Destiny 2 - Garden of Salvation: Embrace 3-Man (S10)

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  • Опубліковано 15 вер 2024
  • First encounter of the Garden of Salvation raid done with 3 players in Season of the Worthy (Season 10).
    Titan: Arc Top, Izanagi's Burden (Sniper), The Recluse (SMG), Throne-Cleaver (Sword), Dunemarchers
    Warlock: Solar Top, Izanagi's Burden (Sniper), Subtle Calamity (Bow), Night Terror (Sword), Transversive Steps
    Hunter: Arc Middle, Accrued Redemption (Bow), Divinity (Trace Rifle), Zenobia-D (Rocket Launcher), Shinobu's Vow
    Since cheesing the Volatile puddles is no longer possible, we spent some time figuring out an alternate way of doing this with only three players. I take the first puddle while Warlock/Hunter deal with the Champion in the second room, then go to deal with the Angelic and prepare for opening the second door. Meanwhile the Hunter picks up another Volatile and comes into position. Then Warlock takes the third Volatile and uses Daybreak to get into position for opening the door quickly.
    After the second door is open, I deal with the Cyclops+Champion+Angelic in the next room, while Warlock sacrifices on the Volatile, gets resurrected, Hunter picks the next puddle, and then starts coming to towards the next door. Warlock stays and picks the third Volatile and comes to open the third door.
    After third door I stay to pick up the first Volatile while Warlock goes to deal with the Champion+Angelic. Hunter picks up the second Volatile and meanwhile me+Warlock set into position for tethering once on the final door once Hunter comes there. This stops the Consecrated Mind from spawning any more Volatile puddles. We wait for the final door to open by itself to run out of the first and second Volatile debuff to be able to pick up the three remaining Volatiles to end the encounter.
    © Bungie, Inc. All rights reserved. Destiny, the Destiny Logo, Bungie and the Bungie logo are among the trademarks of Bungie, Inc.

КОМЕНТАРІ • 9

  • @unleashedhero2225
    @unleashedhero2225 4 роки тому

    My friends and I just took this idea, thank you for sharing! Great job!

    • @Dworim
      @Dworim  4 роки тому

      Glad it helped!

  • @SnipingMachines
    @SnipingMachines 4 роки тому +1

    Cool content 🙏🙏

  • @static7579
    @static7579 4 роки тому

    Which mod is allowing you to generate warmind cells without Seraph Weapons? I thought the only one that allowed you to generate those without them was wrath of rasputin but thats solar final blows

    • @Dworim
      @Dworim  4 роки тому

      There was a seasonal mod in previous season that allowed arc abilities to spawn warmind cells. Unfortunately currently (s11) the only way is with the seraph / ikelos weapons or the solar splash mod that you mentioned.

  • @Killa2464
    @Killa2464 4 роки тому

    Wait is the multiple pickup glitch still work? If not what was your guy's strat?

    • @Dworim
      @Dworim  4 роки тому +1

      I wrote the strategy we used in detail in the description! We use up one sacrifice + resurrection to be able to pick up enough volatiles before the third door. What helps this strategy is also that the boss stops spawning volatiles at the fourth door once you tether to it once.

  • @CrimsonSoapie
    @CrimsonSoapie 4 роки тому

    So what spawns the angelic in the first room?

    • @Dworim
      @Dworim  4 роки тому +1

      Killing a sufficient amount of the adds around the spawnpoint. Didn't see if there were any specific adds, but at least the hobgoblin snipers aren't part of it