Start, 0:00 Elevator crash, 0:19 Game start, 0:22 (Playable) 1 Fuse, 0:45 2 Fuse, 1:12 Generator activated, 1:17 1 Room, (Besides the start room) 1:29 First screech encounter, 1:37 DOOR 101, HOW TO BEAT SCREECH? If you hear a psst, Look all around u until u see screech. Then stare at him and he will scream and disappear. First Fuse room, (Besides start room) 1:57 DOOR 103, How to get past the Fuse rooms? Find all of the fuses (They can be in lockers, On tables, In drawers) then go to the generator and input all of Fuses inside the generator. Then press the lever, And press the red button and then u can get out. First Dark room, 2:10 (Also First giggle encounter, How to beat giggle? If you hear a giggle in your room look on the ceiling and look for giggle. If u see him dont go below him, If u do u will get attacked. And If hes on the ceiling by the door point a flashlight or a laser at him to stun him. (Also if u have a friend in the server tell them to spam e on ur head, Because giggle will come off quicker. (He didnt get attacked by giggle btw) DOOR 104 First gloombat encounter, 2:34 DOOR 108, How to beat the gloombats? Its simple, Dont use any type of light sources. And dont step on the eggs. First rush encounter, 2:57, DOOR 111, How to beat rush? If you see flickering lights, And u hear and see an earthquake, Go to a locker and wait until u hear him and then go into a locker. (E to enter) First fire damp room, 3:21, DOOR 112, How to not die? If you are in a fire damp room, Do NOT use a lighter, U can use a battery powered light source but not a fire light source, And dont stay in it for too long. First Figure encounter, 3:46, (Unplayable) DOOR 113. First halt encounter, 4:05 (Playable) DOOR 115, How to beat halt? Move forward and if a green glitchy screen appears, Turn around and keep on doing that until you leave the room. Second Figure encounter, 6:09, DOOR 121, (Playable) How to beat the second figure encounter? Crouch do not Uncrounch as he will hear u walking. And do not open any drawers as he might hear u. And when he comes by the door where u first saw him start following him, Dont get to close stay far but not to far, And slowly move to the exit, Then open the door. Remember, Hes blind, But he can hear. First eyes encounter, 10:02, DOOR 132, How to beat eyes? If hes in your room dont stare at him. He can teleport now. So if u hear him teleport. dont look around as hes somewhere else. Third figure encounter, (Playable) 10:10 DOOR 133, Its the same as the second figure encounter, But its also a Fuse room, Remember how to do the Fuse rooms? Do that. Also while avoiding figure. First seek encounter, (Playable) 13:14, DOOR 140 (I think its always the same.) How to beat seek? The part where u are running, theres gonna be a big hole on the tiny bridges so u have to jump over them and time them right, If u get a turning one, Look for a door with guiding light, Then go to that door, And theres a part where there isnt guiding light, Dont worry thats just the cutscene part where u fall into a mine cart, all you have to do is, To crouch if u see a crouching thing, Press c, to turn left and right, A is for Left, D is for right, Use those to turn if u have to. (Music goes hard🔥🔥) Grumble encounter, (Playable) 16:02, How to beat the grumbles? Once u are on the minecart u will end up falling off. After that run away so u dont die to the grumbles, Then press the button to get power the first anchor will be infront of u as a lesson. Enter the code in the anchor, The code is random and will be in the bottom left, After that you will have to go back to the machine and press the red button again to get ur new anchor code, After that find your anchor, If u cant find them use this video from @Xeric, ua-cam.com/video/aKVmlCYEwIw/v-deo.html Then input ur code again once u find ur anchor. Do that for every anchors, While avoiding the grumbles, Also There can be up to 4-5 grumbles I think so be fast when entering the codes and finding the anchors. Some tips, If u see a grumble chasing u and u have a light source (like a flashlight) Shine it in their face while walking away, (It makes them slower, Not forever) Another tip, If ur getting cornered by two grumbles in the tunnel, Go in the middle of them and face the wall, (If u get lucky like me they can bump into eachother and run away,) This doesnt always work but yeah. Another tip, To find your anchor, (Besides the video,) Listen for a beep and follow that beep. And when u are done go back and press the button. then run. And thats all for the nest. Grumble escape, 27:59 The sewers, 28:23 Jeffs shop, 28:38, U can buy items from your collected coins. You can also tip jeff :D Mine cart mini game, 33:37, DOOR 17O, I dont know how to explain how to beat this but just use the turn thingys and push the mine cart down. Attacked by giggle, 35:53, Underwater maze, 37:09, How to do this maze? Follow what he does, I'm too dumb to explain :O Screech attack, 38:39, DONT GET ATTACKED LIKE HIM :( Dupe attack, 40:36, AGAIN DONT GET ATTACKED LIKE HIM :( How to avoid dupe? If the room u entered was 106. And u see rooms like 109, Dont go in those rooms. U would wanna go to 107. To avoid dupe even better almost always look at the door number before entering after u enter the sewers. (Thats where dupe attacks the most, For me) And if u didnt look at the door number just go to a door and dont go to close and listen to the door. If u hear sounds dont enter that room (Dupe will attack u.) But if u dont, Enter that room. Second seek encounter, 44:23, This one Is kinda the same. So again jump over where there isnt any pipes (Yes they are pipes in this seek chase.) And when u enter a tunel turn left and right and If u see a non dead end. Go in there. Sorry if my explaining is bad :( DAM SEEK, !! FINAL BOSS !! 46:35, For this one there is valves you have to do a obby to get over to the valves, (DO NOT STOP AFTER U ENTER THE OBBY.) (DO NOT PANIC) (STAY CALM IF U SEE A RED LIGHT) the red light on an object means there is an attack landing right there. So if u are on a object with a red light quickly jump over to the nearest object) For the first phase there is 2 valves. And only a hand trying to attack u. Phase two, 47:39, For phase two there is a hand and a mini dam seek trying to get u and follow u. Also if u fall in dont panic try to jump on a object. U might end up dying if u fall in tho. And I think there is 4 valves for phase 2. Phase 3, 49:33, For phase 3 I think there is only 4 but now there is a giant fish getting flinged in the air and might land on u if u stay on a red light object. Quick tip turning off the music may help u stay calm and may help u hear if there is an attack landing on u or not. BEATED DAM SEEK, 52:59, After you beat him u have to activate the generator. Then u go outside and open the castle. And gg! Good job if you won! If u didnt, still good job!. End, 55:24 Cutscene end, 56:10 Grumble gets clipped by seek, 56:30 GG! 56:38. I know someone will prob make a better one than me, But I did this for fun. I didnt really try. I know I wont get any likes even tho this took me 30 minutes to make. But thats fine. Hope u enjoyed this thingy I did :D Good bye!
Also I’m sure that floor 2 seek is much much faster than floor 1 seek because he sees the player as a pest. He managed to keep to keep up with the cart on floor 2, and went as far as to nearly flood it with his ink. Since he didn’t flood the halls on floor 1, he was clearly enraged by the player escaping him twice in a row, possibly noticing the guiding light as an assistant. The reason the guiding light may have been moving so fast was because seek wasn’t only after the player, but the guiding light. (Peak yap sesh)
@@Uchihaplayz190 bro- when u say Doors, u are like, referring to Doors Floor 1 and Doors Floor 2 So u really need to say if what you're talking about is Floor 1 or Floor 2
Despite not having the same popularity as it used to have it’s really great to see Lsplash and his team still making this project alive and shows that they love their community this game opened my eyes (unlike figure)
What gives you the idea that DOORS does not have the same popularity as before? Buddy, it's popular enough to the point that the official ROBLOX channel promotes it! And the official channel by UA-cam also plays this game (there's a comment posted by UA-cam on the doors gameplay video of 8 bitryan).
you can tell he has had it with doors being slammed in his face, he look you in the eye for that one , im betting that next floor hes gonna start breaking doors open
also i like how when at the end when grumble came the song changed and when seek consumed him it changed to seeks chase song.. perfection, just perfection
Screech and seek got promoted, on the other hand, figure got a huge downfall from a bada*s boss to an ordinary mob. Seek showed us he is the TRUE FINAL BOSS
I mean, figure at some point its not behind us, He only want something to eat meanwhile he walk. Seek actually Is mad and have a deep feeling with the player, for some reason he actually want to kill us. Figure Is not a final boss, he dont have that feeling for us.
Minecart section should tell you the minecart controls after/before dying, instead of not mentioning them at all and letting the player guess as of what input is required.
I just noticed something very interesting here. I saw none of the comments mentioning it. As per the game story, grumbles are matured giggles who patrol the nest to protect their queen. The grumble that appeared in the beginning of door 150 is presumed to be the queen as per Doors wiki. There is a slight difference between the presumed queen grumble and the grumbles that patrol door 150's nest: The former has 8 tentacles + a huge scar and the latter have just 5 tentacles. Now here's the interesting stuff that I noticed: The grumble that appeared in the ending cutscene has 8 tentacles + a huge scar! Getting what this means? It wasn't just any random grumble that came to attack the player in the ending, it was the queen grumble! *And seek just annhilated it!* Which suggests that grumbles (and maybe giggles) are no longer going to be a trouble in the next floor.
@@ej-gaming444 Facts. I don’t understand why the creators thought making hide harder was a good idea. Hide’s mechanic was already balanced out: you can hide from danger, get kicked out if you stay hidden for too long. Etc Now the game kind of punishes you regardless of how long you stay in the locker, which isn’t fair in the slightest
I honestly don’t see why people complained about the difficulty. Even pre-patch, I could flawlessly get to AT LEAST Door 150 (and I’m terrible at Doors, too). I also don’t see why people hate Giggle. Literally just hit ‘em with some light in the eyes, and you’re good.
great gameplay! The soundtrack for the first minecart chase scene is so good, Lsplash always knows how to use music! Can’t wait to jump on and get mad at screech later.
40:27 in this part, if you can’t remember the door number you can know which is the real or fake door by getting near the door and listen, if you hear the monster growling that’s mean there are have monster behind the door but if you didn’t hear anything just blank sounds that’s mean the door is safe.
I think they added special condition for dupe. I've met dupe that don't make any sound in the the chasm (figure's room), also in the firedamp room if i'm correct. Idk abt the dark room one.
How to unlock the the mines Step 1: Get all of the items to survive Step 2: Survie rush,timothy,ambush,and screech Step 3: Collect coins for the crucifix Step 4: Encounter Seek Step 5: Use vitamins to outsmart seek Step 6: Encounter halt Step 7: Do back and forth Step 8: Encounter figure Step 9: Be quiet and collect books Step 10: Unlock the door 51 Step 11: Buy the crucifix Step 12: Continue your run Step 13: Encounter rush in the greenhouse Step 14: Crucify rush Step 15: Hope thqt rush dont come again Step 16: Reach door 100 Step 17: Defeat figure Step 18: Get rockbottom badge Step 19: Go to the floor settings Step 20: Click next Final step: Click create Now you are in the mines
WOAH DUDE! Good job getting trought all this! You've must played his game a lot and you did fantastic. I think we all have to agree, LSPLASH can come up with TONS of unexpected ideas, but sometimes it's actually fun. IM GALD FLOOR 2 FINALLY CAME OUT!!!!
the one thing im not really enjoying about floor 2 is how much screech appears, i think they should change it so it can only appear once or twice per room instead of literally never going away
AIN'T NO WAY AIN'T NO WAY AHHHHHHHHH THEY WILL MAKE FLOOR 3 AHHHHHHHHHH That actually was insane, especially the Seek chase and stuff- Like, seriously brooo the mine cart, and the pump thing! And the ending!!!
I think in Door Chapter 3, Figure will be one of the main antagonist, and we will have to deal a lots with him, but he will eventually be 1v1 by seek, and seek will take over his body, giving Figure vision. The fusion of Seek and Figure is truly horrible to imagine, and i fear i am right
Seek time 13:14 seek minecart part 14:25 Seek chase end 15:50 Queen Grumble showed up 16:01 Queen grumble chase 16:17 Anchor A 16:44 Anchor B 17:24 Anchor C 22:09 Anchor D 27:03 Ouch! 27:25 Escape The Nest 27:58 Jeff shop! 28:37 Underwater maze 37:02 Seek time sewer phase 44:23 Door 200 Finnaly Dam seek appeareane 46:35 Dam Seek Phase 1: 2pump 46:50 Dam Seek Phase 2 :4pump 47:38 Dam Seek Phase 3 :5Pump 49:40 Beating Dam Seek 52:58 Fresh Air 55:37 Walking into castle 55:50 Reaching The Castle 56:02 Cutscene 56:10 Queen grumble Appeared! Seek hand 56:31 I see you... 56:38 Extra: Oh no... 50:16 Amazing worm 50:42 Amazing worm again! 52:19 Psst 52:56 Nothing? 7:05 Oh screech 7:13 Lucky number i guess 16:44 Grumble try enter the room😂😂😂 and gave up Owie 27:24 Bro the grumble didn't see him 27:28 I like this!!!🔥🔥🔥 14:25 This make me laugh over 1 mins😂😂😂💀💀 35:23 35:52 hi giggle you accually jumpscare me😮 Boo 16:07 Thats it it took me 50 mins maybe. 36:25 byeee
If your thinking of doing this. Here are some tips Backdoor: keep an ear out for blitz, and only exit the locker when he's is completely gone as he can rebound with the re variant. Keel head down a but to avoid the lookman. Hotel: Just do it. Rooms: put either 2 lock picks or a skeleton key in the rjft, I suggest lock pick as Jeff's shop sells the key for 300. A-60: just keep an ear out Face (forgot name) make sure to I well and ear and eye out for him. Happy scribble: you will hear A soft drumming and you will know when he will leave when the drumming stops. Mine: semi same as hotel. Grumble: the main anchor dish in top will point to the node. Hopes this helps. Sort of
@@Scrich53849 WHAT IF the grumble only got infected by seek like how the giggles become screeches, and it's going to come back in floor 3 as a big screech that is going to try to kill you in the last door...
all entities: note: (?) means if i'm not sure of something Rush: same as floor 1, if the lights flicker and a earthquake occurs, it is very likely rush has spawned, he'll go to the next door (or the closed door if he spawns from the front), can be crucified damage: 125 Ambush: same as floor 1, if you hear an "scream", Ambush has spawned, acts like Rush but rebounds around 2-5 times, ALSO he stays by the unopened door for around 3 seconds, can be crucified damage: 100 Screech: same as floor 1, it is reccomended to look around you every few minutes, if your screen shakes that means Screech spawned, also he can spawn in any room not just dark rooms, can be crucified if you don't look at it damage: 40 Eyes: same as floor 1, if you look at it will damage you, but now can teleport, can be crucified damage: 10 per tick Dupe: same as floor 1, it will be behind a door with the fake number, for example, if you enter room 119 and you see multiple doors: room 119, room 122, room 121, and 120 that means 120 will be the correct one, also u can listen for it's growling , can be crucified damage: 40 Jeff: at door 152 his shop appears, you can buy an item from him, cannot be crucified damage: 0 El Goblino: he's in the jeff shop, you can talk to him, cannot be crucified damage: 0 Bob: he's in the jeff shop, he does nothing, can't even talk to him, cannot be crucified damage: 0 Halt: same as floor 1, if the lights flicker for around 6 seconds, it means halt will spawn in the next room, you have to avoid it and go backwards if u see a turn around screen except the first time as it's a warning that halt has spawned, you also have to push the minecart to break the planks and then continue, can be crucified damage: 60 Timothy: same as floor 1, it has 1/50 (around) chance to spawn when looting, it can appear in a drawer or locker, cannot be crucified damage: 10? Figure: will wander around the room it spawns in, if it hears a sound (you not crouching, locker opening, drawer opening, etc) it will chase after you till it makes sure there's no player near the area of that sound, can be crucified but will fail damage: instant death Seek: same as floor 1, will chase after you, however now it's GUARANTEED to spawn at the same room, being 140 for the first and 195 for the second chase and ending at 149 and 199, also you have to: chase 1: jump over bridges, choose the right way, then at door 145 you will fall, into a minecart, since then you no longer can (meaning no longer have to) jump, however you still need to choose the right way or else you'll fall to your death chase 2: ditto but now the turns are replaced with sewage pipes making it harder to see guiding light, reccomend you have a bulklight with you, and the bridges are replaced with pipes, with 2 jumps each rather than just 1, also there's a room in which you avoid the seek ink, don't worry you cannot fall as long as you don't miss the object, no jumping needed can be crucified but will fail damage: instant death Giggle: will spawn on the ceiling of a room, also will emit laughter every 5 seconds, if you go under it it will attack you, it can be stunned with a: glowstick bulklight straplight (?) flashlight (?) laser pointer can be crucified, also if you click E near a player with a giggle on their face, it will stop damaging the player and also throw it off the face damage: 40 (10 per tick) Gloombats: will appear in certain rooms, if you use a: Bulklight Straplight Flashlight Lighter basically all the light sources except for glowsticks and laser pointers, they will damage you for glowsticks they will try to destroy the glowstick instead, and if laser pointer they do nothing at all, can be crucified but only if they are about to damage you damage: 10-20 per tick Grumble: they will patrol the Nest, there's some spots they can't go to, if they see you they/it will laugh, and if caught it will knock you back and deal 50 damage, can insta kill if there's nowhere for it to knock you to or if you're under 50 HP unless by the effect of a vial (?) botttle (?) or barrel (?) of starlight Queen Grumble: she will chase you at door 149 and 150 immatiede- IMMIDAITELLY- immidatiely- F- anyway, after the first seek chase, at door 150 you fall off the minecart and enter the nest, it will chase you to the main terminal where the gates close, after that it acts the same as a normal grumble but doesn't laugh, also both grumbles can be stunned by a: Bulklight Straplight (?) Flashlight although unlike Giggle they are still able to harm you as it just slows them down 5 likes for hazards
Timothy has a 1/200 chance of spawning. It'll deal *5 damage* , *0-4* if the player is under 5 health, or *10* if "Itchy" modifier is enabled or if player eats "Silky Smooth" candy. Giggle *cannot* be stunned by the straplight, but it *can* be stunned with a *shakelight/gummy light* . Grumbles can also *not* be slowed down by a straplight but the shakelight will work. Queen Grumble is *approximately 1.5 times faster* than a regular Grumble. She can also *one-shot* during the *chases* .
-1 - Backdoor 1 - the hotel 1.5- the rooms 2 - the mines 3- the castle A long-awaited and great return. I didnt copy and i didnt see the "copied" comment
@@Ilia-rs2ps I think it's the other way around, it's giggles that are mutated into screeches. That's why they have the same goo-like appearance and also appear in the hotel where Seek is also.
Wait whole existence of Giggles means that Screeches are not original creatures and just infected by black goo/seek? We can clearly see that from decorations of screeches/giggles trapped in black goo. Also does in ending Seek turns Grumble into giant screech? If so name of this giant screech would be Scream
Wish they had a bit more monster control like in floor 1. Now i got flying bugs, screech, and rush all coming at me at once and it's hard to juggle. Also sucks they made figure from a boss to another normal enemy. But they did great with seek's chase scene. Love it a lot.
I have a theory: This black liquid in 50:10 is controlling everyone and probably seek was a normal person before and by falling into this liquid he turned into a monster and wants to take over everyone. Screech was even one of his giggles at 35:53 but this black liquid took over him.
Rush: not enough hiding spot you bad person Screech: everyone hates you and you don’t have a father Wiggle or whatever your name is: You are Annoying as flip Moths: you are two loud you are hurting my hears
1:33 Door 101-121 6:11 Figure encounter #1 10:11 Figure fuse room 13:14 Seek Mines chase Part 1 14:26 Seek Mines chase Part 2 16:02 Door 150 28:23 Start of the sewers + Jeff shop :D 44:23 Seek Sewer chase 46:10 end of seek sewer chase 46:35 Dam Seek Boss Fight 47:38 Phase 2 Of Boss 49:33 Phase 3 Of Boss 52:58 Dam Seek’s Defeat 56:39 Win
Start, 0:00
Elevator crash, 0:19
Game start, 0:22 (Playable)
1 Fuse, 0:45
2 Fuse, 1:12
Generator activated, 1:17
1 Room, (Besides the start room) 1:29
First screech encounter, 1:37 DOOR 101, HOW TO BEAT SCREECH? If you hear a psst, Look all around u until u see screech. Then stare at him and he will scream and disappear.
First Fuse room, (Besides start room) 1:57 DOOR 103, How to get past the Fuse rooms? Find all of the fuses (They can be in lockers, On tables, In drawers) then go to the generator and input all of Fuses inside the generator. Then press the lever, And press the red button and then u can get out.
First Dark room, 2:10 (Also First giggle encounter, How to beat giggle? If you hear a giggle in your room look on the ceiling and look for giggle. If u see him dont go below him, If u do u will get attacked. And If hes on the ceiling by the door point a flashlight or a laser at him to stun him. (Also if u have a friend in the server tell them to spam e on ur head, Because giggle will come off quicker. (He didnt get attacked by giggle btw) DOOR 104
First gloombat encounter, 2:34 DOOR 108, How to beat the gloombats? Its simple, Dont use any type of light sources. And dont step on the eggs.
First rush encounter, 2:57, DOOR 111, How to beat rush? If you see flickering lights, And u hear and see an earthquake, Go to a locker and wait until u hear him and then go into a locker. (E to enter)
First fire damp room, 3:21, DOOR 112, How to not die? If you are in a fire damp room, Do NOT use a lighter, U can use a battery powered light source but not a fire light source, And dont stay in it for too long.
First Figure encounter, 3:46, (Unplayable) DOOR 113.
First halt encounter, 4:05 (Playable) DOOR 115, How to beat halt? Move forward and if a green glitchy screen appears, Turn around and keep on doing that until you leave the room.
Second Figure encounter, 6:09, DOOR 121, (Playable) How to beat the second figure encounter? Crouch do not Uncrounch as he will hear u walking. And do not open any drawers as he might hear u. And when he comes by the door where u first saw him start following him, Dont get to close stay far but not to far, And slowly move to the exit, Then open the door. Remember, Hes blind, But he can hear.
First eyes encounter, 10:02, DOOR 132, How to beat eyes? If hes in your room dont stare at him. He can teleport now. So if u hear him teleport. dont look around as hes somewhere else.
Third figure encounter, (Playable) 10:10 DOOR 133, Its the same as the second figure encounter, But its also a Fuse room, Remember how to do the Fuse rooms? Do that. Also while avoiding figure.
First seek encounter, (Playable) 13:14, DOOR 140 (I think its always the same.) How to beat seek? The part where u are running, theres gonna be a big hole on the tiny bridges so u have to jump over them and time them right, If u get a turning one, Look for a door with guiding light, Then go to that door, And theres a part where there isnt guiding light, Dont worry thats just the cutscene part where u fall into a mine cart, all you have to do is, To crouch if u see a crouching thing, Press c, to turn left and right, A is for Left, D is for right, Use those to turn if u have to. (Music goes hard🔥🔥)
Grumble encounter, (Playable) 16:02, How to beat the grumbles? Once u are on the minecart u will end up falling off. After that run away so u dont die to the grumbles, Then press the button to get power the first anchor will be infront of u as a lesson. Enter the code in the anchor, The code is random and will be in the bottom left, After that you will have to go back to the machine and press the red button again to get ur new anchor code, After that find your anchor, If u cant find them use this video from @Xeric, ua-cam.com/video/aKVmlCYEwIw/v-deo.html Then input ur code again once u find ur anchor. Do that for every anchors, While avoiding the grumbles, Also There can be up to 4-5 grumbles I think so be fast when entering the codes and finding the anchors. Some tips, If u see a grumble chasing u and u have a light source (like a flashlight) Shine it in their face while walking away, (It makes them slower, Not forever) Another tip, If ur getting cornered by two grumbles in the tunnel, Go in the middle of them and face the wall, (If u get lucky like me they can bump into eachother and run away,) This doesnt always work but yeah. Another tip, To find your anchor, (Besides the video,) Listen for a beep and follow that beep. And when u are done go back and press the button. then run. And thats all for the nest.
Grumble escape, 27:59
The sewers, 28:23
Jeffs shop, 28:38, U can buy items from your collected coins. You can also tip jeff :D
Mine cart mini game, 33:37, DOOR 17O, I dont know how to explain how to beat this but just use the turn thingys and push the mine cart down.
Attacked by giggle, 35:53,
Underwater maze, 37:09, How to do this maze? Follow what he does, I'm too dumb to explain :O
Screech attack, 38:39, DONT GET ATTACKED LIKE HIM :(
Dupe attack, 40:36, AGAIN DONT GET ATTACKED LIKE HIM :( How to avoid dupe? If the room u entered was 106. And u see rooms like 109, Dont go in those rooms. U would wanna go to 107. To avoid dupe even better almost always look at the door number before entering after u enter the sewers. (Thats where dupe attacks the most, For me) And if u didnt look at the door number just go to a door and dont go to close and listen to the door. If u hear sounds dont enter that room (Dupe will attack u.) But if u dont, Enter that room.
Second seek encounter, 44:23, This one Is kinda the same. So again jump over where there isnt any pipes (Yes they are pipes in this seek chase.) And when u enter a tunel turn left and right and If u see a non dead end. Go in there. Sorry if my explaining is bad :(
DAM SEEK, !! FINAL BOSS !! 46:35, For this one there is valves you have to do a obby to get over to the valves, (DO NOT STOP AFTER U ENTER THE OBBY.) (DO NOT PANIC) (STAY CALM IF U SEE A RED LIGHT) the red light on an object means there is an attack landing right there. So if u are on a object with a red light quickly jump over to the nearest object) For the first phase there is 2 valves. And only a hand trying to attack u. Phase two, 47:39, For phase two there is a hand and a mini dam seek trying to get u and follow u. Also if u fall in dont panic try to jump on a object. U might end up dying if u fall in tho. And I think there is 4 valves for phase 2. Phase 3, 49:33, For phase 3 I think there is only 4 but now there is a giant fish getting flinged in the air and might land on u if u stay on a red light object. Quick tip turning off the music may help u stay calm and may help u hear if there is an attack landing on u or not. BEATED DAM SEEK, 52:59, After you beat him u have to activate the generator. Then u go outside and open the castle. And gg! Good job if you won! If u didnt, still good job!.
End, 55:24
Cutscene end, 56:10
Grumble gets clipped by seek, 56:30
GG! 56:38.
I know someone will prob make a better one than me, But I did this for fun. I didnt really try. I know I wont get any likes even tho this took me 30 minutes to make. But thats fine. Hope u enjoyed this thingy I did :D Good bye!
This deserves more likes
@@Itzjason_17fr only 2 likes 😢
30. Like from me❤😊
Such a great job itis rare to find helping ppl like you
bro is guiding light
1-Hotel
2-Mines
3-Castle
A long-awaited and great return
What about the rooms -50 to 0
@@The_Blue_Arab backdoors
@@therealmarcdaepicofficialno the backdoor
@@ReallyReid mb
Or
1:38 "gotcha hand lil pookie" 😭🙏
They really said “Did you already hate Screech? Well now there’s his cousin and his way bigger brother in the floor. Have fun!”
And his adopted sibling called Se- *gets my soul snatched from Seek's stare at the end*
Honestly, after I just sold this Big Brother's screech thing. I'm like well. I ask for more running and this is why I get.
P s why do they have had to nerve crucifix that it doesn't kill unintity now
Also, why did they decide to add figures mechanic
@@33fireset2omg2Dang bro. Take a grammar class.
I find it really funny that Screech went from being a nuisance to now becoming even more of a nuisance so he can be in the spotlight.
not just that but i think screech can now also appear in lit up rooms in floor 1
god i hate screech
Yea but seek defeated screech😂😂😂😂😂😂😂😂😂at the ending
@@CurtisDeezthat spoiler is your fault buddy
Also that’s called a grumble
Also I’m sure that floor 2 seek is much much faster than floor 1 seek because he sees the player as a pest. He managed to keep to keep up with the cart on floor 2, and went as far as to nearly flood it with his ink. Since he didn’t flood the halls on floor 1, he was clearly enraged by the player escaping him twice in a row, possibly noticing the guiding light as an assistant. The reason the guiding light may have been moving so fast was because seek wasn’t only after the player, but the guiding light.
(Peak yap sesh)
Truly and interesting yap- theory i mean, but that a cool theory
Bro is made of yappatron yappachino
Good yapping- theory, I mean theory
Isn't it Doors not Floor 1
@@Uchihaplayz190 bro- when u say Doors, u are like, referring to Doors Floor 1 and Doors Floor 2
So u really need to say if what you're talking about is Floor 1 or Floor 2
Bringing figure down from a big boss into a common enemy was a cold move
fr
fr
Ngl….
Fr
stop
@@Axe_Brawler
Hi
10:16 "who we hiding from" ahh screech 😭😭🙏🙏
😭😭😭
"Hey buddy why are you hiding for? Don't worry he don't bite. But I do"
*proceeds to jumpscare you*
😭😭😭
"Hey, be careful not to make noise..." *Screeches*
This is so funny lmao
Despite not having the same popularity as it used to have it’s really great to see Lsplash and his team still making this project alive and shows that they love their community this game opened my eyes (unlike figure)
The diss on figure's blindness 😭😭
And yeah I gotta agree with this =)
Sad figure got demoted now, Im wishing Lsplash makes seek and figure work together and kiss eachother in floor 3.
@@Reina-San1 did you just said "seek x figure"? 🤨
@@Reina-San1floor 3 figure might be the main antagonist
We Will see it fight with seek(maybe)
What gives you the idea that DOORS does not have the same popularity as before? Buddy, it's popular enough to the point that the official ROBLOX channel promotes it! And the official channel by UA-cam also plays this game (there's a comment posted by UA-cam on the doors gameplay video of 8 bitryan).
56:32 Seek was the main antagonist all along
That's cold asf
He literally looked like a psychopath
@@Botz1019 well he is a psychopath
Bro took that giant screech out in seconds seek must be overpowered
you can tell he has had it with doors being slammed in his face, he look you in the eye for that one , im betting that next floor hes gonna start breaking doors open
Next floor the last one? Also what is that castle and why was the mines near it?
also i like how when at the end when grumble came the song changed and when seek consumed him it changed to seeks chase song.. perfection, just perfection
Fortune dragon
thats not grumble...
@areannejhaypinangay5779 it's za queen grumble [she has a scar on top unlike regular grumbles]
@@Kyzen-wy1xdI think seek is a it
@@ieatchezburger wasn't talking about seek. You sure you replied to my comment or someone else?
Us playing floor 1: easy enough!
Us playing floor 2: HOW THE FU-
edit: wtf I never knew I would get 403 likes!?
Bro i still got to beat floor one
@@cristinaossola7619 Me too 😣
Same @@cristinaossola7619
@@cristinaossola7619 same
I never beat floor one
35:23 Bro farted and dissapeared 💀💀
He was to shy 🤣🤣🤣💀
Omg thanks for 26
Z2 wow
Fr tho 💀
Lmao 😭💀
Wtf💀
☠️
Screech and seek got promoted, on the other hand, figure got a huge downfall from a bada*s boss to an ordinary mob.
Seek showed us he is the TRUE FINAL BOSS
I mean, figure at some point its not behind us,
He only want something to eat meanwhile he walk.
Seek actually Is mad and have a deep feeling with the player, for some reason he actually want to kill us.
Figure Is not a final boss, he dont have that feeling for us.
Figure is more like a first area boss
Seek probably ganna get downgraded in the next chapter
And its gonna be a new final boss
@@anthonychin8670imagine then halt becomes the final boss
Player: ah shet, here we go again
You didnt beat seek, you just flushed his slimy as down the drain. 😂
The seek chase is literally perfect, everything about it is perfect, the cutscenes, music, gameplay and visual art
i love it but is way too hard
Minecart section should tell you the minecart controls after/before dying, instead of not mentioning them at all and letting the player guess as of what input is required.
@@sanderhankel9098 bro what the hell does minecraft do with the vid?
@@osamaembaby7822 Seek's minecart section. Doesn't even tell you about being able to tilt the cart at all.
He said "minecart" not "minecraft" 💀
56:38 THAT STARE WAS COLD ASF
Yes sir
Bro really said Nah he's mine *banishes him to the shadow realm*
seek rlly got pissed in this one
@@bluejayHEHEThe fact that he killed the main boss meaning he’s gonna be stronger next time we see him….🫡
Bro isn’t finished
I just noticed something very interesting here. I saw none of the comments mentioning it.
As per the game story, grumbles are matured giggles who patrol the nest to protect their queen. The grumble that appeared in the beginning of door 150 is presumed to be the queen as per Doors wiki. There is a slight difference between the presumed queen grumble and the grumbles that patrol door 150's nest: The former has 8 tentacles + a huge scar and the latter have just 5 tentacles. Now here's the interesting stuff that I noticed:
The grumble that appeared in the ending cutscene has 8 tentacles + a huge scar! Getting what this means? It wasn't just any random grumble that came to attack the player in the ending, it was the queen grumble! *And seek just annhilated it!* Which suggests that grumbles (and maybe giggles) are no longer going to be a trouble in the next floor.
Rip queen tho
TYSM SEEK BRO F SDMFSGBGRHSD
we may get queen screech though (or queen scream if you changed it in the same format as giggle to grumble)
Oh no big screech😰😰
IKR!? @@Axel_kidd123
1:37 2:17 2:22 Screech (1-3)
2:34 Gloombats (1)
2:44 Screech (4)
2:58 Rush (1)
3:30 Screech (5)
3:44 Screech (6), Figure (1)
4:04 Halt
5:22 5:39 Screech (7-8)
5:44 Gloombats (2)
5:51 Screech (9)
6:09 Figure (2)
6:47 7:04 7:12 Screech (10-12)
8:45 Rush (2), Gloombats (3)
9:23 9:41 Screech (13-14)
10:02 Eyes (1), Screech (15)
10:10 Figure (3)
10:17 Screech (16)
11:59 Rush (3), Eyes (2)
12:29 Screech (17), Gloombats (4)
13:15 Seek (1)
16:07 Grumble, end of seek 1, Door 150 (The Nest)
19:55 Grumble close-up
21:03 Screech (18)
21:16 Grumble close-up
26:30 Screech (19)
27:25 Grumble attack
27:57 Door 150 completed
28:37 Jeff Shop
28:53 Rush (4)
29:26 Screech (20)
30:07 Eyes (3), Rush (5), Gloombats (5)
30:53 31:16 31:30 Screech (21-23)
31:40 Rush (6)
31:59 Gloombats (6)
34:39 Screech (24)
34:50 Gloombats (7), Rush (7)
35:23 Screech (despawning) (25)
35:39 Eyes (4)
35:53 Giggle ATTACK, Rush (8)
36:25 36:47 37:06 38:13 Screech (26-29)
38:38 Screech ATTACK (30)
39:09 Screech (31)
40:04 Rush (9)
40:24 40:32 Screech (32-33)
40:36 40:50 Dupe ATTACK (1-2)
41:09 Screech (34)
41:45 Rush (10), Eyes (5), Gloombats (8)
42:14 Timothy, Screech (35)
43:09 Rush (11)
43:36 Screech (36)
44:23 Seek chase (2)
46:23 Screech (37)
46:25 Door 200: The Dam (Seek BOSS)
46:55 48:13 49:12 50:10 Screech (38-41)
50:16 Dam Seek Attack
50:30 51:58 52:22 52:58 Screech (42-45)
52:58 Seek beaten
55:10 exiting the Dam
56:10 ending cutscene
uhhhhhhhhhhhhhhhhh
Dayum
how many screeches are there LOl
screech spawns more then rush 💀
Why u have to do this
Floor 1: only you need survive but it is easy
Floor 2: the whole chaos
Accurate just hide is now impossible
I died to figure on floor 100 because he camped behind the lockers
What else did you expect, lamplight and lollipops?
@@ej-gaming444
Facts. I don’t understand why the creators thought making hide harder was a good idea.
Hide’s mechanic was already balanced out: you can hide from danger, get kicked out if you stay hidden for too long. Etc
Now the game kind of punishes you regardless of how long you stay in the locker, which isn’t fair in the slightest
Floor 3: ultimate despair
The fact that Seek became the big bad boss and Figure into a random common enemy is such a huge burn on poor blind teeth head.
@TheEnd-zd5hqpretty logical but when my favourite ghost boii halt is getting the spotlight 😭
@@G4-dy4gm Fr tho ;-;
14:30 THAT WAS INSANE
And I thought rainbow friends 2 ending was the coolest 😮
Guiding Light was the one who pushed the cart, very insane Detail
@@KATORI_EMPIREnever cook again
I’m kidding I respect this opinion
@@Arandomdude48217actually guiding light created the cart
@@Rameetoes oh
Damn Seek was really pissed off with the player in this floor
" Amigo estás en mi casa! "
real
blud was tired of being "the weakest entity"
The bendy wannabe cyclop really said "I'm not the slowest" with that stare at the end.
Figure too
I honestly don’t see why people complained about the difficulty. Even pre-patch, I could flawlessly get to AT LEAST Door 150 (and I’m terrible at Doors, too).
I also don’t see why people hate Giggle. Literally just hit ‘em with some light in the eyes, and you’re good.
Thats grumble, also imagine a giant screech (the ending) id call It scream
@zaroTheKing ur right
facts grumble is easy to beat the main problem for the community is it gives them nightmares beyond their comprehension
@@Reina-San1its not about dodging grumble which is easy but its how hard is too find the anchors in the nests like i swear it took me 20 mins
20 mins to find one anchor, skill issue maybe
19:57 bro stared into his soul for a good minute 💀🙏
Bro said “naw you good”
illegal end 59:10
"Er, got any hobbies?"
Bro said “wsg homie how you doing ?”
ok fine ill try to beat doors 1
screech is just a giggle controlled by seek. now we are gonna have a giant screech in a castle. oh boy.
im pretty sure screech is a species and isn’t controlled by seek, if you wanna know where the goop on his head came from I don’t know
@@binnysue7880I don't think so
They looked the same and I think we will have a giant screech (in the ending seek caught grumble)
@@binnysue7880 bro look at 18:25 THERE IS SEVERAL GIGGLERS KILLED BY SEEK. this is how screeches are produced
@@binnysue7880screech, giggles and grumbles are species together and screeches are controlled by seek, thats why seek and screech have the same ink
YOU RIGHT
Love how screech screams into your face and figure is like: nah me deaf
Screech broke figure hearing that it also become deaf💀
@@ThatoneRandomCreature xD
Rush being upgraded to an uncommon enemy is wild
Halt being upgraded to do puzzles to escape is more wild, i genuinely think Halt is more annoying than Giggle and Screech
@@cat0987-UTTD he only spawns once or twice a game, also what puzzles, you literally just push a cart and run away from it
0:01 Doors 100.5-110
2:59 Doors 111-120
6:18 Doors 121-130
9:58 Doors 131-140
12:56 Doors 141-150
28:12 Doors 151-160
30:49 Doors 161-170
34:34 Doors 171-180
39:49 Doors 181-190
43:00 Doors 191-200
Is doors 100 not 100.5 💀
@@EDUKALITO Yes, but door 100 is part of both The Hotel and The Mines, so I view it as 2 parts, 100 and 100.5.
@@EDUKALITOit’s a looooooooooooooonnngggggg room so
Seth my name
Thanks man! I can see The Mines now without me even going to beat floor 1!
This update was so sick, LSPLASH did an AMAZING, job on the whole thing!
56:46 "Now I want part three"🗣️🗣️🔥🔥
Recién me entero que me equivoqué, el tiempo era 56:46
Que cojones, primero hablas en inglés y luego en español, 😮
@@vengador0812 soy español en realidad, hablo inglés porque los comentarios de este video proviene de estados unidos (uso traductor Gboard 😭)
@@Jeshuaij62 😭
Part 3 coming in 2026
10:18 screech : screams loudly
Figure : meh
Us : takes a single quiet step
Figure : AHA I HEAR YOU NOW IM GONNA GET YOU
Never in my life did I think that seek would be the final boss
SO REAL ⁉️⁉️
Yeah and seek is harder
NO SPOILERS DAMN!
@@blazethephoenix7346You looked at the comments
I commited the mistake of going to the comment section before watching the whole video
56:31 “This. Human. Is mine” *looks at him* “See you Soon…”
Yup I’m all his… (so I left the fandom and came back worse than ever 😀)
C. Ai:
@@Miss_Thavel-loaf that’s crazy 💀
@@Miss_Thavel-loaf**Vietnam Flashbacks**
@@Miss_Thavel-loaffr
Nothing is more satisfying than hearing giggles scream in pain when you shine a flashlight at it
Bro 😭
cant wait for the... "the hotel + the backdoors + rooms + the mines full playthrough" video🔥🔥
3 hour long gameplay 😭
@@tekbeen I'm certain it would be WAY longer than just 3 hours
@@-whitwhit-2297this aged well
great gameplay! The soundtrack for the first minecart chase scene is so good, Lsplash always knows how to use music! Can’t wait to jump on and get mad at screech later.
OMG the ending was so cool the gameplay was so cool and it took from you so much effort to make this video consider me now as a subscriber
40:27 in this part, if you can’t remember the door number you can know which is the real or fake door by getting near the door and listen, if you hear the monster growling that’s mean there are have monster behind the door but if you didn’t hear anything just blank sounds that’s mean the door is safe.
is dupe still there..
I think they added special condition for dupe. I've met dupe that don't make any sound in the the chasm (figure's room), also in the firedamp room if i'm correct. Idk abt the dark room one.
A bit difficult when they are RIGHT NEXT TO EACH OTHER
It depends if there's not a number and if there is.
Bro i always go close but i cant hear him for some reason
How to unlock the the mines
Step 1: Get all of the items to survive
Step 2: Survie rush,timothy,ambush,and screech
Step 3: Collect coins for the crucifix
Step 4: Encounter Seek
Step 5: Use vitamins to outsmart seek
Step 6: Encounter halt
Step 7: Do back and forth
Step 8: Encounter figure
Step 9: Be quiet and collect books
Step 10: Unlock the door 51
Step 11: Buy the crucifix
Step 12: Continue your run
Step 13: Encounter rush in the greenhouse
Step 14: Crucify rush
Step 15: Hope thqt rush dont come again
Step 16: Reach door 100
Step 17: Defeat figure
Step 18: Get rockbottom badge
Step 19: Go to the floor settings
Step 20: Click next
Final step: Click create
Now you are in the mines
Thx
Or just beat the game.
Simple as that.
U forgor snare 💀
but i only have the old rock bottom badge 😭
WOAH DUDE! Good job getting trought all this! You've must played his game a lot and you did fantastic. I think we all have to agree, LSPLASH can come up with TONS of unexpected ideas, but sometimes it's actually fun. IM GALD FLOOR 2 FINALLY CAME OUT!!!!
41:51 that was really a close one!!!
I though im the only one
28:40 Bro just left tips, what a chad
Fr 🗿
Fr 🗿
Fr 🗿
Fr 🗿
Fr 🗿
Whoever made the seek music cooked so hard
the one thing im not really enjoying about floor 2 is how much screech appears, i think they should change it so it can only appear once or twice per room instead of literally never going away
...or it should be like in floor 1 where screech only resides in dark rooms rather than being always there
@@LyricalArena ya
thats what bothered me the most! I had to literally find ladders to go afk, and it was so tiring.
they made it suc^ even more
well yeah, the mines are dark and screech appears in the dark
46:44 "I AM THE GREAT MIGHTY POO AND IM GOING TO THROW MY SHIT AT YOU.."
lol
I AM THE GREAT MIGHTY POO AND IM GOING TO THROW MY [REDACTED] AT YOU
I can't stop laughing
funny
you stole it!
AIN'T NO WAY
AIN'T NO WAY
AHHHHHHHHH
THEY WILL MAKE FLOOR 3
AHHHHHHHHHH
That actually was insane, especially the Seek chase and stuff- Like, seriously brooo the mine cart, and the pump thing! And the ending!!!
I think in Door Chapter 3, Figure will be one of the main antagonist, and we will have to deal a lots with him, but he will eventually be 1v1 by seek, and seek will take over his body, giving Figure vision. The fusion of Seek and Figure is truly horrible to imagine, and i fear i am right
Figure Is More faster than the player and seek.
We cant survive a figure with eyes XD.
I think our best shot at that possibility is that we can blind them temporarily to escape
AYO SEEK X FIGURE THAT'S SUS
@@Routerpostthat’s a different thing bro
@@Routerpost nah bro u just weird
56:32 seek took that freaking big boy boss and clapped him☠️
Seek time 13:14 seek
minecart part 14:25
Seek chase end 15:50
Queen Grumble showed up 16:01
Queen grumble chase 16:17
Anchor A 16:44
Anchor B 17:24
Anchor C 22:09
Anchor D 27:03
Ouch! 27:25
Escape The Nest 27:58
Jeff shop! 28:37
Underwater maze 37:02
Seek time sewer phase 44:23
Door 200 Finnaly
Dam seek appeareane 46:35
Dam Seek Phase 1: 2pump 46:50
Dam Seek Phase 2 :4pump 47:38
Dam Seek Phase 3 :5Pump 49:40
Beating Dam Seek 52:58
Fresh Air 55:37
Walking into castle 55:50
Reaching The Castle 56:02
Cutscene 56:10
Queen grumble Appeared!
Seek hand 56:31
I see you... 56:38
Extra:
Oh no... 50:16
Amazing worm 50:42
Amazing worm again! 52:19
Psst 52:56
Nothing? 7:05 Oh screech 7:13
Lucky number i guess 16:44
Grumble try enter the room😂😂😂 and gave up
Owie 27:24
Bro the grumble didn't see him 27:28
I like this!!!🔥🔥🔥 14:25
This make me laugh over 1 mins😂😂😂💀💀 35:23
35:52 hi giggle you accually jumpscare me😮
Boo 16:07
Thats it it took me 50 mins maybe.
36:25 byeee
this game started as a little tiny bit of horror story thing... now its the best of survival horror games
2:22 Wtf screech can spawn in light rooms now?!
My biggest nightmare
Screech will spawn everywhere frequently in floors 2
Make sense since screech is originally a giggle monster
Geez. Screech is so annoying in Floor 2
THATS WHAT IM SAYIN
the mines is dark so he'll obviously appear (it's a lil dark yk)
the seek chase is so long but so creative
Seek went from a super runner to a god
Seek:I ALWAYS COME BACK HUMMAN 56:37
Fnaf on doors is wild
The thing i thought when floor 2 came out :
-so we are falling in elevator for 2 years?
56:40 Now we gotta wait for Floor 3 now 😭
I wouldn't say floor 3, I would say"the cursed castle"
Or js the castle
Yeah, just 2 more years! 😃
@@nicolaslikeswaterdecades
I don't wanna wait. But I gotta say, this was worth the wait
Seek needs to learn how to open a door
Yeah
-able to turn into an abomination at the final part
-still can't open a door
Dá isso para o Seek:
ua-cam.com/video/4KIlSKp9GDs/v-deo.htmlsi=0TbZtbUve1sto7QJ
Tá em PT porque sou de portugal😅😅
Guiding Light blocks off the door just like in the Figure Segments
The door is sealed by magic
If your thinking of doing this. Here are some tips
Backdoor: keep an ear out for blitz, and only exit the locker when he's is completely gone as he can rebound with the re variant. Keel head down a but to avoid the lookman.
Hotel:
Just do it.
Rooms: put either 2 lock picks or a skeleton key in the rjft, I suggest lock pick as Jeff's shop sells the key for 300.
A-60: just keep an ear out
Face (forgot name) make sure to I well and ear and eye out for him.
Happy scribble: you will hear A soft drumming and you will know when he will leave when the drumming stops.
Mine: semi same as hotel. Grumble: the main anchor dish in top will point to the node.
Hopes this helps. Sort of
28:20 Guiding light saved you :D
Ohhhhh
Bro
@@Dhven1008CutePuppiesman you not the one that plays
@@Super-Roblox-Master what you talking about
That's why seek couldn't break a wood door
We have screechs family at mines
screechs family at mines:
Jkk I j
1 of them died
@@Scrich53849 WHAT IF the grumble only got infected by seek like how the giggles become screeches, and it's going to come back in floor 3 as a big screech that is going to try to kill you in the last door...
unfunny аsf
Prob floor 25 ngl with how things are going... there gonna put more peak in it🗣🗣🗣
all entities:
note: (?) means if i'm not sure of something
Rush: same as floor 1, if the lights flicker and a earthquake occurs, it is very likely rush has spawned, he'll go to the next door (or the closed door if he spawns from the front), can be crucified
damage: 125
Ambush: same as floor 1, if you hear an "scream", Ambush has spawned, acts like Rush but rebounds around 2-5 times, ALSO he stays by the unopened door for around 3 seconds, can be crucified
damage: 100
Screech: same as floor 1, it is reccomended to look around you every few minutes, if your screen shakes that means Screech spawned, also he can spawn in any room not just dark rooms, can be crucified if you don't look at it
damage: 40
Eyes: same as floor 1, if you look at it will damage you, but now can teleport, can be crucified
damage: 10 per tick
Dupe: same as floor 1, it will be behind a door with the fake number, for example, if you enter room 119 and you see multiple doors: room 119, room 122, room 121, and 120 that means 120 will be the correct one, also u can listen for it's growling , can be crucified
damage: 40
Jeff: at door 152 his shop appears, you can buy an item from him, cannot be crucified
damage: 0
El Goblino: he's in the jeff shop, you can talk to him, cannot be crucified
damage: 0
Bob: he's in the jeff shop, he does nothing, can't even talk to him, cannot be crucified
damage: 0
Halt: same as floor 1, if the lights flicker for around 6 seconds, it means halt will spawn in the next room, you have to avoid it and go backwards if u see a turn around screen except the first time as it's a warning that halt has spawned, you also have to push the minecart to break the planks and then continue, can be crucified
damage: 60
Timothy: same as floor 1, it has 1/50 (around) chance to spawn when looting, it can appear in a drawer or locker, cannot be crucified
damage: 10?
Figure: will wander around the room it spawns in, if it hears a sound (you not crouching, locker opening, drawer opening, etc) it will chase after you till it makes sure there's no player near the area of that sound, can be crucified but will fail
damage: instant death
Seek: same as floor 1, will chase after you, however now it's GUARANTEED to spawn at the same room, being 140 for the first and 195 for the second chase and ending at 149 and 199, also you have to:
chase 1: jump over bridges, choose the right way, then at door 145 you will fall, into a minecart, since then you no longer can (meaning no longer have to) jump, however you still need to choose the right way or else you'll fall to your death
chase 2: ditto but now the turns are replaced with sewage pipes making it harder to see guiding light, reccomend you have a bulklight with you, and the bridges are replaced with pipes, with 2 jumps each rather than just 1, also there's a room in which you avoid the seek ink, don't worry you cannot fall as long as you don't miss the object, no jumping needed
can be crucified but will fail
damage: instant death
Giggle: will spawn on the ceiling of a room, also will emit laughter every 5 seconds, if you go under it it will attack you, it can be stunned with a:
glowstick
bulklight
straplight (?)
flashlight (?)
laser pointer
can be crucified, also if you click E near a player with a giggle on their face, it will stop damaging the player and also throw it off the face
damage: 40 (10 per tick)
Gloombats: will appear in certain rooms, if you use a:
Bulklight
Straplight
Flashlight
Lighter
basically all the light sources except for glowsticks and laser pointers, they will damage you
for glowsticks they will try to destroy the glowstick instead, and if laser pointer they do nothing at all, can be crucified but only if they are about to damage you
damage: 10-20 per tick
Grumble: they will patrol the Nest, there's some spots they can't go to, if they see you they/it will laugh, and if caught it will knock you back and deal 50 damage, can insta kill if there's nowhere for it to knock you to or if you're under 50 HP unless by the effect of a vial (?) botttle (?) or barrel (?) of starlight
Queen Grumble: she will chase you at door 149 and 150 immatiede- IMMIDAITELLY- immidatiely- F- anyway, after the first seek chase, at door 150 you fall off the minecart and enter the nest, it will chase you to the main terminal where the gates close, after that it acts the same as a normal grumble but doesn't laugh, also both grumbles can be stunned by a:
Bulklight
Straplight (?)
Flashlight
although unlike Giggle they are still able to harm you as it just slows them down
5 likes for hazards
Timothy has a 1/200 chance of spawning. It'll deal *5 damage* , *0-4* if the player is under 5 health, or *10* if "Itchy" modifier is enabled or if player eats "Silky Smooth" candy.
Giggle *cannot* be stunned by the straplight, but it *can* be stunned with a *shakelight/gummy light* .
Grumbles can also *not* be slowed down by a straplight but the shakelight will work.
Queen Grumble is *approximately 1.5 times faster* than a regular Grumble. She can also *one-shot* during the *chases* .
3:44 "Hey man, what are you doing?" ahh I scream Hahahaha
💀🙏 L-splash locking in after pressure came out.
LMAOOO
They wanted the spotlight again, and they got it
They added water and dropping items lol
@@beansFN22 everyone wanted the dropping items feature tho
Least aggressive roblox game glazer in 2024
THAT SEEK CHASE WAS COOL ASF. I WASN'T EXPECTING THIS AAGGHH
50:17 dude fell so hard in this moment 😭
-1 - Backdoor
1 - the hotel
1.5- the rooms
2 - the mines
3- the castle
A long-awaited and great return.
I didnt copy and i didnt see the "copied" comment
Copied
LL STOLEN NOOB
L copied
Copied but extended😅
Copied but -1 and 1.5
the seek chase scene blew me away.
Jumps? CART RIDE???
56:30 seek saves you lol 😂
Nahh, seek is so pissed he wants to catch the player before anybody else does ☠️🙏
@@Oneb1ood100and it's confirmed that giggles are just screeches but mutated by seek. So yeah. We now have giant screech in floor 3
@@Ilia-rs2ps I think it's the other way around, it's giggles that are mutated into screeches. That's why they have the same goo-like appearance and also appear in the hotel where Seek is also.
So maybe, Screech (or Giggle, or Grumble) could be the antagonist of Floor 3
@@Ilia-rs2psoh no! A screech who do a insta kill 😭
Seek final boss fight reminds me of how hard it is to flush the toilet so the shit can go away.
💀😭
@@GoblinoDoors2024 fax buddy
@@PavleKljajevic-ie6jr ok
Do you really have to complete chapter 1 and then you get to there or can you change thre levels to floor 2
Wait whole existence of Giggles means that Screeches are not original creatures and just infected by black goo/seek? We can clearly see that from decorations of screeches/giggles trapped in black goo. Also does in ending Seek turns Grumble into giant screech? If so name of this giant screech would be Scream
Yes
That backflip from the first chase was so clean
Am I the only one who loves this game?🔥🔥🔥
Wish they had a bit more monster control like in floor 1. Now i got flying bugs, screech, and rush all coming at me at once and it's hard to juggle. Also sucks they made figure from a boss to another normal enemy. But they did great with seek's chase scene. Love it a lot.
Maybe it weaken because we burn it alive xd
Anyway im pretty sure castle has something to do with figure
13:28 *Temple Run* ah seek chase😭
Melhor combinação
Bro just soloed everything without any deaths and being chill, i respect that
I have a theory: This black liquid in 50:10 is controlling everyone and probably seek was a normal person before and by falling into this liquid he turned into a monster and wants to take over everyone. Screech was even one of his giggles at 35:53 but this black liquid took over him.
Yea! I think seeks liquid will controll the big giggle at the end and we will get a big screech boss fight as well
I think the black goo likes Seek's form the best
Big giggle is turning to big screech and we will fight big screech at floor 3
It'd be cool if in floor 3 if your friend died kr someone seek turned the friend into the black liquid.
Seek is the liquid itself and not a person who fell in. Seek tries to replicate a human to chase the player.
Rush: not enough hiding spot you bad person
Screech: everyone hates you and you don’t have a father
Wiggle or whatever your name is: You are Annoying as flip
Moths: you are two loud you are hurting my hears
some bot stole your comment 😞😞
@@wholetthisguyontheinternetbruh that is sad ty for telling me
sreech is easy giggle is not hard moths are just no lights rush is just hide seek is just run and the best duo is hide & seek
@@erazemmedved6508 this was before the nerf where giggle was killing me so much and I could not make it to 150 now I beat it
It's not moths, it's gloombats
DamSeek was really hard good job on that BrosClanYt
Now a do a full run with Backdoors, Hotel, Rooms and Mines.
İts backdoors not backrooms
It would take way too long
oh nah 😭
@@Y_sufits edited
@@sunnyimafidon-lp2pd ok
35:23 looks like screechs insides which looks same as the new enity 😮
The new entities are literally screech without his black liquid
@@QrisyOfficial i know its kinda annoying i thought theyed be way cooler
35:55
Blud turned bald there💀💀
It’s strange that screech has liquid and the others don’t, I always thought screech looked similar to seek, so maybe screech is under seeks control?
Well done man 🎉
It’s fun seeing seek being the main boss
I like how figure became more common that rush💀
1:33 Door 101-121
6:11 Figure encounter #1
10:11 Figure fuse room
13:14 Seek Mines chase Part 1
14:26 Seek Mines chase Part 2
16:02 Door 150
28:23 Start of the sewers + Jeff shop :D
44:23 Seek Sewer chase
46:10 end of seek sewer chase
46:35 Dam Seek Boss Fight
47:38 Phase 2 Of Boss
49:33 Phase 3 Of Boss
52:58 Dam Seek’s Defeat
56:39 Win
Out of all the entities in this... El goblin and Giggle has got to be my favorites.
Out of all the new entities,
I like Giggle.
Its official, seek is a menace
some bot stole your comment 😞😞
50:17 - 50:32 I don’t know HOW you managed to live there, but holy hell props
41:48 every entity teamed up on him
35:58 the ragdoll physics tho
And why so many monsters at once
@@TsbBoy10it just comes out, maybe they change it in the future
Keep the spirit alive, my friend
I always thought figure was the main antagonist because of everything that happened in floor one but seek was like NO HE IS MINE
Bro the sick chase was insane😢😢😢
Sick chase💀
I thought figure wouldve been the main enemy but never mind 😭🙏
56:16 New End Seek Has A New Villan Of Floor 3
56:05 HE MADE IT OUT NO MORE HOTEL
56:35 OH SHIT I SPOKE TO SOON
After 2 Years Of "Doors 2 Theories", LSPLASH was surprising everyone with Floor 2, The Mines, This is amazing, Man!
Ya know that at the end of floor 2 it says to be continued. THAT MEANS THERE WILL BE FLOOR 3! 😎
Yes
We also now know it will take place in a castle