Put the tracking solar panels on the side of the base facing the sun. If you do it right they give some power all day long. While at the low points it will dip to 50%, you can get 100% the rest of the time. Insane amounts of power (obviously only works in the asteroid belt) Since you're using regular cables too, use the scroll wheel to select the "single" solar panel instead of the dual. Will save some cable
When you have 0.5 copper in your machine and eject the ingots, you lose that 0.5. So when you were worried about printing that 1 extra cable, you actually should have printed one more to use up the 0.5 copper ingot you had. You had 331.5 copper in the electronic printer. You ejected it and it gave you 331 (losing that 0.5)
You need more vids with the wife. i think she may enjoy the asteroid belt theme. Just saying. I kind of in a manner enjoyed watching you two play together.
Hey, Yeah we have some plans on more games we're going to play together. We've been a little busy recently but we're about finished. We should be jumping back onto Mars soon.
for your power logic you should have went straight to the better panels because with one of them you can get full power from it through 150 degrees of the horizon. so starting at 0-15degrees you will get less than 100% then from 15-165 degrees 100% power and from 165-180 degrees again less than 100% so with two panels one up and one down on your cube you can do 360 degrees of more power than with 4 regular panels. don't forget that if you look at the flat regular panels they only produce maximum power when the sun is directly above them so every degree off of that will produce reduced power meaning that to get the equivalent of the two panels you would need 6 basic panels.
Yeah you're right. I'll give that a go but I'm a bit thick so might take me longer than it should to figure the tracking out for the upside down panel :D
@PanicAndDieGaming a little tip for everything in life remember this acronym (kiss) keep it simple stupid. Just use two sensors and make two separate scripts using names then label one up and one down. If you want some help I'd be more than happy to lend a hand.
@ reminder, since your goi g to be in the asteroid belt, you can assign your jet pack stabilizer to a hot key. Like I remapped my jet pack (j) to a side mouse button
Couldn't you put the rotational solar panel on the "face" of the side of your base that is lit up (the face of your solar block facing away from the base) you can then just rotate it all the way around to have it always facing the sun?
That gives the constant 15% loss from not beeing able to rotate down fully, it is still a good idea though since you get 100% more power out of a single dual-axis solar panel
Put the tracking solar panels on the side of the base facing the sun. If you do it right they give some power all day long.
While at the low points it will dip to 50%, you can get 100% the rest of the time. Insane amounts of power (obviously only works in the asteroid belt)
Since you're using regular cables too, use the scroll wheel to select the "single" solar panel instead of the dual. Will save some cable
When you have 0.5 copper in your machine and eject the ingots, you lose that 0.5. So when you were worried about printing that 1 extra cable, you actually should have printed one more to use up the 0.5 copper ingot you had. You had 331.5 copper in the electronic printer. You ejected it and it gave you 331 (losing that 0.5)
Ahh, you noticed this later on from when I typed this comment. Must have forgotten about it in your mad rush.
@@AndirHon Yeah, I make bad and swift choices which usually cost me. I is me :D
You need more vids with the wife. i think she may enjoy the asteroid belt theme. Just saying. I kind of in a manner enjoyed watching you two play together.
Hey,
Yeah we have some plans on more games we're going to play together. We've been a little busy recently but we're about finished. We should be jumping back onto Mars soon.
If you like a challenge, Ryan?
You can make charcoal and use it to power your base.
Mostly anyway.
This could be fun.
Good luck.
Good idea. I just need to produce enough items to make Biomas.
for your power logic you should have went straight to the better panels because with one of them you can get full power from it through 150 degrees of the horizon. so starting at 0-15degrees you will get less than 100% then from 15-165 degrees 100% power and from 165-180 degrees again less than 100% so with two panels one up and one down on your cube you can do 360 degrees of more power than with 4 regular panels. don't forget that if you look at the flat regular panels they only produce maximum power when the sun is directly above them so every degree off of that will produce reduced power meaning that to get the equivalent of the two panels you would need 6 basic panels.
Yeah you're right. I'll give that a go but I'm a bit thick so might take me longer than it should to figure the tracking out for the upside down panel :D
@PanicAndDieGaming a little tip for everything in life remember this acronym (kiss) keep it simple stupid. Just use two sensors and make two separate scripts using names then label one up and one down. If you want some help I'd be more than happy to lend a hand.
Before smelting your ores you might want to get an insulated tank and normal furnace so you can gas capture and recycle trash gasses to heat/cool.
Absolutely. My aim is to waste nothing
Your ices probably melted in the locker because your jetpack gasses wafted over and caused a cascading melting effect
Ah yes probably. I thought the sun shining directly on the locker would have been the cause.
You know….you could have “used” the fire extinguisher nor dump it…..in case you need more CO2 later lol
:O did I dump it? I don't remember doing that lol
@@PanicAndDieGaming That's what it is when you open a canister like you did!
@ reminder, since your goi g to be in the asteroid belt, you can assign your jet pack stabilizer to a hot key. Like I remapped my jet pack (j) to a side mouse button
@@BayalinAlamain I already have my jetpack setup to a hot key but I didn't know I could do the stabiliser as well. I'll give that a go. Thank you.
no way you made it right first try :p
lol I'll have you know it took me no more than 2 tries to get that start. Three tops :D
Couldn't you put the rotational solar panel on the "face" of the side of your base that is lit up (the face of your solar block facing away from the base) you can then just rotate it all the way around to have it always facing the sun?
That gives the constant 15% loss from not beeing able to rotate down fully, it is still a good idea though since you get 100% more power out of a single dual-axis solar panel
Yeah I need to try this. I don't know if I can put the solar on the wall but I'll find out in the next one!. Thanking you.