Hello everyone! This is Jay, author of the 1916 and 1914 mod projects, and co-creator of Battlefield 1918. Firstly want to say that I hope you enjoyed the video and all our hard-work, and to encourage everyone to watch the previous, full BF1 Inaccuracies video on Frosty's channel! Next, wanted to a compile a list to all the mods listed in this video, as well some of the others briefly mentioned, as follows (Links had to be removed due to UA-cam censorship, please search for these on BF1 Nexus or check the links in the video description): 1916 - Enhanced Singleplayer (SP Cosmetics) Simple Campaign Weapon Change Realistic Item Names Historically Faithful Iron Sights 1916 - Enhanced Multiplayer (MP Cosmetics) Battlefield 1914 (MP Cosmetics) Battlefield 1918 (MP Cosmetics) ~~~ I would like to give a huge thanks to Frosty for having me be part of the team, and for showcasing these projects. It means a lot to me, and I'm sure it means a lot to all the other modders as well, especially in the face of our work being lost to EAC. If I may give some credit, I'll start with PotatoChip_28, HauptmannHK, Trek and Madicode, the original creators of the first BF1 mod, the BF1 Character Rework, which was used as a starting-off point for pretty much every cosmetics mod available, including my own. Despite my projects, and others, having spiraled massively, with tons of their own unique additions and creations, it's still good to pay credit to those who came before and started it all! Not to mention they're still around, and very helpful. The next group would be the BF1+V Modding Discord Server, and the r/BattlefieldCosmetics subreddit, both of which have provided lots of entertainment, insight, and suggestions over the years. In particular I'd like to thank American_Hero454 (Owner of the Modding Server, and main author of BF1918) as well as R4noo7076. A lot of BF1 and V modding wouldn't have been possible without these two fostering a great community around these games. ~~~ In any case, hope you all enjoyed, and enjoy the projects, and thank you! Cheers. P.S: I go by HarlowLovesGaming on Nexus, if that clears up any confusion there lol. ~~~ Edits/Corrections: 1. It has come to my attention that the Arditi insignia I have used may be a post-war/WWII era Italian gorget patch. Just to be safe, I will update my projects in future to have a star on the Arditi collars instead of the Sword+Wreath combo.
I’ve heard mods for BF1 and BFV have been broken due to EA Anti- Cheat. I was intending redownloading BFV to use the Battlefield 1944 mod. Is this rumor true?
2:06 Actually , the M1903 Springfield Mk.I was kind of rare for even normal U.S. troops to wield , most of them carrying the M1917 Enfield .And the Harlem Hellfighters would have used Berthier Carbines and Rifles and possibly Lebels .
You are right about the M1917 Enfield being more common. They were most likely not added instead however, due to animations problems, the models in game were pretty much designed to fire certain weapons and would completely glitch out if given certain ones sometimes. The M1903 is still certainly a better choice than the 1907 rifles they have in the base game though, and was likely the best work around for the games modding limitations . As for the Lebel and other such weapons for the Hellfighters, that is also true and as stating in the video the Model 1886 and Chauchat were attempted to be added but couldn't again due to the animations bugging out.
I don't know if this was also an animation problem or not, but the 369th not only wore the adrian but also used the actual French webbing that was supplied to them when they went to the French. The only African-American regiments that were not issued French equipment were the units under the 92nd Division who weren't given to the French compared to the 93rd Division which were.
@TheFrosty_1 True and it's said that 75% of all AEF soldiers were armed with them in Europe as the Springfield was there but in smaller numbers and also at home stateside
@@Voucher765 I'd say it was more 55-45 with M1917s and M1903s. There's nothing wrong with M1903s being depicted but it would be nice to see more M1917s. In addition, the 27th ID even used SMLEs which would have been cool to see in some capacity, but that's just getting picky.
I personally was never annoyed by these inaccuracies, but I DEEPLY respect you and this community for taking matters into your own hands, putting sweat and blood into making the changes you want to see, AND fighting to keep your RIGHT to modify a game you OWN at will I'm with you all the way!!!
Man, crazy how the historically accurate outfits and guns look WAYYYYY better on the troops than the stuff developers make up or get wrong. Authenticity truly is the way to go!
I may be Australian but it warms my heart to see the NZ lemon Squeezers added. Poor lads hardly get much recognition when it comes to ANZAC representation. Also thanks for saying Aussie correctly.
*Battlefield 1 is not historicaly accurate Me, playing an Italian scout trooper with a british SMLE decorated like Lawrence of Arabia and a sawed off Mosint Nagant: *Shocked gasp
I couldn't help but chuckle when you where checking out the Germans while being shot at. Why can I just imagine "Sir, he won't die, and I feel violated"
I LOVE the 1916 mod , all the uniforms are both accurate and drippy .Now I wish we had mods that changed the animations (Those cycling animations on the straight bolt rifles anger me) and ones that had to add skins that changed the looks and animations of weapons so similarly performing weapons of the time period can be added (I am DESPERATE for a swing-out cylinder revolver and a Carcano Rifle) .
The uniform changes are really amazing as the various uniforms of WW1 are some of my favorite military uniforms. And I'd love a part 2 showcasing the historically accurate multiplayer mods.
I really like your historical inaccuracies content, it's make me knowing more about history and inspired me to make an animation about historical war with accurately uniform and equipment in time period. Thanks for the good video
This man deserves more praise. You my man have brought a smile to me. Its a breath of fresh air to see some actual historical correct. Could you do a video on Enlisted? And maybe you could do more historical content such as movies like band of brothers. Also I want to mention its disappointing to see developers fail to create historically accurate content while Roblox has more historically accurate UGC items
Hello, mod creator here! I actually thought about doing this, but I kept the Hechtgrau simply because I prefer it lol. It's not really mentioned in the video, but my 1916 series of mods aren't really supposed to be 100% accurate, it's more like trying to make a more immersive/authentic version of Dice's original vision. Still exaggerated and "cool" in some areas, but in a way that's a little more faithful to history. Cheers!
@ltsig2524 you are indeed correct I believe. We have been made aware of this and so Jay has mentioned it as a correction in his pinned comment and is currently working to fix it in the mods.
@@TheFrosty_1 another thing I would say is that the german m1907 uniforms were not immediately phased out by the m15 uniforms, they were still in widespread use especially by stormtrooper units as said units were mostly made up of experienced veterans by war's end. The austrian hechtgrau uniform was however phased out by late 1916/early 1917 and replaced with the less bright feldgrau. The differently coloured regimental strip collar tabs were replaced by a single small vertical red stripe with the six pointed star insignia next to it, for better camouflage. A suggestion I would make is possibly add a few villar perosas to the austrian side since bizarrely the model in the game is actually an austrian sturmpistole, which were austrian copies of the villar perosa chambered in a steyr cartridge, hence the straight magazines. Don't get me wrong, you've made a really cool video but these are just a couple of suggestions :)
how're you supposed to break that game down? it doesn't say where, it doesn't say when, we can only speculate. it would really be a mini video alright - like 2 minutes
The reason they didn’t make it as realistic as they could is because most people are not history buffs like us and just want to have fun, however a bf1 with actual accurate weapons and equipment would be amazing
So some problems with the properly modded Austro-Hungarian soldiers is the fact that Hechtgrau was phased out pretty early in 1915, and replaced with Feldgrau. Also, given that BF1 decided to recreate a place that I actually do guided tours at but then called it "Monte Grappa", is a bit if a travesty to the original battles in the Falzarego pass, Lagazuoi, and Hexenstein mountains, and the site of some of the bloodiest battles in the entire Dolomite sector at the Col di Lana which the Hexenstein/Sass di Stria mountain covered, along with holding the Italians in the Falzarego pass. These battles lasted from summer of 1915 to Nov1917 when the Italians lost at Caporetto/Kobarid/Karfreit. I'm not sure why Dice decided to literally recreate the area, and then completely fabricate the area's history and fort tre-sassi, when they had a brilliant opportunity to showcase the real battles and history that took place there. With the fort being abandoned immediately in the summer of 1915 when an Italian shell broke through and showed the small forts obsolescence. With that said most of the uniforms worn by AH troops in that sector would vary depending on the year and units stationed there, however the bulk of the forces from fall 1915 to fall 1917 would be Kaiserjäger wearing feldgrau and having the Jäger dark green collar paroli and artillerymen of Festungsartillerie-Bataillon Nr. I 'Trient' also wearing feldgrau but with red collar paroli within the Lagazuoi, Hexenstein, and Col di Lana, while the light blue-Grey Hechtgrau uniforms would have been worn by the earlier units of the Standschützen, Landsturm, and March battalions defending the area in summer 1915. Also, at no point would you see any Stahlhelms being worn in that sector throughout the entire war, as they would all be wearing the typical Feldkapp, and it's extremely rare to ever see a mix of soldiers wearing Hechtgrau and also a stahlhelm. With that out of the way, do not take my corrections as a criticism of the mods and reworks, because I still absolutely appreciate the time and effort to whomever fixed the Austro-Hungarians to actually look like Austro-Hungarians. They look lightyears better than the nonsense dice made, and the web gear is as correct as you can make it, given the limitations of the BF1 game. Edit: Just saw your other BF1 video covering this map and you pretty much covered everything I've mentioned here 😅😂
Hellooooo! I'm Jay, I worked on the cosmetics overhaul mod showcased above, really glad you like our work! Just wanted to say I was STRUGGLING to research Austro-Hungarian uniforms and equipment, especially when it came to specific years and locales, when initially building my projects. Their equipment isn't as well-documented as other nations from what I can tell (That and I live in a country where that sort of stuff isn't exactly prevalent). My cosmetics mods aren't really aimed at 100% accuracy, more just showcasing equipment that I find interesting in ways that are moreauthentic and believable than Dice's original depictions, which is why I decided on hechtgrau with steel-helmets for the Austro-Hungarians in the end (Especially in the MP mod where they have correct uniform models with stand-collars and proper M95 pouches, etc), but I may consider updating their Singleplayer appearances to more accurately reflect the units of the region in future if you'd be willing to help provide reference for that at all? Thanks again for the kind words, and the interest, super cool that you do tours in those areas, I'd love to see some photos sometime! Cheers!
I´m so grateful there is people that put so mush effort into history, I have dreamed about a mod like this for years. What I´m now curious about is if its possible to put campaign bots into MP maps so we can have kinda more campaign levels in the amazings maps that are Passchendeale, St. Quentin Scar or Verdun Heights
DICE has always been stylized. Historical accuracy was never their strongsuit. With another year of development we probably would have scene the cosmetic system from BFV implemented.
@@queuedjar4578 Hellooo, I'm the author of the 1916 mod mentioned in the video. I actually wanted to say that, whilst I agree to an extent that Dice likes to stylise and portray things with a level of exaggeration, my main goal with my cosmetics mods has always been to remain the exaggerated tone and portrayal, but in a way that's a bit more authentic, if that makes sense. I've still cheated in some ways, or have things that I haven't gotten round to yet, but I do think there is a mix of authenticity and "rule of cool" that can be reached in a game like this in a way that's still immersive and faithful whilst being more "fun", for lack of a better word. Anywho, cheers!
While I occasionally disagree with your tone in these vids (calling devs 'lazy' when development logistics interfere with detailing), I do very much appreciate your support of modders and community projects to fix historical inconsistencies in these games.
I’d argue that this video is just proving his point. “This is a bunch of guys on the internet working for free to make a more historically accurate game. You’re a multi-million dollar studio. We made your game more accurate, and it wasn’t all that difficult in the grand scheme of things. What’s your excuse?”
@@PhoenixT70second this. VERDUN I not only grew up with (i remember playing that when it was FIRST releasing), but that series of games (the ww1 game series) is immensely popular because of its historical authenticity.
@PhoenixT70 Most of the assets used in the mods are from other games, mainly Isonzo, so no they haven't done more work than DICE, it's much easier to import already existing assets than to make them completely from scratch like DICE would have had to do.
I love that as you're trying to explain the differences in the Enemy models after the hellfighters... you're just crawling around looking at their boots while they try to shoot you 😂
I really hope we will be able to use the mods after the anticheat gets added. I have been using bf1 mods for a long time now as the historical inaccuracies bugged me from the start, especially the god-awful "Austro-Hungarian" uniforms
It is really quite a shame, some of these Modders like Jay Fuzz have been working on these mods for multiple years, and it's at risk of being completely shut down now
I think Austro-Hungarian uniforms in the base game look sick, but yah... very very distracting from a historical perspective lmao. Always irked me that people complained about the Ottoman uniforms in the vanilla game when they were FAR better than the vanilla AHU haha. Anyway thank you for your support!
Holy sh*t... He did it, so goated, thank you. Edit: I actually met SNOOT, or Baron in game. He made the Aperture sights mod, Historically faithful iron sights mod, and retextured the single action army before the newer one came out. He is awesome. Edit 2: I used like 21 mods and I love it, I LOVE IT!
i'm so glad that you changed and corrected the ottoman uniform belt buckle from a german crown gott mit uns insignia to a historically accurate ottoman cresent logo
The Jackboots, or marching boots as they were called at the time, were used though lowboots were also used especially with the leather shortage late war. I do hope they manage to randomise the uniforms as the 1907/10, the simplified M14 and the further modified M15 were equally as common as eachother late war
Hi there, thanks for the comment! I'm Jay, I made the 1916 mod. I actually would have loved to have a mix of jackboots and puttees, as well as a few 1907s throughout the campaign, but as he says throughout the video, it's unfortunately not possible due to technical limitations of the Singleplayer Campaign. In the 1916 Multiplayer Mod, the way I have the Germans setup currently shows them with 1907 tunics and M15 greatcoats, with all of them using 1866 jackboots except the Assault, who utilises puttees and leather reinforced trousers, but I have considered giving the Assault an M15 tunic in the future. Just not sure if it's worth the effort, the increased file-size, plus I love the 1907 drip haha. Cheers!
I actually have an idea to turn the Carcano Carbine into a regular Carcano at some point :) Just not sure how since I've never worked on weapons before lol, but it's a shame you can't keep both at once.
Powerful Research. Even to Historically Accurate instead of immature. Glad that it’s back after World at War. Maybe you could do all of the games you review modded to the accuracy.
Seeing this more scrutinous look at the uniforms makes me realize just how bad the "historical" uniforms are. I don't mind the unhistorical, highly experimental and uncommon pieces such as the helmets with visors. They are an interesting addition to spice up the design and differentiate the classes. But miatakes such as wrong webbing, straps, pouches, bandoliers, shovels.... I never paid attention to them, but having it be pointed out... Just how much did the Dice not care about the historical accuracy?! You can easily google for a German mess tin and add that instead of an Italian one! As much as the game stood out for the historical accuracy and unique setting, we need more historical games that pay attention to the last details. This is some great work that you've doing guys, props to all the modders and the rest. Those accurate mannlicher pouches and hechtgrau uniform on the thumbnail made me smile when I saw it.
the blue shirts on Australia are inaccurate i am Australian i served in the military and over years have even lead tours at museums for special events we did not have blue shirts at Gallipoli or really at all ever ive only seen a blue undershirt once and it was depicted as being on the uniform of New Zealanders at Gallipoli our service shirts and shorts were more of a chino colour with an ash white undershirt idk where people are getting these wrong depictions from but it has to be from the same source
Hello! I'm the author of the mod in the video, that's actually good to know as I didn't know any of that. I based the version in the game on the standard commonwealth undershirt which I know was used by a lot of commonwealth countries, my own included (I'm South African). I might've leapt to conclusions based on that information, as well as others things I'd seen/read online, but I will look into it further, thank you!
Fun fact: The Ottomans did have Stahlhelms however those have their visors cut off so that the soldier doesn't need to take off his helmet during prayer when prostrating.
I'm pretty sure the bayonet on the MP18 at 0:28 didn't exist for WW1, I've seen pictures of bayonets on the MP28 but they were fixed to the holes in the shroud instead of a band type thing more characteristic of a Martini-henry bayonet. Feel free to correct me if I'm wrong I'm no expert
You are correct yes, the MP18s should not have bayonettes, it was one of the many innacuracies listed in our full analysis linked here: ua-cam.com/video/5QM6ghjR4RE/v-deo.html
I never understood why the developers couldn't do this to begin with. I understand they include all these prototype weapons for the sake of gameplay to appeal a wider audience but there is no proper excuse for the uniforms to be as wrong as they are. They have more than enough of a budget, why not at least make the uniforms accurate? Thank you so much for doing this, it's VERY satisfying.
Even if the models in the campaign being somewhat lacking due to limitations, the multiplayer fixes absolutely blow me away. The mod makers did a fantastic job.
i think bf1 is still a master class example of how you can get away with historical inaccuracy by remaining authentic in terms of tone and presentation
Helloooo! So the mods mentioned in the video, for the singleplayer and multiplayer, are actually all already available as most of them are a few years old now, at least, these videos are just a showcase. If you head over to the BF1 Nexus you can find a lot of these mods available for download ^^
True but only 712 of Lancaster Howdah pistols were ever made so they were still certainly rare and would of course be outdated by the late WW1 setting we find them in game
@@TheFrosty_1 very true. A lot of these weapons would’ve never seen modern knowledge without being in bf1 so I appreciate that at least, the anachronistic stuff though, it’s annoying.
Hey everyone, I'm the developer of the MARNE Mod for BF1. With the introduction of the EAAC Anti-Cheat protection for Battlefield 1, modding on Vanilla servers will unfortunately die out. I would really appreciate your support. After the EAAC update I will try to make MARNE compatible as quick as I can. Currently, the mod allows you to host your own servers (on your own hardware, under your control), which you can mod as you like. This means you can tweak the game to your preferences: remove or swap weapons, create custom classes, and more. Of course, you can also do crazy things, like we’ve done in the past with flying Dreadnoughts or game modes where only Cavalry was allowed. I’d love to see mods continue to thrive, and I hope we can make that happen together!
It's sad that technical limitations hinder the full potential of the mod but it's still magnificent to see faithful changes made to the game. Hopefully it's good note to the devs that it wasn't all brown and grey
You are right, I said it anyway though to give it the benefit or the doubt and hopefully stop people from commenting arguing that a tiny few were used since info on the weapon and its use is very controversial.
I’m sorry to say, but the Harlem Hellfighters didn’t use American equipment as depicted, that’s horribly inaccurate and in effect propaganda post-war. The Harlem Hellfighters used primarily French weapons and equipment with some small British stock, but they used almost no American equipment (including helmets and webbing) at all! They were technically a loan to the French military after all, and were under French command, not American. What you depicted is how they would’ve been equipped immediately post-war, on their parade tour, not during their service in WW1.
They have Adrian helmets in game and from out research they would have had worn both US and French webbing and Jay choose to give the US ones as choosing both was not possible with the games modding limitations. As for their weaponry, as stated in the video, the label rifle and Chauchat would have been preferable and were attempted to be added but couldn't due to animation problems. So the next best thing we could add with the games already existent weapon models was to give them Springfields and BARs, both of which would have been more common than the ridiculously rare 1907 rifles and although still used but rare by the very late WW1 setting M1909.
I was curious if any developer from DICE or EA reached out to you trying to defend the inaccuracies they've implemented. Also, how does mods like these not sit well with EA? It's not even cheating.
Hello! I can't answer your comment about devs reaching out, but regarding EAC, it's less about them targeting these mods, and more of how EAC works basically blanket disabling anything that alters the game, cosmetic or otherwise. If you launch a modded instance of the game with EAC, afaik, it doesn't ban you, but simply fails to connect to any servers. Because the modding software used for these mods isn't invasive and is a simple injection, it's a lot easier for EAC to detect and block it, or something like that.
I have been playing using mods for so long for battlefield 1 It’s gonna be a massive shame to not be able to use retexture mods Cuz some of the muitiplayer characters models look extremely bad
Thanks you for these fixes but even tho it’s accurate. I like the artistic liberty the art team took with some outfits like the Austrian-Hungarian ski masks and Italian helmets. But then there are changes that I loved like the ANZAC shirts, British khaki recolor, and the Ottoman rework. (Tho the black officer uniform is hella drippy even if it’s a place holder.)
BAtTLefIEld 1 wAS BeST BaTtLeFieLd Yeah okay kid go drink your prime and watch your cocomelon. You dont know what greatness was... 1942 Bf2 Badcompany 2 Bf3 Bf4
When the game first released, I don't think the Carcano or Vetterli were in the game yet, and even if they were there was no animation for a carbine bolt-action(and in the video you can see the animation for the Vetterli is broken a bit.) Regardless it's still bad
@@DeliciousTofu i know they added carcanos later in a dlc but they could have just give them mauser 98s, it would be inaccurate but at least it was a common rifle back then, that winchester was a very odd rifle even during ww1 it was the only military lever action ever used in service
The boots that the Germans use are not anachronistic, they are the Prussian M1866 model, they were used throughout the war and still used by the Weimar troops, but yes, from 1915 onwards they fell into disuse, but about 20% of the German troops still used boots in 1918. Curiously, until 1916 most Austrian troops wore the 1895 model uniform and overcoat in blue, but complemented by the Kepí Hechtgrau M1908, the gray (not the Feldgrau, but a light gray that had been in use since the 19th century) or light blue color was given to the Hungarian troops, but these colors were not standardized in the Hungarian troops either, since the Hungarian uniforms tended to change from county to county, it was possible to see in 1915 Hungarian troops with 1877 brown uniforms with black rigid leather Kepí M66, a mess in this case.
Nope, the boots are definitely not the 1886 model. The stiching on them doesn't does not match with them. The trunk of the boot only has one seam down the back on the vanilla games boot, the 1866 had a seam down both sides, not the back. The base German games boots are definitely WW2 jackboots, not 1866. As for your point about the Austo Hungaraians, I am not sure what you are on even on about. We can very clearly see many photos of Austro Hungarian soldiers wearing 1908 or 1915 model uniforms throughout the war What even is a 1895 uniform? We couldn’t find any reference when researching it.
@@TheFrosty_1 I saw better, in fact there is only one seam on the shaft of the jackboots in the game, however the sole, final format of the toe cap and the seam on the body of the foot (I don't know the terms in English, I'm translating directly from Portuguese) have a greater semilitity with the M1866, which seems to me that DICE made a hybrid or tried to model it more quickly.
You are correct. It is the carbine cavilary version, but it's the only model of Carcano existent in the game, so there was no real other alternative unfortunately.
The Austro-Hungarian forces, at this particular stage of the war, would have been mostly wearing Feldgrau uniforms and not Hechtgrau as the former stockpiles would have been mostly exhausted by 1916.
It’s sad how we can only have authentic history in video games by using forbidden MOD, I wonder what these developers were thinking when they put all the fancy nonexistent stuff on the models
@@leonsong3284 There's a certain amount of "rule of cool" additions you can make to a game based on history before people will find it too silly to be immersed. BF1 was at a perfect point where it exaggerated a lot but was just realistic enough to not cross the line for most people, making it really fun AND realistic enough. BF5 didn't just cross that line, it rocketed past it.
😂 I’m thinking DICE was coping and seething at the inaccurate displays that we called out and tried to fix it. When technical limitations didn’t work, they conspired to enforce EAAC. In which, would be hilarious if that was the case.
Would love a part 2 of this video and if possible maybe you could do a Inaccuracy review of the bf1 multiplayer (especially operations) as I’m pretty sure all maps are based off real battles
10:11 and 10:45 soldiers are using rifles left handed, I've never noticed those animations before. I'm surprised the animation for cycling the bolt on the Italians rifle isnt more glitchy considering thats a multiplayer dlc weapon. Awesome mod, and easily my favorite video from Frosty because I always attempted to create loadouts and outfits in BF1 and BFV that were as close to accurate as possible in multiplayer depending on the faction
It really changes the vibe of the game when the soldiers don't look like they just bought a bunch of items labelled "WW1" for a historically themed cosplay.
While I understand the "iron sights are too big!", they are made that big for gameplay. I rather like being able to see and hit things in a shooter game.
That is true, the iron sights were changes by the devs for the gameplay. They still don't match with reality but it is all up to each individual on which mods they wish to use, they don't all have to be used at once of course.
1:44 is actually an inaccuracy, the BAR didn’t see combat until 3 weeks before the war ended so it’s the Harlem Hellfighters wouldn’t have used it. But that doesn’t matter as Harlem Hellfighters fought under French command making the rest of this also inaccurate. The Harlem Hellfighters wore American uniforms yes but they used French equipment and weapons. They wouldn’t be using 1910 webbing or Springfields (and even if they used American weapons it’d more likely be the M1917 Enfield rather than the 1903 Springfield), they’d be using French leather webbing and either Lebels or 1915 Berthier, more likely the Berthier. As for the Benét-Mercié it’s actually accurate as well, but there should be Chauchats as the majority.
The BAR was introduced to American front line units in September 1918, about 2 months before the end of the war. Not 3 weeks. The prologue were the Hellfighters feature in set in fall of 1918 in the last weeks of the war, when about 50,000 BARs were in service. From our research, particularly from analysing historical photos and footage, the Hellfighters wore both US and French webbing. Also yes, as stated in the video French weapons like the Lebel and Chauchat were attempted to be added instead as they would have been preferable but couldn't due to animation problems, so the next best solution that could be achieved with the games already existent weapons was to give them Springfields and BARs, both of which were more common than their very rare m1907s and still used but rare by the very late war setting M1909. armyhistory.org/browning-automatic-rifle/#:~:text=Patented%20in%201917%20by%20renowned,September%201918%20as%20the%20M1918.
@@TheFrosty_1 I should’ve phrased my wording better, the BAR wasn’t issued en masse to American soldiers until really 3 weeks until the armistice ended. The 50,000 number from what I know is actually from BARs manufactured, not issued. The BAR actually first got shipped to France in July 1918 and saw service in small numbers with the 79th infantry division where it saw great success in the Meuse-Argonne offensive. However only 4,000 were made by September of 1918 and Winchester was able to make about 9,000 a month afterwards. I doubt that the Harlem Hellfighters would’ve had them, especially since they were equipped by the French. As for the Harlem Hellfighters using American webbing the only images I’ve seen of the Harlem Hellfighters in American webbing is post-Armistice. There’s post-war paintings of them in doughboy equipment including the Brodie helmet but every image during the war I’ve seen of them is with American uniform and gaiters and French webbing and rucksack with what seems to be an American gas mask bag. According to some sources I could find they were equipped with American equipment including the Brodie helmet during the Meuse-Argonne offensive but I can’t find any images of that. If that’s the case it might be better to replace their helmets with the Brodie (if possible), if the battle depicted in Storm of Steel does take place during the Meuse-Argonne offensive that is, however based on the fact that British and French soldiers are present and that the name of the mission is a direct reference to Ernst Jünger’s book I’d say it’s the Second Battle of the Marne in July. If that’s the case then the BAR is anachronistic and so is using American webbing on the Harlem Hellfighters. However taking artistic license imo it’s fine to use both but I think it would be better to use the M1917 Enfield if the game allows it, as that was more common among American soldiers in WW1. As for the Hotchkiss I know in game it’s supposed to be the American variant which there were only a few hundred but the point I was trying to make is that it could act as a stand-in for the French version which iirc was made in the tens of thousands. I was just trying to offer critique to make the mod better and I didn’t see the part about the Lebel and Chauchat until after I posted my comment. With that in mind and taking artistic license despite me thinking Storm of Steel takes place during the Second Battle of the Marne I think it’s fine to have them use equipment from a bit later as just a “generic battle” the Harlem Hellfighters fight in. I think this is an excellent project btw.
While I must give much respect to the modding community for doing these historical accuracies mod for free, I can also understand why DICE didn't implement these changes in the base game, especially in terms of the more experimental firearms. Gameplay wise its more fun to have these more experimental but still time accurate firearms, along with the rare visors worn by the British and Italian troops, sure it was rare, but it does look quite cool and unique, and it does bring up the conversation of WW1 and the experimental warfare that was happening and how war was evolving, something most people will not know.
It's a shame that some video game publishers don't see the benefit of a game being moddable, the community would keep coming back to it even if it's decades old.
Ikr it's proven by so many games. Not just giants like Skyrim but also older games like the original Star Wars Battlefront 2, Half-Life, CoD1 and 2, Total War games etc.
Thats exactly why they dont make them moddable... Why let people play same game for decade and selling it for lower and lower prize while you can make them buy new game relased each two years for higher and higher prize.
I came back to the game last week. This is the best pvp game ever made. Sometimes in the entertainment industry you have to make a choice between something historically accurate but non practical or something less accurate but practical.
Hello everyone! This is Jay, author of the 1916 and 1914 mod projects, and co-creator of Battlefield 1918.
Firstly want to say that I hope you enjoyed the video and all our hard-work, and to encourage everyone to watch the previous, full BF1 Inaccuracies video on Frosty's channel!
Next, wanted to a compile a list to all the mods listed in this video, as well some of the others briefly mentioned, as follows (Links had to be removed due to UA-cam censorship, please search for these on BF1 Nexus or check the links in the video description):
1916 - Enhanced Singleplayer (SP Cosmetics)
Simple Campaign Weapon Change
Realistic Item Names
Historically Faithful Iron Sights
1916 - Enhanced Multiplayer (MP Cosmetics)
Battlefield 1914 (MP Cosmetics)
Battlefield 1918 (MP Cosmetics)
~~~
I would like to give a huge thanks to Frosty for having me be part of the team, and for showcasing these projects. It means a lot to me, and I'm sure it means a lot to all the other modders as well, especially in the face of our work being lost to EAC.
If I may give some credit, I'll start with PotatoChip_28, HauptmannHK, Trek and Madicode, the original creators of the first BF1 mod, the BF1 Character Rework, which was used as a starting-off point for pretty much every cosmetics mod available, including my own. Despite my projects, and others, having spiraled massively, with tons of their own unique additions and creations, it's still good to pay credit to those who came before and started it all! Not to mention they're still around, and very helpful.
The next group would be the BF1+V Modding Discord Server, and the r/BattlefieldCosmetics subreddit, both of which have provided lots of entertainment, insight, and suggestions over the years. In particular I'd like to thank American_Hero454 (Owner of the Modding Server, and main author of BF1918) as well as R4noo7076. A lot of BF1 and V modding wouldn't have been possible without these two fostering a great community around these games.
~~~
In any case, hope you all enjoyed, and enjoy the projects, and thank you! Cheers.
P.S: I go by HarlowLovesGaming on Nexus, if that clears up any confusion there lol.
~~~
Edits/Corrections:
1. It has come to my attention that the Arditi insignia I have used may be a post-war/WWII era Italian gorget patch. Just to be safe, I will update my projects in future to have a star on the Arditi collars instead of the Sword+Wreath combo.
Wassup?
How you doing, man?
I purchased BF1 in this weekend, your mod are amazing and I’ll definitely try right now
I’ve heard mods for BF1 and BFV have been broken due to EA Anti-
Cheat. I was intending redownloading BFV to use the Battlefield 1944 mod. Is this rumor true?
Let's go, Jay! Love your stuff!
@@ponraul1221 Well it's true for BFV, hasn't been implemented into BF1 yet, thankfully.
2:06 Actually , the M1903 Springfield Mk.I was kind of rare for even normal U.S. troops to wield , most of them carrying the M1917 Enfield .And the Harlem Hellfighters would have used Berthier Carbines and Rifles and possibly Lebels .
You are right about the M1917 Enfield being more common. They were most likely not added instead however, due to animations problems, the models in game were pretty much designed to fire certain weapons and would completely glitch out if given certain ones sometimes. The M1903 is still certainly a better choice than the 1907 rifles they have in the base game though, and was likely the best work around for the games modding limitations .
As for the Lebel and other such weapons for the Hellfighters, that is also true and as stating in the video the Model 1886 and Chauchat were attempted to be added but couldn't again due to the animations bugging out.
I don't know if this was also an animation problem or not, but the 369th not only wore the adrian but also used the actual French webbing that was supplied to them when they went to the French. The only African-American regiments that were not issued French equipment were the units under the 92nd Division who weren't given to the French compared to the 93rd Division which were.
@TheFrosty_1 True and it's said that 75% of all AEF soldiers were armed with them in Europe as the Springfield was there but in smaller numbers and also at home stateside
@@Voucher765 I'd say it was more 55-45 with M1917s and M1903s. There's nothing wrong with M1903s being depicted but it would be nice to see more M1917s. In addition, the 27th ID even used SMLEs which would have been cool to see in some capacity, but that's just getting picky.
@fightertales True because America's military in the 1910s was small therefore was not prepared for WW1 combat
I personally was never annoyed by these inaccuracies, but I DEEPLY respect you and this community for taking matters into your own hands, putting sweat and blood into making the changes you want to see, AND fighting to keep your RIGHT to modify a game you OWN at will
I'm with you all the way!!!
I was about to go to sleep, but I have more important things to do now
Likewise
Likewise
Fucking likewise
Likewise
Likewise
The community never ceases to amaze me
Man, crazy how the historically accurate outfits and guns look WAYYYYY better on the troops than the stuff developers make up or get wrong. Authenticity truly is the way to go!
Tbf I liked those cape things
Always has been.
I really dont think
@@jacaredosvudu1638 I respect your opinion.
@@mattynek2 thanks 👍
Love your efforts in portraying historical accuracy in both the WW1 and WW2 settings ever since your vid on WAW. 🥰
I may be Australian but it warms my heart to see the NZ lemon Squeezers added. Poor lads hardly get much recognition when it comes to ANZAC representation.
Also thanks for saying Aussie correctly.
Australian defending New Zealend? Impossible.
*Battlefield 1 is not historicaly accurate
Me, playing an Italian scout trooper with a british SMLE decorated like Lawrence of Arabia and a sawed off Mosint Nagant: *Shocked gasp
I couldn't help but chuckle when you where checking out the Germans while being shot at. Why can I just imagine "Sir, he won't die, and I feel violated"
I LOVE the 1916 mod , all the uniforms are both accurate and drippy .Now I wish we had mods that changed the animations (Those cycling animations on the straight bolt rifles anger me) and ones that had to add skins that changed the looks and animations of weapons so similarly performing weapons of the time period can be added (I am DESPERATE for a swing-out cylinder revolver and a Carcano Rifle) .
The uniform changes are really amazing as the various uniforms of WW1 are some of my favorite military uniforms.
And I'd love a part 2 showcasing the historically accurate multiplayer mods.
I really like your historical inaccuracies content, it's make me knowing more about history and inspired me to make an animation about historical war with accurately uniform and equipment in time period. Thanks for the good video
This man deserves more praise. You my man have brought a smile to me. Its a breath of fresh air to see some actual historical correct. Could you do a video on Enlisted? And maybe you could do more historical content such as movies like band of brothers. Also I want to mention its disappointing to see developers fail to create historically accurate content while Roblox has more historically accurate UGC items
I love these types of projects! Thanks for this!
The Austro-Hungarian uniforms should actually be dark grey, not Hectgrau, as that was phased out in 1917.
Hello, mod creator here!
I actually thought about doing this, but I kept the Hechtgrau simply because I prefer it lol. It's not really mentioned in the video, but my 1916 series of mods aren't really supposed to be 100% accurate, it's more like trying to make a more immersive/authentic version of Dice's original vision. Still exaggerated and "cool" in some areas, but in a way that's a little more faithful to history.
Cheers!
Seeing the Arditi having their proper uniforms puts a huge smile on my face, well done.
The collar tabs are wrong, used by a unit in late ww2 italy
@ltsig2524 you are indeed correct I believe. We have been made aware of this and so Jay has mentioned it as a correction in his pinned comment and is currently working to fix it in the mods.
@@ltsig2524 oh crud you’re right i just noticed it
@@TheFrosty_1 another thing I would say is that the german m1907 uniforms were not immediately phased out by the m15 uniforms, they were still in widespread use especially by stormtrooper units as said units were mostly made up of experienced veterans by war's end.
The austrian hechtgrau uniform was however phased out by late 1916/early 1917 and replaced with the less bright feldgrau. The differently coloured regimental strip collar tabs were replaced by a single small vertical red stripe with the six pointed star insignia next to it, for better camouflage.
A suggestion I would make is possibly add a few villar perosas to the austrian side since bizarrely the model in the game is actually an austrian sturmpistole, which were austrian copies of the villar perosa chambered in a steyr cartridge, hence the straight magazines.
Don't get me wrong, you've made a really cool video but these are just a couple of suggestions :)
@@TheFrosty_1 Has anyone called this mod racist yet? I'm noticing a lack of black german soldiers.
I still would love to see a mini video on Beach Invasion 1945 and 1944!
Always look forward to your videos Frosty
how're you supposed to break that game down? it doesn't say where, it doesn't say when, we can only speculate. it would really be a mini video alright - like 2 minutes
Davidson is right, I could list all inaccuracies in a comment below within 5 minutes without much research I think
The reason they didn’t make it as realistic as they could is because most people are not history buffs like us and just want to have fun, however a bf1 with actual accurate weapons and equipment would be amazing
i like how frosty1 keeps explaining us every details while he being continuously shot XD
Pain is temporary. Historical accuracy is eternal.
I mean its not like old games where there are cheat codes..
So some problems with the properly modded Austro-Hungarian soldiers is the fact that Hechtgrau was phased out pretty early in 1915, and replaced with Feldgrau. Also, given that BF1 decided to recreate a place that I actually do guided tours at but then called it "Monte Grappa", is a bit if a travesty to the original battles in the Falzarego pass, Lagazuoi, and Hexenstein mountains, and the site of some of the bloodiest battles in the entire Dolomite sector at the Col di Lana which the Hexenstein/Sass di Stria mountain covered, along with holding the Italians in the Falzarego pass. These battles lasted from summer of 1915 to Nov1917 when the Italians lost at Caporetto/Kobarid/Karfreit. I'm not sure why Dice decided to literally recreate the area, and then completely fabricate the area's history and fort tre-sassi, when they had a brilliant opportunity to showcase the real battles and history that took place there. With the fort being abandoned immediately in the summer of 1915 when an Italian shell broke through and showed the small forts obsolescence.
With that said most of the uniforms worn by AH troops in that sector would vary depending on the year and units stationed there, however the bulk of the forces from fall 1915 to fall 1917 would be Kaiserjäger wearing feldgrau and having the Jäger dark green collar paroli and artillerymen of Festungsartillerie-Bataillon Nr. I 'Trient' also wearing feldgrau but with red collar paroli within the Lagazuoi, Hexenstein, and Col di Lana, while the light blue-Grey Hechtgrau uniforms would have been worn by the earlier units of the Standschützen, Landsturm, and March battalions defending the area in summer 1915. Also, at no point would you see any Stahlhelms being worn in that sector throughout the entire war, as they would all be wearing the typical Feldkapp, and it's extremely rare to ever see a mix of soldiers wearing Hechtgrau and also a stahlhelm.
With that out of the way, do not take my corrections as a criticism of the mods and reworks, because I still absolutely appreciate the time and effort to whomever fixed the Austro-Hungarians to actually look like Austro-Hungarians. They look lightyears better than the nonsense dice made, and the web gear is as correct as you can make it, given the limitations of the BF1 game.
Edit: Just saw your other BF1 video covering this map and you pretty much covered everything I've mentioned here 😅😂
Hellooooo! I'm Jay, I worked on the cosmetics overhaul mod showcased above, really glad you like our work!
Just wanted to say I was STRUGGLING to research Austro-Hungarian uniforms and equipment, especially when it came to specific years and locales, when initially building my projects. Their equipment isn't as well-documented as other nations from what I can tell (That and I live in a country where that sort of stuff isn't exactly prevalent).
My cosmetics mods aren't really aimed at 100% accuracy, more just showcasing equipment that I find interesting in ways that are moreauthentic and believable than Dice's original depictions, which is why I decided on hechtgrau with steel-helmets for the Austro-Hungarians in the end (Especially in the MP mod where they have correct uniform models with stand-collars and proper M95 pouches, etc), but I may consider updating their Singleplayer appearances to more accurately reflect the units of the region in future if you'd be willing to help provide reference for that at all?
Thanks again for the kind words, and the interest, super cool that you do tours in those areas, I'd love to see some photos sometime! Cheers!
This came out of nowhere. And yes, I would like to see a part 2 focused on the multiplayer.
I´m so grateful there is people that put so mush effort into history, I have dreamed about a mod like this for years. What I´m now curious about is if its possible to put campaign bots into MP maps so we can have kinda more campaign levels in the amazings maps that are Passchendeale, St. Quentin Scar or Verdun Heights
DICE if they got an extra year of development:
DICE has always been stylized. Historical accuracy was never their strongsuit. With another year of development we probably would have scene the cosmetic system from BFV implemented.
@queuedjar4578 I suppose. We still would've got more WW1 content, which I wouldn't complain about. EA sucks
@@queuedjar4578 Hellooo, I'm the author of the 1916 mod mentioned in the video. I actually wanted to say that, whilst I agree to an extent that Dice likes to stylise and portray things with a level of exaggeration, my main goal with my cosmetics mods has always been to remain the exaggerated tone and portrayal, but in a way that's a bit more authentic, if that makes sense. I've still cheated in some ways, or have things that I haven't gotten round to yet, but I do think there is a mix of authenticity and "rule of cool" that can be reached in a game like this in a way that's still immersive and faithful whilst being more "fun", for lack of a better word.
Anywho, cheers!
@@jayfuzz1086Jay, how do you install these mods?
@@JohnIsaacXIV Gotta get Frosty Mod Manager, should be linked on my mods page! Software makes it super simple to inject mods into Frostbite games.
While I occasionally disagree with your tone in these vids (calling devs 'lazy' when development logistics interfere with detailing), I do very much appreciate your support of modders and community projects to fix historical inconsistencies in these games.
Im agree
I’d argue that this video is just proving his point. “This is a bunch of guys on the internet working for free to make a more historically accurate game. You’re a multi-million dollar studio. We made your game more accurate, and it wasn’t all that difficult in the grand scheme of things. What’s your excuse?”
@@PhoenixT70 Exactly this. They could hire someone who would only do this and accurate things would be a reality
@@PhoenixT70second this. VERDUN I not only grew up with (i remember playing that when it was FIRST releasing), but that series of games (the ww1 game series) is immensely popular because of its historical authenticity.
@PhoenixT70 Most of the assets used in the mods are from other games, mainly Isonzo, so no they haven't done more work than DICE, it's much easier to import already existing assets than to make them completely from scratch like DICE would have had to do.
These accurate uniforms look great. Especially the crew men of the zeplin.
I love that as you're trying to explain the differences in the Enemy models after the hellfighters... you're just crawling around looking at their boots while they try to shoot you 😂
My favorite part of this series! The fixing of mistakes through mods. Makes me want to buy the game.
I really hope we will be able to use the mods after the anticheat gets added. I have been using bf1 mods for a long time now as the historical inaccuracies bugged me from the start, especially the god-awful "Austro-Hungarian" uniforms
It is really quite a shame, some of these Modders like Jay Fuzz have been working on these mods for multiple years, and it's at risk of being completely shut down now
I think Austro-Hungarian uniforms in the base game look sick, but yah... very very distracting from a historical perspective lmao. Always irked me that people complained about the Ottoman uniforms in the vanilla game when they were FAR better than the vanilla AHU haha.
Anyway thank you for your support!
unironically beautiful. Fantastic work
This is why modding is so important to any game out there
Mods are legal cheats in this type of games. In singleplayer it's ok, but not in multiplayer, not even in coop
@@Jackfromshackconsole brain detected.
@@kaisercreb I have never played any console since PS1. Any real arguments?
Was waiting for this video, great!
Holy sh*t... He did it, so goated, thank you.
Edit: I actually met SNOOT, or Baron in game. He made the Aperture sights mod, Historically faithful iron sights mod, and retextured the single action army before the newer one came out. He is awesome.
Edit 2: I used like 21 mods and I love it, I LOVE IT!
Love your content bro. Never knew how many inaccuracies there were in these games. Much love 👍
This is a Massive W
i'm so glad that you changed and corrected the ottoman uniform belt buckle from a german crown gott mit uns insignia to a historically accurate ottoman cresent logo
already know he’s gonna have a blast with B06
Lol😂. He's gonna be so mad at BO6. I mean even the Players have found out many inaccuracies!!.
@@KavinuWijesooriya 😂😂
Yooo, this is a really cool video
The Jackboots, or marching boots as they were called at the time, were used though lowboots were also used especially with the leather shortage late war. I do hope they manage to randomise the uniforms as the 1907/10, the simplified M14 and the further modified M15 were equally as common as eachother late war
Hi there, thanks for the comment! I'm Jay, I made the 1916 mod. I actually would have loved to have a mix of jackboots and puttees, as well as a few 1907s throughout the campaign, but as he says throughout the video, it's unfortunately not possible due to technical limitations of the Singleplayer Campaign.
In the 1916 Multiplayer Mod, the way I have the Germans setup currently shows them with 1907 tunics and M15 greatcoats, with all of them using 1866 jackboots except the Assault, who utilises puttees and leather reinforced trousers, but I have considered giving the Assault an M15 tunic in the future. Just not sure if it's worth the effort, the increased file-size, plus I love the 1907 drip haha.
Cheers!
The mod creator did an amazing job
A shame that new weapons couldn't be added like the Kar98AZ,ottoman mausers or the long Carcano. Still very cool work
I actually have an idea to turn the Carcano Carbine into a regular Carcano at some point :)
Just not sure how since I've never worked on weapons before lol, but it's a shame you can't keep both at once.
❤️I love your videos Man!!!❤️
I love the uniform changes. I remember that uniform change mod from some years ago. These salon model changes are amazing
I have been waiting for somebody to make this video about these mods!!
I've played with these mods since last year.
Powerful Research. Even to Historically Accurate instead of immature. Glad that it’s back after World at War. Maybe you could do all of the games you review modded to the accuracy.
Seeing this more scrutinous look at the uniforms makes me realize just how bad the "historical" uniforms are.
I don't mind the unhistorical, highly experimental and uncommon pieces such as the helmets with visors.
They are an interesting addition to spice up the design and differentiate the classes.
But miatakes such as wrong webbing, straps, pouches, bandoliers, shovels....
I never paid attention to them, but having it be pointed out...
Just how much did the Dice not care about the historical accuracy?!
You can easily google for a German mess tin and add that instead of an Italian one!
As much as the game stood out for the historical accuracy and unique setting, we need more historical games that pay attention to the last details.
This is some great work that you've doing guys, props to all the modders and the rest.
Those accurate mannlicher pouches and hechtgrau uniform on the thumbnail made me smile when I saw it.
the blue shirts on Australia are inaccurate i am Australian i served in the military and over years have even lead tours at museums for special events we did not have blue shirts at Gallipoli or really at all ever ive only seen a blue undershirt once and it was depicted as being on the uniform of New Zealanders at Gallipoli
our service shirts and shorts were more of a chino colour with an ash white undershirt
idk where people are getting these wrong depictions from but it has to be from the same source
Hello! I'm the author of the mod in the video, that's actually good to know as I didn't know any of that. I based the version in the game on the standard commonwealth undershirt which I know was used by a lot of commonwealth countries, my own included (I'm South African). I might've leapt to conclusions based on that information, as well as others things I'd seen/read online, but I will look into it further, thank you!
This game is beautiful when I first played it. It’s great seeing how everything is being fixed to its proper level during the war era.
If devs actually took those mods and put them in the actual game...man that would be amazing 😭
Just as I was about to go asleep frosty is at it with another great video! Sleep can wait for now. 😆
Fun fact: The Ottomans did have Stahlhelms however those have their visors cut off so that the soldier doesn't need to take off his helmet during prayer when prostrating.
I'm pretty sure the bayonet on the MP18 at 0:28 didn't exist for WW1, I've seen pictures of bayonets on the MP28 but they were fixed to the holes in the shroud instead of a band type thing more characteristic of a Martini-henry bayonet. Feel free to correct me if I'm wrong I'm no expert
You are correct yes, the MP18s should not have bayonettes, it was one of the many innacuracies listed in our full analysis linked here:
ua-cam.com/video/5QM6ghjR4RE/v-deo.html
I never understood why the developers couldn't do this to begin with. I understand they include all these prototype weapons for the sake of gameplay to appeal a wider audience but there is no proper excuse for the uniforms to be as wrong as they are. They have more than enough of a budget, why not at least make the uniforms accurate? Thank you so much for doing this, it's VERY satisfying.
Imagine being a german ww1 soldier and just seeing this dude look at your equipment while getting shot at.
And all while explaining to his community how it works while getting shot at.
Even if the models in the campaign being somewhat lacking due to limitations, the multiplayer fixes absolutely blow me away. The mod makers did a fantastic job.
Was it really that hard to do, Dice? Of course, I'd love to see part 2.
This game might have plenty historical inaccuracies, but it will always have a special place in our hearts
This is beautiful.
Battlefield 1 devs must be laughing.
Man, this game and these models still look so good. It's not bad for an almost 10 year old game.
Take a shot whenever this guy keeps regurgitating "But due to technical limitations"
Don't be a dick. They did what they could, and what they could do was impressive.
Yeah it's a shame, but Singleplayer modding is severly more limited than MP for some reason. Results in this comical effect in the video haha.
I see God's work right here. As someone who's very much into WWI history, I am thrilled to see this facelift to one of my favorite games.
i think bf1 is still a master class example of how you can get away with historical inaccuracy by remaining authentic in terms of tone and presentation
i would defenetly love it if you fixed the multiplayers historical innaccuracies
Helloooo! So the mods mentioned in the video, for the singleplayer and multiplayer, are actually all already available as most of them are a few years old now, at least, these videos are just a showcase. If you head over to the BF1 Nexus you can find a lot of these mods available for download ^^
Despite the howdah being outdated, they did see some use by officers in the Middle East and other regions.
True but only 712 of Lancaster Howdah pistols were ever made so they were still certainly rare and would of course be outdated by the late WW1 setting we find them in game
@@TheFrosty_1 very true. A lot of these weapons would’ve never seen modern knowledge without being in bf1 so I appreciate that at least, the anachronistic stuff though, it’s annoying.
Hey everyone, I'm the developer of the MARNE Mod for BF1. With the introduction of the EAAC Anti-Cheat protection for Battlefield 1, modding on Vanilla servers will unfortunately die out. I would really appreciate your support. After the EAAC update I will try to make MARNE compatible as quick as I can.
Currently, the mod allows you to host your own servers (on your own hardware, under your control), which you can mod as you like. This means you can tweak the game to your preferences: remove or swap weapons, create custom classes, and more. Of course, you can also do crazy things, like we’ve done in the past with flying Dreadnoughts or game modes where only Cavalry was allowed.
I’d love to see mods continue to thrive, and I hope we can make that happen together!
Massive thanks for your work, without these private servers the years of hard work from many Modders could have been completely destroyed
It's sad that technical limitations hinder the full potential of the mod but it's still magnificent to see faithful changes made to the game.
Hopefully it's good note to the devs that it wasn't all brown and grey
You don't need to clarify "way too many" Beretta M1918s because the gun was almost certainly not used at all during the war.
You are right, I said it anyway though to give it the benefit or the doubt and hopefully stop people from commenting arguing that a tiny few were used since info on the weapon and its use is very controversial.
@@TheFrosty_1 I get it; thanks for the response.
The fact that they did Austria-Hungary dirty is something I will never forget...
I’m sorry to say, but the Harlem Hellfighters didn’t use American equipment as depicted, that’s horribly inaccurate and in effect propaganda post-war. The Harlem Hellfighters used primarily French weapons and equipment with some small British stock, but they used almost no American equipment (including helmets and webbing) at all! They were technically a loan to the French military after all, and were under French command, not American. What you depicted is how they would’ve been equipped immediately post-war, on their parade tour, not during their service in WW1.
They have Adrian helmets in game and from out research they would have had worn both US and French webbing and Jay choose to give the US ones as choosing both was not possible with the games modding limitations.
As for their weaponry, as stated in the video, the label rifle and Chauchat would have been preferable and were attempted to be added but couldn't due to animation problems. So the next best thing we could add with the games already existent weapon models was to give them Springfields and BARs, both of which would have been more common than the ridiculously rare 1907 rifles and although still used but rare by the very late WW1 setting M1909.
Who needs a decent sleep schedule when you got a Frosty video to watch
I was curious if any developer from DICE or EA reached out to you trying to defend the inaccuracies they've implemented. Also, how does mods like these not sit well with EA? It's not even cheating.
Hello! I can't answer your comment about devs reaching out, but regarding EAC, it's less about them targeting these mods, and more of how EAC works basically blanket disabling anything that alters the game, cosmetic or otherwise. If you launch a modded instance of the game with EAC, afaik, it doesn't ban you, but simply fails to connect to any servers.
Because the modding software used for these mods isn't invasive and is a simple injection, it's a lot easier for EAC to detect and block it, or something like that.
I think having WAY less fully automatic weapons would actually make this game much more methodical and strategic, instead of the scrum it can be.
I have been playing using mods for so long for battlefield 1
It’s gonna be a massive shame to not be able to use retexture mods
Cuz some of the muitiplayer characters models look extremely bad
Thanks you for these fixes but even tho it’s accurate. I like the artistic liberty the art team took with some outfits like the Austrian-Hungarian ski masks and Italian helmets. But then there are changes that I loved like the ANZAC shirts, British khaki recolor, and the Ottoman rework. (Tho the black officer uniform is hella drippy even if it’s a place holder.)
They just made a perfect game more perfect. Kudos to the modders for doing something dice and EA should have done from the start😂
This is the first time in history that people did something instead of just complaining
Yes do a part 2 !
Those dastardly technical limitations!
BAtTLefIEld 1 wAS BeST BaTtLeFieLd
Yeah okay kid go drink your prime and watch your cocomelon. You dont know what greatness was...
1942
Bf2
Badcompany 2
Bf3
Bf4
W
Tried playing 42 and 43 but wouldn’t work on my Xbox
Eh, I'll allow BF1 for that title tbh, its stupid amounts of fun, just a different type of fun
Mods for Battlefield 1?
My life is complete.
out of all the wrong placed weapons i do not understand why italians have american lever action winchesters
To make matters worse, they were specifically the Russian contract version
When the game first released, I don't think the Carcano or Vetterli were in the game yet, and even if they were there was no animation for a carbine bolt-action(and in the video you can see the animation for the Vetterli is broken a bit.) Regardless it's still bad
@@DeliciousTofu i know they added carcanos later in a dlc but they could have just give them mauser 98s, it would be inaccurate but at least it was a common rifle back then, that winchester was a very odd rifle even during ww1 it was the only military lever action ever used in service
"Watch the previous video to understand this video"
* proceeds to name and explain every change anyway *
The boots that the Germans use are not anachronistic, they are the Prussian M1866 model, they were used throughout the war and still used by the Weimar troops, but yes, from 1915 onwards they fell into disuse, but about 20% of the German troops still used boots in 1918.
Curiously, until 1916 most Austrian troops wore the 1895 model uniform and overcoat in blue, but complemented by the Kepí Hechtgrau M1908, the gray (not the Feldgrau, but a light gray that had been in use since the 19th century) or light blue color was given to the Hungarian troops, but these colors were not standardized in the Hungarian troops either, since the Hungarian uniforms tended to change from county to county, it was possible to see in 1915 Hungarian troops with 1877 brown uniforms with black rigid leather Kepí M66, a mess in this case.
Nope, the boots are definitely not the 1886 model. The stiching on them doesn't does not match with them. The trunk of the boot only has one seam down the back on the vanilla games boot, the 1866 had a seam down both sides, not the back. The base German games boots are definitely WW2 jackboots, not 1866.
As for your point about the Austo Hungaraians, I am not sure what you are on even on about. We can very clearly see many photos of Austro Hungarian soldiers wearing 1908 or 1915 model uniforms throughout the war
What even is a 1895 uniform? We couldn’t find any reference when researching it.
@@TheFrosty_1 I saw better, in fact there is only one seam on the shaft of the jackboots in the game, however the sole, final format of the toe cap and the seam on the body of the foot (I don't know the terms in English, I'm translating directly from Portuguese) have a greater semilitity with the M1866, which seems to me that DICE made a hybrid or tried to model it more quickly.
Respect for posting this 5 in the mourning
10:21 Not really standard since that is an ugly ass Cavalry Carbine instead of the Sexy Infantry Rifle .
You are correct. It is the carbine cavilary version, but it's the only model of Carcano existent in the game, so there was no real other alternative unfortunately.
@@TheFrosty_1
Damned DICE not adding the Standard Issue weapons of the freaking factions they add .
The Austro-Hungarian forces, at this particular stage of the war, would have been mostly wearing Feldgrau uniforms and not Hechtgrau as the former stockpiles would have been mostly exhausted by 1916.
It’s sad how we can only have authentic history in video games by using forbidden MOD, I wonder what these developers were thinking when they put all the fancy nonexistent stuff on the models
You could try the ww1 game series such as Verdun Isonzo and tannenburg for a more historically accurate depiction of
You can still find the Battlefield 1 art book on Internet Archive, and there they explain their design philosophy in plenty of detail.
they were thinking in...FUN...thats why more people played and still play BF1 than any other WW1 game
@@dadab8547 Imo the realism and quality of the game is what makes people like BF1, since BF5 is more “fun” but people didn’t like it as much
@@leonsong3284 There's a certain amount of "rule of cool" additions you can make to a game based on history before people will find it too silly to be immersed. BF1 was at a perfect point where it exaggerated a lot but was just realistic enough to not cross the line for most people, making it really fun AND realistic enough. BF5 didn't just cross that line, it rocketed past it.
At this point modders should come together and make their own historical games
😂 I’m thinking DICE was coping and seething at the inaccurate displays that we called out and tried to fix it. When technical limitations didn’t work, they conspired to enforce EAAC. In which, would be hilarious if that was the case.
I don't think they're coping and seething at it, or they even know about it in the first place. The BF1 cheating epidemic is a real thing.
Would love a part 2 of this video and if possible maybe you could do a
Inaccuracy review of the bf1 multiplayer (especially operations) as I’m pretty sure all maps are based off real battles
10:11 and 10:45 soldiers are using rifles left handed, I've never noticed those animations before. I'm surprised the animation for cycling the bolt on the Italians rifle isnt more glitchy considering thats a multiplayer dlc weapon. Awesome mod, and easily my favorite video from Frosty because I always attempted to create loadouts and outfits in BF1 and BFV that were as close to accurate as possible in multiplayer depending on the faction
Do Sniper Elite V-2
It really changes the vibe of the game when the soldiers don't look like they just bought a bunch of items labelled "WW1" for a historically themed cosplay.
While I understand the "iron sights are too big!", they are made that big for gameplay. I rather like being able to see and hit things in a shooter game.
That is true, the iron sights were changes by the devs for the gameplay. They still don't match with reality but it is all up to each individual on which mods they wish to use, they don't all have to be used at once of course.
@@TheFrosty_1 agree, just see it a lot when people critique games for historical accuracy. Fantastic video!
the irony of saying actual real guns' ironsights being unable to hit things...
@@Eorcen8310 yea that’s how perspective works in real life vs video games. You don’t see or perceive things the same way. Crazy I know.
@@epd2000 crazy cope for skill issue
1:44 is actually an inaccuracy, the BAR didn’t see combat until 3 weeks before the war ended so it’s the Harlem Hellfighters wouldn’t have used it.
But that doesn’t matter as Harlem Hellfighters fought under French command making the rest of this also inaccurate. The Harlem Hellfighters wore American uniforms yes but they used French equipment and weapons. They wouldn’t be using 1910 webbing or Springfields (and even if they used American weapons it’d more likely be the M1917 Enfield rather than the 1903 Springfield), they’d be using French leather webbing and either Lebels or 1915 Berthier, more likely the Berthier. As for the Benét-Mercié it’s actually accurate as well, but there should be Chauchats as the majority.
The BAR was introduced to American front line units in September 1918, about 2 months before the end of the war. Not 3 weeks. The prologue were the Hellfighters feature in set in fall of 1918 in the last weeks of the war, when about 50,000 BARs were in service.
From our research, particularly from analysing historical photos and footage, the Hellfighters wore both US and French webbing.
Also yes, as stated in the video French weapons like the Lebel and Chauchat were attempted to be added instead as they would have been preferable but couldn't due to animation problems, so the next best solution that could be achieved with the games already existent weapons was to give them Springfields and BARs, both of which were more common than their very rare m1907s and still used but rare by the very late war setting M1909.
armyhistory.org/browning-automatic-rifle/#:~:text=Patented%20in%201917%20by%20renowned,September%201918%20as%20the%20M1918.
@@TheFrosty_1 I should’ve phrased my wording better, the BAR wasn’t issued en masse to American soldiers until really 3 weeks until the armistice ended. The 50,000 number from what I know is actually from BARs manufactured, not issued. The BAR actually first got shipped to France in July 1918 and saw service in small numbers with the 79th infantry division where it saw great success in the Meuse-Argonne offensive. However only 4,000 were made by September of 1918 and Winchester was able to make about 9,000 a month afterwards. I doubt that the Harlem Hellfighters would’ve had them, especially since they were equipped by the French.
As for the Harlem Hellfighters using American webbing the only images I’ve seen of the Harlem Hellfighters in American webbing is post-Armistice. There’s post-war paintings of them in doughboy equipment including the Brodie helmet but every image during the war I’ve seen of them is with American uniform and gaiters and French webbing and rucksack with what seems to be an American gas mask bag. According to some sources I could find they were equipped with American equipment including the Brodie helmet during the Meuse-Argonne offensive but I can’t find any images of that. If that’s the case it might be better to replace their helmets with the Brodie (if possible), if the battle depicted in Storm of Steel does take place during the Meuse-Argonne offensive that is, however based on the fact that British and French soldiers are present and that the name of the mission is a direct reference to Ernst Jünger’s book I’d say it’s the Second Battle of the Marne in July. If that’s the case then the BAR is anachronistic and so is using American webbing on the Harlem Hellfighters. However taking artistic license imo it’s fine to use both but I think it would be better to use the M1917 Enfield if the game allows it, as that was more common among American soldiers in WW1.
As for the Hotchkiss I know in game it’s supposed to be the American variant which there were only a few hundred but the point I was trying to make is that it could act as a stand-in for the French version which iirc was made in the tens of thousands.
I was just trying to offer critique to make the mod better and I didn’t see the part about the Lebel and Chauchat until after I posted my comment. With that in mind and taking artistic license despite me thinking Storm of Steel takes place during the Second Battle of the Marne I think it’s fine to have them use equipment from a bit later as just a “generic battle” the Harlem Hellfighters fight in. I think this is an excellent project btw.
While I must give much respect to the modding community for doing these historical accuracies mod for free, I can also understand why DICE didn't implement these changes in the base game, especially in terms of the more experimental firearms. Gameplay wise its more fun to have these more experimental but still time accurate firearms, along with the rare visors worn by the British and Italian troops, sure it was rare, but it does look quite cool and unique, and it does bring up the conversation of WW1 and the experimental warfare that was happening and how war was evolving, something most people will not know.
How many fantasy weapons CoD: World at War had in it's campaign again?
@@fus132You're comparing a WW2 game with a WW1 game? That doesn't make any sense.
@@fus132 they literally had the raygun in the campaign XD any COD game is not a good measure for historical accuracies.
@@fus1321, which is a ray gun, while most people wouldn't really use it unless they specifically search for it
Imagine an enemy walking up to you just to check out your fit
It's a shame that some video game publishers don't see the benefit of a game being moddable, the community would keep coming back to it even if it's decades old.
Ikr it's proven by so many games. Not just giants like Skyrim but also older games like the original Star Wars Battlefront 2, Half-Life, CoD1 and 2, Total War games etc.
Thats exactly why they dont make them moddable... Why let people play same game for decade and selling it for lower and lower prize while you can make them buy new game relased each two years for higher and higher prize.
I came back to the game last week. This is the best pvp game ever made.
Sometimes in the entertainment industry you have to make a choice between something historically accurate but non practical or something less accurate but practical.