How To Make Cinematics Transition To Gameplay Seamlessly - Unreal Engine 5 Tutorial

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 70

  • @itsMBWAAA
    @itsMBWAAA Рік тому +24

    Now THIS is an important functionality to have in todays game world

  • @priyansh_jsy
    @priyansh_jsy 3 дні тому

    Great content man! keep it up!

  • @evian_lbtr
    @evian_lbtr 6 днів тому

    tysm, cinematics were like 80% of my game and I couldn't even create one lmaooo keep up the work !!

  • @elainascott7496
    @elainascott7496 11 місяців тому

    This is an incredibly important tutorial. THANK YOU!!

  • @norvsta
    @norvsta 4 місяці тому +1

    Clear and concise, thank you! Love the talking-thru-porridge voiceover (see below)

  • @PatrickTheDM
    @PatrickTheDM Рік тому +2

    Awesome and simple!

  • @nilanfuncke
    @nilanfuncke Рік тому +2

    This is the thing I was looking for, thanks!

  • @BungieStudios
    @BungieStudios 4 місяці тому

    This explains a lot. Very helpful.

  • @i8jx
    @i8jx Рік тому +30

    did they uses my bro's voice and put it into ai ?

    • @slackamacgaming6721
      @slackamacgaming6721 Рік тому +6

      It's for sure ai voice...

    • @UnrealUniversity
      @UnrealUniversity  Рік тому +22

      ahaha no, basically I am away right now and they lost my microphone, so I bought one, but it sounded weird so they I used descript to try and clean the audio but it turned out weird, will see if I can fix it as I am here for 2 more weeks

    • @UnrealUniversity
      @UnrealUniversity  Рік тому +8

      😂

    • @peterallely5417
      @peterallely5417 8 місяців тому +4

      Well in that case, this tutorial serves to also teach how to make extremely unnerving dialogue 😂

    • @BungieStudios
      @BungieStudios 4 місяці тому

      I like the voice.

  • @RiZRoC
    @RiZRoC Рік тому +1

    Thank you very much this is amazing

  • @IstyManame
    @IstyManame 7 місяців тому

    Wow, this is way simpler than i thought it would be, thank you

  • @Ray_joy
    @Ray_joy Рік тому +1

    great tutorial, thank you so much

  • @Wilkoooo
    @Wilkoooo Рік тому +3

    With this method, could you make the player do animations during the cutscene? Specifically from the player start? Great video, thanks! :)

    • @isasadat862
      @isasadat862 8 місяців тому

      Im curious about this too

    • @vortexplays4946
      @vortexplays4946 2 місяці тому +2

      You can, place an actor in the level sequence. Then you can bind the player to that actor in BP and play an anim montage

  • @primitivepatterns
    @primitivepatterns Місяць тому

    thank you so much!

  • @chgameryay
    @chgameryay 9 днів тому

    how can i make it so when the character touched a part they start this cutscene

  • @Sebastian-uo2lf
    @Sebastian-uo2lf 3 місяці тому +1

    I got it working just fine, but after unticking Constrain Aspect Ratio to remove the black bars, the aspect ratio gets messed up and there is now a pop when the sequence begins and ends. How do I make it smooth without having to have the black bars? I've already tried Override Aspect Ratio Axis Constraint and it doesn't really help.

  • @kurohaha55
    @kurohaha55 2 місяці тому

    when connecting to my character camera, the camera view snaps forward for a breaf second, how can I fix it? thank you for the amazing video

  • @CrispCompete
    @CrispCompete Рік тому +2

    Awesome tutorial, one remark mic sound little bit weird.

    • @UnrealUniversity
      @UnrealUniversity  Рік тому

      will try to fix next upload, I have lost my microphone, can't get it back as I am in a different country at the moment

  • @byee_66
    @byee_66 11 місяців тому

    Can a cutscene be activated when entering a sphere or something similar? If yes, how to do that?

    • @erdemustael5663
      @erdemustael5663 11 місяців тому

      You can do it with a "Trigger Volume" and using the Level Blueprint.

  • @DavioTheDev
    @DavioTheDev 5 місяців тому

    I want to create something similar to a final smash, would I need to do something like this?

  • @Reikoku.
    @Reikoku. Рік тому

    Is this similar to how you would make the camera zoom in to focus on an npc after interacting with them for like dialog options etc. ?

    • @UnrealUniversity
      @UnrealUniversity  Рік тому

      For that you would do something different, this is more for when you have a cinematic

    • @Reikoku.
      @Reikoku. Рік тому

      @@UnrealUniversity thanks

  • @DoraKage
    @DoraKage Рік тому

    This is straightforward and easy to understand! Thanks!
    Question: You know the Dark Picures games? Ive observed that the cameras most of the time, are either on a fixed path, or running on a sequence, but is driven forward or backward based on player location in a scene. For example, when walking thru a tunnel - the camera moves deeper in, but isnt anchored to the player itself but by how deep they are in the tunnel.
    How would we go about doing this in UE?
    Thanks

    • @erdemustael5663
      @erdemustael5663 11 місяців тому

      Most of the AAA studios do not use regular cameras/movesets that are default in game engines. There are too much to fiddle around when it comes to camera motion, so there is no chance that you'll replicate the same. But if you like the spesific angles and the way camera moves, i suggest you'll find a good UE course and learn it from top to bottom. Algorithm knowledge is a big plus too.

  • @halfd0rk
    @halfd0rk Рік тому

    great tutorial, thank you Unreal University!

  • @theillusionlotus
    @theillusionlotus 2 місяці тому +1

    love the tutorial i heard two voices speaking that messed with my mind a bit lol

  • @CrystalHeart15
    @CrystalHeart15 9 місяців тому +1

    i have a character with animation and when I add the sequence it ignores previous animation blueprints and even after it's done. what's the solution

    • @大橘-q3e
      @大橘-q3e Місяць тому

      I have the same problem. It's been bothering me for a long time

    • @大橘-q3e
      @大橘-q3e Місяць тому

      I figured out why, if you're using metahuman and you're using a control rig in your level sequences, it will cause the animation blueprints to fail

  • @naytbreeze
    @naytbreeze Рік тому

    So if you wanted to trigger a cinematic when the player goes to a certain area instead of pulling off delay would you create like a box with overlapping instead ?

    • @UnrealUniversity
      @UnrealUniversity  Рік тому

      yeah I just added that delay

    • @erdemustael5663
      @erdemustael5663 11 місяців тому

      You can do it with a "Trigger Volume" and using the Level Blueprint.

  • @realgermankid
    @realgermankid 3 місяці тому

    Ty!

  • @saegraal9298
    @saegraal9298 Рік тому

    I would like that my scene starts when I enter in a box collision. How can I do that?

    • @erdemustael5663
      @erdemustael5663 11 місяців тому

      You can do it with a "Trigger Volume" and using the Level Blueprint.

  • @FoFLaFe
    @FoFLaFe Рік тому

    Hello I am a new subscriber and I liked your channel very much I hope you continue posting tutorial videos on Unreal Engine. You really deserve to subscribe and support

  • @TheGrandST
    @TheGrandST 10 місяців тому

    For some reason, when i try it just dont go back to the player camera. How to fix?

  • @Utopia2023Game2
    @Utopia2023Game2 10 місяців тому

    yea Really Helpfull

  • @orestes_io
    @orestes_io 6 місяців тому

    awesome!

  • @joshnevel1504
    @joshnevel1504 Рік тому

    Thank you

  • @ukmonk
    @ukmonk Рік тому

    Great thank you! Do you have any tutorials on quick time events please? Trying to figure out how to blend from gameplay to a cinematic cut scene with QTE. Love your videos btw!

    • @UnrealUniversity
      @UnrealUniversity  Рік тому +3

      Sorry, I don't but thats a good idea, maybe for the future

    • @ukmonk
      @ukmonk Рік тому

      @@UnrealUniversity thank you! Look forward to it!!

  • @BallinVlogs
    @BallinVlogs Рік тому +2

    This is Unreal

  • @Hotberginaa
    @Hotberginaa 10 місяців тому

    does not works with cine camera actor

  • @MrMsti
    @MrMsti 7 місяців тому

    LOve it

  • @Red_xsamurai
    @Red_xsamurai 6 місяців тому

    I’m developing a fighting game - and I want an intro for my characters before fight begins. I will use this one thanks

  • @nadadewan6464
    @nadadewan6464 Рік тому

    Hello I wanted to give you ideas if you can put them in Bobo’s Funzone if you use these ideas plz credit me in the game anyways
    1.when you reach some point in the game you meet other parents who are trying to also find there children who will help you in teamwork puzzles you can tell them what to do and they will help you
    2.there should be a level where there is two monsters Bobo and another animatronic and to beat the level you should kill the animatronic by destroying 3 generators
    Those are my ideas if you use any of them plz reply to my comment
    This project looks amazing hope it gets really popular

    • @UnrealUniversity
      @UnrealUniversity  Рік тому +1

      Thank you but I have planned it and I don't want to say any spoilers, may add more animtonics if I make a second chapter

    • @nadadewan6464
      @nadadewan6464 Рік тому

      @@UnrealUniversity your welcome I’m sure it’s going to be a great game

  • @michaelsmith5894
    @michaelsmith5894 25 днів тому

    The audio was too distracting.

  • @faridadham2038
    @faridadham2038 4 дні тому

    good tutorial...but damn your microphone is crappy. If you want to be a tutor, I hope you could have a better setup for it.

  • @jogging.
    @jogging. 6 місяців тому +4

    what is this voice over dude

  • @fodafunyo2641
    @fodafunyo2641 12 днів тому

    Your mic is trash

  • @ЭйрикТорвальдссон

    But how can I make my character do custom animations in the cutscene?

  • @zdtuttauniversity2715
    @zdtuttauniversity2715 Рік тому

    thank you Sir