Thanks for giving us a glimpse on the conference! I agree events like that and just talking to and meeting people is super important. Even if nothing comes out of it, you got to practice. I also think a lot of people underestimate the effect on morale. They give me a great productivity boost afterwards! The far away, expensive conferences are useful but often not worth the price. Local and smaller scale events can be just as great!
Were you there? If so, you'd agree, they were objectively bad, going overtime to the point the staff just shut down the projector, spending 3min on forcing us to watch their game's trailer unrelated to the talk, using AAA games as marketing examples on an *indie* panel, and being so nervous the guy basically didn't take a breath for the entire half hour (yet still went overtime). Maybe I sound like an entitled ass, but if you weren't there, you actually can't judge. If I had to pay $500+ for my conference pass, I would have been pissed with the quality of that talk. -M
@@bitemegames So your expertise on talks for students finishing a game developer degrees is established how? You talk a lot about not having gone to school for this career, so how do you have any frame of reference to judge those talks on, or the advise people coming from that background need? And you do sound like an entitled ass 😬
Dress shirts are Japan only, I'd get chased out of the event in the UK, gamedevs hate corporate clothing (unfortunately). White T shirt is on day 3, so 2nd half of the video. -M
Thanks for giving us a glimpse on the conference!
I agree events like that and just talking to and meeting people is super important. Even if nothing comes out of it, you got to practice. I also think a lot of people underestimate the effect on morale. They give me a great productivity boost afterwards!
The far away, expensive conferences are useful but often not worth the price. Local and smaller scale events can be just as great!
You've had some out there takes in the past, but your take at 7:48 has to be the wildest thing I've ever heard...
Were you there? If so, you'd agree, they were objectively bad, going overtime to the point the staff just shut down the projector, spending 3min on forcing us to watch their game's trailer unrelated to the talk, using AAA games as marketing examples on an *indie* panel, and being so nervous the guy basically didn't take a breath for the entire half hour (yet still went overtime).
Maybe I sound like an entitled ass, but if you weren't there, you actually can't judge. If I had to pay $500+ for my conference pass, I would have been pissed with the quality of that talk. -M
@@bitemegames So your expertise on talks for students finishing a game developer degrees is established how? You talk a lot about not having gone to school for this career, so how do you have any frame of reference to judge those talks on, or the advise people coming from that background need?
And you do sound like an entitled ass 😬
Super interesting insight into this side of conferences. Thanks for the effort, recording and editing throught out the conference.
Wish I didn't dislike conferences so much, one of my weaknesses I gotta work on.
Most conferences have parties, these parties are the best place to meet people.
It was wild, since there was the UK - NL eurocup match on Wednesday, pretty much everyone got together to watch soccer that evening. -M
@@bitemegames wow, yeah, I was in London last week (England also played then), it was hard to miss the score (because of all the screaming :d)
5:35 bro got that swag on
Im at the gamescome for the first time this year - and I'm really looking forwart to it. Curious if I will see you
What about the after-party?!
Love the unreal engine keychain thing lol
Where is your white shirt good sir?
Dress shirts are Japan only, I'd get chased out of the event in the UK, gamedevs hate corporate clothing (unfortunately).
White T shirt is on day 3, so 2nd half of the video. -M
Day 10 of asking for Melon-Pan tier list.
Nice, i got first comment