I always do a Sneak Build, so this armor set makes me giggle with glee. Nothing better than the moment your friend wakes up half the freaking prison yard and you just crouch and set back 2ft into the shadows and all the zombies just run past you. I can still hear his screams of terror. Him: "Suuuuuuuuuuuuuuue, DO SOMETHING!!" >:3 Me: "I am hidden.."
Things to know when doing this: POI Trigger points don't always go off, can make clearing quests annoying. I only play on Nightmare mode and permadeath. A bow (even maxed out in bow stats and 10 agi) will not oneshot radiated and they will definitely find you more often than you'd like. It is also only medium armor so getting some armor plating helps to survive some of those very heavy hits.
Regarding how stuff stacks... Effects set on the player entity in entityclasses first. Then modify by skills (progression XML) Then modify by buffs (buffs XML) And finally modify by items (items XML) That's what I worked out when working on Darkness Falls and testing.
I was just going to complain to the Devs that stealth doesn't work! The game relies on cheesy triggers to have zombies pop out of closets and fall from the ceilings. If I am sneaking around not making noise I should be good to go. BUT it doesn't matter how quiet you are, the zombies are trigger activated by invisible tripwires. In a real world with zombies stealth would be EVERYONES go to.
To the hordenight thing: If you have parcour and jump over your enemys they get confused for a sort time so you can get one or 2 shots of. You dont have to use a hordebase (at least you dont need it until very high level.
Doesn't always work in the daytime or near light sources. Doesn't prevent sleeper-volume triggers. Doesn't prevent generator triggers on night-only. Can cause you to backtrack to find hidden zombies in clears. Doesn't really protect you from unexpected 'drops' into infested rooms. Offers no significant benefits on horde night. Depends on a lot of books to get really strong. Is slower to clear than going ham with an auto-shotty or M-60. Doesn't work with groups/co-op. -> isn't busted. You'll still have many 'oh $heet moments'. But it does make stealth fun & viable again.
@@MrMeatloafsndwch Oh it's very good. It's just really not all that game breaking. If you're perked & geared, you can run through a POI with a shotty much faster, and progress in the game faster, get more loot, etc. The stealth gameplay is just 'fun' not min-max efficient at clearing POI's. It is very gentle on ammo consumption though.
It definitely protects you from those ambushes, especially in the dark. Can't tell you how many times I had ambushes spring and then the zombies just run or stand around scratching their heads looking for the player. The ambushes and stuff trigger but the more points you have into stealth the less likely the zombies are to actually find and attack you.
Plus it has its down sides. It’s a slow and methodical play style which can be too tedious for many players. Plus you don’t trigger the zombies a lot of the time. You’ll often need to break sneak and run around the main loot just to trigger the zombies to spawn or come out of their hiding places. Once you kill them you’ll see the quest isn’t over because you snuck by zombies on your way in so you need to run back and kill them. Alternatively you could make a tanky build (max armor mods, pain tolerance and heavy/medium armor), pop a vitamin, fort bite, skull crusher and health bar at the entrance, sprint straight to the main loot, when you see the main loot down a beer or moonshine and take on the entire poi with a sledgehammer with a bit of m60. You’re back at the trader by 10am.😂 Which is more “broken”?
well. a lot of stuff is really strong in that game. but OP no. That perk comes with issues. drop rooms/spots not triggering etc. can be a big hassle. clears takes 2-3 times longer as it would with other builds
im so glad that they have fixed sneaking 9granted its a bit too broken) as before ive always thought sneaking would be cool but now this armopur has fixed this because of the set bonus negates the ambush zombies that drop from ceilings and wardrobes
most of the tier 6 armors is op in some way. Raider t6 is basically easy mode you take little to no damage even when swarmed. You get crit less when you do you clear those effects fast. Assassin is my go to for doing missions while Raider is my go to for horde night.
a skill / armor guide in general would be nice most stuff you find is old and outdated or you have to watch playthroughs for multiple episodes just to get a few pieces of info here and there
I found a few tier 5 pieces of this armor but was running an int build with batons and pistols, and wearing the usual mix and match armor... preacher gloves, rogue hood, nomad outfit and athletic shoes... I decided to craft the two pieces of this I was missing and drop a few points into stealth... OMFG... my silenced desert vulture, stun baton if they wake up and run up on me and two robotic turrets for rooms where you have to trigger the zombies. I just cleared Dishong tower from the roof down to the ground floor and got so much crazy good loot!
I'm a int build with a full set off T6 assassin gear, I have T6 preacher gloves for horde night and T6 rogue gloves and hood for collecting loot...but they come off once that is done. I've been walking straight up to zombies and hitting them in the face and they've got no clue what is going on.
Haha ill just mod it back. Im here for a fun time, if i wanted a boring slog where every day surviving is a chore ill play a different game. Or play on harder modes.
Most of the stuff he's doing only works when it's dark. You can do a lot of what he's doing without assassin armor when it's dark and you spec high enough in From The Shadow. The assassin full set bonus only makes from the shadow better.
it's so OP, at one point I literally had a zombie spawn where I was standing, I just backed up and since I was not in his vision field he did not see me and just shot him. You forgot to mention the strike from the shadow skill, it also goes very well with this build
The assassin armour is so over powered that it seems to cause you to fail jobs due to it being so sneaky and quiet that it doesn't trigger certain areas enemies
It's not an armor set you'd wear for horde night, but you'd wear it basically everywhere else. You can go into the wasteland at night, plink at all the zombie bears and dire wolves that you see, and just farm red loot bags. That alone is very powerful
Daring adventurer is a bad skill for horde night too, so is miner 69er and motherlode... This wasnt designed for sitting in a horde base. This is designed to sneak around sniping sleeping zombies... did you not understand the video?
Anyone who says stealth now needs to be nerfed just stfu and stop gaming entirely bc why would they nerf stealth wen it’s working as intended like if ur sneaking around and are getting detected that’s not stealth bro idk what yall are on about saying stealth is broken wen this is how stealth is suppose to be like what
Exactly! The only downside is it takes longer to clear then guna blazing and that's ok sometimes I wanna sneak and sum times I gun blaze lol. Doesn't need buff or nerf.
I have the full legendary assassin set armor , weapons, agility maxed and the right books and i can confirm that this setup is amazing ... the major issue with this build is that it is too stealthy ,, T1-4 pois not an issue but T5/T6 you have the problem that Z's do not hear you so do not trigger and remain hidden in walls and vents ... i now do the POI clear where i can then take off armour and run around with a shogun to try and find the hidden Z;s
Ive been using this armour set and Ive accidentally been sneaking around and accidentally stood on zombies and have been able to back off and theyre still not chasing me :D but, on the flip side sometimes rooms dont trigger and zombies in ceilings dont pop out and you have to traverse an entire POI to find the mobs or alternatively POIs have trigger spots and everything is triggered when you still had max stealth. Next play through Im going to go with another set though for a difference
I think something might change for that. If they change it i think it should be thst you can get "sneak damage" while standing just half the cost with silence weapons types. Giving low bullet count weapons a boost for late game. Something close to that.
ya. went looking for this exactly when i discovered this today to see if it was a bug, and found your video. 100% useless for hoard night, have a set of raider armor instead. but day to day looting and scavenging and questing. this armor now cant be beat. stealth attack bonus and your choice of firearm and you will have zero problems . ever.
There are some pretty big drawbacks to using this armor set with the perks. In many cases, active zombies and some sleep walking zombies will just wander away, and you end up having to track them back through the POI. I've had some just leap off the roof, or jump out of open windows and such. It's a pain. The other problem is when the loot rooms don't trigger properly, or at all, unless you start doing desperate things to make it happen. Usually you end up way out of position to fight the swarm, or in once case, I had to ladder up and pickaxe out a ceiling tile to get a zombie to drop for a clearing quest. The set is OP until much later game stages. You can still stealth fairly well, but even with the stealth bonus, the hit points on all the radiated Wights, Bikers, and tanky Zeds will come in full force. Some infested clears at higher levels are very dangerous even with this peek-a-boo kit. It can give you a false sense of security.
even at T6 infested mission im not having much issue with radiated wrights and radiated bikers tbh am using a L6 compound xbox with steel arrows but can 1 tap since i tend to go for headshots body shot sure can take 2 and rarely 3 i use 4x scope and the poly string mods for extra aiming and straighter flying bolts and worst case i got the 8x scoped silenced sniper and it stuff really goes sideways machete and silenced 44 vulture can clean up my mess ups as if it never happened honestly id say the only drawback is the fact that it doesnt trigger some of the hiding zombies in some POIs can make for a slight annoyance in having to backtrack to find them by running around basicly screaming HERE I AM COME AND GET ME.. but tis the price to pay for a set being too good at its job :D
@@wowarchershirouif you know pois well and the trigger locations you could avoid them entirely which is how stealth had to be played before this. So it's not much of a negative.
I am using this at the moment. When I’m finished at base I’m off to do the Popn Pills factory in the wasteland, my first level 6 mission on 1.0. It is such a good armour set for my style of play especially using the new night vision goggles. Unfortunately I believe it will be nerfed as it is so powerful
I was thinking the same thing, I wore the set during a horde night. I had built a melee base and during the horde the zombies would come to me but stop once they got close. I would also get sneak damage if I stayed crouched.
There's really nothing to go into. Yes, the zombies trigger as normal, but as you sneak into shadows they won't chase you. They'll just immediately loose your scent and wander around aimlessly, waiting for you to put a silenced bullet or a crossbow bolt into them.
I mean, these are the sort of devs who release a build to the public without realising you can get to 102% damage reduction and actively gain HP when you're hit, the being max stealth with a chainsaw thing doesn't surprise me in the slightest.
You break los and hide. As soon as you do this they drop agro. That clip of me in the jail taking out those wandering zombies is right after the trigger in the main yard.
The bonuses to armor mean that I lose inventory space because I want pieces on hand for different reason so there is a drawback. On the other hand I like how it finally captures the humans greatest trait, adaptability. You have Pitch Black where Riddick adapts and turns into the predator of predators and it always seems like zombie and survival games leave this out. You will always have those humans that become so good they move to the top of the predator ladder. Side note - if you set the game to hard as I like to do you will really need that gear and you'll have to be very careful. Really powerful but if you mess up in the slightest chances are you're dead. I'm looking forward to trying out other armors for fun like the preacher's.
You can fix inventory with 1 point in pack mule and 4 4x pocket mods. Or just read the book that makes it so you can't be encumbered at night. Gives a reason to actually do night missions.
@@jamestaylor9887 that fixes inventory encumbrance but does not ADD inventory slots. As a side note I tend to disagree now with the assassins set being op. I gave it up for the Preacher Set which is WAY better! The hat gives you the barter buff eliminating the needs to carry around an additional head piece, it adds flat 20% damage to all undead. You stack that on talent tree sneak bonuses and who cares about the loss of the assassins' gear AND you get a bonus to disease resist and damage. Once you move past the Normal difficulty that assassins' gear is not OP accept in the absolute dark of night. On hard you keep the shadows during the day and 50% of the time you'll be seen regardless. By the time you're high enough to craft purple gear who cares about that bonus either as the Preacher with a silenced sniper is pure death even with damage bonus loss. Preacher is absolutely amazing for my style of game play and Assassins' is to narrowly focused with to much loss past Normal.
OP would be nothing hears or sees u in the night and DAY! Day time u have to stay in shaded areas. I like how he said u only need a few books. It’s is gonna take some time to get. T6 sets should make u feel badass. What’s the point of them then? I call this fun gameplay, not broken.
Nah, he really downplayed this build in a video I'm currently playing stealth archer build, and I do t5 poi on Westland during day or night doesn't matter without being seen by zombies even one the only moment they see me is when trigger event start, and then I just run away a little sneak in random place and the zombie forget about me. Also, most zombie doesn't even agro on you while you are shooting them so even if you don't kill with your first sneak attack you always have 2nd, 3rd, and even 4th
I've leveled up 29 times sende I've equipped a full set of green nerd armor trying to get a extra skill point when I level up and I've yet to get a extra skill point is their a way to optimize getting the nerd armor set ability to work?
it's currently incredibly easy to craft, and at normal settings you should expect to get your first T6 set somewhere between day 14 and 21. You can choose which one you want to go for first.
@@geeemm135that's hella cap. It strongly depends on the number of points you put into medium and heavy armor perks. If you only put one or 2 points into them it can easily take you past 21 days. For example, I ran a perception focused build that maxed out lucky looter early. I put one point into medium armor and I was finding higher tier armor before I could craft it. They also made it so that T6 gear can only be crafted and requires legendary parts (easy enough to find).
Wow, they really didn't test the numbers at all. None of the new armor pieces' are balanced around being used with similar perk bonuses, and they've already had to change the stats of some armors so that certain combos of perks and armor wouldn't give 100% damage reduction.
You are literally complaining about an end game build that is working exactly as intended. What's the point of stealth if it just doesn't work? I hate this take that people have that it's op. You are supposed to be powerful by the time you can make this build. Bad take.
Exactly! They get armor that makes you take no more damage, but that's not OP. Now variety comes into the game and you can actually choose between *two* viable late game builds and it's OP. Try walking into the POIs without using the stealth on a stealth build, you'll go down. It's a build with which you have to walk to every single zombie and kill it. Instead of just walking into a room and have everything jump you and obliterate them that way. Both get to the same result, just a different way.
@@Vedurin Indeed. The whole point of the game is time management - stealth is slow, it is not your friend. That is the massive weakness in this build. That and Horde Night. And day light, if less so. If they make the armour not good at stealth while in the dark... then what would be the point? You would basically do ANYTHING else. And you can still do anything else as it currently is. This is literally just another option.
100% I was just going to complain to the Devs that stealth doesn't work! The game relies on cheesy triggers to have zombies pop out of closets and fall from the ceilings. If I am sneaking around not making noise I should be good to go. BUT it doesn't matter how quiet you are, the zombies are trigger activated by invisible tripwires. In a real world with zombies stealth would be EVERYONES go to.
It doesn't appear you have the difficulty very high. At least in the video provided. If it didn't work like this then it would be useless if u made the game harder
Nah you can easily do this at higher difficulties. The issue becomes getting to this level of OP vs if it can be done or not. Plus you have to actually get to a point where you can craft T6 gear. That can be the most time consuming part of the whole build.
I love your vids, but how do you not know grade 5 math? .99 is a decimal (which is likely necessary in coding). In order to change it to a % value (% of 1) you multiply it by 100, making it 99%. Not .99%
Good at ONE thing... Terrible at 14 things... "tHiS bUiLd iS oP gUyS" Good at: 1. Sneak at night and the dark. Terrible at: 1. Sneak in the day (3/4 of game time). 2. Doing damage outside of sneak attacks. 3. Having points for anything other than agility. 4. Doing anything at low skill. 5. Doing anything before Max gear. 6. Carrying capacity. 7. Horde night (have fun with a knife and bow). 8. Trigger spawns inside buildings. 9. Clear speed (sneaking around at 1/5 of the speed of other people). 10. Gear options (you have zero gear variety). 11. Sustain damage 12. Crowd control 13. Playing with other players (sneak attacks DO NOT work if the enemy is targeting another player) 14. PVP Guarantee he didn't even play through normally... He slapped on the MAXXED OUT GEAR AND SKILLS and was like "WHOA MAX EVERYTHING IS STRONG" Literally every build in the game is strong with max gear and skills... Every single build can utilize sneak attacks... "I checked the code guys" *Doesn't even mention the strongest thing about the build* Boots: -100% Stealth Sprint Noise Every single build can use the LEVEL ONE BOOTS and get the -100% stealth sprint noise... This video was complete viewer bait, nothing more...
It is OP in the aspect that he is able to do in the video, and he does describe the downsides during the day. I think you're just being a little bit harsh on him bro.
Hes talking about the armor alone; the rest of the build can compensate for everything else you listed. Also it sneaks in daylight just fine and most Agi builds can take hordes just fine later onwith SMGs being classified as pistols.
@@VaporShock1it is NOT op... The SHADOW MECHANICS are broken... He clearly has no idea how stealth and the mechanics of the shadows work and neither do you... If you think it's broken, then you should try it out and educate yourself... He's acting like the set is broken, not the shadows... That's like having a set that kills everything in one hit because the enemies are bugged and then blaming the set for being OP... Trust me, you do NOT know what your talking about because you watched his video...
@@themorganrobertson Ok now I KNOW you have ZERO idea what you're talking about lol There is no "rest of the build"... it's 100% ALL into sneak... That's the only thing you can do... The armor set only gives instant agro drop if you have the ENTIRE SET of MAX LVL 6 armor... Until you get the END GAME GEAR you have: 15% enemy search reduction time 30% enemy search reduction time 45% enemy search reduction time 60% enemy search reduction time 75% enemy search reduction time 100% enemy search reduction time ... you can't look at the entire set END GAME LOOT AND SKILLS and say "oh this is overpowered" when you have to literally beat the game in order to obtain the "overpowered" items and max your skills... Also the whole armor set only gives sneak effectiveness in VERY MINOR amounts: 2% Sneak Effectiveness 4% Sneak Effectiveness 6% Sneak Effectiveness 8% Sneak Effectiveness 10% Sneak Effectiveness 20% Sneak Effectiveness Even 10% sneak effectiveness at lvl 5 armor is BARELY enough to notice a difference... so you saying "you can sneak in the day" has NOTHING to do with the armor and is just complete ignorance on your part... You go ahead and sneak in the daylight and see how that works out for you lmfao because that is flat out wrong lol You're saying the sneak build is overpowered... when it CAN'T take on hordes... But the guns without points invested into them CAN take out hordes and guns aren't overpowered?... Soooo... does that mean we should nerf guns and anything that can kill hordes if they're so strong they don't need to invest every single point to be strong like stealth does? lol If you don't invest every single point into stealth, your stealth is going to be slow and terrible... Stop trying to give negative opinions on builds you clearly don't even use and know nothing about... even if it WAS OP it literally does not effect you AT ALL... it's a PVE game and stealth does not work in PVP... another reason it's not OP...
It doesn't give an xp boost, stealth killing is very slow and it only works during the night... Seems like an average stealth build to me and not broken. You still take lots of dmg when you're spotted and you're spending all your skillpoints into a goofy way to deal with zombies. Also Once you get T6 armor, you can just take hits and melee all the zombies with either a sledgehammer or nerd tats and stun baton. No need for slow stealth and all your points in agility...
I would not call it OP but stealth is definitely strong. It is just an alternative play style for you to choose and your preferred play style ain't that much more superior either. The fun of playing stealth is to try your best to NOT GET SPOTTED, and have a back up plan in mind when things go south. And on top of that, stealth works all day long as long as your target has not spotted you. Get some knowledge in your head before you talk.
@@f.r.a.g1646 I was saying the "OP part" of the armor which is being able to kill every zombie with a knife and them not seeing you if you crouch doesn't work during the day. I didn't say stealth isn't an option and that stealth itself doesn't work during the day. I am just saying I would always pick the more protective nerd goggles even if I was doing a somewhat stealthy build. We'll see what the devs do about the whole armor system being wonky but as it's been shown now, atleast they fix something as the 104.76 armor rating exploit that I found and reported on discord, was patched out. So anyways it's better to just go guns blazing in my opinion and that's all that I'll say. 😎👌
@@TPguard5 I'll admit that i got a bit too triggered in the comment before. Assassin armor is a nice addition to the stealth build but whether to exploit its advantages is up to the player themselves. (one more thing here: heavy armor generates more noise while moving so i wouldn't recommend having any in a stealth build. if you really want to boost up defense i'd recommend replacing your outfit. Extra stealth damage from the hood helps you one-shot zombies, preventing them from waking up.)
@@f.r.a.g1646 Yeah no worries 😄👍 From experience if I just put the noise reducing mod and a couple points into from the shadows if I really want to do that, it won't matter that much if I have heavy armor on. Gunshots without a silencer and using the wrong tools or just walking on trash with visibility at 6 will wake zombies up. Using a silencer and going up to 100 visibility with full heavy armor won't wake zombies up sometimes but a stealth build used incorrectly will result in them waking up and getting you as a player into a bad spot. 👍 Case closed. 🗿🍷🍷
If you wear ANY light armour and are fully stealth specced you will achieve the exact same as wearing the assassin set. In fact, you can wear full medium armour, with adv mufflers in all pieces and achieve the exact same as in full light armour or full assassin set. What makes the set OP is the setbonus.
Yes Zombies now dont loose you this easy anymor nd with feral sense they dont loose you at all, bc they drasticaly changed how visibility and noisemaking stacks
You couldn't be any more wrong. Horde nights have been easy asf since alpha 16. Hordes now are just broken AI that tries to get to you and you literally have so much ammo now that it doesn't matter how much you miss. Hordes now are just xp and clearing T6 infested clears is pretty hard but back in the day hordes were actually a problem. If you wanna see it yourself, go watch some horde night episode from an A16 series. They're all using bows/crossbows and barely any ammo.
@@taks1993hordes are harder now. At least the early game ones because they last all night. Of course horde difficulty is subjective based on game settings. I never play on less than 64 max zombies on horde night. But after the first one to 2 hordes it does become rather mundane. The first 2 can be ignored of you just find a semi tall poi and perch on the roof with no way to get to you. You'll have to deal with bird and if you want XP just use pipe bombs and molotovs
The armor up books, T6 is end-game once you find enough legendary parts. This isn't something you can do in the forest, possibly by the winter biome. You craft these at the workbench, in fact, all gear besides primitive are crafted there. It's better to run a mixed set up until you can craft this... preacher gloves is one that comes to mind, with others depending on playstyle. Nomad head I believe is the one to lower food/water use is very nice early game along with preacher gloves for bonus dmg, all other pieces are however you like... quieter, carry more, etc.
@gankie1956 even if they are broken I still answered his question truthfully. Assassin armor is straight up OP. Take the armor off and you can be spotted.
@@terryfrome1641WRONG... It's not OP at all... It's doing the ONE THING it's designed to do... Not make noise, and be harder to see... You think killing SLEEPING ZOMBIES is hard? The build is specifically built to not wake them up... That's it... You just have no idea what your talking about... You're implying that they should take stealth away from the STEALTH BUILD that puts EVERY SINGLE SKILL AND GEAR into stealth because it's "overpowered"... Why not just take guns out of the game cuz they are way way way STRONGER than the stealth build??? Can you do the hardest content (horde nights) with stealth build? No... You can't... But you can with automatic guns and turrets and stuff... So are you saying guns are overpowered too? Cuz stealth build doesn't get to use guns buddy... You have the option to sneak with any build or set you want... If you want your stealth to be GOOD like this you have to get 100% into stealth... You clearly don't even use stealth builds so you shouldn't even be giving an opinion on something that you have no first hand knowledge on, and that won't ever effect your gameplay anyway... To say that it's OP is just ridiculous and I can guarantee you haven't even used the build so no you are not correct and you never were...
@@gankie1956 I have played Agility as my main build since Alpha 9 with over 4000 hours played, and I can tell you that the T6 Assassin armor is ridiculously overpowered. It completely removes any threat from the zombies, making the game trivial. It doesn't help on horde night? You can just freely loot POIs. Then you take the loot and make exploding arrows. The horde night at max level day 7000 can't even get a single swing off.
I always do a Sneak Build, so this armor set makes me giggle with glee. Nothing better than the moment your friend wakes up half the freaking prison yard and you just crouch and set back 2ft into the shadows and all the zombies just run past you. I can still hear his screams of terror. Him: "Suuuuuuuuuuuuuuue, DO SOMETHING!!" >:3 Me: "I am hidden.."
XD honestly I thought of the armor set as too OP to be fun but the scenario you just typed sounds hilariously worth it
I always do stealth builds and I love having a decoy...I mean friend help me loot hight tier pois. He gets the aggro and I get the kills win-win.
fun note: multiplayer you can just stay crouched and watch all the zombies go after you friends (>
Things to know when doing this: POI Trigger points don't always go off, can make clearing quests annoying.
I only play on Nightmare mode and permadeath. A bow (even maxed out in bow stats and 10 agi) will not oneshot radiated and they will definitely find you more often than you'd like. It is also only medium armor so getting some armor plating helps to survive some of those very heavy hits.
Regarding how stuff stacks...
Effects set on the player entity in entityclasses first.
Then modify by skills (progression XML)
Then modify by buffs (buffs XML)
And finally modify by items (items XML)
That's what I worked out when working on Darkness Falls and testing.
I was just going to complain to the Devs that stealth doesn't work! The game relies on cheesy triggers to have zombies pop out of closets and fall from the ceilings. If I am sneaking around not making noise I should be good to go. BUT it doesn't matter how quiet you are, the zombies are trigger activated by invisible tripwires. In a real world with zombies stealth would be EVERYONES go to.
To the hordenight thing: If you have parcour and jump over your enemys they get confused for a sort time so you can get one or 2 shots of. You dont have to use a hordebase (at least you dont need it until very high level.
Doesn't always work in the daytime or near light sources.
Doesn't prevent sleeper-volume triggers.
Doesn't prevent generator triggers on night-only.
Can cause you to backtrack to find hidden zombies in clears.
Doesn't really protect you from unexpected 'drops' into infested rooms.
Offers no significant benefits on horde night.
Depends on a lot of books to get really strong.
Is slower to clear than going ham with an auto-shotty or M-60.
Doesn't work with groups/co-op.
-> isn't busted.
You'll still have many 'oh $heet moments'. But it does make stealth fun & viable again.
I only have lvl 4 assassin gear and I was getting stealth hits during horde night. that was pretty significant if you ask me.
@@MrMeatloafsndwch Oh it's very good. It's just really not all that game breaking.
If you're perked & geared, you can run through a POI with a shotty much faster, and progress in the game faster, get more loot, etc.
The stealth gameplay is just 'fun' not min-max efficient at clearing POI's. It is very gentle on ammo consumption though.
Couldn't have said it better myself!
It definitely protects you from those ambushes, especially in the dark. Can't tell you how many times I had ambushes spring and then the zombies just run or stand around scratching their heads looking for the player. The ambushes and stuff trigger but the more points you have into stealth the less likely the zombies are to actually find and attack you.
@@whorhaydelfuego7190 I've had cases where they are walking into you while searching.
I love it, I always wanted to sneak with knives, it is what its suppose to be!
nothing awesome about this armor; it's the way it should have been with a stealth build. Otherwise, it's not a stealth build
Its more so the fact that most of the time you cant be detected. Like tier 6 makes it so as soon as you break line of sight the zombies stop searching
Plus it has its down sides. It’s a slow and methodical play style which can be too tedious for many players.
Plus you don’t trigger the zombies a lot of the time. You’ll often need to break sneak and run around the main loot just to trigger the zombies to spawn or come out of their hiding places. Once you kill them you’ll see the quest isn’t over because you snuck by zombies on your way in so you need to run back and kill them.
Alternatively you could make a tanky build (max armor mods, pain tolerance and heavy/medium armor), pop a vitamin, fort bite, skull crusher and health bar at the entrance, sprint straight to the main loot, when you see the main loot down a beer or moonshine and take on the entire poi with a sledgehammer with a bit of m60. You’re back at the trader by 10am.😂
Which is more “broken”?
Urban Combat Vol 1 unlocks the Stealth Boots Mod that is not compatible with the Assasin Boots. The boots already have a 0% noise penalty.
well. a lot of stuff is really strong in that game. but OP no. That perk comes with issues. drop rooms/spots not triggering etc. can be a big hassle. clears takes 2-3 times longer as it would with other builds
Must been the wind.
Prestige -75
im so glad that they have fixed sneaking 9granted its a bit too broken) as before ive always thought sneaking would be cool but now this armopur has fixed this because of the set bonus negates the ambush zombies that drop from ceilings and wardrobes
most of the tier 6 armors is op in some way. Raider t6 is basically easy mode you take little to no damage even when swarmed. You get crit less when you do you clear those effects fast. Assassin is my go to for doing missions while Raider is my go to for horde night.
a skill / armor guide in general would be nice
most stuff you find is old and outdated or you have to watch playthroughs for multiple episodes just to get a few pieces of info here and there
I found a few tier 5 pieces of this armor but was running an int build with batons and pistols, and wearing the usual mix and match armor... preacher gloves, rogue hood, nomad outfit and athletic shoes... I decided to craft the two pieces of this I was missing and drop a few points into stealth... OMFG... my silenced desert vulture, stun baton if they wake up and run up on me and two robotic turrets for rooms where you have to trigger the zombies.
I just cleared Dishong tower from the roof down to the ground floor and got so much crazy good loot!
7/14/2024
THIS BUILD WAS NOT NERFED...
THIS BUILD ISN'T GOING TO GET NERFED...
THE MECHANICS OF THE SHADOWS ARE BROKEN...
Isn’t that how stealth works though
I'm a int build with a full set off T6 assassin gear, I have T6 preacher gloves for horde night and T6 rogue gloves and hood for collecting loot...but they come off once that is done.
I've been walking straight up to zombies and hitting them in the face and they've got no clue what is going on.
if they nerf it im blaming u just saying
Haha ill just mod it back. Im here for a fun time, if i wanted a boring slog where every day surviving is a chore ill play a different game. Or play on harder modes.
They nerfed it into the ground, unfortunately
@@HappyHydra262 what ? What's best now then
Most of the stuff he's doing only works when it's dark. You can do a lot of what he's doing without assassin armor when it's dark and you spec high enough in From The Shadow. The assassin full set bonus only makes from the shadow better.
Technically max assassin gear makes from the shadows obsolete.
it's so OP, at one point I literally had a zombie spawn where I was standing, I just backed up and since I was not in his vision field he did not see me and just shot him. You forgot to mention the strike from the shadow skill, it also goes very well with this build
I actually liked the military armor and the clothing option
The assassin armour is so over powered that it seems to cause you to fail jobs due to it being so sneaky and quiet that it doesn't trigger certain areas enemies
when i came back to this game this is the build i used and it was amazing loved it
i use this set and can go through a tier 6 job with out and zombies hearing or see me and only use a knife....
this rap at the end :D
best build ever for day and night, btw. if you are too loud go too a wall so close you can it lowers the visibility :D
The set bonus is useless in situations where there is no place to hide or on the Horde night where the zombies automatically know where you are.
It's not an armor set you'd wear for horde night, but you'd wear it basically everywhere else. You can go into the wasteland at night, plink at all the zombie bears and dire wolves that you see, and just farm red loot bags. That alone is very powerful
@@Swerzuh ok
He covers that smarty pants
Daring adventurer is a bad skill for horde night too, so is miner 69er and motherlode... This wasnt designed for sitting in a horde base. This is designed to sneak around sniping sleeping zombies... did you not understand the video?
Anyone who says stealth now needs to be nerfed just stfu and stop gaming entirely bc why would they nerf stealth wen it’s working as intended like if ur sneaking around and are getting detected that’s not stealth bro idk what yall are on about saying stealth is broken wen this is how stealth is suppose to be like what
Exactly! The only downside is it takes longer to clear then guna blazing and that's ok sometimes I wanna sneak and sum times I gun blaze lol. Doesn't need buff or nerf.
@@tlgdasboot222 Exactly. Late game stealth deserves to be very strong, just like late game guns blazing already is.
I have the full legendary assassin set armor , weapons, agility maxed and the right books and i can confirm that this setup is amazing ... the major issue with this build is that it is too stealthy ,, T1-4 pois not an issue but T5/T6 you have the problem that Z's do not hear you so do not trigger and remain hidden in walls and vents ... i now do the POI clear where i can then take off armour and run around with a shogun to try and find the hidden Z;s
You hunt the zombie instead of the zombie hunting you. lol
Id swap to enforcer armor for horde night and assassin for the rest of the week
Ive been using this armour set and Ive accidentally been sneaking around and accidentally stood on zombies and have been able to back off and theyre still not chasing me :D but, on the flip side sometimes rooms dont trigger and zombies in ceilings dont pop out and you have to traverse an entire POI to find the mobs or alternatively POIs have trigger spots and everything is triggered when you still had max stealth.
Next play through Im going to go with another set though for a difference
I think something might change for that. If they change it i think it should be thst you can get "sneak damage" while standing just half the cost with silence weapons types. Giving low bullet count weapons a boost for late game. Something close to that.
ya. went looking for this exactly when i discovered this today to see if it was a bug, and found your video. 100% useless for hoard night, have a set of raider armor instead. but day to day looting and scavenging and questing. this armor now cant be beat. stealth attack bonus and your choice of firearm and you will have zero problems . ever.
There are some pretty big drawbacks to using this armor set with the perks. In many cases, active zombies and some sleep walking zombies will just wander away, and you end up having to track them back through the POI. I've had some just leap off the roof, or jump out of open windows and such. It's a pain.
The other problem is when the loot rooms don't trigger properly, or at all, unless you start doing desperate things to make it happen. Usually you end up way out of position to fight the swarm, or in once case, I had to ladder up and pickaxe out a ceiling tile to get a zombie to drop for a clearing quest.
The set is OP until much later game stages. You can still stealth fairly well, but even with the stealth bonus, the hit points on all the radiated Wights, Bikers, and tanky Zeds will come in full force. Some infested clears at higher levels are very dangerous even with this peek-a-boo kit. It can give you a false sense of security.
It's a zombie game, if you want a sense of security - don't play this ;) (just teasing) 🤭
@@christinarosenstrmhgsberg8479 👍
even at T6 infested mission im not having much issue with radiated wrights and radiated bikers tbh am using a L6 compound xbox with steel arrows but can 1 tap since i tend to go for headshots body shot sure can take 2 and rarely 3 i use 4x scope and the poly string mods for extra aiming and straighter flying bolts and worst case i got the 8x scoped silenced sniper and it stuff really goes sideways machete and silenced 44 vulture can clean up my mess ups as if it never happened honestly id say the only drawback is the fact that it doesnt trigger some of the hiding zombies in some POIs can make for a slight annoyance in having to backtrack to find them by running around basicly screaming HERE I AM COME AND GET ME.. but tis the price to pay for a set being too good at its job :D
@@wowarchershirouif you know pois well and the trigger locations you could avoid them entirely which is how stealth had to be played before this. So it's not much of a negative.
Has this been adjusted, or is it still the same?
the combination of various pieces is the ultimate set..
After hours and days of grinding i better be OP. Try entering a t6poi at night. Its brutal.
I am using this at the moment. When I’m finished at base I’m off to do the Popn Pills factory in the wasteland, my first level 6 mission on 1.0. It is such a good armour set for my style of play especially using the new night vision goggles. Unfortunately I believe it will be nerfed as it is so powerful
The new night vision is so good. A little blinding if there is any light sources, but way better than it use to be.
This seems way to tedious when you can just mow enemies down with shotgun or Assault rifle.
Isnt horde night the assassins builds main weakness? I guess parkour can help you if your fighting without a base
The amount of times I’ve gotten away because agility is amazing 😂
I was thinking the same thing, I wore the set during a horde night. I had built a melee base and during the horde the zombies would come to me but stop once they got close. I would also get sneak damage if I stayed crouched.
the Agility tree is just S tier all around tbh. Parkour is almost too strong. but i won't complain!
🧢
Strong at highest level one bangs head on everything.
@@brodriguez11000 🧢
Pretty much the meta now is grind up armor books until you can make t6, make a t6 nerd outfit (for reading other books) and t6 assassin set.
Their is food you can buy in vending machines that either boost stealth or stealth damage.
technically knives are better than arrows when it comes to sneak bonuses however you dont need to get anywhere as near as close to shoot a bow
Basically you are saying that stealth builds are now viable again. Good.
They've always been viable since the Bow/Crossbow buff in A20.
It's just waaay more forgiving now.
@@elitesnakeeyes2712 You couldn't land more than one sneak shot until this release, and stealth was useless in tier 5+ poi's - It's way better now
You can't put stealth boots mod on assassin boots, just saying
How does this affect horde night?
Edit: I watched to the end and got my answer.
I think you should have gone a bit deeper into trigger rooms, but it's a great video :)
There's really nothing to go into. Yes, the zombies trigger as normal, but as you sneak into shadows they won't chase you. They'll just immediately loose your scent and wander around aimlessly, waiting for you to put a silenced bullet or a crossbow bolt into them.
Out of the hole video im blown away how complicated code is in this game and how on earth people can even understand stand it lol
I mean, these are the sort of devs who release a build to the public without realising you can get to 102% damage reduction and actively gain HP when you're hit, the being max stealth with a chainsaw thing doesn't surprise me in the slightest.
Man I want to play 1.0 again.
I think you can still get ambushed in the trigger rooms.
But after the trigger, he can just hide in a shadow and crouch, doesnt that take away the aggro?
@gosulolol391 that hasn't worked for me. But maybe it will now that i have t6. Just crafted it last night.
You break los and hide. As soon as you do this they drop agro. That clip of me in the jail taking out those wandering zombies is right after the trigger in the main yard.
@@Firespark81 I see how it works and have successfully done it with some zombies, but not all. Feral zombies don't drop aggro for me.
One thing Stealth archer
The bonuses to armor mean that I lose inventory space because I want pieces on hand for different reason so there is a drawback.
On the other hand I like how it finally captures the humans greatest trait, adaptability. You have Pitch Black where Riddick adapts and turns into the predator of predators
and it always seems like zombie and survival games leave this out. You will always have those humans that become so good they move to the top of the predator ladder.
Side note - if you set the game to hard as I like to do you will really need that gear and you'll have to be very careful. Really powerful but if you mess up in the slightest
chances are you're dead. I'm looking forward to trying out other armors for fun like the preacher's.
You can fix inventory with 1 point in pack mule and 4 4x pocket mods. Or just read the book that makes it so you can't be encumbered at night. Gives a reason to actually do night missions.
@@jamestaylor9887 that fixes inventory encumbrance but does not ADD inventory slots. As a side note I tend to disagree now with the assassins set being op. I gave it up for the Preacher Set which is WAY better! The hat gives you the barter buff eliminating the needs to carry around an additional head piece, it adds flat 20% damage to all undead. You stack that on talent tree sneak bonuses and who cares about the loss of the assassins' gear AND you get a bonus to disease resist and damage. Once you move past the Normal difficulty that assassins' gear is not OP accept in the absolute dark of night. On hard you keep the shadows during the day and 50% of the time you'll be seen regardless. By the time you're high enough to craft purple gear who cares about that bonus either as the Preacher with a silenced sniper is pure death even with damage bonus loss. Preacher is absolutely amazing for my style of game play and Assassins' is to narrowly focused with to much loss past Normal.
What about trigger room?
It sounds like they trigger, but if you have these perks and it is dark, they stop looking for you immediately.
Does maxed From the Shadows and tier 5 assassin armor equal From the Shadows rank 4 and tier 6 assassin armor?
today i killed 2 feralzombiebears with primitive bow with the begin of the build at lv 18 and theyre never know where iam :D
Can you make your own shadows by building?
Yes, it's a really great thing to do... Build a 3 block tall pillar and crouch in the shadow
Update video?
Shhhhy! Don't tell them! 😂. Awesome, thx :)
OP would be nothing hears or sees u in the night and DAY! Day time u have to stay in shaded areas. I like how he said u only need a few books. It’s is gonna take some time to get. T6 sets should make u feel badass. What’s the point of them then? I call this fun gameplay, not broken.
Nah, he really downplayed this build in a video I'm currently playing stealth archer build, and I do t5 poi on Westland during day or night doesn't matter without being seen by zombies even one the only moment they see me is when trigger event start, and then I just run away a little sneak in random place and the zombie forget about me. Also, most zombie doesn't even agro on you while you are shooting them so even if you don't kill with your first sneak attack you always have 2nd, 3rd, and even 4th
Stealth boots mod don't seem to work with the Assassin boots 😢
Good for: Search and Destroy-Ninja Defuse
Bad for: Call of Duty meta builds who run/rush everything
That would be a tank build.
great! now they will fix that too, lol
hope some1 of u find out what this build is rly capable of ( currently u get 10% of it )
stealth run is fun... if you are solo xD
Ah, another who knows the pain of friends doing a Leeroy Jenkins while you are trying to take out the toughest zombies in the area.
I've leveled up 29 times sende I've equipped a full set of green nerd armor trying to get a extra skill point when I level up and I've yet to get a extra skill point is their a way to optimize getting the nerd armor set ability to work?
That’s to get extra points when reading magazines
Wish the armor in the thumbnail was in the game lol
i assume, finding that armor (or is it craftable?) is totally random?
will pick up the game again when 1.0 moves to the stable branch in late july
it's currently incredibly easy to craft, and at normal settings you should expect to get your first T6 set somewhere between day 14 and 21. You can choose which one you want to go for first.
@@martgoorts7801 thanks. lets see how the armor stats will be in a few weeks.
@@geeemm135that's hella cap. It strongly depends on the number of points you put into medium and heavy armor perks. If you only put one or 2 points into them it can easily take you past 21 days. For example, I ran a perception focused build that maxed out lucky looter early. I put one point into medium armor and I was finding higher tier armor before I could craft it. They also made it so that T6 gear can only be crafted and requires legendary parts (easy enough to find).
Someone looked at this and said yeah this is fine
Wow, they really didn't test the numbers at all. None of the new armor pieces' are balanced around being used with similar perk bonuses, and they've already had to change the stats of some armors so that certain combos of perks and armor wouldn't give 100% damage reduction.
You are literally complaining about an end game build that is working exactly as intended. What's the point of stealth if it just doesn't work? I hate this take that people have that it's op. You are supposed to be powerful by the time you can make this build. Bad take.
Exactly! They get armor that makes you take no more damage, but that's not OP. Now variety comes into the game and you can actually choose between *two* viable late game builds and it's OP. Try walking into the POIs without using the stealth on a stealth build, you'll go down. It's a build with which you have to walk to every single zombie and kill it. Instead of just walking into a room and have everything jump you and obliterate them that way. Both get to the same result, just a different way.
Compare it to any other end game armor and youll get it
@@Vedurin Indeed. The whole point of the game is time management - stealth is slow, it is not your friend. That is the massive weakness in this build. That and Horde Night. And day light, if less so.
If they make the armour not good at stealth while in the dark... then what would be the point? You would basically do ANYTHING else. And you can still do anything else as it currently is. This is literally just another option.
100% I was just going to complain to the Devs that stealth doesn't work! The game relies on cheesy triggers to have zombies pop out of closets and fall from the ceilings. If I am sneaking around not making noise I should be good to go. BUT it doesn't matter how quiet you are, the zombies are trigger activated by invisible tripwires. In a real world with zombies stealth would be EVERYONES go to.
It doesn't appear you have the difficulty very high. At least in the video provided. If it didn't work like this then it would be useless if u made the game harder
Is this on adventure mode or what?
Nah you can easily do this at higher difficulties. The issue becomes getting to this level of OP vs if it can be done or not. Plus you have to actually get to a point where you can craft T6 gear. That can be the most time consuming part of the whole build.
Nerd armour for the ‘dubs.
When youtubers upload a "most broken thing in the game" every day for views... :/
YUP! I ran the wastelands at night, machete in hand, right up to the feral zombie bear and meleed it to death with sneak bonus on every hit.
Will not work anymore after the recent Patch, ferals now dont loose you anymore if you aggro them in the slightest
I love your vids, but how do you not know grade 5 math? .99 is a decimal (which is likely necessary in coding). In order to change it to a % value (% of 1) you multiply it by 100, making it 99%. Not .99%
UM, he said it right, even commented on the difference between the two.
@@Llew70 no. He didn't. 3:00.
Good at ONE thing... Terrible at 14 things...
"tHiS bUiLd iS oP gUyS"
Good at:
1. Sneak at night and the dark.
Terrible at:
1. Sneak in the day (3/4 of game time).
2. Doing damage outside of sneak attacks.
3. Having points for anything other than agility.
4. Doing anything at low skill.
5. Doing anything before Max gear.
6. Carrying capacity.
7. Horde night (have fun with a knife and bow).
8. Trigger spawns inside buildings.
9. Clear speed (sneaking around at 1/5 of the speed of other people).
10. Gear options (you have zero gear variety).
11. Sustain damage
12. Crowd control
13. Playing with other players (sneak attacks DO NOT work if the enemy is targeting another player)
14. PVP
Guarantee he didn't even play through normally...
He slapped on the MAXXED OUT GEAR AND SKILLS and was like
"WHOA MAX EVERYTHING IS STRONG"
Literally every build in the game is strong with max gear and skills...
Every single build can utilize sneak attacks...
"I checked the code guys"
*Doesn't even mention the strongest thing about the build*
Boots: -100% Stealth Sprint Noise
Every single build can use the LEVEL ONE BOOTS and get the -100% stealth sprint noise...
This video was complete viewer bait, nothing more...
It is OP in the aspect that he is able to do in the video, and he does describe the downsides during the day. I think you're just being a little bit harsh on him bro.
Hes talking about the armor alone; the rest of the build can compensate for everything else you listed. Also it sneaks in daylight just fine and most Agi builds can take hordes just fine later onwith SMGs being classified as pistols.
@@VaporShock1it is NOT op... The SHADOW MECHANICS are broken... He clearly has no idea how stealth and the mechanics of the shadows work and neither do you...
If you think it's broken, then you should try it out and educate yourself...
He's acting like the set is broken, not the shadows...
That's like having a set that kills everything in one hit because the enemies are bugged and then blaming the set for being OP...
Trust me, you do NOT know what your talking about because you watched his video...
@@themorganrobertsonyep and the set isn't messed up, it's the mechanics of the shadows... Read my last comment
@@themorganrobertson Ok now I KNOW you have ZERO idea what you're talking about lol
There is no "rest of the build"... it's 100% ALL into sneak... That's the only thing you can do...
The armor set only gives instant agro drop if you have the ENTIRE SET of MAX LVL 6 armor... Until you get the END GAME GEAR you have:
15% enemy search reduction time
30% enemy search reduction time
45% enemy search reduction time
60% enemy search reduction time
75% enemy search reduction time
100% enemy search reduction time
... you can't look at the entire set END GAME LOOT AND SKILLS and say "oh this is overpowered" when you have to literally beat the game in order to obtain the "overpowered" items and max your skills...
Also the whole armor set only gives sneak effectiveness in VERY MINOR amounts:
2% Sneak Effectiveness
4% Sneak Effectiveness
6% Sneak Effectiveness
8% Sneak Effectiveness
10% Sneak Effectiveness
20% Sneak Effectiveness
Even 10% sneak effectiveness at lvl 5 armor is BARELY enough to notice a difference... so you saying "you can sneak in the day" has NOTHING to do with the armor and is just complete ignorance on your part...
You go ahead and sneak in the daylight and see how that works out for you lmfao because that is flat out wrong lol
You're saying the sneak build is overpowered... when it CAN'T take on hordes...
But the guns without points invested into them CAN take out hordes and guns aren't overpowered?...
Soooo... does that mean we should nerf guns and anything that can kill hordes if they're so strong they don't need to invest every single point to be strong like stealth does? lol
If you don't invest every single point into stealth, your stealth is going to be slow and terrible...
Stop trying to give negative opinions on builds you clearly don't even use and know nothing about... even if it WAS OP it literally does not effect you AT ALL... it's a PVE game and stealth does not work in PVP... another reason it's not OP...
It doesn't give an xp boost, stealth killing is very slow and it only works during the night...
Seems like an average stealth build to me and not broken.
You still take lots of dmg when you're spotted and you're spending all your skillpoints into a goofy way to deal with zombies.
Also
Once you get T6 armor, you can just take hits and melee all the zombies with either a sledgehammer or nerd tats and stun baton. No need for slow stealth and all your points in agility...
I would not call it OP but stealth is definitely strong. It is just an alternative play style for you to choose and your preferred play style ain't that much more superior either.
The fun of playing stealth is to try your best to NOT GET SPOTTED, and have a back up plan in mind when things go south. And on top of that, stealth works all day long as long as your target has not spotted you.
Get some knowledge in your head before you talk.
@@f.r.a.g1646 I was saying the "OP part" of the armor which is being able to kill every zombie with a knife and them not seeing you if you crouch doesn't work during the day.
I didn't say stealth isn't an option and that stealth itself doesn't work during the day.
I am just saying I would always pick the more protective nerd goggles even if I was doing a somewhat stealthy build.
We'll see what the devs do about the whole armor system being wonky but as it's been shown now, atleast they fix something as the 104.76 armor rating exploit that I found and reported on discord, was patched out.
So anyways it's better to just go guns blazing in my opinion and that's all that I'll say. 😎👌
@@TPguard5 I'll admit that i got a bit too triggered in the comment before. Assassin armor is a nice addition to the stealth build but whether to exploit its advantages is up to the player themselves.
(one more thing here: heavy armor generates more noise while moving so i wouldn't recommend having any in a stealth build. if you really want to boost up defense i'd recommend replacing your outfit. Extra stealth damage from the hood helps you one-shot zombies, preventing them from waking up.)
@@f.r.a.g1646 Yeah no worries 😄👍
From experience if I just put the noise reducing mod and a couple points into from the shadows if I really want to do that, it won't matter that much if I have heavy armor on.
Gunshots without a silencer and using the wrong tools or just walking on trash with visibility at 6 will wake zombies up.
Using a silencer and going up to 100 visibility with full heavy armor won't wake zombies up sometimes but a stealth build used incorrectly will result in them waking up and getting you as a player into a bad spot. 👍
Case closed. 🗿🍷🍷
If you wear ANY light armour and are fully stealth specced you will achieve the exact same as wearing the assassin set. In fact, you can wear full medium armour, with adv mufflers in all pieces and achieve the exact same as in full light armour or full assassin set. What makes the set OP is the setbonus.
When the point of being Assassin is to be unseen, how is this OP again?
Noooo... they're gonna nerf it now! I love that set!
thanks
Has the recent up date changed this build?
Yes Zombies now dont loose you this easy anymor nd with feral sense they dont loose you at all, bc they drasticaly changed how visibility and noisemaking stacks
horde night is the only hard part of the game and it cant help there so i dont see it being a problem really
You couldn't be any more wrong. Horde nights have been easy asf since alpha 16.
Hordes now are just broken AI that tries to get to you and you literally have so much ammo now that it doesn't matter how much you miss.
Hordes now are just xp and clearing T6 infested clears is pretty hard but back in the day hordes were actually a problem.
If you wanna see it yourself, go watch some horde night episode from an A16 series. They're all using bows/crossbows and barely any ammo.
@@TPguard5 ill take ya word i just re downloaded it and yea i havent played for awhile, last play through i did was the darkness mod and it was brutal
@@taks1993hordes are harder now. At least the early game ones because they last all night. Of course horde difficulty is subjective based on game settings. I never play on less than 64 max zombies on horde night. But after the first one to 2 hordes it does become rather mundane. The first 2 can be ignored of you just find a semi tall poi and perch on the roof with no way to get to you. You'll have to deal with bird and if you want XP just use pipe bombs and molotovs
.99 = 99% but otherwise perfect
Be cool if they added floating damage above the enemies you damage or something similar.
Right! Would love that.
Where do I get this armor? I have many tries
You can craft it in the work station
Any 1 know if sneak dmg work on players ? In a pvp serv
it does not because the game cannot know weather you see them or not
Make more 7dtd content I love it
Workin on it! 😁
@@Firespark81 faster!!
Shhhhhhh the Fun Pimps are listening. Anytime you say something is broken they will nerf it. 😆
Well they should at least check their math lol
@@Firespark81You even showed them where to go to fix it. 😂😂😂. Subscribed.
like skyrim
To be a Lil more nerdy: XML is not a code, it is markup
So here's my question when can we make the armor coz I did skim a but but I dont think it was said when one can make it
The armor up books, T6 is end-game once you find enough legendary parts. This isn't something you can do in the forest, possibly by the winter biome. You craft these at the workbench, in fact, all gear besides primitive are crafted there. It's better to run a mixed set up until you can craft this... preacher gloves is one that comes to mind, with others depending on playstyle. Nomad head I believe is the one to lower food/water use is very nice early game along with preacher gloves for bonus dmg, all other pieces are however you like... quieter, carry more, etc.
@@Llew70 yeah figured it out by now and have some made even have a tank build I like
Is this on pc because I'm not that lucky on the Xbox 😢 wake one up and whoever is near also wakes up
I think they nerfed the stealth at pacth 1.1
is this patched?
Not yet. I built a base in the wasteland city and I can level up every night due to never being seen and from the non stop spawns. It's stupid OP
No, Shadow mechanics are broken... Don't listen to the guy above me, he has no idea what he's talking about clearly
@gankie1956 even if they are broken I still answered his question truthfully. Assassin armor is straight up OP. Take the armor off and you can be spotted.
@@terryfrome1641WRONG... It's not OP at all... It's doing the ONE THING it's designed to do... Not make noise, and be harder to see...
You think killing SLEEPING ZOMBIES is hard? The build is specifically built to not wake them up... That's it... You just have no idea what your talking about...
You're implying that they should take stealth away from the STEALTH BUILD that puts EVERY SINGLE SKILL AND GEAR into stealth because it's "overpowered"...
Why not just take guns out of the game cuz they are way way way STRONGER than the stealth build???
Can you do the hardest content (horde nights) with stealth build? No... You can't... But you can with automatic guns and turrets and stuff...
So are you saying guns are overpowered too? Cuz stealth build doesn't get to use guns buddy...
You have the option to sneak with any build or set you want... If you want your stealth to be GOOD like this you have to get 100% into stealth...
You clearly don't even use stealth builds so you shouldn't even be giving an opinion on something that you have no first hand knowledge on, and that won't ever effect your gameplay anyway...
To say that it's OP is just ridiculous and I can guarantee you haven't even used the build so no you are not correct and you never were...
@@gankie1956
I have played Agility as my main build since Alpha 9 with over 4000 hours played, and I can tell you that the T6 Assassin armor is ridiculously overpowered.
It completely removes any threat from the zombies, making the game trivial.
It doesn't help on horde night? You can just freely loot POIs. Then you take the loot and make exploding arrows. The horde night at max level day 7000 can't even get a single swing off.
-.99 means 99%, not 0.99%
it's .99 out of a value of 1.00, which is equal to 99/100 aka 99%
saying ".99%" is basically saying 1%
4 weeks into the game, has this been patched yet? 😅
nope. just as broken as shown. I stopped using it was to OP
.99 = 99%.
It is NOT .99%
Basically, 1 is 100%, 0 is 0% and .5 would be 50%
i kinda chuckled at the confusion. XD