage rolls. The penalty and bonus go up an additional -1/+2 for every 4 points of BAB (Base Attack Bonus) you have. Combat Expertise does the same but instead of a bonus on damage rolls it gives you a bonus to AC. Fighting defensively also gives you a bonus to AC but at the cost of -4 to hit. Now, PF has this thing called Archetypes which can radically change classes. Darkness can definitely be a Paladin (a class with high BAB) and take the Virtuous Bravo archetype, which is an archetype meant for dexbuilds (it gives you a Weapon Finesse-like feat) and is not proficient in heavy armors. You can see where this is going. That's a -2 to hit (Darkness' dex modifier because she is using VB's Weapon Finesse and adding dex to hit and not str) plus the armor check penalty for not being proficient with it. Half-plates have an armor check penalty of -7 and they're the type of armor Darkness probably uses. At level 10 we have +10 BAB -2 dex -7 ACP -3 Power Attack -3 Combat Expertise -4 fighting defensively For a grand total of -9 on attack rolls. With a Full BAB class. Oh btw she also has an extra attack per round, with a malus of -14. Edit: I would also give her a good charisma score to boost her saves as a paladin. It's not that she isn't charismatic (she saved Kasuma at the beginning of season 2 by talking the judge out thanks to her social standing), she just has these horny moments that make her fail every diplomacy check.
funny, when making my interpretation of Megumin I actually gave her a high Charisma, since she does have the guts to always do the act and stuff, it's almost like a Bard doing a performance.
I know literally nothing about DnD, but know a decent amount about KonoSuba, so I was... Mostly...able to follow everything. What's more, between your narration and editing, this video was thoroughly intriguing to watch. Thanks, dude!
It's seeing people struggle to make these kinds of builds that lets me appreciate the freedom and flexibility of point-buy systems like GURPS, where Kazuma's luck is easily represented under a single advantage, instead of having to shoehorn in a half dozen traits for something only vaguely similar to the actual character. But I suppose finding out how all those could work together was the fun of making this and I'm thoroughly impressed at how close you got!
Basically every race except human, halfling and one or two rarer races gets darkvision, it's not that special. Hell, drow elves, duergar and deep gnomes even get an upgraded version with double range.
@@LupineShadowOmega yeah, true, sunlight sensitivity is a bitch. I was just saying that it's not like darkvision is a trait exclusive to elves or celestials, pretty much everyone has it so you can't really choose which race she is based on that. She could even just be a race without it but she has something like a magic item or a class feature.
level 1 variant human rogue with magic initiate, level 1 aisimar cleric, level 5 paladin human strength build who uses dex weapons, A level 17 sorcerer who refuses to cast anything but meteor swarm with a sculpted spell.
I was sincerely interested in D&D, even though I played it only once, so to find a channel like this is like a miracle. I know there are a lot of those here, but come on, Konosuba D&D characters? You got me there, not gonna lie :D
My favorite thing is that as far as I am in Konosuba, Kazuma is apparently the highest level being ever to not spec into a class besides Adventurer at level 45 or so.
Pretty sure Darkness would be way below Aqua. She never actually hits anything and therefor hardly ever gets any xp. (Unless it is from food.) Aqua on the other hand gets a lot of xp by killing undead and such.
@@sojtus8681 Good point. I only half remember reading it on the wiki. I distinctly remember reading that megumin is high level due to stealing all the kills
1 teiflings are half demon being the opposite of asimar or half Angel's 2 it's either sorcerer or warlock that allows having a pet to represent were they get magic. Idk if her cat is linked to her magic but it still works
I would probably argue that for megumin you could use tiefling (just say that they're cosmetically human with red eyes) and for explosion it can progress through levels, she'll only use it at the highest level she has, and at it's max level it has the same stats as meteor swarm.
Theoretically, Aqua is a godess so she would be more of a level 20 since it is also said that she can no longer level up since she already is the highest level. She is one of the most useless of the groupe but she is also the highest level
Two disagreements I have that haven't been addressed, I think: Kazuma's stats would probably all be the same. Something like 14's in Dex, Str and Int and 13's in Con, Wis and Cha, though you could probably dump his Wisdom in favor of slightly higher Con and Int while staying true to his character. Aqua would be an Aasimar (I'll say Protector for the Wisdom bump). Since her race on her Adventurer card says "goddess," it's clearly canon that she's not a Human, and Aasimar seems closest to divinity among the playable races. Edit: I forgot it at the time, but Aqua also is said to have Darkvision, so...
I'd be inclined to say Kazuma should have fairly high wisdom as he's got the most common sense in the group, and his genre-savvy gives him pretty good insight into things.
I would have made megumin a sorcerer so she could convert all her spell slots into sorcery points and then convert them into 3rd level slots to cast nothing but fireball
@@Silvershield88 ah but you see, 1) her bloodline are called the crimson demons yes? But she is not of demonic blood so perhaps she instead is a part of a bloodline where they're all fiend warlocks so that explains the name (2) she can only cast explosion once before she's knocked out so it has to be something that gives her a spell but only lets her use it once
Actually the reason Megumin chants change length is because she doesnt even really need to chant all that much, it only takes about 2 sentences but she extends the length of the chant for more power (and swag points lol) depending on how much she needs
Tieflings come from a devil lineage, so I didn't want to push my boundaries, On a side note, a lot of people think Tiefling would be a good fit, so can't argue there!
@@BlaineSimple Tieflings can actually look more human than tiefling as well, Some are born without horns and tails and even paler skin. It just depends on the DM really.
My first ever D&D party was basically konosuba. I was playing a magician who went slightly insane at some point due to the deck of many things and me going mad with power IRL, got a wand of fireball from a magic shop's discount bin pretty early on and that was basically my default action in literally every situation. I remember cooking breakfast for the party using it once. My friend decided to play a thief with a pet cat literally named "chomsuke" after the cat in konosuba, he picked the cat's name in character creation so he had no way of knowing how perfect it would turn out to be (This same cat went on to start a war between gods and basically become the entire plot for awhile). Also, this part is unconfirmed but the DM hinted that he might have somehow managed to roll a ring of wish from the same magic discount bin my magician found his wand of fireball in, so I guess the luck stat also matches. We also have a fighter who rolled really good for health basically every time and ended up finding a set of mithril armor in a dungeon, so not only did she have more health than the entire party combined and more AC than god, mithril also means that attacks from non-magical weapons literally cannot hit. And she's also gone full sessions without ever hitting anything. She doesn't have any kind of stat debuffs or an in game mechanical reason why she can never hit anything, just really consistently bad rolls. We're still missing a useless goddess though, but that's probably for the better. As you can imagine from this glorious line up, we got up to some stupid shit. The fighter is currently the only one still alive and playing (of course) since my magician fucking died (of course) and the thief's player dropped out. Also, this is Original D&D so that's why the class names are weird. Magician = Wizard Thief = Rogue Fighter... is just a normal fighter.
Darkness should have been a Long Death Monk not Open Palm, because of Mastery of Death that it gets at 11th level. Mastery of Death allows you to spend 1 ki point to be at 1hp instead of 0hp. Hour of Reaping is also pretty good to simulate the creepy vibes she gives people.
@@fancyb.p.6122 yeah thats the easy way to ora ONCE, but what about an ora ora barrage?(watch tulok the barbarian, he made the vid on how to play jotaro)
You forgot Aqua is basically a magnet for demons/undead or even perhaps all extraplanar creatures. Imo "Demons/Undead/Extraplanar creatures in 300ft radius are aware of Aqua's presence and general location"
She sells obviously stupid decisions as honorable and has a charming personality, till you go deeper, then she is difficult but still charming. She should be pretty high on charisma.
I adore the ideas and I think you did amazing so far on the recreation Only one small tweak I'd personally make, I would have personally made Aqua a Devine soul sorcerer, that way lore wise and character wise it would fit her more, I'd say make her goddess "blood" be one of lawful just because it gives you a free Bless spell in your spell list, along with having access to both spell list of Cleric and sorcerer, which is close to, if not exactly like the wizard list, so you'd still have minor illusion and prestigitation, and her Charisma would help out but that's just a side benefit and not really intentional. You would also semi nerf her HP and skills which would be also fitting of Aqua and restrict her to no armour, since as in the show she rarely changes out of her outfit Over all amazing video my dude
Kazuma: Is an asshole but he's friend with the DM. Is the most experienced out of the group and lets everybody know. Aqua: Total noob who doesn't know how to play the game and whines a lot. The hilarity she generates is enough to keep her in the group. Megumin: Constantly bored and sleeps through most things until the combat starts. Darkness: Joined the group because she thought it would allow her to live out her kinky fantasies. Stuck around because she found out how fun roleplaying is.
Aqua should be max level as said in the anime, which is why she will be stuck with her terrible int. Also, megamin has spent everything on her spell sp she would probably use spell points to cast it. Darkness should also have heavy armor master.
I was going more for what they actually looked/acted like rather than any specific race. All of them could be summarized as a 'human', and to be true to their anime's lore, they would all fall under human anyway.
Nice one, let's also assume that, because Darkness is rich she has mithril plate armor since it does have that str requirement but at the same time she likes to get hit so it might be better to give her magic clothing that looks like armor.
megumin is actually the highest level in her party because her use of explosion ends up finishing off whatever they are fighting, giving her the most spoils of war
4:37 ... ah i see your a man of culture as well as a Terraria player i can appreciate the Eldritch Wall of amalgam Flesh that is the Guide... that bastard's true form... No wonder he's always letting the monsters in at night
My first D&D character was a useful Megumin. She was a half-elf Evocation Wizard with Sage for backstory. She had a black cat with bat wings familiar named Chomusuke and she killed the last enemy in the campain with a lvl 9 Fireball
Megumin: Draconic or Phoenix sorcerer with Elemental Adept (fire), casts delayed blast fireball with Empowered and Extended Spell metamagic (since empowered can be used with other metamagics). The doubled duration to 2 minutes grants a total of 32d6+5 damage, or with Elemental Adept allowing you to make all 1's into 2's and empowered granting you 5 free rerolls on damage dice, you get a guaranteed 69-197 fire damage per delayed blast fireball, skewed towards the high end from Empowered Spell. Now *that* is an ECKUSUPLOSION!!
Lol I love this also I just played D&D first time, it was fun I Started by making the train we woke up in crash down a cliff, killed a lich child and leveled up to lev 2 then got my party teleported to another realm with Tiamat... I made a deception check and succeed and convinced her that my party members kidnapped me and they stolen my gold, (I paid. My gold to my friend so I can convinced him to help me try to save the child needed roll 30,) she is convinced and tomorrow we will resume from where I got my party screwed pretty sure almost tpk since they probably all die except me. I’M a Rouge level 2, Dragonborn, I have special 2 equipment from evil cult backstory, age 8 copper ancestry true neutral one can trip dm’s choice (got move earth) and fear of undead, necrophobia
I recently imagined a random encounter involving NPCs inspired from Spice and Wolf. A traveling Merchant and his mysterious and beautiful wife, who turns out to be a wolf exposed to The Fey Wild. She has two forms, her true form of a wolf larger than an elephant and a humanoid form which retains wolf ears and a tail which she hides. The party has a chance to discover her secret either by accident or by choosing to investigate her nature.
Darkness is a barbarian her rage masked as horniness feats heavy armour master and tough also give disadvantage for her weapon coz no proficiency but crank up the strength and lower dex as much as you can, let her use longsword as finesse, pretty easy if u have a nice dm
Alternatively for that route: First Level Cleric (or Warlock) that only get heavy armor and not martial weapons prof + 7 levels into Oath of Crown Pally + rest into Battlerager Barb in Half Plate so that she can still Horny Rage. That way it represents her faith in Eris, Nobility and Horny M nature.
Exactly
Rage doesn't work with heavy armor, unfortunately.
Also, i believe multiclassing into pally or barb gives proficiency in martial weapons.
@@Rexir2 Yes, both Paladins and Barbarians gain proficiency in martial weapons.
I thought I'd note that... not a 5e thing but Spheres of Might for Pathfinder has the "Darkness Defender" archetype for the Sentinel class. Granted we don't get the whole "Really, REALLY inaccurate with her sword" part like the actual konosuba character, but you DO get the "Masochistic Defender" archetype down pat. your Berserker Stance hits both AC and Reflex saves instead of just AC. you gain bonus damage when using said berserker stance against opponents (decreasing your AC to get temporary hit points), you get Defend Other, and cause opponents that struck you when using defend other to take a penalty to combat maneuver checks).
Sentinel also gets a D12 hit die
and get the Guardian Sphere at level 1, which gives them a Delayed Damage Pool to slightly increase their sustainability even more.
I feel that a more "Combat Viable" version of Darkness in 5e would definitely be how Voodoo mentions Barbarian. Have them revel in combat and act almost orgasmic when struck and striking at foes.
When you're 4 levels below your entire party but still more useful
sounds exactly like the anime
Yup, there's literally a scene where Kazuma is lounging on the couch and all the girls start giving him shit because he's the lowest level party member.
@@vigorouslethargy which makes sense since Megumin steals all the kills xD
Carlos Meza someone get it
Try 20, actually, in the LN right now, try 50. He's now 50 levels below the highest, which is Megumin.
My GM: Why did you make a monk with Great Weapon Master, a greatsword, and 8 Strength and Dexterity?
Me: Oh, you know. Roleplaying.
HAHAHAHAHHAH
Wait... did you level Dex you fuckin' Casul?
@@chrisonewiththesalt you're right, he should have just leveled health, stamina, endurance, *everything you could ever want.*
@@bonogiamboni4830 what rings u gt, bitch?
@@chrisonewiththesalt Initiate phase one...
Aqua with 9 Int? A generous move. Throw that down to a 6 for her complete ineptitude.
Well, to be fair, in the manga and anime, Aqua's Intelligence is low. But the way they describe her low Intelligence would be more akin to her having low *Wisdom*: She makes stupid judgement-based errors, but she actually knows a lot about different creatures and stuff.
@@DuskWolf224 This is true. The way intelligence and wisdom are described and used in DnD means that her intelligence isn't that bad it's just that wisdom score that's trash.
Yet she can still use all that cleric magic lmao
@@servantrider7044 She could be a Divine Soul Sorcerer^^
Can't get below 8 in a stat with point buy and AL legal unless you're an orc or kobold. So she must be an orc
Int 6? But that would mean Aqua only grunts and scratches her groin before sniffing.
Order domain
_"I yearn for true gender equality"_ -Kazuma
Ah yes, my favourite main character. Konosuba.
@@DanateDMC shhhh
« I yearn for true gender equality. I have no patience for one who talks about female privilege when it suits them, and then complains about someone 'not being a man' when it's convenient. » Kazuma
@@skulit4648 you fixed it. Good.
@@sophiajean15 ''I yearn for true gender equality. My first thought when talking about gender equality is being able to punch women'' -Kazuma
Says a lot about the character.
Kazuma: Lowest level, most useful party member.
Very accurate.
No he isn't. When he tries to steal, all he can steal are panties and not anything usefull.
In the light novel kazuma was so lucky that a kingdome ruled casino almost had to go bankrup becaus he wouldn’t stop winning. He just can’t lose. The only time in the scene he lose was when aqua interact with him
Ah, which means Aqua's negative luck stat modifier is actually stronger than kazuma's positive...
@@kaitokobayashi6394 Yep. Plus, the ONLY time he actually lost in a luck based game was when he was playing Rock-Paper-Scissors with a literal Luck Goddes! :D
Mika Houdefauvel But hes not lucky when him and megumin are sleeping together,since they always get interrupted.
@@gladiusbladeofthenorth9939 it's is probably a head canon of many that aqua put a divine curse on him so that he gets interrupted whenever he gets to the good parts
Evidence? Not many but;
"Absence of evidence is not evidence of absence"
-Some renowned scientist
@@gladiusbladeofthenorth9939 Honestly if i had to make a guess it probably has something to do with Eris the goddess of fortune. Kazuma even asks her about it at some point and all she says it that he shouldn't accuse a goddess of doing something like that.
The art style used here feels so goofy. It fits the theme of Konosuba so well, and I love it.
Everytime I see Aqua in this artstyle I have to laugh
I'm speaking before I'm watching the video, but Konosub is *basically* just a beer and pretzels game of dnd run by people who don't know the definition of inhibition. And it's glorious.
So the guy who created Konosuba is into DnD a bit and that may have inspired him. Also being a parody of a isekai ( based on games/common tropes) helps.
@@0tohemineurasthenia Highly recommended.
As someone who plays beer and pretzels games... Yes, yes it is
Megumi would be a Sorcerer so she can sack all here spell slots into Sorcerery points so she can do noting but make 7th lv spell slots for explosion.
its Megumin you uncultured swine tho i do agree with you
Though you can't use sorcery points to make 7th level slots, I think sorcerer fits well
Sorcerer fits better than wizard in this case, but I would also recommend a very faint blooded tiefling than human.
And Crimson Demons are known for their magic abilities, so Sorcerer fits better.
and she would have the charisma she actually deserves
Because Monks aren't proficient with heavy armor, Darkness also attacks with disadvantage.
which means her chances of actually hitting ANYTHING is rediculously low...
And is slowed due to not having a high STR, something you need for heavy armor.
when she is possesed by vanir, she actually can hit something
@@fuisharu but thats not entirely her now is it?
@@crustybomb115 b-but, at least she's happy when that happened
Kazuma is obviously a very tall Halfling for rerolling NAT 1
And weighted dice
hmm now i'm considering playing an extremely tall kobold that tricks people into thinking he's a dragonborn and bluffs that he has fire breath
Darknesses charisma isnt a 0, remember how she encourage everyone at the starting town to fight dulluhan? How she was regarded as a hero by caravan drivers? The only person who isnt effective by her... uhh... "Charms" is kazuma and its becuase he knows what kind of person she really is.
that was a nat20 roll XD
True, she is pretty, a noble and really charming in her big sister personality, and if i remember she won even kazuma over who knew her "secret". He finds her attractive.
She intimidates him because she's physically more powerful than he is. Plus she's so... lewd.
Personally Darkness has everything I'd look for in a woman, easily my favorite.
And if its your kink her charisma goes up to 20 xD
Plus she's a member of nobility, so of course she should be able to give off a good impression to those around her.
DM: yeah, your attack missed
Kazuma: *pulls out 5 D20s** SCIENCE WHEN WERE YOU IN CONTROL?
You know what is even better?
Halfing Divination with lucky feat.
Natural 1 is a thing of the past with this crazy build.
@@DanateDMC Kazuma is evidently the worlds tallest halfling.
@@KaosFireMaker Japanese people are all short so it does make sense
@@DanateDMC *ZEE BASHEW INTENSIFIES*
@@lunawohlmut4821 I love that reference!
One thing I would disagree on is Kazuma's wisdom. His Wisdom should honestly be 20, because that's Kazuma's best trait apart from being lucky. The reason for this is because the manga and anime have constantly expressed that Kazuma is extremely cunning, way more than most people. And Wisdom would definitely help with that.
Aqua wouldn't even be in the show if it weren't for his cunning
Yet he died from shock because he thought a slow moving tractor was a car that was going to run over a girl
@@oddacity5883 he couldnt see or process information that well due to being exposed to the summer heat for a long time
It is also literally shown that, when Kazuma and Dust swapped teams, he was actually really competent and would be doing better without the girls
@@uihyunhwang7379 especially the sun, *NEETS* are practically half vampires
If you're trying to find a parallel to Kazuma's "Drain Touch", I'd say it's more of a combination of "Vampiric Touch" and "Life Transference".
Vampiric Touch lets you siphon the life from your enemies to heal yourself for 1/2 the damage you deal to the enemy
Life Transference lets you deal damage to yourself, and you heal an ally for 2x. the damage you take.
Since Kazuma has been shown transferring life from one target to another (both in the picture you showed while explaining the ability, and when he was draining life from Darkness to give to Wiz when she was dying from being near Aqua too long), It can be assumed he knows both of these spells. They're both Necromancy spells, both can be learned by wizards, and both are level 3 spells, so it would still fit the build.
I would also argue that Kazuma has either 1 level in Fighter, or 2 levels in Ranger. Since Kazuma has the "Snipe" ability, that can be equated as taking the "Archery" fighting style, giving him a boost to attack rolls when using a ranged weapon. and while Kazuma does have a knack with killing giant frogs, I would hardly count that as being a "favoured enemy", so we'll say that it's 1 level in Fighter.
I'd even go so far as to say that he's probably 3 levels in fighter, taking the "Battle Master" archetype. giving him 3 maneuvers of his choice, which would be "Precision attack", allowing his attacks to be more accurate (the Snipe ability), "Evasive Footwork", allowing him to increase his AC while running away from an enemy, and "Goading attack", which allows him to basically taunt the target, giving the enemy disadvantage on attacking anyone but Kazuma. that would make him a 12th level character, with Fighter = 3, Rogue = 3, Wizard = 5, and Cleric = 1. this would still make him weaker than everyone else (especially with only 58 HP, compared to Megumin and Aqua's 91 HP, and Darkness' 159), while getting *most* of the unique details of Kazuma
I would love to see the voice actors from the anime sit down and do a weekly game of d&d with their respective characters from the anime. Would be the best thing ever!
Megumin is an evocation wizard that uses overchannel, which is why she can only cast once (she could in theory cast normal spells but refuses to)
She has all normal wizard spells but refuses to have them prepared. Or I would like to think that her entire spellbook is just the Explosion spell written over and over again.
You could also make Megumin a Sorcerer. She doesn't use a spellbook. Also metamagic to mix delayed blast fireball with a knockback effect.
Or make it last long for more damage
Yunyun could be the substitute witch when Megumin run out of Mana after using explosion spell🤔
And now we have Konosuba TRPG
I love this timeline
Kasuma is good at avoiding hits
He’s also died three or four times from what I can remember
Yeah luck is bound to run out eventually
And he keeps coming back, so that is pretty damn lucky.
acrow5 I don’t know if he would consider it lucky because dying in the most unlucky way possible is how he got in the situation to begin with
@@Skel1001 he objectively has God tier luck, his luck stat is off the charts
narwaler But what if he got his insane luck after arriving at the other world?
If she can only use her spell once and then become useless wouldn't that make her more like a poorly built warlock?
Aye, give her a Fiendish patron. Pact of the chain, see her familiar Chomusuke. And allow her to choose Delayed Blast as a Mystic Arcanum. It fits in with the other fire spells on that patron spell list after all.
Sorcerer actually. You can use delayed blast fireball with Spell points plus metamagic for blowback effect.
@@bjwesselsspoiler
Thinking of it, shouldnt chomosuke be her patron is a fckng demon god so i see it more posible
I pretty much disagree with all the classes and the ability scores:
Megumin is a sorceror with empowered metamagic, and like the rest of her party, she dumped wisdom completely.
Darkness is a level 4 bearbarian/ level 4 battlemaster fighter with commander's strike/ level 4 Paladin / and level 1 life cleric with a 14 strength and 20 con --her missing is due to disadvantage from the charmed condition
Aqua is a favored soul sorceror with all her spells focused in healing and water; she also gets prestidigitation from this class she has an 8 in both intelligence and wisdom
Kazuma is a lvl 9 arcane trickster with all his spells from the wizard list (especially the cantrips from Xanthar's Guide)
To each their own.
(One thing to notice is that I didn't specc them to be viable at all, but rather portray their tropes as well as possible.)
If you understood that already then, your point still stands. lol
@@BlaineSimple
Lol, how can you make this video, and don't know that CELESTIAL race exists dude... (Which Aqua OBVIOUSLY IS)
@ Celestials aren't playable though. The closest would probably be an Aasimar, which really wouldn't fit Aqua as the bonuses from being one plus their transformations may make Aqua actually competent. There's a reason she's nicknamed the UseLESS Goddess.
Does she fly? No, so she's not a Protector. Does she glow and hurt herself to damage her enemies more? No, so she's not a Scourge. Is she evil, or dark in any way? No, so she's not a Fallen. Aasimar just doesn't fit her.
Just want to pop in and say that, were megumin to be a sorceror, she would probably also use the extended spell metamagic. Sure, she has been putting points into abilities that make her casting time of Explosion quicker, but still, 1 minute extra of chuuni-speech so Delayed Blast Fireball can deal an extra 10d6? In addition to the max 5 rerolls from empowered spell? I think we all know what the little mage would choose to do.
Morgan Fitch But Aqua IS powerful, her uselessness is entirely a personality flaw, not an issue with her abilities. So Aasimar does fit IMO.
8:00 in the first episode they say that she has the highest stats in everithing exept luck and inteligent that were the lowest.
Darkness is actually downright op when it comes to unarmed combat (i think it's vol 9, the Eris vs Aqua one)
So Monk is a good choice then?
Don't forget Lalatina also hand wrestled Kazuma and probably would've broken his hands/arms while affected by his drain touch (until taunted into wet fantasies). So she's quite obviously made for unarmed combat.
Yes. She'd be far more effective if she just left her sword at home and punched things. Her flesh is almost as hard as steel, although then she gets sensitive about her boosted weight.
Megumin is too though, despite being an arch-wizard. Because of all her kills she's at an insane level, and has boosted stats as a result. Kazuma has pointed out how is party might be better off fighting barehanded.
@@freman007 Pretty sure steel is inferior to her
What? No Thief class for the most notorious criminal in all of the kingdom? Kazuma's alter ego has a bounty of 200 million!
rouge - arcane trickster instead of thief to use mage hand to replicate steal
"Since there's no demon race in D&D"
Tieflings: Am I a joke to you?
Dude great job with darkness, never imagine you could use great weapon master like that lol. Dunno how far have you read it but Megumin is pretty much op rn. Not only she can silent chant, but she's also able to hold the spell for however long she pleases since it doesn't seem to require concentration, meaning she can cast mountain blowing explosions in an instant in almost 1k range.
Yeah, after spending some time on the Konosuba SubReddit, I learned how OP Megumin gets later in the manga.
It's a good thing I kept things closely stitched to the anime, otherwise building these characters would have been crazy. X,D
I'm more familiar with the novels than the anime, and I don't know all the English names for what's going on as I read it in Japanese. That said, here are my thoughts:
・First, well done and well made! Thank you for taking the time to make this video, and giving us the opportunity to think about our own takes on things.
・Coming up with my own take on the characters, I decided it didn't make sense to equate the girls' levels. Megumin's clan are power-levelers, and Aqua is a Goddess.
・Megumin: Sorcerer fits more with the theme of her clan having innate magical aptitude. I think Draconic (Red) is a good origin since her clan was 'genetically' altered to be more magical, but a case could be made for Wild Magic given the C.D. penchant for the dramatic. Anyway, in the KonoSuba world the characters themselves level up and choose abilities. Megumin makes the conscious choice after meeting Wiz the first time that everything she does will be to enhance her Explosion spell. I respect your choice of Delayed Blast Fireball to represent Explosion, and a case could be made for up-casting Fireball, but I think a good representation is Meteor Swarm (flavored a bit, of course). Explosion is described in the novels as the top tier of magic, accessible only to a chosen few. It is the culmination of 'exploding' magic (爆発魔法) and 'destruction' magic (炸裂魔法), so a fire & bludgeoning spell fits; it also fits nicely with one-cast-a-day at 9th level. The in-world skills she takes as she levels up are all enhancements to her one spell, so thematically that fits well with piling on Metamagic. I would also give her the Prodigy feat in addition to Fire Adept, as she was top of her class when young and should have Arcana Expertise. Given her upbringing, the Urchin background makes sense.
・Darkness: I think more focus should go to her absurd durability, which I think is her major characteristic. One could simply say she takes the Dodge action instead of attacking any chance she gets to represent her lack of attacking capability, since she can still use her sword to receive attacks. As for class, the Paladin Oath of Redemption 7th level ability allows her to assume damage meant for someone else, satisfying her masochistic urges. Paladin also reflects her ability to resist mind control, like she did with Banil, and her divine devotion to Eris. She should also be multi-classed to Barbarian for at least two reasons: she's shown to be quite resistant to damage even without her armor, and Danger Sense reflects her ability to survive Megumin's Explosions. I had a hard time deciding between Berserker and Zealot, but I think Zealot is better for its divine connotations as well as the 6th level bonus to saving throws. With Fanatical Focus, Aura of Protection, and Danger Sense stacking it is easy for Darkness to save against almost anything. Plus she can still rage with half-plate armor to get the damage reductions. Character-wise, nothing but the Noble background makes sense.
・Aqua: Excellent spell flavor turning Inflict Wounds into God Blow!! Trouble is, as the fight with the giant toads shows, God Blow is bludgeoning damage, not necrotic like Inflict Wounds. Anyway, to me, Grave Domain makes more sense to me than Arcana. Given, she is shown to have a distaste for demons as well as the undead, but her godly portfolio included reincarnation as well as water, and the undead in KonoSuba are shown to follow her around with an almost mindless desire to be released from the material plane. Her relationship to the cycle of life makes more sense than any dabbling in wizardry. Ability Scores are a tough call; when she gets her Adventuring Card, it's said that all her stats maxed out except Luck (which of course is not a stat in D&D). If you give up on making an AL Legal character (she is a Goddess after all), you could max out everything other than Wisdom. Everything she sucks at in the story is associated with Wisdom in D&D, which makes the Cleric class nice and ironic. I would go ahead and put her a level 20 since she's maxed out anyway, and so she has reliable Divine Intervention (she just does it herself!); use her ASIs to give her random feats like Actor and Tavern Brawler (she is supposed to be abnormally good at punching). Aqua needs Darkvision as she is described as being able to see in dark caves unlike the human party members. Aasimar makes sense as a race; unlike Tieflings they look mostly like humans of superhuman beauty. Finally, the Entertainer background gives her the Performance skills she deserves.
・Kazuma: Great start with Lucky and Arcane Trickster! The invisible Mage Hand is a great way to represent his Steal ability. It makes more sense to me to have him multi-class more to reflect his broad adaptability and lack of diligence. He needs something to represent his sniping ability, and Bard fits well with his creativity, personability, and scheming nature. So I picture something like Arcane Trickster 3/Arcane Archer 4/Lore Bard 3. He gets Mage Hand, Shape Water, and Gust from AT; Prestidigitation (Tinder) from AA; uses the ASI from the 4th Fighter level to take Magic Initiate: Wizard for Mold Earth and Ray of Frost; and Vicious Mockery and True Strike from Bard (as well as access to Cutting Words and Invisibilty). I feel like filling him up with cantrips (8 cantrips at 10th Level!) is much more thematic than too many Wizard levels for one spell. After all, in the story he never learns more than basic magic -- he is just creative in its use. This build also gives him Jack of all Trades and at least 12 skill proficiencies (after choosing a background), 4 with Expertise. By stopping short of 4th level in Rogue and Bard, he doesn't get any ASIs there. This leaves him broadly adept without being naturally powerful. As a side note, Kazuma is also supposed to be able to repair armor, cook well, and invent small devices; he can get the Smith and Tinker's Tools proficiencies from an (AL legal) custom background, but there is an interesting UA feat called Gourmand that reflects his chef skills well.
I think for Kasuma's last level it should've been bard so he can get jack of all trades
And vicious mockery
I see only one use for Aqua. Making it rain, money or water.
Kazuma would actually be good for me with my never ending bad luck
My homebrew game has a LUCK Stat that if high enough allows you a certain number of dice re-rolls with bonuses. However if it's too low then the GM is allowed full legal right TO make you re-roll successes at the WORST times possible... >:)
I haven't read the full thing but apparently Aqua is very skilled in arts even in the light novel. There's a ommited scene during the planning against the Destroyer in which she makes a gorgeous drawing inside a cup out of boredom. I can't recall what it was but It was so pretty that her party lamented when she nonchalantly erases the thing not realizing what she's done, her reasoning being it was made on a ephimeral medium to begin with.
"Megumin is part of the crimson demons"
*"Oh, so he's going to go with a teifli-"*
"But since she looks human, let's go with that."
You had one job.
To be fair, Crimson Demons aren't actually Demon blooded. They're modified humans
Yeah, the Crimson Demons are just modded humans who wanted to be called something cool like "Crimson Demons" because literally every single one of them except Yunyun is batshit crazy.
@@francisjomergallardo4593 Yeah, the're almost all chuunis
sorry but megumin is definitely a dragon sorcerer of 13th level so she can spend 11 points to make the wind up of delayed blast fireball 24 hours and deal 14,412 D6+5 from dragon sorcerer when it hits
Given the limits on extended spell, 30d6+5 fire damage is still quite nice, even better with elemental adept
rak wraithraiser so a nuke basically
@@charlottewalnut3118 considering meteor swarm does 20d6×2 damage to creatures and objects in 4 40' radius spheres instantaneously, a two minute windup for a single 30d6 20' sphere seems comparably tedious and/or small.
Then again, this is the difference between 7th and 9th level spells. Megumin would likely heighten and empower both.
Rexir2 It’s not meteor swarm, though, it’s Rank 2 Explosion.
@@Damini368 nah, rank 3. Rank 2 is Delayed Blast Fireball
Hey man, Megumin's explosion casting time is explained in the books, she put some skill points on it to make it shorter throughout the history. Later on she can cast explosion almost instantly, pretty OP. Also, Darkness in the books uses a great sword, so you were right. Nice video btw!
Thanks! Just know that I only used the fan Wikipedia and Anime for reference, so I didn't cover that in the video.
She does get OP tho
@@BlaineSimple old comment but yeah she just gets broken, i preffer this build, my group is probably going to hate me when i try it
@@grayfulbester Good luck, tell me how it goes!
The part about having abilities that makes it look like he's as lucky as people tells he is while it's just some "evasion skill/spell" makes sense. He's the kind of guy who would totally use that and how people underestimate him to his advantage for not being killed again an Xth time.
I know how I would build Darkness in Pathfinder based on novel that has 15 volumes. (She is quite charming when she puts on farce to talk to other nobles and I would give her more WIS if I had more Points)
Chaotic Good turned into Lawful Good
Human (25 points buy)
13 STR(+1), 7 DEX(-2), 20 CON(+5->+7), 13 INT(+1), 8 WIS(-1), 15 CHA(+2->+3). Point buy 4 into CON, 1 to CHA
Give her oversized Bastard sword =-2 to hit for oversized, -4 due to not having exotic weapon proficiency
Barabarian(Armored Hulk or Brutal Pugilist) for DR
2 lvl Paladin for + CHA saves.
Stalwart Defender for DR (her muscles in arm stoped sword slash by warrior, note she did this without armor)
Dazzling Display(where she had shaken Beldia Dullahan by her "display"), Power Attack(-to hit, +dmg, need 13STR), Toughness, Die Hard, Combat Expertise(+ to AC, - to hit, need 13INT), Armor focus, some grapple skill, Vital Strike( attack once= less crit chance, and more damage)
Since she turned into Lawful she can't rage.
add Fighting Defensively(-4 to hit)
on lvl 1 she can have -9 to hit
on lvl 13= +1/-4/-9 to hit
on lvl 20= +0/-5/-10/-15 to hit
So you spec Kazuma for abilities he has in the novels that most of us haven't heard of but forget Aqua's Resurrection and Flood spells as well as her ability to turn any liquid into Holy Water.
Yeah sorry about that, I used the fan wiki for knowledge, completely oblivious to the fact that it might not have all the info from the manga.
For aqua though, she's a pretty standard high level cleric who can swap her magic out every day. I didn't think I needed to go too far into detail with why she'd already have those spells.
@@BlaineSimple Huh I forgot that they could do that but it's been years since I've been into DnD. Wait can High level clerics just pull easy resurrections whenever they want now? Because that sounds hilariously abusable.
@@christopherremillard2574 in dnd 5e, there is a component cost of diamonds typically
@@christopherremillard2574 Clerics have always been able to swap their spells out every day (or at least, for several decades); they pray to their Gods for the spells they want, so they have access to the full Cleric spell list all the time.
If you make Megumin a sorcerer you can use metamagic to add a blowback effect to her delayed blast fireball.
It's amazing to see how far Blaine has come
*Darkness can have a -9 on attack rolls in Pathfinder*
Here's what I think:
If Darkness had STR 8 then she wouldn't be able to even lift her sword or stand up with her armor on.
If this was Pathfinder, I would suggest this:
Put STR to 16 and DEX to 7, but have her get Power Attack, Combat Expertise (requires INT 13) and Weapon Finesse for feats, and make her only fight defensively.
Using Power Attack imparts a -1 penalty on attack rolls but gives a +2 (+3 if wielding a weapon two-handed) on damage rolls. The penalty and bonus go up an additional -1/+2 for every 4 points of BAB (Base Attack Bonus) you have. Combat Expertise does the same but instead of a bonus on damage rolls it gives you a bonus to AC. Fighting defensively also gives you a bonus to AC but at the cost of -4 to hit.
Now, PF has this thing called Archetypes which can radically change classes. Darkness can definitely be a Paladin (a class with high BAB) and take the Virtuous Bravo archetype, which is an archetype meant for dexbuilds (it gives you a Weapon Finesse-like feat) and is not proficient in heavy armors. You can see where this is going. That's a -2 to hit (Darkness' dex modifier because she is using VB's Weapon Finesse and adding dex to hit and not str) plus the armor check penalty for not being proficient with it. Half-plates have an armor check penalty of -7 and they're the type of armor Darkness probably uses.
At level 10 we have
+10 BAB
-2 dex
-7 ACP
-3 Power Attack
-3 Combat Expertise
-4 fighting defensively
For a grand total of -9 on attack rolls.
With a Full BAB class.
Oh btw she also has an extra attack per round, with a malus of -14.
Edit: I would also give her a good charisma score to boost her saves as a paladin. It's not that she isn't charismatic (she saved Kasuma at the beginning of season 2 by talking the judge out thanks to her social standing), she just has these horny moments that make her fail every diplomacy check.
Megumin being a body pillow is neckbeard-accurate, lmao
funny, when making my interpretation of Megumin I actually gave her a high Charisma, since she does have the guts to always do the act and stuff, it's almost like a Bard doing a performance.
I know literally nothing about DnD, but know a decent amount about KonoSuba, so I was... Mostly...able to follow everything. What's more, between your narration and editing, this video was thoroughly intriguing to watch. Thanks, dude!
Simple: Aqua has 16 in wisdom
Me: x to doubt
It's seeing people struggle to make these kinds of builds that lets me appreciate the freedom and flexibility of point-buy systems like GURPS, where Kazuma's luck is easily represented under a single advantage, instead of having to shoehorn in a half dozen traits for something only vaguely similar to the actual character. But I suppose finding out how all those could work together was the fun of making this and I'm thoroughly impressed at how close you got!
I love Aqua's derpy character model.
"No goddess race in D&D" this must have been before Aasimars were a thing
The teifling is the demon race, aqua is an elf she has darkvision after all
@ you mean aasimar
@ Celestials aren't playable. He was only using the official playable races.
Basically every race except human, halfling and one or two rarer races gets darkvision, it's not that special. Hell, drow elves, duergar and deep gnomes even get an upgraded version with double range.
@@bonogiamboni4830 and they also get sunlight sensitivity because living in the Underdark means making sacrifices if you want better dark vision.
@@LupineShadowOmega yeah, true, sunlight sensitivity is a bitch. I was just saying that it's not like darkvision is a trait exclusive to elves or celestials, pretty much everyone has it so you can't really choose which race she is based on that. She could even just be a race without it but she has something like a magic item or a class feature.
The way you chose to draw everyone is just fucking perfect, 12/10 video would watch again
level 1 variant human rogue with magic initiate,
level 1 aisimar cleric,
level 5 paladin human strength build who uses dex weapons,
A level 17 sorcerer who refuses to cast anything but meteor swarm with a sculpted spell.
12:15 These feel like they'd fit perfectly.
Hanging out in a shield eating snacks, "how are you doing out there? Is the boss dead yet?"
If you haven't already you should do the characters from rising of the shield hero
I have plans for a lot of isekai builds! Shield Hero isn't out of the question ;)
@@BlaineSimple Can you please Do Overlord? :3
@@BlaineSimple can you do the Magic Knights from Magic Knight Rayearth.
EldrenOfTheMist I mean Overlord is easy. 20th level wizard lich. Done.
@@PikachuLittle what about the rest of His team/group/famaly.
I was sincerely interested in D&D, even though I played it only once, so to find a channel like this is like a miracle. I know there are a lot of those here, but come on, Konosuba D&D characters? You got me there, not gonna lie :D
I think all the characters are different levels in the light novel and anime. I think the hierarchy being Megumin>Darkness>Aqua>Kazuma
My favorite thing is that as far as I am in Konosuba, Kazuma is apparently the highest level being ever to not spec into a class besides Adventurer at level 45 or so.
Emil Edlund Aqua is max level. It’s why she can’t get any smarter.
@@TheBloodyBlackJackal No her stats are at max (for her). Her lvl can still grow though. That is the tragedy.
Pretty sure Darkness would be way below Aqua. She never actually hits anything and therefor hardly ever gets any xp. (Unless it is from food.) Aqua on the other hand gets a lot of xp by killing undead and such.
@@sojtus8681 Good point. I only half remember reading it on the wiki. I distinctly remember reading that megumin is high level due to stealing all the kills
1 teiflings are half demon being the opposite of asimar or half Angel's
2 it's either sorcerer or warlock that allows having a pet to represent were they get magic. Idk if her cat is linked to her magic but it still works
I would probably argue that for megumin you could use tiefling (just say that they're cosmetically human with red eyes) and for explosion it can progress through levels, she'll only use it at the highest level she has, and at it's max level it has the same stats as meteor swarm.
Theoretically, Aqua is a godess so she would be more of a level 20 since it is also said that she can no longer level up since she already is the highest level. She is one of the most useless of the groupe but she is also the highest level
Two disagreements I have that haven't been addressed, I think:
Kazuma's stats would probably all be the same. Something like 14's in Dex, Str and Int and 13's in Con, Wis and Cha, though you could probably dump his Wisdom in favor of slightly higher Con and Int while staying true to his character.
Aqua would be an Aasimar (I'll say Protector for the Wisdom bump). Since her race on her Adventurer card says "goddess," it's clearly canon that she's not a Human, and Aasimar seems closest to divinity among the playable races.
Edit: I forgot it at the time, but Aqua also is said to have Darkvision, so...
I'd be inclined to say Kazuma should have fairly high wisdom as he's got the most common sense in the group, and his genre-savvy gives him pretty good insight into things.
@@FightingDuskstalker Makes sense
I would have made megumin a sorcerer so she could convert all her spell slots into sorcery points and then convert them into 3rd level slots to cast nothing but fireball
Megumin is a warlock with only Mystic Arcanum change my mind
draconic bloodline sorcerer that burns all her sorcery points into 7th level slots for more explosions
@@Silvershield88 ah but you see, 1) her bloodline are called the crimson demons yes? But she is not of demonic blood so perhaps she instead is a part of a bloodline where they're all fiend warlocks so that explains the name (2) she can only cast explosion once before she's knocked out so it has to be something that gives her a spell but only lets her use it once
Actually the reason Megumin chants change length is because she doesnt even really need to chant all that much, it only takes about 2 sentences but she extends the length of the chant for more power (and swag points lol) depending on how much she needs
''theres no demon race in dnd''
tieflings:''>_>''
Tieflings come from a devil lineage, so I didn't want to push my boundaries,
On a side note, a lot of people think Tiefling would be a good fit, so can't argue there!
@@BlaineSimple Tieflings can actually look more human than tiefling as well, Some are born without horns and tails and even paler skin. It just depends on the DM really.
My first ever D&D party was basically konosuba.
I was playing a magician who went slightly insane at some point due to the deck of many things and me going mad with power IRL, got a wand of fireball from a magic shop's discount bin pretty early on and that was basically my default action in literally every situation. I remember cooking breakfast for the party using it once.
My friend decided to play a thief with a pet cat literally named "chomsuke" after the cat in konosuba, he picked the cat's name in character creation so he had no way of knowing how perfect it would turn out to be (This same cat went on to start a war between gods and basically become the entire plot for awhile). Also, this part is unconfirmed but the DM hinted that he might have somehow managed to roll a ring of wish from the same magic discount bin my magician found his wand of fireball in, so I guess the luck stat also matches.
We also have a fighter who rolled really good for health basically every time and ended up finding a set of mithril armor in a dungeon, so not only did she have more health than the entire party combined and more AC than god, mithril also means that attacks from non-magical weapons literally cannot hit. And she's also gone full sessions without ever hitting anything. She doesn't have any kind of stat debuffs or an in game mechanical reason why she can never hit anything, just really consistently bad rolls.
We're still missing a useless goddess though, but that's probably for the better.
As you can imagine from this glorious line up, we got up to some stupid shit.
The fighter is currently the only one still alive and playing (of course) since my magician fucking died (of course) and the thief's player dropped out.
Also, this is Original D&D so that's why the class names are weird.
Magician = Wizard
Thief = Rogue
Fighter... is just a normal fighter.
So he learns a spell that “makes the earth tremor” and he is a wizard....yet ya didn’t teach him earth tremor?!?!
Was expecting a video of homebrew using D&D 5e as a module, but this works too!
Megumin's Charisma is 0?!
unsubbed, reported, blocked, copyright claimed.
I don't see her hitting on anyone x:
Unless, she's just really bad at it. lol
@@BlaineSimple Tomoko from Watamote would have Charisma 0. Megumin's is probably closer to 8.
Darkness should have been a Long Death Monk not Open Palm, because of Mastery of Death that it gets at 11th level. Mastery of Death allows you to spend 1 ki point to be at 1hp instead of 0hp. Hour of Reaping is also pretty good to simulate the creepy vibes she gives people.
ok thats cool but can we get JoJo in D&D
Another youtuber made Jotaro. I think it was Monk/Barbarian/Fighter
newest UA has a monk that literally gets a stand
ua-cam.com/video/efCAhjChw2E/v-deo.html
Astral self monk. You get a stand. Easy peasy. Make anyone you like if they a stand.
@@fancyb.p.6122 yeah thats the easy way to ora ONCE, but what about an ora ora barrage?(watch tulok the barbarian, he made the vid on how to play jotaro)
You forgot Aqua is basically a magnet for demons/undead or even perhaps all extraplanar creatures.
Imo "Demons/Undead/Extraplanar creatures in 300ft radius are aware of Aqua's presence and general location"
Lol darkness charisma should be more. since outside the party, darkness percieved as honorable knight. Watch the cabbage episode for the proff
And when they were going to the hot spring city
And when they're visiting the capital and that other country and those high class locations...
Yep darkness's charisma should be around +5
She sells obviously stupid decisions as honorable and has a charming personality, till you go deeper, then she is difficult but still charming. She should be pretty high on charisma.
She literally saved kazama's life with words.
I adore the ideas and I think you did amazing so far on the recreation
Only one small tweak I'd personally make, I would have personally made Aqua a Devine soul sorcerer, that way lore wise and character wise it would fit her more, I'd say make her goddess "blood" be one of lawful just because it gives you a free Bless spell in your spell list, along with having access to both spell list of Cleric and sorcerer, which is close to, if not exactly like the wizard list, so you'd still have minor illusion and prestigitation, and her Charisma would help out but that's just a side benefit and not really intentional.
You would also semi nerf her HP and skills which would be also fitting of Aqua and restrict her to no armour, since as in the show she rarely changes out of her outfit
Over all amazing video my dude
How about Kasuma's characteristic skill S O G E K I.
those character sheets are a godsend!
You should have made Aqua a Aasimar because they are celestials.
Introducing Amazon Kazuma 9:52
Excuse me but this video instantly failed on the fundamental level due to the fact every main character has -5 in int
Everyone except Kazuma: aka "Keeper of the One Brain Cell Between the Four of Them."
Kazuma: Is an asshole but he's friend with the DM. Is the most experienced out of the group and lets everybody know.
Aqua: Total noob who doesn't know how to play the game and whines a lot. The hilarity she generates is enough to keep her in the group.
Megumin: Constantly bored and sleeps through most things until the combat starts.
Darkness: Joined the group because she thought it would allow her to live out her kinky fantasies. Stuck around because she found out how fun roleplaying is.
Aqua should be max level as said in the anime, which is why she will be stuck with her terrible int. Also, megamin has spent everything on her spell sp she would probably use spell points to cast it. Darkness should also have heavy armor master.
she is not max level, it's just her intelligence stat will not increase at all during a stat increase
"There's no demon race"
Teifling: "Am I a joke to you?"
Tieflings have devil blood. Not demon
It's a shame man, you could have done that in a much better way. But still good idea.
I agree, I'm working on a new build for Saitama, gonna give it my all this time!
Aqua is obviously an Aasimar. They are literally gods who were cast down from heaven and so inhabit a human body.
WISDOM IS 0 no it clearly-4
"Bacon flavored spit"
Man, I found what a skill I'd like to have!
Making them human was a lazy choice
I was going more for what they actually looked/acted like rather than any specific race.
All of them could be summarized as a 'human', and to be true to their anime's lore, they would all fall under human anyway.
@@BlaineSimple Don't sweat it. Nowadays there's a HUGE growing stream of rabid Aasimar & Tielfling lovers... :/
@@veng3r663 Megumin is a human canonically and in no way is a demon.Her clans are just edgelords
Nice one, let's also assume that, because Darkness is rich she has mithril plate armor since it does have that str requirement but at the same time she likes to get hit so it might be better to give her magic clothing that looks like armor.
_inhales in magic words_
*EXPLOSION!!!*
Blain: adds Terraria’s WoF to Konosuba in DND
Me: “ah, I see you’re a gamer of culture as well”
This was a fun video! Keep it up!
Mirror image and blur acts like his escape skill while command is just kazuma bossing goddesses around
megumin is actually the highest level in her party because her use of explosion ends up finishing off whatever they are fighting, giving her the most spoils of war
0:17 even the megumin body pillow has the good stuff at the back
4:37 ... ah i see your a man of culture as well as a Terraria player i can appreciate the Eldritch Wall of amalgam Flesh that is the Guide... that bastard's true form... No wonder he's always letting the monsters in at night
My first D&D character was a useful Megumin. She was a half-elf Evocation Wizard with Sage for backstory. She had a black cat with bat wings familiar named Chomusuke and she killed the last enemy in the campain with a lvl 9 Fireball
Megumin: Draconic or Phoenix sorcerer with Elemental Adept (fire), casts delayed blast fireball with Empowered and Extended Spell metamagic (since empowered can be used with other metamagics). The doubled duration to 2 minutes grants a total of 32d6+5 damage, or with Elemental Adept allowing you to make all 1's into 2's and empowered granting you 5 free rerolls on damage dice, you get a guaranteed 69-197 fire damage per delayed blast fireball, skewed towards the high end from Empowered Spell. Now *that* is an ECKUSUPLOSION!!
Blain Simple: There is no demon race
Tiefling: Am I a joke to you
Blaine: There isn't a demon player race.
Tiefling: Am I a joke to you?
Lol I love this also I just played D&D first time, it was fun I Started by making the train we woke up in crash down a cliff, killed a lich child and leveled up to lev 2 then got my party teleported to another realm with Tiamat... I made a deception check and succeed and convinced her that my party members kidnapped me and they stolen my gold, (I paid. My gold to my friend so I can convinced him to help me try to save the child needed roll 30,) she is convinced and tomorrow we will resume from where I got my party screwed pretty sure almost tpk since they probably all die except me.
I’M a Rouge level 2, Dragonborn, I have special 2 equipment from evil cult backstory, age 8 copper ancestry true neutral one can trip dm’s choice (got move earth) and fear of undead, necrophobia
I recently imagined a random encounter involving NPCs inspired from Spice and Wolf. A traveling Merchant and his mysterious and beautiful wife, who turns out to be a wolf exposed to The Fey Wild. She has two forms, her true form of a wolf larger than an elephant and a humanoid form which retains wolf ears and a tail which she hides. The party has a chance to discover her secret either by accident or by choosing to investigate her nature.
*sees classroom image **5:50* *Checks back of the room* Phew....