OMG SQUIDS ARE GETTING AN UPDATE.

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  • Опубліковано 2 бер 2024
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  • Ігри

КОМЕНТАРІ • 1,6 тис.

  • @pronetogames7946
    @pronetogames7946 2 місяці тому +5728

    No way that first guy ate TWO pieces of rotten flesh and didn't get hunger

    • @PhoenixSC
      @PhoenixSC  2 місяці тому +2481

      The game punished them for their unreasonable amount of good luck.

    • @vaguedestruction
      @vaguedestruction 2 місяці тому +100

      @@PhoenixSC true

    • @Tandrona
      @Tandrona 2 місяці тому +80

      I've seen three before

    • @HFIAPY
      @HFIAPY 2 місяці тому +89

      Plot twist: the rotten flesh is made by a witch and she removed the hunger and added levitation to it

    • @a_youtube_handle
      @a_youtube_handle 2 місяці тому +16

      I’ve eaten 3 before

  • @rubengoldman5830
    @rubengoldman5830 2 місяці тому +3729

    I'm so glad that Bedrock Edition canonized the fact that Steve suffers from random heart attacks. Huge props to the devs for that one.

    • @iforgor6673
      @iforgor6673 2 місяці тому +174

      love the representation

    • @Fire_Axus
      @Fire_Axus 2 місяці тому +13

      your feelings are irrational

    • @TheYeetedMeat
      @TheYeetedMeat 2 місяці тому +157

      @@Fire_AxusYeah, they're feelings. They're not rational, that's the whole point.

    • @narrativeless404
      @narrativeless404 2 місяці тому +6

      It's not canonized
      It's just the memes

    • @nothappening-wi3kz
      @nothappening-wi3kz 2 місяці тому +3

      *xbox edition

  • @CobraDBlade
    @CobraDBlade 2 місяці тому +1850

    Bedrock hardcore mode is so hardcore that it simulates cardiac arrest.

    • @Felipe-rn1gf
      @Felipe-rn1gf 2 місяці тому +105

      minrcraft hypertension edition

    • @nekomataumbreon
      @nekomataumbreon 2 місяці тому +60

      I can now experience heart problems both irl and in Minecraft!

    • @dragons_advocate
      @dragons_advocate 2 місяці тому +18

      Now that's hardcore

    • @AGR002
      @AGR002 2 місяці тому +12

      i really hope they fix the bugs but i haven't encountered one in my 900 day world YET.

    • @dryft7906
      @dryft7906 2 місяці тому +6

      ​@@dragons_advocate HardToBreathCore

  • @MasGaskTheFirst
    @MasGaskTheFirst 2 місяці тому +2115

    1:16 he got further up in the atmosphere and got less air. therefore he took damage. idk what u guys mean "bedrock has bugs", just don't breathe too high.

  • @d0esnotcompute231
    @d0esnotcompute231 2 місяці тому +3334

    2:17 Ah yes. Physicists, the first type of scientists I would expect to analyze organisms and their bio-luminescent chemistry.

    • @pokerusfreak8194
      @pokerusfreak8194 2 місяці тому +376

      I assume they chose that wording because they mean the physics of light that makes something glow but not light up their surroundings (behavior of light itself), but agree they really chose poorly on this one. It makes very little sense at face value, and you really have to read between the lines to even have a basic idea of what they were going for

    • @veradistheeggcat229
      @veradistheeggcat229 2 місяці тому +169

      Lighting physics, because it's a game, that needs programming

    • @HFIAPY
      @HFIAPY 2 місяці тому +71

      Yes, biologists aren't that usefull in this scenario

    • @GSBarlev
      @GSBarlev 2 місяці тому +101

      Physicists: First, assume a *spherical* squid

    • @gameslikes0grolls
      @gameslikes0grolls 2 місяці тому +21

      @@pokerusfreak8194 still a biologist, unless glow squids are robots like guardians

  • @thediversion0
    @thediversion0 2 місяці тому +1403

    I feel like they need to focus on the major desyncing issues that bedrock experiences before they fully go through with hardcore mode. There's also still that bug where if you are flying with elytra and eat a chrous fruit, you instantly die, so thats at least something that could be focused on

    • @redthegamer12
      @redthegamer12 2 місяці тому +53

      They will probably be doing that, they did say they are waiting to do anything, and they haven't even put it into beta features yet. Might see all around bedrock improvements honestly.

    • @screenname8206
      @screenname8206 2 місяці тому +11

      Aren’t they doing that?

    • @NoTimef_r
      @NoTimef_r 2 місяці тому +25

      But why the hell would you fly on an elyra and eat a chorus fruit?? Scratch that, why the hell would you have a chorous fruit??

    • @dargon_
      @dargon_ 2 місяці тому +30

      idk maybe they got hungry while flying through the end

    • @thediversion0
      @thediversion0 2 місяці тому +51

      @@dargon_ idk. I wanted to test it one day and it killed me. don't question

  • @sh0ckwave254
    @sh0ckwave254 2 місяці тому +238

    The glitch where the player was taking damage while placing the dirt, the game thinks you are falling form that height to the block below you, but it teleports you back and causes you to take constant damage

    • @MattiAntsuK
      @MattiAntsuK 2 місяці тому +34

      Most likely was standing on slabs or stairs. I've been in other friends worlds with horrible ping and can say. It indeed plays out just as in the clip of this guy placing dirt. But I have seen other clips of others taking small fall damage on solid blocks so hey, Bedrock be Bedrock.😅

    • @riztiz
      @riztiz 2 місяці тому +1

      I think they fixed a bug similar to this in a recent beta

    • @BierBart12
      @BierBart12 2 місяці тому +13

      ​@@MattiAntsuKGoddamn, I've only seen bugs like these in early access survival games

  • @username5155
    @username5155 2 місяці тому +531

    Mojang adding a mode that deletes your world when you die before making it so that you can avoid dying is a very… “bold” choice.

    • @seanrrr
      @seanrrr 2 місяці тому +54

      I assume those bugs are what they mean when they say they're working on it. It really can't be that be that hard to add a couple new menu screens and a heart texture.

    • @alexsiemers7898
      @alexsiemers7898 2 місяці тому +12

      @@seanrrrcue the 5 million replies saying mojang is lazy or whatever

    • @stephenkrahling1634
      @stephenkrahling1634 2 місяці тому

      @@alexsiemers7898 until there's evidence to the contrary, I'm going to continue to make that assumption. Otherwise it's just they simply don't want to improve the game, and are only updating the game for marketing purposes... which is the more likely option

    • @gierrah
      @gierrah 2 місяці тому +8

      ​@@seanrrrDoes this mean itll actually pause the game when you go to the pause menu on bedrock now?

    • @noahshad09
      @noahshad09 2 місяці тому

      @@gierrahit already does if you’re on solo.

  • @ninjacrafter2215
    @ninjacrafter2215 2 місяці тому +118

    the last time I played on bedrock edition (a couple years ago on xbox), there was a bug that would occasionally turn hostile mobs invisible and invulnerable to attacks. I’m sure you can imagine the problems this would cause when exploring the nether: fireballs spawning out of thin air and randomly taking hearts of damage because you had the audacity to look in the general direction of a warped forest.
    fun times…

    • @MattiAntsuK
      @MattiAntsuK 2 місяці тому +4

      The ghast disapearing is more common than you think. I've seen many times ghast going outside the entity render distance and the ghast is still there. You can hear it, just not see it.

    • @borger4505
      @borger4505 2 місяці тому +3

      I remember back when there was 1.13 i encountered a bug that would instakill the player upon joining the world, this only happened when not joining a world for a long time, but it still made the game basically unplayable

    • @elderfrost9892
      @elderfrost9892 2 місяці тому +2

      @@MattiAntsuKthey don't mean just render distance, that's not really a bug
      on bedrock mobs would get stuck invisible no matter the distance away
      so you couldn't see or hit the zombie that was hitting you without relogging

  • @monsoonmods
    @monsoonmods 2 місяці тому +396

    This could be one of the stepping stones to updating lighting all round. Imagine, dynamic lighting in vanilla or built-in shader support!

    • @redthegamer12
      @redthegamer12 2 місяці тому +40

      1.20 did rewrite the entire lighting engine, so this is a real possibility.

    • @yeetdragon2413
      @yeetdragon2413 2 місяці тому +4

      its probably going to be bedrock exclusive

    • @redthegamer12
      @redthegamer12 2 місяці тому +39

      @@yeetdragon2413 built in shaders are already on Java, and dynamic lighting is everywhere over there. So no, the Java exclusive will not become a Bedrock exclusive overnight.

    • @alvinbontuyan8083
      @alvinbontuyan8083 2 місяці тому +8

      It's very possible they could be setting the groundwork for this since their recent updates have been making overall performance upgrades compatible with a whole suite of devices, making some performance mods unnecessary. Hopefully, they can bridge the gap from vanilla to Sodium for a fully compatible and viable performance update

    • @Flash-FireCC
      @Flash-FireCC 2 місяці тому +12

      Colored light would be revolutionary

  • @65Mystery
    @65Mystery 2 місяці тому +42

    Back when I played Bedrock there was an INCREDIBLE feature where sometimes, if you joined a world, it'd spawn you hundreds of blocks in the air. So you die.

    • @Aleuse
      @Aleuse 2 місяці тому +4

      entering the world, Mr. Bean intro style! Splosh

    • @shadowsoulless6227
      @shadowsoulless6227 Місяць тому +1

      Everyone do the flop

  • @MrFlame-zk5cy
    @MrFlame-zk5cy 2 місяці тому +336

    Considering mojang's approach to parity has been to make java worse intead of making bedrock better im guessing instead of fixing it theyll add random dying out of nowhere to java edition

    • @zoecass
      @zoecass 2 місяці тому +102

      they enjoy making bedrock worse in the process too, such as removing the ability to turn a cobweb into nine bits of string in a crafting table, or the ability to put horses in boats
      they often seem to just go with whichever version has the worst version of something and pick that

    • @quantumphysics7008
      @quantumphysics7008 2 місяці тому +29

      can't encourage people to buy the microtransaction platform version otherwise!

    • @TheAbsol7448
      @TheAbsol7448 2 місяці тому +11

      They "care" about parity but won't make Java as performant as Bedrock. Them being Mojang and owning the source code, I can't imagine it being that difficult for them to do.

    • @squiddler7731
      @squiddler7731 2 місяці тому +28

      ​@@TheAbsol7448 It would literally be impossible to do, because bedrock being more performant has nothing to do with "optimizations" that they're keeping out of Java. The reason it runs better is because it runs on C++, as opposed to Java which... runs on Java. The coding language itself runs better, so the only way to carry that over would be to recreate the entire game from the ground up in C++. Which is the entire reason bedrock edition exists to begin with.

    • @TheAbsol7448
      @TheAbsol7448 2 місяці тому +50

      @@squiddler7731 That's almost entirely untrue. Java not being optimized for multi core CPUs and not having Vulkan are much bigger problems than it being programmed in Java. A modder did actually manage to squeeze Bedrock-like performance out of it. Look into the Nvidium mod, which _DRASTICALLY_ improves Java's performance, at least on Nvidia cards.

  • @InternetRndm
    @InternetRndm 2 місяці тому +893

    i bet hardcore in bedrock is going to go as great as everyone thinks.

    • @cybi124
      @cybi124 2 місяці тому +2

      video idea/news stolen from ibxtoycat

    • @xeno6422
      @xeno6422 2 місяці тому +112

      ​@@cybi124how is this a stolen video it's literally just minecraft news

    • @jacksonrubin8778
      @jacksonrubin8778 2 місяці тому

      You can’t steal news

    • @user-sz3bf6ih5f
      @user-sz3bf6ih5f 2 місяці тому +15

      Mojang set out to fix all the random death issues before releasing hardcore mode from the Minecraft bedrock experiments.

    • @Itouchnograss
      @Itouchnograss 2 місяці тому +44

      @@cybi124 it’s the news. Like it’s current Minecraft events. Like their both channels that cover Minecraft news so yeah they upload the same ideas

  • @GManCool
    @GManCool 2 місяці тому +43

    1:07 Bedrock edition be like: *Your crime is existence!*

  • @Chrizz_YT
    @Chrizz_YT 2 місяці тому +13

    0:11 water too thin
    0:50 headache
    0:55 heart attack
    3:16 broken ankle

  • @MrCat1151
    @MrCat1151 2 місяці тому +64

    1:33 sideways Grian flashbacks

    • @mia-sq5sg
      @mia-sq5sg 2 місяці тому +3

      I came here to comment this but now i don't need to, thank you

    • @Thatirishdonkey
      @Thatirishdonkey 2 місяці тому +3

      Good old season 6 episode 8: WHAT??

  • @Argus223
    @Argus223 2 місяці тому +33

    From what i can tell with my limited knowledge on coding, and my massive amount of time spent on bedrock, quite a few of these bugs seems to happen because the game desyncs your position. I have noticed that most glitches that cause this usually happen in an online or multiplayer world. These bugs are usually encountered so often simply because of how online-centered bedrock is. God i hope they can get this to work...

    • @aleksandersats9577
      @aleksandersats9577 2 місяці тому +2

      Reminds me of the time when Mojang made singleplayer, multiplayer on Java which broke it so badly. Directional damage was among one of the things that broke and was actually fixed in 23w03a after so many years..

  • @NecoBridge
    @NecoBridge 2 місяці тому +25

    Me: *tries to enjoy my day*
    The vengeful ghosts: 0:55

    • @R0DBS
      @R0DBS 2 місяці тому

      Doridoridoridori

  • @mosterchife6045
    @mosterchife6045 2 місяці тому +82

    Mojang adding glow squids could be a precursor to adding dynamic lighting for more things, such as held or dropped light-producing blocks, which would be pretty cool. Ik it's easy to have on Java with just some mods, but it'd be nice to have that available for bedrock players and also for those who don't want to go through setting up Optifine on Java

    • @redthegamer12
      @redthegamer12 2 місяці тому +6

      They rewrote the lighting engine for 1.20, and tested the feature in April fools. Mojang have been busy behind the scenes it seems.

    • @Booklat1
      @Booklat1 2 місяці тому +2

      @@redthegamer12 they know physics updates make or break a game (which is why i still stand by 1.13 being the best modern minecraft update)

    • @autistic_potato1037
      @autistic_potato1037 2 місяці тому +1

      @@Booklat1 If they're working on a full physics update maybe Bedrock Damage bugs count as physics, same as adding local lighting levels to allow people to have Optifine features without forcing lag onto lower end devices such as tablets and 1st edition Switches.
      It's totally possible that they plan on doing some sort of physics themed update. Maybe make minecarts faster???👀 Maybe a way to better predict or even control how water free-flows? THE SHIMMER????? They'll probably add the Anti-Slavery features into the base game too.

  • @nathanstafford8412
    @nathanstafford8412 2 місяці тому +17

    My biggest hope for glow squids when I voted for them was that they'd be a way to introduce colored lighting. I hope they do that at some point

    • @AJ213Probably
      @AJ213Probably 2 місяці тому

      I just knew optifine would work for the dynamic lighting lmao

  • @Jaker34
    @Jaker34 2 місяці тому +370

    FINALLY AFTER LIKE 8 YEARS. I can enjoy bedrock for once. Except the glitches of random dying

    • @HFIAPY
      @HFIAPY 2 місяці тому +48

      “you were too soft for the world”

    • @purple_dragon2
      @purple_dragon2 2 місяці тому +8

      ​@@HFIAPYthat would explain why people are complaining about glitches that seemingly have already been fixed

    • @MonkeyMod
      @MonkeyMod 2 місяці тому

      Yes.

    • @MonkeyMod
      @MonkeyMod 2 місяці тому

      @@HFIAPYlmao,

    • @MonkeyMod
      @MonkeyMod 2 місяці тому +1

      ⁠​⁠@@HFIAPY”You were too hard for this world.”

  • @Slothology.
    @Slothology. 2 місяці тому +88

    The real challenge of Bedrock hardcore mode will be how long you can survive without randomly dying

    • @epiccrusadr8583
      @epiccrusadr8583 2 місяці тому +7

      As a average bedrock user i havent ever had it happen

    • @mrdollyman5675
      @mrdollyman5675 2 місяці тому +2

      @@epiccrusadr8583 same, and I played on mobile and recently upgraded to a pretty crappy laptop

    • @Felipe-rn1gf
      @Felipe-rn1gf 2 місяці тому

      @@epiccrusadr8583me too (700h)

    • @premkumar7969
      @premkumar7969 2 місяці тому +1

      3 years and I never died randomly

    • @TheZombie10s
      @TheZombie10s 2 місяці тому

      5 years still haven’t died of no reason

  • @piece-kun4168
    @piece-kun4168 2 місяці тому +20

    Guys at 1:00 was dying from bad fegshui of his build. He needs to hire a professional to fix it.

  • @EvanDoxey
    @EvanDoxey 2 місяці тому +17

    I would just like to note that in my 12 years of playing bedrock a glitch where I die randomly has only happened once on a realm.

  • @Aryn_Beasley
    @Aryn_Beasley 2 місяці тому +12

    In Bedrock edition, you can and will take damage while in loading screens. This makes getting piglin heads incredibly difficult no matter which job you transport.

    • @GAMER32231
      @GAMER32231 2 місяці тому

      Yet another reason why Java is superior.
      (As if we needed one)

  • @MemeCheryl
    @MemeCheryl 2 місяці тому +5

    1:10 bro was allergic to dirt

  • @boris_gaming
    @boris_gaming 2 місяці тому +7

    0:01 Ah yes, classic Bedrock edition. When I try to bridge, I shift, go backwards, place blocks, and after a few blocks, the block beneath me disappears and I fall to my death

  • @tidmouthmilk12
    @tidmouthmilk12 2 місяці тому +6

    I love that Mojang have always opposed dynamic lighting as some sort of impossibility when modders have made it a thing for literally years

  • @cryptictro
    @cryptictro 2 місяці тому +11

    As someone who has played bedrock for a few years now, none of the random damage stuff has happened to me. Not once. The only thing I've experienced is when I'm lagging really badly, and I take fall damage late because of it. That was a device issue, though, not a game issue, and that hasn't happened since I upgraded my device.

    • @riztiz
      @riztiz 2 місяці тому +5

      There are some game-breaking bugs but I personally haven't experienced them.
      The one thing I remember was when the game thinks you're flying but you're not. So you could go through 1 block gaps but still take suffocation damage. This was before they introduced java parity with the crawling feature btw

  • @AI_Paul
    @AI_Paul 2 місяці тому +29

    Why need hardcore when you are already dying randomly which is pretty hardcore enough.

  • @BradyAlley
    @BradyAlley 2 місяці тому +73

    Me and my friends only have bedrock. If we try to nerd pole, the game will let us slide off for no reason. And food regeneration is finicky and we have to eat a single piece of food several times before it works. And if you trying to build from one end island to another, while looking down, and enderman will agro for no reason and knock you into the void. I don't see how hardcore would work.

    • @ThatGamerPilot
      @ThatGamerPilot 2 місяці тому +9

      The nerd poling and food glitches seem like they might be caused by lag

    • @stupidAgeverificatio
      @stupidAgeverificatio 2 місяці тому +9

      When you put it that way, It doesn't sound like normal mode works. Most of java's weirdness is to our advantage. Admittedly there is the issue where you get stuck on the boat after getting out and sometimes need to shoot it to escape. Redstone's quirks are both very abusable and completely insane. Also you don't take fall damage in boats. Kelp growing converting flowing water to source blocks. we can break bedrock and phase through it to the neather roof. I can't think of anything else totally busted at the moment.

    • @Shako_Lamb
      @Shako_Lamb 2 місяці тому +10

      @@ThatGamerPilot Well, yes. But as someone who has played both Java and Bedrock, my experience has been that, just from the differences in their mechanics and code, connection lag is a ton more intrusive and obnoxious on Bedrock. When breaking blocks with minor lag on Java, the block stays broken and the item dropping gets delayed a bit. When breaking blocks with minor lag on Bedrock, sometimes the block REAPPEARS and then disappears again, which might be what's causing OP to fall off. I know I have had many, many instances of getting pushed around horizontally by glitching blocks while I'm trying to dig down, and falling off vertical structures as a result.

    • @cryptictro
      @cryptictro 2 місяці тому +6

      These glitches aren't a bedrock problem, they are a device (or internet) problem. It used to happen to me a bunch before I got a new device. It's really unfortunate, because mot everyone has that option, but you can't really blame bedrock as a whole.
      I would like to clarify that I am not saying it has to be a device issue, but that is where I see the highest correlation

    • @Shako_Lamb
      @Shako_Lamb 2 місяці тому +4

      @@cryptictro This is true, but as I noted in a previous comment, Bedrock is much more awkward and clunky about how it attempts to smoothen and resolve connection lag. The same level of poor connection will typically cause much more annoying, and sometimes much more harmful, glitches on Bedrock than on Java.

  • @BlazePlayzGames62
    @BlazePlayzGames62 2 місяці тому +7

    i personally have never died to a glitch on bedrock edition, although, I did discover a glitch I call portal lag, where the game will lag you back to your nether portal sometimes a few moments after loading in, and before you lag back, it puts you ina sort of limbo state where you cant hurt mobs, can't break blocks, and can't anger endermen.

  • @MEEEEEECH328
    @MEEEEEECH328 2 місяці тому +104

    squid

  • @avanelletheclockfriend2515
    @avanelletheclockfriend2515 2 місяці тому +46

    I’ve never experienced random dying on bedrock at least, so maybe I am just built different. All of my deaths have been from my own free-range home-grown 100% organic stupidity instead!

    • @goldscape6875
      @goldscape6875 2 місяці тому +2

      Same I’ve only had it happen one time in my 12-year history of playing MC

    • @arcade3490
      @arcade3490 2 місяці тому

      Same here

  • @_sharkdev_
    @_sharkdev_ 2 місяці тому +5

    Some odd pattern I've noticed is that in areas that have coordinates that are (2^n)-1, where n is a factor of 8, weird stuff tends to happen, in the first case taking damage at y level 255 but ive also seen collision errors at x or z at around 65535

    • @Sentinel07
      @Sentinel07 2 місяці тому +1

      That last number is the 16-bit integer limit

    • @riztiz
      @riztiz 2 місяці тому

      interesting

  • @MJonMBoviM
    @MJonMBoviM 2 місяці тому +3

    I've been playing on bedrock edition since the Xbox migration to it and never once experienced and glitches like that

  • @Giorgetto_3
    @Giorgetto_3 2 місяці тому +7

    0:10 and that is why i play java edition

  • @iamfuturetrunks
    @iamfuturetrunks 2 місяці тому +9

    I suggested years ago glow mushrooms like blue and green variants in deep caves. And/or maybe a white glowing mushroom with the ability to dye it. Then like other mushrooms grow it with bone meal to make giant ones and harvest their glowing blocks to make different colored glow blocks in the game. Thus different colored light sources. I know they have already said before they don't want to introduce other colored lights, but why not different colored light blocks at least. Cause right now we don't have very many blocks that give off light in the game. So it would be nice to have something like that for builders who want to incorporate different colored lighting blocks. But my suggestion as usual was ignored.
    Thus why I quit wasting time suggesting ideas to mojang, cause they kept falling on deaf ears.

    • @Booklat1
      @Booklat1 2 місяці тому +5

      ignored is a bit harsh and implies they actually read your suggestions
      this is one of the most popular games in history, you are 01 person.

    • @noahshad09
      @noahshad09 2 місяці тому +2

      This comment sounds kind narcissistic bro, there are thousands, if not millions, of suggestions for Minecraft. You would have to get some sort of standing in the community, or at Mojang for any chance of being seen.

  • @madmike44
    @madmike44 2 місяці тому +6

    As someone who played bedrock my whole life, I’m thankful to never have had an insta-death glitch

  • @cdoxyMC
    @cdoxyMC 2 місяці тому +2

    the reason he took damage from the dirt is that steve has to chop down wood with his bare hands giving him cuts. placing dirt down gets those cuts infected and hurts.

  • @GamerX-2000
    @GamerX-2000 2 місяці тому +9

    2:27 I’m confused- where’s the run on? They put a comma there. Maybe I’m just not great with grammar, but I don’t see a run on.

    • @MinecraftTestSquad
      @MinecraftTestSquad 2 місяці тому +2

      A comma isn't enough here. You'd need a semicolon, or a comma with a conjunction. It's minor though, and probably a mistake I've made a million times even in formal writing, but it _is_ something to be aware of when writing formally.

    • @GamerX-2000
      @GamerX-2000 2 місяці тому

      @@MinecraftTestSquad oh, I see it now. Makes sense. Thank you.

    • @MinecraftTestSquad
      @MinecraftTestSquad 2 місяці тому +1

      @@GamerX-2000 Glad to help :D

  • @samurexatlas7373
    @samurexatlas7373 2 місяці тому +27

    Glowsquid currently work like Glow in the Dark stuff.
    It doesn't actually illuminate it just has stored light, sciency sciency I'm not equipped for this

    • @redyoshicraft
      @redyoshicraft 2 місяці тому +2

      Yehhh and it should stay that way!
      Not sure why ppl are so obsessed with the idea of specifically Glow Squids emitting Light.
      Dynamic Lighting would be incredible to have in Vanilla, but the Glow feature is cool! They're allowed to both exist.

    • @samurexatlas7373
      @samurexatlas7373 2 місяці тому +4

      @@redyoshicraft I don't want them to light up. I want the hypnotic effect on display in the mob trailer. YOU WOULD THINK THEY WOULD ACTUALLY TALK ABOUT WHAT THE MOB DOES WHEN GIVING US OUR VOTING OPTIONS!!!

    • @Valsorayu
      @Valsorayu 2 місяці тому +2

      Anything that "glows" or otherwise is seen when in total darkness emits light, since for something to be seen it must either emit a photon or have a photon bounce off of it. Glow in the Dark stuff doesn't store light, it emits light in response to UV light due to photoluminescence. This happens because the phosphorus in the Glow in the Dark gets energised and in coming to its unenergised state releases light in the visible spectrum. When all parts are unenergised the glow effect stops.
      I thought this was taught in highschool.

    • @samurexatlas7373
      @samurexatlas7373 2 місяці тому +2

      @@Valsorayu Well apparently not mine

    • @redyoshicraft
      @redyoshicraft 2 місяці тому

      ​@@Valsorayu Even so, it often seems to be hardly anything in these cases.
      And going off of that, one could argue that *not* producing light whilst still Glowing is, in fact, *more* fantastical than otherwise.
      The non-emitting Glow is just cool imo.

  • @RobinRhombus2
    @RobinRhombus2 2 місяці тому +2

    They added glowier glow squids in the Minecraft a_or_b April Fools Day snapshot. They didn't use dynamic lighting but instead a system more similar to the in-game shadows. I wouldn't be surprised if they added that into the base game since they've already added quite a few of the more ridiculous features into 1.21 already such as changing your size.

  • @alteria2714
    @alteria2714 2 місяці тому +6

    Fun squid fact, real, I'd make it a bug report because it's a bug but I don't want it actually fixed, so if you turn off entity cramming or whatever, and stick squid into a tiny space, what I call the salmon cannon (a 1x1 area with a piston, so technically 1x2 blocks) they will magically float/swim out then be pulled back randomly, no clue why it happens but they just kinda float away... They also are less fun to use in the salmon cannon because they don't end up getting yeeted incredibly far away like salmon and other fish will
    Have fun with this squid information!
    Edit: forgot to mention they do this while literally phasing through the blocks

  • @jacob13-yv7cv
    @jacob13-yv7cv 2 місяці тому +3

    0:50 It’s just a glitch

    • @Fifasher2K
      @Fifasher2K 2 місяці тому +1

      Is this happening in java?

    • @jacob13-yv7cv
      @jacob13-yv7cv 2 місяці тому +1

      Yes it is@@Fifasher2K

  • @Azel_C
    @Azel_C 2 місяці тому +4

    0:16
    Bedrock?
    Bedrock.

  • @Huvada
    @Huvada 2 місяці тому +1

    The game-engine in general receiving dynamic lighting would be good. If they add the functionality into the game, we could also get lighting from the torch in your hand etc into vanilla. Or even a torch on a minecart.

  • @Beanerism
    @Beanerism 2 місяці тому +2

    Me and my friend were building a mob farm at layer 255 and for no reason, at this layer your hit-box bugs and goes through blocks and can land on other blocks which does damage, THIS WAS THE MOST PAINFUL THING I'VE EVER EXPERIENCED IN THIS GAME

  • @HYDROCARBON_XD
    @HYDROCARBON_XD 2 місяці тому +3

    0:34 pretty sure he didn’t fall on water he fell very close to water

    • @mimicereal
      @mimicereal 2 місяці тому

      nah, he fell on the water if you look closely

  • @vaguedestruction
    @vaguedestruction 2 місяці тому +3

    It is I: The person who has commented for no reason.

  • @cbot9302
    @cbot9302 2 місяці тому +12

    As a bedrock player myself, I've never actually experience a bug that has caused me to die... heck I rarely ever experience a bug outside the really common ones. I'm so looking forward to hardcore cause I've never beaten MC on hardcore before, so it will be a great challenge.

    • @_BangDroid_
      @_BangDroid_ 2 місяці тому +2

      "I rarely ever experience a bug outside the really common ones"
      What does this even mean?

    • @GAMER32231
      @GAMER32231 2 місяці тому

      Play java

  • @extraC344
    @extraC344 2 місяці тому +2

    im pretty sure the fall damage fixes in 1.20.60 might have foreshadowed hardcore mode but that is an extreme stretch to think about

    • @riztiz
      @riztiz 2 місяці тому

      could be

  • @WaylakeAnimations
    @WaylakeAnimations 2 місяці тому

    the dynamic lights we currently have is client-side and doesn't affect mob spawning
    and i can see mc hardcore youtubers are going to spawnproof with glow squid for some kind of challenge or something when they make dynamic lights affect mob spawning (and other server-side stuff)

  • @Wildcat12
    @Wildcat12 2 місяці тому +2

    Base Minecraft uses some neat tricks to keep lighting both high-quality and low performance cost. For most games, having a lighting system that works as well as Minecraft's performance-wise is a pipe dream. However, that comes with a lot of limitations in what it's able to do, especially when you have to account for 4-5 different platforms and 2 different builds of the game. Allowing for lighting to come from non-integer coordinates is a bigger change at the engine level than most realize due to how Minecraft specifically handles lighting. This is why things like torches in your hands emitting light has never been a thing, and is the same problem holding back the Glow Squid.
    If they can find a way to make this work it'll be awesome, but if they can't don't be disappointed or surprised. It just means that the ways they have available to do it would mean sacrificing performance for a LOT of people across different versions of the game, and at that point we're better off with the immensely boring current versions. You'll always be able to download mods that change the lighting to your liking without effecting others, and impacting your own performance only as much as you want it to.

    • @drayde4155
      @drayde4155 2 місяці тому

      Make it a toggle and the lower end ppl won't get hurt while the higher end ppl will have it

    • @MichaelPohoreski
      @MichaelPohoreski 2 місяці тому

      Optifine has had dynamic lighting *for years* so we already know it is possible.
      i.e. Shoot a flaming arrow.
      Having an option to turn it on (for high end) is the correct way to support it. i.e. Opt in.

  • @Magliant
    @Magliant 2 місяці тому

    thank you sidenix SC for the content

  • @pdd5793
    @pdd5793 2 місяці тому

    it's funny bcs I'm currently working on a lighting shader for my project (not Minecraft) and i think tha by the way it's implemented (by lights be set to blocks not pixel position), it's probably a bit hard to change the entire light system to dinamic.
    they'll probably just make it visual like the dinamic light option on your game instead and not make the squid's light affect the environment

  • @ReeseHosgood
    @ReeseHosgood 2 місяці тому +4

    Since Minecraft Bedrock edition is getting hardcore difficulty I bet Luke theNotable is going to do a 100 days video on that.

    • @MattiAntsuK
      @MattiAntsuK 2 місяці тому +1

      It'll be 100 real life days before he can survive 100 days in MC Bedrock Hardcore.

  • @jacob13-yv7cv
    @jacob13-yv7cv 2 місяці тому +2

    1:31 1:29 1:42 2:40 3:02 3:13 Wow, there’s so much fun and exciting features in the next update!

  • @imperfectimp
    @imperfectimp 2 місяці тому

    I just made loads of backups when I was playing Bedrock. Basically once a week.
    Even though I only experienced the random death once, the sudden input delay made me walk into lava or a deep cave several times.
    I play Java now that I found out how to make it run almost as fast as Bedrock

  • @LordElijah
    @LordElijah 2 місяці тому +3

    2:21 im not mojang but... the photons are not being produced by the squid but simply refected, this is a strange phenomenon.

  • @maxwyse1982
    @maxwyse1982 2 місяці тому

    On realms going to the nether is gamble of whether you get instant killed by seemingly nothing or getting attacked by mobs while still in the loading screen. Also that first issue says that you suffocate in a wall.

  • @kabonkaru
    @kabonkaru 2 місяці тому

    Way back when I still have the world file. I have this one spot on my base I always take damage when I go down a 4 block stair and I more damage when I sprint down.

  • @sweetaplle
    @sweetaplle 2 місяці тому

    Thanks for the video, SidenixSC.

  • @SirClucketyGames
    @SirClucketyGames 2 місяці тому +1

    Dynamic lighting would be an awesome addition to Minecraft

  • @rainbowblobby506
    @rainbowblobby506 2 місяці тому

    That water thing at the beginning happened to me too!

  • @Lightning_Fox
    @Lightning_Fox 2 місяці тому +2

    That random damage in bedrock has been around since before it was called bedrock
    Me and my friends considered it proof of herobrine when we were kids

  • @thespectacularlymonochrome7891
    @thespectacularlymonochrome7891 2 місяці тому

    Phoenix's the best way to send off a weekend, by facing such monstrosities that you're not even gonna be fazed by monday

  • @t0mm0thy
    @t0mm0thy 2 місяці тому +20

    I've played bedrock edition for a long time and I've never really experienced random dying.

    • @pokerusfreak8194
      @pokerusfreak8194 2 місяці тому +26

      ah yes, the age old "its never happened to me personally, so its not a problem"

    • @redthegamer12
      @redthegamer12 2 місяці тому +15

      I think it has something to do with online being on by default and client / server desyncs. I have really good internet connection, and never experienced these issues either. Something makes me think they might be fixing some singleplayer desyncs since they are only now adding hardcore.

    • @baileyjerman5573
      @baileyjerman5573 2 місяці тому +3

      I play console bedrock and yeah, random tick damage has never once been an issue, now wie4d deaths from game loading is definitely yes, the amount of deaths I've gotten when in a loading screen is traumatising

    • @redthegamer12
      @redthegamer12 2 місяці тому

      @@baileyjerman5573 honestly probably has something to do with client / server dysyncs too. Something tells me alot of random bedrock issues will be fixed in a few months.

    • @ChuckSploder
      @ChuckSploder 2 місяці тому +1

      Same, but I've skipped fall damage a few times on PS4

  • @I.Have.Your.IP.Address
    @I.Have.Your.IP.Address 2 місяці тому +1

    "Dynamic lighting" "listening to the community"
    IS THERE A POSSIBILITY MOJANG FINALLY ADDS IN FIRE FLIES?!

  • @enr1c039
    @enr1c039 2 місяці тому

    Getting dynamic lighting in vanilla is actually so hype!

  • @liegeparadox2624
    @liegeparadox2624 2 місяці тому

    I use a dynamic lighting datapack, it adds glowing to glowsquids, and allows you to hold light to glow, as well as dropped items, and it’s server-side, so one person can act like a flashlight, unlike shaders and optifine. Also, the server side dynamic lighting prevents mob spawns, which is also pretty cool and useful.

  • @mathgeniuszach
    @mathgeniuszach 2 місяці тому +1

    (hey, some top secret know how for you all... you can actually unlock java edition hardcore worlds if you die with an nbt editor, which defeats the point but if you die from glitches then you have some escape)

  • @Aboulomaniac
    @Aboulomaniac 2 місяці тому +1

    i hope glow squids become something like herobrine in the updates logs now
    where they will get "glowier and glowier" every update

  • @theophiled
    @theophiled 2 місяці тому +1

    I knew voting for the glow squid was the right call! Finally, dynamic lighting in vanilla minecraft.. I can't wait

    • @drayde4155
      @drayde4155 2 місяці тому

      It's still a squid reskin with functionality that should've been given to GLOWstone

  • @Barbutt
    @Barbutt 2 місяці тому +4

    3:05…. Bedrock, you just die…. PC Master Race… Console Peasants!
    (Seriously, why is Bedrock so deadly? With Hardcore, there should be a check on death reason… it’s a bug!)

  • @shellshockhkmk7816
    @shellshockhkmk7816 2 місяці тому

    A really cool update would be dynamic lighting that can be coloured.
    So glowsquids wouldn’t just glow,
    But glow blue,
    Torches would glow yellow and so on.
    I know shaders can do this but it being in the base game would be really cool

  • @ZombieNek0
    @ZombieNek0 2 місяці тому +1

    thats the special dirt particle attack
    also known as Asthma attack

  • @zadeviggers
    @zadeviggers 2 місяці тому

    Absolutely positively wellington phoenix reference?!?

  • @BoulderWraith
    @BoulderWraith 2 місяці тому

    Dynamic Lighting in base game would be amazing.
    Also 1.21 is shaping up to be a great update, might be a little underwhelming in the amount, but every single feature added has been great!

  • @EmperorBrettavius
    @EmperorBrettavius 2 місяці тому +2

    I was totally oblivious to Bedrock Edition not having hardcore mode.

  • @parthhooda3713
    @parthhooda3713 2 місяці тому +6

    0:15 I should not be laughing I should not be laug- HAHAHAHA

  • @joshuab4586
    @joshuab4586 2 місяці тому +1

    Man I hope they add Dynamic Lighting to vanilla, it’s so much better for streaming or recording

  • @beginneratstuff
    @beginneratstuff 2 місяці тому

    2:23 surprised to not see someone mention that this is actually a comma splice

  • @hfjordan128
    @hfjordan128 2 місяці тому

    i cant wait i love squids and i cant wait for hardcore too (i'm a bedrock player)

  • @Web_Slade
    @Web_Slade 2 місяці тому

    What? Your *Glow Squid* is evolving!

  • @gaidencastro9706
    @gaidencastro9706 2 місяці тому +1

    I love the sideways skin. Please keep it

  • @CygnusLaboratorys2056
    @CygnusLaboratorys2056 2 місяці тому +1

    I used to play on servers using an app called multiplayer master that let us make mini servers on Pocket Edition and believe me
    in my whole 8 months of playing back in 2017 I ain't never experienced spontaneous unprompted deaths like these bedrock edition clips

  • @jacob13-yv7cv
    @jacob13-yv7cv 2 місяці тому +1

    1:35 That’s PeenixSC riding a wolf 🐺 💀

  • @vyldim3401
    @vyldim3401 2 місяці тому +1

    1:05 Uranium infused dirt

  • @sunnyquartz
    @sunnyquartz 2 місяці тому

    Id be so happy If they do the Optofine way of glowsquids. and allow you to hold torches or lanterns in your hand to light things up visually it would be a great Quality of life addition

  • @goom4689
    @goom4689 2 місяці тому +1

    I honestly love it being dark near glow squids, it gives them bioluminescent deep sea creature vibes.

  • @ItsNekotaku
    @ItsNekotaku 2 місяці тому +1

    glowsquid should spawn like bats in the deep dark, and float around, glowing, and making a sound if they see you

  • @jackepicspeederwolfaj2294
    @jackepicspeederwolfaj2294 2 місяці тому +1

    The glow is glowier than before

  • @atomic...
    @atomic... 2 місяці тому +1

    And from now on keep inventory will be permanently on

  • @dat1boi727
    @dat1boi727 2 місяці тому

    That’s the most evil laugh I’ve heard from Phoenix

  • @mowdestroyer
    @mowdestroyer 2 місяці тому

    One time I loaded into a world, and mined a tree, then started running and went down a 1 block slope, and died of fall damage

  • @DccToon
    @DccToon 2 місяці тому

    minecraft will sure have a bright future

  • @TheEvilRayquaza
    @TheEvilRayquaza 2 місяці тому

    I like that they're listening to us, too!
    Well, if we exclude them not implementing the many very useful java features into bedrock, like *cough* having anything I want in the off-hand *cough*, and the fixing of many bugs that have been in the game for many years at this point, like gamerule changes resetting itself on realm servers (unsure if it occurs in singleplayer worlds).
    But hey, they're listening to us!

  • @sirmanmcdude508
    @sirmanmcdude508 2 місяці тому

    "So how'd you lose your hardcore world?"
    "I suffocated in an air block"

  • @LiveCrystalSniper
    @LiveCrystalSniper 2 місяці тому +1

    I experienced the "dying for no reason" death and i know why!
    If you're playing singleplayer or multiplayer there's a glitch where your player is at the last spot you were so that's why you're dying and there's a good reason why Mojang can't add these glitches they just have to fix them so hardcore is allowed in bedrock.