Today we're diving into the Shock Army of Acontecimento. Acontecimento are an army that I took to the first satellite event I ever attended, and they're an army that potentially wins the award for most unchanged over the course of their existence and certainly over the course of N4. It's a testament to how solid the bones of the faction are that they still hold up well today, and are one of the best armies to give you that historic core PanO experience if that's what you're looking for.
I have a lot of time for Akalis, especially since I tend to run an EVO anyway to support Bulleteers, Peacemakers, TAGs etc, and Acon really appreciates having an unhackable mobile troubleshooting piece. With Border Skirmishers being a thing in ITS15 they can fairly reliably get to where you need them to be as well without having to rely on their admittedly awful PH11. It's very rare that I don't include one in my lists, even if it's just a bare-bones combi. Also absolutely run double TAG Acon lists, it's some of the most fun you'll have playing PanO! Regulars provide excellent support for them, it's very resilient to both bad tables and provided you're disciplined enough can be difficult to crack.
Ah yes, the viable double tag list to vindicate my Pano brain rot. One thing I love about SAA is it's comparatively good hacking network, Scylla, peacemakers, fugazi and the regular hacker. It's a shame I often struggle to afford the evo Scylla but in all my tag lists these elements tend to make it in. Great video
Really? Acontecimento? Today? After I just got splattered by a dragão last night? That's a really good way to make us buy you a coffee, mr. Shepherd! As always, brilliant takes man. Appreciate all you do for the infinity community!
Great video! I'm loving the content you're putting out. I have a battle report request for Vanilla Combined Army in the mission Evacuation. We have an event coming up that includes it and I'd love to see how you would approach it.
Hey Matt - how soon is your event? I'm happy to do a report with that army and mission pair but if the event is coming up soon I'm also happy to respond here with some thoughts about how CA can approach it and some limitations we have in the scenario - just in case I can't get to it before the event.
@@R0bertShepherd that'd be great! the event is May 25th. The missions are: Round 1: Evacuation. Round 2: Mindwipe. Round 3: Supremacy. Round 4: Unmasking. Round 5: Decapitation I've watched most of your CA videos and enjoy using the Charontid quite a bit as well, so any input is welcome.
@@mattstamps6341 ok so - for most factions, Evacuation is a mission that's more about managing your scoring expectations than *necessarily* adjusting your list, and focusing in particular on whatever it takes to get to 5 OP and stop your opponent from doing the game. The same is still somewhat true for Combined Army, but we have the additional caveat that all our REMs and all our Impetuous troops aren't going to be able to interact with the mission at all. So ideally what we want is a list that does some basic core good Combined Army stuff but flexes just a little to give us a few extra tools to get civilians extracted. Here's a sample list adjusted just very slightly from one I was looking to play at some point soon: glkNY29tYmluZWQtYXJteRRFdmFjdWF0ZSB5b3VyIGJvd2Vsc4EsAgEBAAoAgfIBCQAAg8UBAgAAhuMBAgAAgf4BAQAAhh0BAgAAhPsBBAAAgfgBBAAAgfgBBAAAgf8BAQAAgg8BAQACAQAFAIHzAQEAAIYkAQEAAIUQAQIAAIIUAQEAAIIUAQEA This is pretty much exclusively just cool and good things (TAG, giga-hackers, missile and pitcher play, warbands, plasma, etc) but it makes a couple small changes to accommodate Evacuation. Firstly, it adds a Motorised Bounty Hunter, who will be deploying non-impetuous and aiming to get to one or two civilians, pick them up, and then drive them back to the evacuation point for a qualified specialist to actually evacuate (the Charontid Hacker is outstanding for this with his stonking great WIP16). Otherwise we'll be using our hackers with pitchers to move up the field and grab specialists, do annoying hacker pitcher things and retreat back, or our more mobile elements like the Raicho and Vector to do things similar to the biker. (To note, on the Vector, I'm not totally sold on the B3 weapon unlinked so might cut the libertos mine to upgrade it to a spitfire) We'll want to fight from behind a repeater network, scalpel out targets, trade with our warbands, and generally focus on getting the all-important 5 points while staying ahead of our opponent and keeping them down. This list should also serve your other scenarios quite well and I'd honestly happily play it in all five missions, potentially alongside something like a Charontid + Anathematic list or maybe a Charontid HMG + Sheshkiin 1SWC Gun Club list. Another option if you wanted to tech specifically for evacuation, and it's a bit spicy, is the Avatar. At WIP17 on a 6-4 move platform with more orders than god, the big kahuna doesn't need to roll to pick up civilians (17+3=20) and can grab two, get the back to the beacon, and then pop out the scindron to perform the evacuation on 13s typically with orders to spare. The downside, like all Avatar lists, is that you have to manage the risk of losing the Avatar. But if you're comfortable piloting the mother of all TAGs, it's a viable choice.
@@R0bertShepherd that list is spicy and I like it. what would your "general gameplan" be for each turn with that list (assuming things go as planned in a vacuum)? Evacuation feels so order intensive that I have a more difficult time determining the best time to play the objective, given orders can be quite depleted by turn 3.
@mattstamps6341 for evacuation in particular I'll usually spend the first turn trying to damage my opponent and set up a repeater network if one will be useful. Any attack that limits their capabilities is worthwhile to set up the rest of the game. From turn two onwards you shift focus to the mission, doing things like grabbing civilians and pulling them back toward your extraction point. Generally I've found you want to just get them back to your part of the table then spend all of turn 3 yeeting them into space and doing whatever else you can to score points.
So I'm going to be a bit socratic here and say that I think Stephen Rao actually makes a very high-risk, low-reward lieutenant, but ask you if you can think about why that might be. If you're playing against Acontecimento and your opponent says they have a WIP14 lieutenant, how many models in the entire faction can their Lt now be? And what can that knowledge be used for?
What makes good proxies for Acon? Would love to play this faction but seeing how the whole line has long been OOP, I’m curious to see what others are using
Today we're diving into the Shock Army of Acontecimento. Acontecimento are an army that I took to the first satellite event I ever attended, and they're an army that potentially wins the award for most unchanged over the course of their existence and certainly over the course of N4. It's a testament to how solid the bones of the faction are that they still hold up well today, and are one of the best armies to give you that historic core PanO experience if that's what you're looking for.
I'm almost done painting my Acon army, so this was perfect timing for me. Thanks for all the great content. Keep it up!!!
I have a lot of time for Akalis, especially since I tend to run an EVO anyway to support Bulleteers, Peacemakers, TAGs etc, and Acon really appreciates having an unhackable mobile troubleshooting piece. With Border Skirmishers being a thing in ITS15 they can fairly reliably get to where you need them to be as well without having to rely on their admittedly awful PH11. It's very rare that I don't include one in my lists, even if it's just a bare-bones combi.
Also absolutely run double TAG Acon lists, it's some of the most fun you'll have playing PanO! Regulars provide excellent support for them, it's very resilient to both bad tables and provided you're disciplined enough can be difficult to crack.
Ah yes, the viable double tag list to vindicate my Pano brain rot. One thing I love about SAA is it's comparatively good hacking network, Scylla, peacemakers, fugazi and the regular hacker. It's a shame I often struggle to afford the evo Scylla but in all my tag lists these elements tend to make it in. Great video
Really? Acontecimento? Today? After I just got splattered by a dragão last night? That's a really good way to make us buy you a coffee, mr. Shepherd!
As always, brilliant takes man. Appreciate all you do for the infinity community!
I know I'm not the most prominent of supporters, but boy would I love to hear your take on Druze and/or StarCo
2nd that starco vibe!
Great video. Alkalis are pronounced "ah-khaa-lees". It's a punjabi word (Northern indian) and is the name of a sect of Sikh warrior monks.
Thankyou :)
Great video! I'm loving the content you're putting out.
I have a battle report request for Vanilla Combined Army in the mission Evacuation. We have an event coming up that includes it and I'd love to see how you would approach it.
Hey Matt - how soon is your event? I'm happy to do a report with that army and mission pair but if the event is coming up soon I'm also happy to respond here with some thoughts about how CA can approach it and some limitations we have in the scenario - just in case I can't get to it before the event.
@@R0bertShepherd that'd be great! the event is May 25th. The missions are:
Round 1: Evacuation. Round 2: Mindwipe. Round 3: Supremacy. Round 4: Unmasking. Round 5: Decapitation
I've watched most of your CA videos and enjoy using the Charontid quite a bit as well, so any input is welcome.
@@mattstamps6341 ok so - for most factions, Evacuation is a mission that's more about managing your scoring expectations than *necessarily* adjusting your list, and focusing in particular on whatever it takes to get to 5 OP and stop your opponent from doing the game. The same is still somewhat true for Combined Army, but we have the additional caveat that all our REMs and all our Impetuous troops aren't going to be able to interact with the mission at all.
So ideally what we want is a list that does some basic core good Combined Army stuff but flexes just a little to give us a few extra tools to get civilians extracted. Here's a sample list adjusted just very slightly from one I was looking to play at some point soon:
glkNY29tYmluZWQtYXJteRRFdmFjdWF0ZSB5b3VyIGJvd2Vsc4EsAgEBAAoAgfIBCQAAg8UBAgAAhuMBAgAAgf4BAQAAhh0BAgAAhPsBBAAAgfgBBAAAgfgBBAAAgf8BAQAAgg8BAQACAQAFAIHzAQEAAIYkAQEAAIUQAQIAAIIUAQEAAIIUAQEA
This is pretty much exclusively just cool and good things (TAG, giga-hackers, missile and pitcher play, warbands, plasma, etc) but it makes a couple small changes to accommodate Evacuation. Firstly, it adds a Motorised Bounty Hunter, who will be deploying non-impetuous and aiming to get to one or two civilians, pick them up, and then drive them back to the evacuation point for a qualified specialist to actually evacuate (the Charontid Hacker is outstanding for this with his stonking great WIP16). Otherwise we'll be using our hackers with pitchers to move up the field and grab specialists, do annoying hacker pitcher things and retreat back, or our more mobile elements like the Raicho and Vector to do things similar to the biker.
(To note, on the Vector, I'm not totally sold on the B3 weapon unlinked so might cut the libertos mine to upgrade it to a spitfire)
We'll want to fight from behind a repeater network, scalpel out targets, trade with our warbands, and generally focus on getting the all-important 5 points while staying ahead of our opponent and keeping them down. This list should also serve your other scenarios quite well and I'd honestly happily play it in all five missions, potentially alongside something like a Charontid + Anathematic list or maybe a Charontid HMG + Sheshkiin 1SWC Gun Club list.
Another option if you wanted to tech specifically for evacuation, and it's a bit spicy, is the Avatar. At WIP17 on a 6-4 move platform with more orders than god, the big kahuna doesn't need to roll to pick up civilians (17+3=20) and can grab two, get the back to the beacon, and then pop out the scindron to perform the evacuation on 13s typically with orders to spare. The downside, like all Avatar lists, is that you have to manage the risk of losing the Avatar. But if you're comfortable piloting the mother of all TAGs, it's a viable choice.
@@R0bertShepherd that list is spicy and I like it. what would your "general gameplan" be for each turn with that list (assuming things go as planned in a vacuum)? Evacuation feels so order intensive that I have a more difficult time determining the best time to play the objective, given orders can be quite depleted by turn 3.
@mattstamps6341 for evacuation in particular I'll usually spend the first turn trying to damage my opponent and set up a repeater network if one will be useful. Any attack that limits their capabilities is worthwhile to set up the rest of the game. From turn two onwards you shift focus to the mission, doing things like grabbing civilians and pulling them back toward your extraction point. Generally I've found you want to just get them back to your part of the table then spend all of turn 3 yeeting them into space and doing whatever else you can to score points.
Regular sappers are the cheapest but are not the only ones, since Moblots are core linkable. ^^
On that note, do FRRM next, pleeaaaaase! :D
Loving these videos. Even though I don’t play the factions, I’m finding it very helpful.
Would you do a JSA video?
Excellent run down!
Acon regular mention rahhhh
Nice video, make one for TAK please
I just start in infinity with acontecimento and this video help me a lot but what about stephen rao its a usefull liutenant option?
So I'm going to be a bit socratic here and say that I think Stephen Rao actually makes a very high-risk, low-reward lieutenant, but ask you if you can think about why that might be. If you're playing against Acontecimento and your opponent says they have a WIP14 lieutenant, how many models in the entire faction can their Lt now be? And what can that knowledge be used for?
What makes good proxies for Acon? Would love to play this faction but seeing how the whole line has long been OOP, I’m curious to see what others are using
Regulars