Just found this video today and it works perfectly. Unfortunately I built a trap base in the most desolate area of the map so I haven’t had any luck yet. Will try again tomorrow thanks again!
Thank you very much for making a video explaining how to make this circuit to this poor noob. I've tried it and it works perfectly. When I make the video of the house trap I will put you in the description so that everyone learns in this channel. Do not have Twitter or any way to talk to you to collaborate in a trap? Once again many thanks for all Rabid Rabbit.
Love videos mate. How would you set up a trap base where if they enter and door closes they decide to die or you kill them. But to have the door auto reset open when it detects no one is in the room where the trigger detects them? Can you do a video and explain it please buddy?
good video. ive been trying to figure out a way to have the same circuit trigger another door. so this helps. how much power would you need to run this consistently? batteries/solar panels ect.
me and a friend love that setup for most of our traps. But when we r aways the trap wont reset. Where and how in this circuit can we put a self-resetting trap trigger.
I have seen this happen also! I have never been able to reproduce it consistently, so I suspect there is some bug involved in that happening, but without being able to reproduce it consistently, I haven't been able to properly report it to devs. I did complain about it once, but complaining about something I can't reproduce doesn't really help the devs :D
You can use a blocker, but that is only a momentary action while the pressure pad or laser is triggered, so it's easy for the attacker to 'defeat' by getting away from the trigger. The joy of the memory cell is that it changes state until you reset it and truly traps them in!
@@RabidRabbitGamer I see bro.... I tried it with two switches one other switch connected to the main one with the pressure pad and door controller. So when the pressure pad is triggered it hits the turn off switch and then I have to reset everytime. But the door stays closed if that makes any sense
@Rabid Rabbit I didn't have luck with the timer bro. I did the blocker to the switch so basic shit. But getting there slowly. Why did they move the other part to t2 bro? Also the tesla
This is a more full demo of a trap base. Note that the "UPS circuit" used here isn't necessary anymore, this video pre-dates the battery updates. ua-cam.com/video/RJXn7bweR48/v-deo.html
I may not be understanding what you're desired outcome is. Why would you hit reset if you didn't want the door open? (to reset the trap)? Just don't reset it :D
@@RabidRabbitGamer ok, so I have the trap room opposite my front door. If someone rushes in behind me and kills me, the trap door opens shuts the front door and kills the rusher. When I reset the trap room, I don't want my front door re-opening. I hope that makes sense.
Yep, makes sense, a bit tricky solution because we still need to fire a quick on-time event on the exterior door because the act of cutting the power is was causes the door controller to close. Here is a way to fire the exterior door for one second when the trap is triggered, then it will close and stay closed until reset and laser trigger again. www.rustrician.io/?circuit=f0f6b1643b6f72dea8738403f6485baf
Is there a way to do this where the door remains closed, but it opens and can't close once you trigger it? I've been pulling my hair out for hours trying to do this.
Certainly, just connect the door to the other output so that it is closed by default and the trigger that changed state on the memory cell then opens the door and it will stay open.
Still one of the most staight forward, easy to follow video about this trap mechanism. Thank you.
thank you for this 4 years later still got the rizz
Just found this video today and it works perfectly. Unfortunately I built a trap base in the most desolate area of the map so I haven’t had any luck yet. Will try again tomorrow thanks again!
Thanks, watched so many videos but was so confusing, i just followed urs as u did it as i prepared my trap, thanks
dude thanks man you're saving so much time not wasting my time good vid
Very nice, learned a lot , took me a year or so but i actually now don't think electricity is completely useless now that i know how to use it
Glad to hear! Electricity went from being fun for quality of life, to really being a necessity with some of the changes in the past few months!
Lights and turrets are necessary
Thank you very much for making a video explaining how to make this circuit to this poor noob. I've tried it and it works perfectly. When I make the video of the house trap I will put you in the description so that everyone learns in this channel. Do not have Twitter or any way to talk to you to collaborate in a trap? Once again many thanks for all Rabid Rabbit.
Thank you for this video! You rock!
THANK YOU
Seriously helpful with no over explanations that lead to more confusion. Great stuff.
Thanks!
Love videos mate. How would you set up a trap base where if they enter and door closes they decide to die or you kill them. But to have the door auto reset open when it detects no one is in the room where the trigger detects them? Can you do a video and explain it please buddy?
Nice video, helped me out alot!
Dude hoyl shit this is perfect
Thx
salvou meu dia amigo , obrigado
Nice video
instead of a switch could you use a button
not working when i try to reset it the power just stops going to the door doesnt like open or close it
good video. ive been trying to figure out a way to have the same circuit trigger another door. so this helps. how much power would you need to run this consistently? batteries/solar panels ect.
If you want to roughly estimate power needs, assume one power unit for everything you connect to or through, except for lights which take 2 units.
me and a friend love that setup for most of our traps. But when we r aways the trap wont reset. Where and how in this circuit can we put a self-resetting trap trigger.
self resetting would occur with a heartbeat sensor. It would stop reading a heartbeat and re-open.
Would a timer work to reset the trap after a certain time??
for me when i walk through the lazer the second time it closes, not the first
I have seen this happen also! I have never been able to reproduce it consistently, so I suspect there is some bug involved in that happening, but without being able to reproduce it consistently, I haven't been able to properly report it to devs. I did complain about it once, but complaining about something I can't reproduce doesn't really help the devs :D
Same with me, i tried building it several times and it only responds after the second walk through.
Okay what if you don't have a memory cell bro can you tell me how else to block when the pressure or laser is triggered to the door?
You can use a blocker, but that is only a momentary action while the pressure pad or laser is triggered, so it's easy for the attacker to 'defeat' by getting away from the trigger. The joy of the memory cell is that it changes state until you reset it and truly traps them in!
@@RabidRabbitGamer I see bro.... I tried it with two switches one other switch connected to the main one with the pressure pad and door controller. So when the pressure pad is triggered it hits the turn off switch and then I have to reset everytime. But the door stays closed if that makes any sense
@@12marcusboy Sure does, glad it's working!
@Rabid Rabbit I didn't have luck with the timer bro. I did the blocker to the switch so basic shit. But getting there slowly. Why did they move the other part to t2 bro? Also the tesla
@@12marcusboy I think the more people get familiar with the tech, the more they have to nerf it.
Intro Music is much too loud. Content is great!
HBFH sensor is much more discreet
Can u do a video same as this but with a preasure pad ?
You should be able to swap it directly for the laser, give it a shot!
@@RabidRabbitGamer yea i tryed but cuz its apresure pad it react different still looking for a way to mange it
Can be a great trap
Hey buddy very useful. This shit is confusing. Can you extend on this idea bro and show us more things you can do with this sort of trap please?
This is a more full demo of a trap base. Note that the "UPS circuit" used here isn't necessary anymore, this video pre-dates the battery updates.
ua-cam.com/video/RJXn7bweR48/v-deo.html
Is there a way to do what you have done BUT, when you hit the reset switch it doesn't re-open the door?
I may not be understanding what you're desired outcome is. Why would you hit reset if you didn't want the door open? (to reset the trap)? Just don't reset it :D
@@RabidRabbitGamer ok, so I have the trap room opposite my front door. If someone rushes in behind me and kills me, the trap door opens shuts the front door and kills the rusher. When I reset the trap room, I don't want my front door re-opening. I hope that makes sense.
Yep, makes sense, a bit tricky solution because we still need to fire a quick on-time event on the exterior door because the act of cutting the power is was causes the door controller to close. Here is a way to fire the exterior door for one second when the trap is triggered, then it will close and stay closed until reset and laser trigger again. www.rustrician.io/?circuit=f0f6b1643b6f72dea8738403f6485baf
@@RabidRabbitGamer You are an absolute rock star. Many MANY thanks :)
Confusing
this still working? lol
not working....
Just tested, still working 9-25-2020.
@@RabidRabbitGamer working 👌
Lol too much time on your hands
Says the one wasting time commenting
Is there a way to do this where the door remains closed, but it opens and can't close once you trigger it? I've been pulling my hair out for hours trying to do this.
Certainly, just connect the door to the other output so that it is closed by default and the trigger that changed state on the memory cell then opens the door and it will stay open.