Learn How to Create High Quality Custom Landscape Material - Part 2 - UEFN Tutorial

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  • Опубліковано 2 січ 2025

КОМЕНТАРІ • 11

  • @frostman4152
    @frostman4152 Місяць тому

    such a good high quality and thorough tutorial!

  • @Velight7
    @Velight7 2 місяці тому

    So helpful thanks 🙏

  • @fishtankstudiosUEFN
    @fishtankstudiosUEFN 2 місяці тому +1

    This is the way...

    • @AsicsoN
      @AsicsoN  2 місяці тому +1

      @@fishtankstudiosUEFN This is the way...

  • @wambliwaste
    @wambliwaste Місяць тому

    Pls can y share the blueprint? 🥶

  • @TheAcronyxe
    @TheAcronyxe Місяць тому

    hi, whenever i try to go above 3 paint layers i keep getting a grey checkerboard pattern on terrain chunks that have been painted.
    Any ideas why?

    • @AsicsoN
      @AsicsoN  Місяць тому

      @@TheAcronyxe It should only happen first time for a short time while shader compiles.
      Are you sure you're in dx12 (sm6) mode?

    • @TheAcronyxe
      @TheAcronyxe Місяць тому

      @@AsicsoN How would i change this in UEFN since i run Fortnite in DX12 usually and it looks fine in game but in the editor i seem to be stuck in perf mode lol

    • @AsicsoN
      @AsicsoN  Місяць тому

      @TheAcronyxe In the right top corner you can see Settings > Platform > and there find SM6. I think now they added there extra categories for PC, consoles etc. If yes then should be in PC.

    • @TheAcronyxe
      @TheAcronyxe Місяць тому

      @@AsicsoN option is greyed out, but my GPU supports SM6.7 so not sure what's going off with it

    • @AsicsoN
      @AsicsoN  Місяць тому

      @TheAcronyxe Maybe you already using it.
      Worth to join our discord so you can share maybe screenshots to check into your issues.