Fun fact: Disrupt and quell use unit as missile while atnumbra and eclipse focus on barrage attack so eclipse and atnumbra can destroy quell and disrupt missile before hit eclipse/atnumbra
@Quasar we talking about the 106 alpha release . when some unit's was imposible to build without mod's . like the eradicator (not nerfed reign) . chaos array (lighting damage G O D. Now called scepter) . the lich (my favorite missile dropper .now called antumbra) . And the reaper (flying meatshield of 11K hp . 72 armour and 120 of damage.now called eclipse) When the overflow type conveyor was the more faster method to move resources When put coal into the core was imposible Well of that time's we're talking about
Fun Fact: The glowing orbs on Quell and Disrupt are not just for show. They stop all menders in a 20-ish tile radius from repairing blocks. Their mere presence is a danger that allows other units to destroy your defences.
hey i know you from the discord! and true, their utility lies in helping other more menacing units break through rather than heading in themselves, hence the name disrupt
Their enemy AI is also interesting, which is also explained by the mender-jamming feature you just explained. I know for sure that a Disrupt (don't know about quell, haven't tested it yet.) will follow the strongest unit nearby, similar to an Oct, which makes sense considering how it has a support feature.
I wasn't surprised since lower tier serpulo units are fast to produce and based on mass production while low tier erekir units are slower to produce but kinda more stronger. High tier serpulo units are considred as bosses that have huge pool of hp and dmg while costing lots of ressources, space and time while Erekir high tier units are I think cheaper, uses not too much space and quicker to produce.
Considering eclipse has like twice the heath and dps of disrupt, with more armor, that is quite fair. The unit's power progression in is different for serpulo and erekir, serpulo units has quite big gap between T3s and T4s, jumping from less than 1k to near 10k of hp, while on erekir they increase gradually.
eh, basically all T4-5's serpulo units are better, because that's when they start getting the damage and health exponentially(pun intended) and erekir ones are like multiplicative at most
You can't beat toxo and arkid, the arkid heals amd toxo deals heavy damage O_O The serpulo t1 and t2 units are weak compared to the other planet But the next t3, t4, t5 are super stronk Even if the Erekir haves more resurces and prob more intelinget, they can't beat serpulo
bruh, u kidding me? they can kill all the serpulo units if they want, dont u realize that they can outranged serpulo units? thats what the unit control is use for also, if you dont know, arkid can heal because their lazer heal them only if they can reach the enemy units, but erekir are way too outranged them so they r basically useless
Agreed, not to mention that the Erekir units are relatively new and could have the chance of being nerves or buffed in future updates. With such examples as "Lich" or as it is now known "Atumbra" were its range was further and had a faster rate of fire, though the Eclipse or "reaper" still remained dominant. This doesn't include structures like the "Titan" or "Disperse" turrets that could have some improvements. A good nerf to structures is the steam gens, ask any v4/ v5 player and you'll see how and why.
I'm pretty sure t4 and t5 are actually nerfed because it's easier to make them than serpulos t4 and t5 whereas in serpulo you need like 4 reconstructors to make 1 t5 the ones in erekir need like 2
@@commandblock7077 remember that the v7 is still in working proccess so we will need to wait untill the v7 is finally a alpha and then we can talk about the erekir unit's
Reign is a walking ultra duo. Corvus is a lancer on some really strong meth Toxopid is a clusterfuck of power Oct is a flying orb which can absorb and deploy with another orb aroud it (aka: shield) Eclipse is Toxopid but flying and weaker. Meanwhile I can't name a single erekir unit.
This update is gonna be wild. I am used to the command module so this will take some time to get used to. Also maes sense the erekir units will win bc they are an "alien" to serpulo units which they have never seen the likes before
Fun fact: Disrupt and quell use unit as missile while atnumbra and eclipse focus on barrage attack so eclipse and atnumbra can destroy quell and disrupt missile before hit eclipse/atnumbra
yes
Lu indo?
Tentu 👌
Antumbra
Eyy im early
Talk about carrying the team... The flying fortress of *DEATH* always comes on top...
No wonder Anuke initially named that thing *REAPER* ....
@@bottering_one Oh yeah... Liches used to spam missiles like crazy....
@@rdtripler5604 nothing will beat the lich
@Shade Antumbra you mean? Arkyid can
@Quasar we talking about the 106 alpha release . when some unit's was imposible to build without mod's . like the eradicator (not nerfed reign) . chaos array (lighting damage G O D. Now called scepter) . the lich (my favorite missile dropper .now called antumbra) . And the reaper (flying meatshield of 11K hp . 72 armour and 120 of damage.now called eclipse)
When the overflow type conveyor was the more faster method to move resources
When put coal into the core was imposible
Well of that time's we're talking about
That was a strange yet simpler time where all 4 boss units were very scary....
Fun Fact: The glowing orbs on Quell and Disrupt are not just for show.
They stop all menders in a 20-ish tile radius from repairing blocks. Their mere presence is a danger that allows other units to destroy your defences.
they can also pickup units like the serpulo air support tree
jaysus i think i prefer v6
hey i know you from the discord! and true, their utility lies in helping other more menacing units break through rather than heading in themselves, hence the name disrupt
Their enemy AI is also interesting, which is also explained by the mender-jamming feature you just explained.
I know for sure that a Disrupt (don't know about quell, haven't tested it yet.) will follow the strongest unit nearby, similar to an Oct, which makes sense considering how it has a support feature.
Huh I always thought those were hover/thruster thingies
1:35 ah yes erekir ground units vs serpulo air units
I need to check my video twice
I wasn't surprised since lower tier serpulo units are fast to produce and based on mass production while low tier erekir units are slower to produce but kinda more stronger. High tier serpulo units are considred as bosses that have huge pool of hp and dmg while costing lots of ressources, space and time while Erekir high tier units are I think cheaper, uses not too much space and quicker to produce.
А ещё в эрэкире такие долгие долгие битвы
Considering eclipse has like twice the heath and dps of disrupt, with more armor, that is quite fair.
The unit's power progression in is different for serpulo and erekir, serpulo units has quite big gap between T3s and T4s, jumping from less than 1k to near 10k of hp, while on erekir they increase gradually.
eh, basically all T4-5's serpulo units are better, because that's when they start getting the damage and health exponentially(pun intended) and erekir ones are like multiplicative at most
You can't beat toxo and arkid, the arkid heals amd toxo deals heavy damage O_O
The serpulo t1 and t2 units are weak compared to the other planet
But the next t3, t4, t5 are super stronk
Even if the Erekir haves more resurces and prob more intelinget, they can't beat serpulo
bruh, u kidding me? they can kill all the serpulo units if they want, dont u realize that they can outranged serpulo units? thats what the unit control is use for
also, if you dont know, arkid can heal because their lazer heal them only if they can reach the enemy units, but erekir are way too outranged them so they r basically useless
Also erekir units are way faster
They have nukes too... like in basin...
@@ngongocthuanlol ofc even if they outrange them, the serpulo units can still go near them making the range useless
Reason eclipse won is 20000 hp vs 16000
Nice what mod
This is vanilla my guy, v7 has just been released
@@laff__8821 ngl Erekir content kinda looks like modded.
To be honest eclipse and toxo will always remain overpowered
nope, only in close range, all air units in serpulo can out range them, so they r actually not that op
Agreed, not to mention that the Erekir units are relatively new and could have the chance of being nerves or buffed in future updates. With such examples as "Lich" or as it is now known "Atumbra" were its range was further and had a faster rate of fire, though the Eclipse or "reaper" still remained dominant. This doesn't include structures like the "Titan" or "Disperse" turrets that could have some improvements. A good nerf to structures is the steam gens, ask any v4/ v5 player and you'll see how and why.
Congratulations 🎊 👏 💐 🥳 🎊 👏
the T2 match should have been excluded because horizon cannot target air units
That map is soo good i want it
Go to editor
Its easy to make
@@njmo9176 too lazy lol
@@FUM0 ok
bruh horizon cant even hit air unit
Erekir T1, 2 and 3 are pretty good and interesting but T4 and 5 for the ground units are really disappointing (especially the T5 spider)
you can see that they can outrange serpulo units so they r actually op
I'm pretty sure t4 and t5 are actually nerfed because it's easier to make them than serpulos t4 and t5
whereas in serpulo you need like 4 reconstructors to make 1 t5 the ones in erekir need like 2
@@commandblock7077 remember that the v7 is still in working proccess so we will need to wait untill the v7 is finally a alpha and then we can talk about the erekir unit's
Reign is a walking ultra duo.
Corvus is a lancer on some really strong meth
Toxopid is a clusterfuck of power
Oct is a flying orb which can absorb and deploy with another orb aroud it (aka: shield)
Eclipse is Toxopid but flying and weaker.
Meanwhile I can't name a single erekir unit.
the elude tree instantly started to lose after using destroyable projectiles
0:41 just keep pushing, just keep pushing, just keep pushing 🙂
Obviate is going to get spammed
toxopid carries
Distrupt + Antumbra =
A V5 player's worst nightmare
Makes me wonder how many veteran players are still around here to know what I'm talking about
Antumbra v5 is a nightmare man his dps is wild
Toksopid dragged into solo
ships
Me: "wondering if there's gonna be a new units in other planets"
Also me: likes that ever gonna happened
Im 200th sub :D
This update is gonna be wild. I am used to the command module so this will take some time to get used to. Also maes sense the erekir units will win bc they are an "alien" to serpulo units which they have never seen the likes before
In serpulo you spam zenith but in erekir you spam obviate
erekir units have better early game but serpulo units are better in the late game
Arkyid heal itself so fast, it leave battle barely scratched
Serpulo's Boss Was Actually Toxopid
While Eriker war was Latum
Haha yes
T h e e p i c s l u g
It just 2 shot a zenith
it never had a chance
dear god
Tip: the op way is toxopid and scorch
Lol, rebalance