🦊 Gnome Blood Bowl Team Guide - Blood Bowl 2020 (Bonehead Podcast) (Version 2)

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  • Опубліковано 8 чер 2024
  • 🦊 Gnome Blood Bowl Team Guide - Blood Bowl 2020 (Bonehead Podcast)
    We’re looking at the best league starting rosters for Blood Bowl 2020!
    Let us know what you think - and who you want us to cover next!
    Teams of Legend (Games Workshop):
    www.warhammer-community.com/2...
    NAF teams (Slann):
    www.thenaf.net/wp-content/upl...
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КОМЕНТАРІ • 20

  • @ithilkir
    @ithilkir 2 місяці тому +7

    According to the closed captions I've just been watching Bennett from the Bono podcast. This was an unexpected turn

  • @Hopeultimatebloodbowl
    @Hopeultimatebloodbowl 2 місяці тому +2

    With some intention, there will be some devastating baiting strategy played by using the Illusionist and Beast Master to pull the opposition around the field into tough blocks

  • @RyanGri
    @RyanGri 2 місяці тому +4

    I got the gnome team and Spike! and preordered.

  • @mariusdragoe2888
    @mariusdragoe2888 2 місяці тому +2

    The trickster trait only moves you two squares if your opponent rolls both down or skull. On any other roll it can move you the equivalent of FOUR squares.

  • @jodypschaeffer
    @jodypschaeffer 2 місяці тому +2

    I've gotta admit I've come around on Gnomes. They have a lot of team synergy that isn't obvious at first glance.

  • @stuartshelley3052
    @stuartshelley3052 2 місяці тому +1

    Seriously thought you were about to rickroll us at 6.04 😂

  • @jameswing6811
    @jameswing6811 2 місяці тому +1

    Trickster with dump off, I can see where the skills can mesh.

  • @eriksjogren800
    @eriksjogren800 Місяць тому

    Thank u for the video

  • @thekaird377
    @thekaird377 28 днів тому

    Realistically, how many times is both-down going to be selected? Maybe once a game?
    I think wrestle is being a bit overhyped.

  • @brandedvillain
    @brandedvillain 2 місяці тому

    With the trickster thing, do you mean safe pair of hands?

  • @mikefoster6018
    @mikefoster6018 2 місяці тому

    I do fear for Gnome teams. Once they get loads of Dodge upgrades they'll be semi-resilient. But, in almost all 'unupgraded vs unupgraded' matches, they'll get casualtied even faster than halflings (even given Guard). To stay afloat financially in leagues, Apothecary and maybe some extra Fan Factor might be essential from the start. Lovely original team, though, and I've ordered mine.

  • @MightyMoriar
    @MightyMoriar Місяць тому +1

    BALL SACKING BLITZER EH

  • @greimann
    @greimann 2 місяці тому +2

    what did you change from version 1?

    • @triplepow
      @triplepow 2 місяці тому +3

      Illusionist edited himself out of it 🤷🏻‍♂️🤦🏻‍♂️

  • @scamp744
    @scamp744 2 місяці тому

    Did you spot the new Star playing riding a stag😮😊...

  • @stephanellenberg2871
    @stephanellenberg2871 2 місяці тому

    Call me an animositist but I don't need a gnome team guide. I need a guide on how to pound these lawn ornaments into the ground!

  • @-Charon-
    @-Charon- 2 місяці тому +2

    🦡🪿

  • @RyanGri
    @RyanGri 2 місяці тому +4

    The tricker moves 5 squares and trickster will never be cloae to the scorer that the 7M dodging fox is.
    Trickster requires block from an opposition player, attacking from an IDEAL spot, with the IDEAL square being open, then getting an IDEAL opposition roll (which the opposition player will probably have choice of 2 dice not nice to you). If you possibly end up in end zone you would most likely be surfed or turfed.
    Gnomes will be losing most games, but if you rely on the illusionist over the fox for a ball carrier, you will lose them all.

    • @Gw2Zoke
      @Gw2Zoke 2 місяці тому

      Surly the illusionist should be using the skill like dump off, it’s not a primary plan, but a mitigation to failing, having a fox around to take a hand off later in the drive from your illusionist might do… maybe less bad?
      Gnomes are gonna get pretty rolled up it seems, less evasive stunties just feels like they will get locked down and cruuuushed

    • @sotark1109
      @sotark1109 2 місяці тому

      The Illusionists aren't as good at scoring as the Foxes, but they're definitely better as ball carriers as soon as they get dodge. The fox's inability to hand off the ball means you're stuck with a static, "protect the ball carrier with a cage" playstyle just like the Dwarves, which in turns means the MA7 of the foxes is useless until you're in scoring range. On the other hand, the PA 3+ of Illusionists and passing skills access opens up a lot of options to protect the ball beyond just "not getting hit", and lets you move the ball to a fox you positioned in a previous turn whenever you need a burst of speed.
      Trickster isn't there to get you 3 squares closer to the end zone, it's there to be a super-sidestep that also messes with the opponent's assists, especially against Frenzy players.