I went into the video expecting a tutorial from a very advanced square-1er giving dumb tips like "for sub 20 execute all your algorithms in 0.5 seconds" etc., but I'm actually very pleasantly suprised that this video pointed out many mistakes and gave very good examples of some difficult cases it might not be easy to solve. I average 30secs on square-1 and this video made me realise soooo many mistakes I make. First of all, I realised I should do CO not randomly, which is how I always did it lol, but I should put the yellow/black pieces on top and the white on bottom lol. Then, you showed me I'm actually doing opp-opp wrong, cuz i did M2 U2 M2 before, i didnt know there is a better way for that. And also you showed me how to do the adj parity on bottom, without having to rotate the cube, which I actually didnt know. And also how to do the opposite parity without learning it. Overall great video, I think everyone, no matter what level can get a handful of information from it that will make them realise what to improve in square-1 solving.
In the CSP section, part 1 where you talked about the right tutorial, you said Hashtag Cuber's Website and Video is better than Cube Master's playlist, because Cube Master traces in a way that's slower(hard to get sub-inspection) and less "learner-friendly" than Hashtag Cuber's. I've started with a bit of Cube Master's series, but can you elaborate more on what makes Hashtag Cuber's way of going about CSP better?
So cube master's tracing method isn't necessarily wrong, it's just slower. Hashtag cuber has a set way she traces every single shape. So in every case she traces fists the same way, or sheilds the same way, no matter what the other shape on the bottom is. However, cube master's tracing scheme, although fairly intuitive in its own right, doesn't do this. He changes the way he traces sheilds depending on whether there is a kite on bottom, or a fist on bottom, or a scallop on bottom. This leads to there being one more mental step when tracing csp, which is bad for sub-15 inspection. It's definitely still possible to get good CSP inspection with cube master's tutorial, as many have, but it's still more difficult.
Every like i get ill learn 1 pbl😅
Edit: i gotta get to work
2nd edit: where Can i find 1 look pbl?
get bro to 967
lol
derpys doc
Derpy has compiled a huge resource of 1 algs
Only 1.18k subs?! Bro you are so underrated, keep up the good work!
Amazing video! For 7:30 N/J I like to begin with a U’ instead of a U bc it’s a little more ergonomic imo
This is the vid i was looking for
Yessss let’s gooo the videos out!
0:23 Hardware
1:23 Sub-Minute
2:35 Sub-20
- 7:19 Skill Issue
- 10:57 Do you have an alg that does not bar flip
13:35 Sub-15
17:12 Sub-12 (me)
18:46 SUb-10
- 19:21 CSP
- 19:57 Finger Counting
- 20:29 Skill Issue 2
- 20:40 Easy to Trace Shapes
22:50 SUB-8
25:19 Outro
25:22 Sponsor
23:03 yo thats me in the back with da champion hoodie lul
csp grind starts soon
time to grind squan, wish me luck
I was on stream watching the script writing process 😎
I went into the video expecting a tutorial from a very advanced square-1er giving dumb tips like "for sub 20 execute all your algorithms in 0.5 seconds" etc., but I'm actually very pleasantly suprised that this video pointed out many mistakes and gave very good examples of some difficult cases it might not be easy to solve. I average 30secs on square-1 and this video made me realise soooo many mistakes I make. First of all, I realised I should do CO not randomly, which is how I always did it lol, but I should put the yellow/black pieces on top and the white on bottom lol. Then, you showed me I'm actually doing opp-opp wrong, cuz i did M2 U2 M2 before, i didnt know there is a better way for that. And also you showed me how to do the adj parity on bottom, without having to rotate the cube, which I actually didnt know. And also how to do the opposite parity without learning it. Overall great video, I think everyone, no matter what level can get a handful of information from it that will make them realise what to improve in square-1 solving.
M2 U2 M2 should just really be used when Opp/Opp doesn’t have a bar flip. But yea, this video is a pinnacle of squan improvement
This channel will hit 10k best channel ever!!
Its finally here!!
Awesome video!
brb ima go be sub-x at squan
I’m gonna save this for my squan I’m getting
For -/n at 9:33 you can do a much simpler algorithm that is just j/j U2 j/j
That's 8 slices, 2 more than necessary. And the -/n alg in the video is super spammy
@@notmecubes that is probably why I like it i love spamming
you can also do 1 slice to JJ for a better 6 slicer
what brian said, make sure you do it in a way to stay in cubeshape
@@BrianJohnsonCubing wait what???? That's crazy time to learn that alg
i know full intermediate cs and can predict the whole thing in inspection but i still average like 26 so whats happening there?
Learn full CO, EO, CP, and I guess learn a few EPs. And drill them so you know what to do
ty
Good video , but I use LIN method
Every like I get I’ll learn 1 obl
In the CSP section, part 1 where you talked about the right tutorial, you said Hashtag Cuber's Website and Video is better than Cube Master's playlist, because Cube Master traces in a way that's slower(hard to get sub-inspection) and less "learner-friendly" than Hashtag Cuber's. I've started with a bit of Cube Master's series, but can you elaborate more on what makes Hashtag Cuber's way of going about CSP better?
So cube master's tracing method isn't necessarily wrong, it's just slower. Hashtag cuber has a set way she traces every single shape. So in every case she traces fists the same way, or sheilds the same way, no matter what the other shape on the bottom is. However, cube master's tracing scheme, although fairly intuitive in its own right, doesn't do this. He changes the way he traces sheilds depending on whether there is a kite on bottom, or a fist on bottom, or a scallop on bottom.
This leads to there being one more mental step when tracing csp, which is bad for sub-15 inspection. It's definitely still possible to get good CSP inspection with cube master's tutorial, as many have, but it's still more difficult.
Do you think it is a good idea not to learn full paritity ep instead going directly to scp ?
No that is a bad idea
Parity ep algs are often not ergonomic and inefficient. If you want to improve, you'll have to learn csp sometime or another.
i do everything except csp so i assume that's why I'm not sub 10 💀
I'm learning advanced cs but I'm not even sub 20 lol
Not Me Cube Master
Every reply here I will learn 1 cs case
alr there are 90 cases
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just use lin man smh
it's worse