Demon's Souls Remake - All Bosses Model Comparison - Side by Side (Original vs Remake)

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  • Опубліковано 7 чер 2024
  • Demon's Souls Remake - All Bosses Model Comparison - Side by Side (Original vs Remake)
    All the game captures, editing, thumbnail were done by me.
    00:00 Intro
    00:11 Vanguard
    00:56 Dragon God
    01:35 Phalanx
    02:22 Armor Spider
    03:20 Fool's Idol
    04:28 Tower Knight
    05:40 Adjudicator
    06:36 Leechmonger
    07:39 Dirty Colossus
    08:32 Flamelurker
    09:48 Maneater
    11:06 Old Hero
    12:28 Storm King
    14:03 Penetrator
    15:06 Maiden Astraea & Garl Vinland
    16:59 Old Monk
    18:40 Old King Allant
    20:04 King Allant
  • Ігри

КОМЕНТАРІ • 1,9 тис.

  • @chichardo3214
    @chichardo3214 Рік тому +854

    Why the F*** NOBODY is talking about how the editing in this video is so GENIUS. He literally used the same build in both games and managed to do the same attacks/dodge actions in both games with the SAME RNG from the bosses

    • @doumssid5075
      @doumssid5075 4 місяці тому +8

      True.

    • @besaysanchezmonroy1202
      @besaysanchezmonroy1202 3 місяці тому +15

      Never think about it. It's crazy.

    • @Kabal39
      @Kabal39 18 днів тому +1

      You act like bosses don’t have a pattern and rules

    • @chichardo3214
      @chichardo3214 18 днів тому +1

      @@Kabal39 then replicate the video :)

    • @Kabal39
      @Kabal39 16 днів тому +2

      @@chichardo3214 how is that relevant

  • @apophisstr6719
    @apophisstr6719 Рік тому +1750

    There was this really unsettling creepy feeling from those glowing round eyes of some of the demons in the original.

    • @angeleaterstudios1004
      @angeleaterstudios1004 Рік тому +176

      ManEater especially has a very profound aesthetic in the original that didn't carry over to the remake. It was basically camouflaged into the darkness at a distance and was only discernable by it's piercing emotionless green glowing eyes.

    • @mercylavigne
      @mercylavigne Рік тому +46

      @@angeleaterstudios1004 Bro was a mass of green-cheap textures. New maneater looks fantastic.

    • @angeleaterstudios1004
      @angeleaterstudios1004 Рік тому +159

      @@mercylavigne the model of new ManEater looks better but the presentation of the older one makes it more sinister

    • @Coran_06
      @Coran_06 11 місяців тому +26

      Some of these comments feel so delusional, like it just feels like hating change just for the sake of it. The new designs for the most part look way nicer both aesthetically and texturally. I can’t believe that someone would prefer big round eyes that look like an emoji to actual eyes.

    • @adm69420
      @adm69420 11 місяців тому +32

      ​@@Coran_06I think this OP comment here is nostalgic as well as particular, but delusional, no. Big headlight eyes was their first experience and they got to be with that for at least 12 years before the remake(im assuming, sry). I happen to really enjoy Bioshock/nazi zombies and they have plenty of glowing eyed enemies, so it turns out I like that style choice too. I think it looks AMAZING to have the smoldering heat coming off of the demon, but those huge unwavering flood lights for eyes are really cool to me too.

  • @frenchspice8189
    @frenchspice8189 Рік тому +4007

    While the lighting and graphical fidelity are better in the remake, you can't help but appreciate the aesthetic of the original. They masterfully chose where to use heavy darks and lights to make some bosses and environments look better despite their graphical limitations and it gave it style these new ones just lack

    • @grelkie
      @grelkie Рік тому +236

      new bad, old GOOOD

    • @am_intrigued
      @am_intrigued Рік тому +107

      ​@@grelkie basically

    • @sorry1827e7
      @sorry1827e7 Рік тому +30

      I agree for the most part exempt
      For
      Old king allant
      Flamelurker
      Dirty collousus
      Penetrator
      Towerk knight
      Flame lurker and dirty collousus becuz of their effects around them
      And the knights because we'll... shiny knight better than knight that looks like a turd covered in vomit

    • @sorry1827e7
      @sorry1827e7 Рік тому +2

      Oh and uh
      Th3 maiden lady

    • @escapedcops08
      @escapedcops08 Рік тому +138

      Yeah, NO
      I like nostalgia, but it was complete trash in hindsight. Progress and innovation is what keeps games interesting.

  • @carlsonlindley8218
    @carlsonlindley8218 Рік тому +3100

    A lot of people arguing over the designs (I’m personally split in my prefs about 50/50) but I think we can all appreciate the effort YOYO made in syncing the gameplay and camera in both versions as closely as possible.

    • @madj7120
      @madj7120 Рік тому +62

      just mindless zombies with no thought of their own, that watched Ratatoskr's video and are just ironically regurgitating his personal opinion.

    • @xslite300
      @xslite300 Рік тому +73

      @@madj7120 that video was a month ago, alot of comments here are from before, what's your point?

    • @madj7120
      @madj7120 Рік тому +24

      @@xslite300 most of the comments bashing the game and actually debating design choices are coming from those who've never actually played the game and are just repeating other people's opinions.

    • @xslite300
      @xslite300 Рік тому +54

      @@madj7120 well people can see others opinions and realize they have the same one

    • @madj7120
      @madj7120 Рік тому +24

      ​@@xslite300 Well yeah. But commenting another person's opinion word by word, is obviously copying. Calling the developer's arrogant then proceeding to list the exact same points presented in the video as many are doing is blatant.

  • @rolfknappmann
    @rolfknappmann Рік тому +2337

    I think some bosses looked creepier and way more unpleasant in the original. Gives a better impression of how a world like that must feel to the character trapped inside of it.

    • @Arthas972
      @Arthas972 Рік тому +78

      Yeah, like phalanx. The outside looks pretty much the same, but the core is wayyyyy creepier in the original

    • @kaiserdetectivegolden2735
      @kaiserdetectivegolden2735 Рік тому +42

      which nothing does
      and they look goofy as sh/t due to the clunky ps1 graphics

    • @maniac7302
      @maniac7302 Рік тому +197

      @@kaiserdetectivegolden2735 ps1 graphics now you mad capping

    • @dominikapera9295
      @dominikapera9295 Рік тому +16

      Which ones? A lot of people are talking about this, but not many examples are given.

    • @kaiserdetectivegolden2735
      @kaiserdetectivegolden2735 Рік тому +17

      @@dominikapera9295 because there isn't
      they just defend their shit for nothing outside being shit
      it is still a shitty game (as usual from that recycling studio except for ds2)

  • @rokstarkux
    @rokstarkux Рік тому +305

    Must appreciate your skill in creating same moveset scenarios for both the bosses and yourself so that we can have a true scene to scene comparison. Beautifully done!

  • @CaptainBajam
    @CaptainBajam Рік тому +495

    It’s crazy how well the original Demons Souls holds up. It’s from 2009

    • @jcd5238
      @jcd5238 Рік тому +38

      Games looked pretty good around that time

    • @jacobkirk1846
      @jacobkirk1846 Рік тому +103

      Graphically it doesn’t hold up great, but stylistically it still holds up pretty fantastically. Which is probably what I would say for nearly all of FromSoft’s games.

    • @jcd5238
      @jcd5238 Рік тому +38

      @@jacobkirk1846 who cares about graphics

    • @maxpower2511
      @maxpower2511 Рік тому +21

      PS3 was a beast for it's time

    • @Michael019x
      @Michael019x Рік тому +15

      Uh… exactly how does it hold up? It plays at a horrible 30fps with drops and just looks completely outdated.

  • @ArchangelExile
    @ArchangelExile 4 місяці тому +29

    I'll never know why Blue Point decided to shave Old King Alliant's mustache.

  • @tristanglock4925
    @tristanglock4925 Рік тому +819

    Its strange but I feel like the old demons souls has a better understanding and use of light and shadow. For example, the old Old Hero seems to radiate this strange divine light, The new Old Hero is the yellow man. To be fair this seems to change after this boss

    • @cameroo52
      @cameroo52 Рік тому +129

      Agreed, it seems like the lighting in the remake's cutscenes doesn't really draw attention to the important parts of the shot. Instead it's more realistic and everything just sort of blends together. Dragon God is the worst offender imo.

    • @blueshit199
      @blueshit199 Рік тому +31

      idk I like how in the remake King Allant is obscured by lighting and fog

    • @johns783
      @johns783 Рік тому +25

      yea they used light so well, i think the remake added light to bring more attention to the detail they added, else it would look more muddied, which isn't what they were going for. sometimes it worked real well, other times the original atmosphere got lost. the valley of defilement swamp was a big one, you can see too easily and it's not nearly as creepy. the new old hero model is great, but there is certainly something to be said about that hazy light on the original that would have been great to preserve.

    • @commandercheese9088
      @commandercheese9088 Рік тому +6

      Ok but light and shadow on true king allant makes his true form WAY creepier

    • @greenskyfish
      @greenskyfish Рік тому +12

      Don't worry, literally every single person commented the same thing on this video so you're not the only one who feels that way.

  • @VB-92
    @VB-92 Рік тому +646

    One thing they did better in the remake is the readability through effects and some of the way the attacks are telegraphed. It's easier to pay attention to what the boss is doing, especially when the effects from an attack aren't flash banging a part of the screen. Or when the AOE is being marked more clearly by the effects of an attack.

    • @ObsceneParadise
      @ObsceneParadise Рік тому +61

      I personally like a lot of the aesthetics of the remake, and the readability of what's actually happening is a big factor for me in that. Some of the old Flamelurker fight was straight up too bright to tell what's going on, and False King Allant's AoE would have been a lot more guesswork than the newer one with its nicely telegraphed whirlwind.

    • @halosnova1604
      @halosnova1604 Рік тому +34

      And if you're playing it on a ps3, and not emulating it. A lot of attacks like flamelurkers explosions, dragon gods fist (the one that punches at the hallway) armored spider fire, all make your frames take a vacation for a little bit. Plus, can't see anything

    • @thefebo8987
      @thefebo8987 5 місяців тому +1

      Readability isn't good game design. This is one of the biggest myths for Video games.

    • @MalphasMikaelson
      @MalphasMikaelson 3 місяці тому +19

      @@thefebo8987 That is absolutely good game design. Attacks being hidden behind over the top effects and what not is awful game design.

    • @thiscommonsinkt3367
      @thiscommonsinkt3367 Місяць тому +1

      ​@@thefebo8987
      I couldn't disagree more
      Imagine fighting a version of Malenia that gives you 0 indicator that she's about to do her Waterfowl Dance and instead instantly does it
      Or a version of Isshin that turns invisible in every attack he does
      Readability and Telegraphing is what makes No-Hits possible in the first place

  • @Aikrehn
    @Aikrehn Рік тому +291

    I can see some people prefer some of the original designs, but Leechmonger got the glow up. Actually being able to render each of the individual leeches is so cool looking.

    • @robotfuture1581
      @robotfuture1581 Рік тому +27

      you were meant to see the disgusting fused flesh beneath the leeches, in the remake you only see leeches. but i admit they're animated nicely

    • @Cowpoke1911
      @Cowpoke1911 10 місяців тому +1

      What A good trade of for a bunch of leaches

    • @sekiro_the_one-armed_wolf
      @sekiro_the_one-armed_wolf 9 місяців тому +70

      @@robotfuture1581if I was meant to see it then they failed

    • @mhk6943
      @mhk6943 8 місяців тому +18

      ​@@sekiro_the_one-armed_wolfyeah I'm not a fan of a lot of the remake redesigns but leechmonger is one of the exceptions. I didn't know there was flesh beneath the leeches until I read the other comment because it was so hard to see it. Even knowing about it doesn't change the fact I struggle to see it

    • @ORCA1739
      @ORCA1739 4 місяці тому

      Agreed

  • @doomknight233
    @doomknight233 Рік тому +626

    One that really got me split is Fool's Idol. The remake environment looks better and has more appeal than the original, however, in the original when the camera zooms to her descending she's in-front of the woman depicted in the glass which makes you think "Oh is that her?" While in the remake the main focus just becomes her and doesn't really make you think about who she is because the background isn't depicting the image of her, just that she's another person you need to fight.

    • @umukzusgelos4834
      @umukzusgelos4834 Рік тому +52

      Fools Idol twos iterations are also interesting because of the way each expresses it´self
      Classic Fool´s Idol has a very Doll like Quality, her face has a an expression that is neither angry nor happy, she just stares at you and mocks you with her laughter
      Modern Fool´s Idol can be quite agitated and contorts her face a lot more, while also feigning some benevolence at the beginning as she descend´s before giving you the stare of disapproval, overall she has a more cynical aura around her

    • @paris-1911
      @paris-1911 Рік тому +78

      @@umukzusgelos4834 I'll personally prefer the old one, even if it was probably done out of graphical limitations.
      Seeing as the boss is quite literally supposed to be a puppeteer'd fake of the real Queen of Latria, the whole unmoving expression of, what is effectively a doll of the Queen, makes it more eerie to me.
      Plus, I just feel it fits with the name. "Fool's Idol."
      Like most who reside in Latria -- or the many who were locked up there -- they _foolishly_ worship a false Queen, but if they took a harder look... Then they might see something off.

    • @dylanburston7453
      @dylanburston7453 Рік тому +57

      @Okay Egg Th Fools idol is meant to lure people into a sence of security before theyre taken by demons.
      In what way does the new design fit that description? It fundamentally changes the idols lore and purpose

    • @chestermicgun
      @chestermicgun Рік тому +9

      @@dylanburston7453 it’s looks the same they just gave her facial expressions my god original demon souls fans just be blinded by nostalgia

    • @dylanburston7453
      @dylanburston7453 Рік тому +66

      @@chestermicgun Her facial expression in the original is neutral because shes meant to represent the queen of latria and give people hope, which the old monk feeds upon.
      She is a puppet designed soely to give the tortured souls of latria hope, and draw them in before being kidnapped.
      You change her facial expression to something angry, then it creates a rift between her lore, and what is presented in game. The people of latria come to her to see a benevolant queen, not some rage filled witch, which she has now been made to look like. She is a trap. What sort of idiot is going to be hopefull when they see the fools idol in the remake? No one
      Fromsoft put so much effort into details for environmental storytelling. You change that, you change the whole meaning.
      Bolataria palace is a no frills norman castle for defensive purposes only in the original.
      In the remake, it has gothic spires, banners everywhere and gold. Its changed completely from a minimalist culture, designed for defences only to one that cares less about defense and more about presintaition.
      In latria, you find yellow cloth strips everwhere, which shows the old monks corruption of latria and rise to power. The player doesnt know this until the old monk is revealed in his yellow robes.
      In the ramake the cloth flags are red.
      So they lose all meaning

  • @jackiechan3932
    @jackiechan3932 Рік тому +374

    The more human designs that involve knights look amazing. But some of the monster designs just seem less intimidating. Although I will admit there are some redesigns I love, like the hero, the small changes to him make him way more intriguing to look at

    • @theodorsebastian4272
      @theodorsebastian4272 6 місяців тому +14

      Remake fools Idol is crap though

    • @luciano1240
      @luciano1240 4 місяці тому +4

      @@theodorsebastian4272 It's literally the same

    • @theodorsebastian4272
      @theodorsebastian4272 4 місяці тому +9

      @@luciano1240 What?

    • @InfernalBl4dez
      @InfernalBl4dez 4 місяці тому +4

      @@luciano1240 Get your eyes tested mate she looks like a cavewoman in the remake

    • @SMarie-zk9oj
      @SMarie-zk9oj 4 місяці тому

      @@luciano1240 She had her whole “hope filling savior” aesthetic ruined, now she looks like some stereotypical evil witch

  • @shincaion
    @shincaion Рік тому +161

    Strange how in the original the Storm King looks like a moth and in the remake it looks like an manta ray

    • @Karim-dz5zg
      @Karim-dz5zg Рік тому +28

      Well You’re right.. but both are manta ray XD

  • @ihateyoutube772
    @ihateyoutube772 Рік тому +431

    As someone who never played either version of this game, I'm shocked at how hard it is for me to decide which version I like more for each boss.

    • @NoTDeD99
      @NoTDeD99 Рік тому +21

      You will choose a clearly side when you playthrough the lore and the map storytelling. Bye friend, dont you dare go hollow.....

    • @BernardoRB1
      @BernardoRB1 10 місяців тому +30

      @@NoTDeD99 Umbasa

    • @SoidMc
      @SoidMc 10 місяців тому +1

      😊

    • @hundkebab2433
      @hundkebab2433 10 місяців тому

      ​@BernardoRB1 Kolbasser

  • @dokutah7374
    @dokutah7374 Рік тому +235

    Original Old King Allant’s fight was far more cinematic than the new one, in the original you can see him overlooking the kingdom, while in the new one you can’t see a single building

    • @wingedflyingforce5139
      @wingedflyingforce5139 Рік тому +40

      Same with the dragon "god"
      the shaking camera gave a sense of weight and impact, and not some boss just existing.
      Plus, I feel in a small nitpick, a few minor uncanny valley details that made them so creepy/scary are missing. IDK what they are but it feels like something is missing.

    • @GreenRatel
      @GreenRatel Рік тому +63

      I bet its purposeful. It focuses on a character. He just sits there mindlessly looking at fog because thats what he was made for. He doesnt care about the kingdom because he isnt a king at all. His entire purpose was to lead an army of demons and nothing else. I swear miyazaki fans would shit their pants anyway if „original” and „remake” were swapped.

    • @jeremyjones4139
      @jeremyjones4139 10 місяців тому +6

      @GreenRatel you’re not wrong

    • @pedrolacerda1861
      @pedrolacerda1861 10 місяців тому +18

      ​@@GreenRatelexactly. Ppl are never satisfied

    • @drfabulous2804
      @drfabulous2804 9 місяців тому +14

      Personally I disagree. Remaster Allant is looking out on nothing but fog (as the fog has consumed his kingdom, hence why there are no buildings in sight), fog is essentially what the land is consumed by with the arrival of the demons, or vice versa. It seems fitting that the false king should be looking out on the fog that created him, and that he wishes to consume the land.

  • @brothercadet1767
    @brothercadet1767 Рік тому +307

    I feel like horror games specifically can suffer from graphic upgrades unlike other game genres. The crispy 4K extra detailed monster is not going to be as creepy or scary as the rough, blurry partially dark version. The OG has a lot more uncanny valley vibes and dreadful atmosphere. The new one feels like real flesh and bone to a fault. The remake looks graphically superb and impressive but most redesigns feel less appropriate for the game IMO. Not knocking their work because all the bosses look great. This is my opinion for now may change later.

    • @tycol322
      @tycol322 Рік тому +13

      A good example I think is the storm king. In the original it has more visible detail, it had that sickening flayed flesh like tone but outside of cut scenes you can tell it's a product of its time where as in the remake it moves gracefully. Almost like it's swimming like a ray on film but it's lost that detail that made it so unnerving to me in the first place since it's hidden in shadow and environmental obscurity.
      Conversely the dragon king has the opposite problem with the remake showing too much detail by giving it too much lighting and highlighting too much where as the original whether through design or limitation held back lighting and gave you just enough to see what your eye working with while hiding enough to make wonder what else couldn't you see.
      Just my opinion

    • @brothercadet1767
      @brothercadet1767 Рік тому +3

      @@tycol322 Correct me if I am wrong but are you saying you also agree the OG Storm King was better despite it having more lighting? That was my opinion as well if I am understanding I just did not bring up that exception because I thought it was just me. and did not want to sound like a hypocrite. I definitely prefer the unnvering yellow eye over the calming blue eye. It's details actually do work being shown as well for some reason. It is a great lovecraftian design. Felt like I was looking at a god. And you are right the remake is too smooth and loses its uncanniness despite the shadow.
      I also agree the new Dragon King also looks like a cool Final fantasy or monster hunter boss very cool but not unsettling in the slightest IMO.

    • @zoinksscoob6523
      @zoinksscoob6523 Рік тому +16

      Devs back then MUST rely on art direction to achieve the result they want because of technical limitations. But Devs nowadays relies on technical advancement because they're too lazy to make the best art direction.

    • @deeepdish
      @deeepdish Рік тому +2

      Honestly I know EXACTLY what you are saying, however a portion of that is the gaming generation in which you played. Its similar to a nostalgia feeling, but more so having that idea already cemented by you playing it previously from waaaay back.

    • @brothercadet1767
      @brothercadet1767 Рік тому +22

      @@deeepdish I respectfully disagree. it’s not nostalgia. I’ve had a hard look at my own biases affecting my thinking and I really don’t think this is that time. I believe it’s universal horror techniques that showed up more in the past due to technological limitations. I believe people are naturally scared of a situation or being that they have limited inadequate information on. It has nothing to do with my generation. Young or old, people are going to be more scared of the silhouette of a man down the street at night than the same man in the bright morning. The primal fear of the unknown is as old as the dawn of mankind way before us. Also whether I prefer the OG or remake from an aesthetics perspective is a different convo altogether. Like the remake probably has bosses that look “cooler” but is that what we want? All I’m saying is the limitations of the OG works better from a horror perspective. Plus I didn’t play demon souls or really any horror games in my past was too scared lol.

  • @julien827
    @julien827 4 місяці тому +12

    ngl most of them looks scarier and better in the og

  • @ronicareviews
    @ronicareviews Рік тому +504

    Beautiful as the remake is (and it is utterly gorgeous), I kind of prefer the older art style of the game.
    I think it had more of a bleak atmosphere to it that I personally really liked and I think it served the game a lot better.

    • @notaspider4084
      @notaspider4084 Рік тому +52

      ugh. no thanks. after dark souls 1, 2, and 3, i think we were all pretty tired of bleak, drab, dried-out games. we get it. the worlds are depressing and sad. doesn't mean every game has to be fucking greyscale

    • @notaspider4084
      @notaspider4084 Рік тому +16

      also the story & lore of demon's souls is nowhere near as sad or hopeless as that of dark souls, so there's really no reason that a drab environment serves it better. Let it be fantasy.

    • @ronicareviews
      @ronicareviews Рік тому +41

      @not a spider eh, I have my preferences as all.
      I like a good bleak, depressing atmosphere for this sort of game and I personally felt it was a good choice for the original Demon's Souls and kinda missed it in the Remake as all.
      I'd disagree that it doesn't suit the lore, the backstory of Demon's Souls is literally the world and peoples very Souls are all being slowly devoured by literal Demon's and you've of course got places like Latria and the Valley, neither of which are particularly cheery places, not to mention a lot of the characters we meet have less than happy stories and fates but I can appreciate that after more than a decade, the bleakness can become tiresome for some.
      I'm just a sucker for it.

    • @the_radio_static
      @the_radio_static Рік тому +29

      @@notaspider4084 nah we like gloomy worlds

    • @aldiascholarofthefirstsin1051
      @aldiascholarofthefirstsin1051 Рік тому

      @@notaspider4084
      You missed the point of every single souls game, didn't you?
      This is not supposed to be generic fantasy, dickhe$d.

  • @grimnir8872
    @grimnir8872 Рік тому +357

    Old Maneater: has the same stone face all the other twisted creatures in the tower do, tying them all together as grim experiments between flesh and stone.
    New Maneater: Zombie scary woooo

    • @LemonCreature
      @LemonCreature Рік тому +87

      Yeah it's funny how they have this visual consistency in the Original and a lore explanation behind it, but then the remake he's a furry green zombie thing, the man centipedes are vaguely similar fleshy things but not furry, and then the gargoyles are just normal ass stone gargoyles.
      I will always find the Original looks far scarier. The horrific expression on their faces really sells the twisted experiment feel to me more than a placid flesh furry.

    • @Some-person-dot-dot-dot
      @Some-person-dot-dot-dot 10 місяців тому +24

      Old Maneater looked terrifying. Entering his boss room you aren't able to quite clearly see his silhouette... only his demonic green eyes are visible. As those eyes rush towards the player they can't help but be slightly captivated by them. Then a huge swathe of fear overtakes you as he comes upon you and begins his assault.
      New Maneater looks like some stupid cartoon comedy zombie lion character...

    • @akatsukimi
      @akatsukimi 3 місяці тому +11

      For me it's the opposite. The new Maneater perfectly represents the concept.

    • @MalphasMikaelson
      @MalphasMikaelson 3 місяці тому +7

      @@Some-person-dot-dot-dot "Then a huge swathe of fear overtakes you" It's a video game.. No one feels this way.

    • @MalphasMikaelson
      @MalphasMikaelson 3 місяці тому +7

      @@akatsukimi It's funny. Because if you look at some of the comments people that defend the original have similar takes but even contradict each other. Some say about bosses that they're too creepy in the remake, others say the old bosses had a more creepy feel which makes more sense for the game.
      The old Maneater looks like a really basic Gargoyle/Werewolf form but because they were limited they added hair to the Maneater but made it almost the exact same grey color as his skin so you could barely notice the hair.
      The new one if people paid attention has a very similar appearance but because of way better lighting and usage of color and added hair around the face it's suddenly not similar?
      Their bottom halves and even their arms are so similar only the remake Maneater actually did something cool where one arm got all that hair but the other almost seems like the hair and flesh is scraped off.
      I'm supposed to like the original Maneater more who has just an ugly human shaped form with hair attached that you can barely spot due to poor color usage and not like the newer design that added a bit more hair but kept the creepy werewolf look the original clearly wanted to go for?

  • @ViewtifulGene
    @ViewtifulGene Рік тому +320

    Armor Spider's nuke attack is a lot easier to understand with the trickle of oil before everything ignites.
    Dirty Colossus looks cute in the remake. Dragon God went from a Xenomorph to a Doom midboss.

  • @chrispysaid
    @chrispysaid Рік тому +53

    I remember booting up Super Smash Bros Melee on the Gamecube when it first came out and thinking to myself
    "Graphics will never get better than this"

    • @mellomoose_
      @mellomoose_ Рік тому +8

      those graphics hold up pretty well today

    • @chrispysaid
      @chrispysaid Рік тому +3

      @@mellomoose_ they do but I was very wrong in my assumption

    • @igor8403
      @igor8403 Рік тому +4

      @@chrispysaid Were you really wrong tho? Is a game with more realistic looking graphics better? I personally think a lot of modern games look good on a realistic/technical level but lack a lot of originality, charm and atmosphere that old games had.

    • @liquidalumina7141
      @liquidalumina7141 4 місяці тому +2

      Graphics might have gotten better, but if this remake tells me anything is that art direction sure has declined

  • @SirAlbertthe3rd
    @SirAlbertthe3rd 2 місяці тому +7

    Mad respect to the effort taken to make the closest comparisons possible. I imagine it was pretty tedious to get each boss to do the same attacks in similar positioning for both versions. 10/10 for production value

  • @delta7115
    @delta7115 Рік тому +329

    just as an outside observer who's played other soulsborne games, i feel like some of the whimsy was lost in designs like the flamelurker and storm king, where the lighting in the fights also hid a lot of the details on the model. others are almost 1-1 though, like the armor spider, which would have been nice to see for some other bosses like the maneater, who were so eerie with their glowing green eyes and mouths. even so i think if this studio was going to remake any other soulsborne game, it should be dark souls 2. i would like to see what they'd do with that.

    • @Garl_Vinland
      @Garl_Vinland Рік тому +21

      Armor spider wasn’t 1:1
      Phalanx was though

    • @darassylmoniakam
      @darassylmoniakam Рік тому

      another idiot who only swear by original stuff

    • @anti-ethniccleansing465
      @anti-ethniccleansing465 Рік тому +67

      You’re joking, right? They don’t deserve the opportunity to _EVER_ remake another souls game! What they did to DeS was insulting!

    • @delta7115
      @delta7115 Рік тому +23

      @@anti-ethniccleansing465 I already don't like dark souls 2 that much visually or gameplay-wise, so I feel like it could only be an improvement. however you are free to feel differently.

    • @Garl_Vinland
      @Garl_Vinland Рік тому +30

      @@delta7115 Straw man argument. DS2 has its own engine and was worked on by a dude who got fired shortly after release. Funny you didnt mention Bloodborne, Elden Ring or DS1.

  • @oakleyraverty1030
    @oakleyraverty1030 Рік тому +16

    The difference between penetrators seems like fighting him on the evil path vs the good path lmao

  • @supersaiyan_os
    @supersaiyan_os Рік тому +281

    The atmosphere in the og is unbeatable

    • @kaiserdetectivegolden2735
      @kaiserdetectivegolden2735 Рік тому +10

      nah
      ot is better i nthe remake

    • @_ctch_7726
      @_ctch_7726 Рік тому +59

      @@kaiserdetectivegolden2735nah bro, the og had a certain feel to it that the remake just doesn’t compare to

    • @jhenxou4721
      @jhenxou4721 Рік тому +7

      storm king in remake is way better

    • @darkshat3077
      @darkshat3077 Рік тому +33

      @@_ctch_7726 the feel of a unfinished ps3 game with poor lighting

    • @_ctch_7726
      @_ctch_7726 Рік тому +32

      @@darkshat3077 there’s charm in that

  • @PurpleCh4lk
    @PurpleCh4lk Рік тому +89

    There's some.. unexplainable charm in the original.

    • @kingkunta3753
      @kingkunta3753 7 місяців тому +6

      nostalgia.

    • @digitalintent
      @digitalintent 7 місяців тому +43

      @@kingkunta3753 Nope. It has better art direction. I own both so no use using the "nostalgia" argument. Art direction > graphical fidelity.

    • @kingkunta3753
      @kingkunta3753 7 місяців тому +2

      i disagree. the new version is superior outside of the maneater@@digitalintent

    • @GG_1318
      @GG_1318 7 місяців тому +10

      @@kingkunta3753 i only played demon souls very recently, it's better

    • @reckermatouvc
      @reckermatouvc 5 місяців тому +10

      I only played the OG Demon's Souls in 2020 so there's no nostalgia. I just feel that certain points like a few soundtracks (Maiden in Black's/Nexus, Tower Knight's, and Dirty Colossus for example) suffer from exaggeration. The nexus old theme used silence and simple arrangements to provoke uneasiness and loneliness, and the new direction just completely missed that. The new one looks far better, it's breathtaking but honestly they completely missed the point in several things

  • @eolha
    @eolha 4 місяці тому +9

    Remake was so random in deciding what designs they would absolutely butcher and what they would objectively improve

  • @johnkramer2144
    @johnkramer2144 Рік тому +52

    They did my boy Adjudicator dirty.

    • @MalphasMikaelson
      @MalphasMikaelson 3 місяці тому +1

      Why was the original Adjudicator so shiny? It almost seems like the model wasn't done.

    • @leonardo9259
      @leonardo9259 3 місяці тому +16

      ​@@MalphasMikaelsonbc in the lore he wasn't a fat fleshy blob, he was a massive and rich figure that people prayed to and expected to be judge by, there's even a shield with an image oh him being prayed to. Which of course the remake also messed jp

    • @MalphasMikaelson
      @MalphasMikaelson 3 місяці тому +1

      @@leonardo9259 Must suck so much for people like yourself that the remake will always be known now as the superior version?

    • @leonardo9259
      @leonardo9259 3 місяці тому

      @@MalphasMikaelson for people that are rtarded you mean, anyone with two eyes can see they butchered the gameplay and artistic vision

    • @_BBAGG_
      @_BBAGG_ 2 місяці тому +20

      @@MalphasMikaelson It's sad how you're so insecure about your opinion that you're trying to provoke someone that shares a different option to you.

  • @blueshit199
    @blueshit199 Рік тому +124

    I'm gonna be honest the old Dragon God looked way more creepy and imposing

  • @CumCannon420
    @CumCannon420 Рік тому +148

    I'll never forgive Bluepoint for what they did to Old King Doran and Astraea's boss theme

    • @anti-ethniccleansing465
      @anti-ethniccleansing465 Рік тому +98

      I’ll never forgive them for what they did to this game overall.

    • @Kaycee_143
      @Kaycee_143 Рік тому +38

      @@anti-ethniccleansing465 remake is so much better lmao, all designs other than False king allant and adjudicator are so much better and the music is 10x better

    • @anti-ethniccleansing465
      @anti-ethniccleansing465 Рік тому +105

      @@Kaycee_143
      Thanks for the belly laugh! That’s the funniest shit I’ve heard so far this year! 😂😂😂

    • @Kaycee_143
      @Kaycee_143 Рік тому +34

      @@anti-ethniccleansing465 bro just tell me how they made the game worse💀💀 everything about it is better

    • @pomax1464
      @pomax1464 Рік тому +27

      Brother, what are you smoking? Remake Astraea's theme is a direct improvement

  • @Butley
    @Butley Рік тому +76

    I miss old vanguard

    • @maizomeno
      @maizomeno Рік тому +10

      i think the newer one is much better

    • @duongbinh211
      @duongbinh211 Рік тому +20

      The real crime is new Adjudicator and Fat Official. New Vanguard is ok.

    • @doubleaabattery7562
      @doubleaabattery7562 Рік тому +13

      ​@@maizomeno he looks like a knock off doom enemy.

  • @NOTTHATATALL
    @NOTTHATATALL 4 місяці тому +3

    The fact you legit remake the video is gnarly.. ILL LIKE ILL SUB. You are tha man!!

  • @CUSHYDEMON
    @CUSHYDEMON 3 місяці тому +9

    It's crazy opinions on how the remake looks essentially function as a litmus test for taste.

  • @crypticgnome4698
    @crypticgnome4698 Рік тому +63

    Although I slightly prefer the original's art style, I think something the remake does that deserves just as much praise as its graphical fidelity is how much more accurately the visuals display the bosses attacks. For example the giant flame attack that the Armor Spider does (3:00) extends the same distance in both the PS3 and PS5 version, it's just that the PS3 version's hitbox extends 20ft past the visuals.

  • @adamblue2980
    @adamblue2980 Рік тому +87

    Adjudicator, Flamelurker, and Maneater redesigns are particularly egregious, really missing the original intent.

    • @biscuit512
      @biscuit512 Рік тому

      Adjudicator straight up got naked I didn't want to see that things nipple piercings 🤢

    • @cameroo52
      @cameroo52 Рік тому +22

      Remake false king allant just looks like some scrawny old guy too, completely unintimidating compared to the original who was more swole

    • @mercylavigne
      @mercylavigne Рік тому +6

      OG Flamelurker: Literally a orange ball

    • @thesun5275
      @thesun5275 Рік тому +12

      Hard disagree on the flamelurker.
      Thanks to the fact that it isn't as blinding you can actually tell that there is a shape under there.
      Also helps for reading attacks and what not without it being so blinding.

    • @robotfuture1581
      @robotfuture1581 Рік тому +2

      ​@@thesun5275 but it literally was the point, a part of the fight, they changed the gameplay without understanding it

  • @mugrilhos
    @mugrilhos 11 місяців тому +17

    the original designs still holds up incredibly well

  • @shinluis
    @shinluis 9 місяців тому +13

    They really just went to the character creator and cooked up an Allant for the face model didnt they
    goddamnt

    • @Xenomorthian
      @Xenomorthian 2 місяці тому

      I heard somewhere that in Dark Souls that was how the human characters were designed
      Makes me curious if I could just literally 1 for 1 make my Chosen Undead look like say Patches and enjoy how funny that looks

  • @halometallicalover27
    @halometallicalover27 Рік тому +14

    This game's bosses are truly the stuff of nightmares and I love it

  • @SirWetBiscuit
    @SirWetBiscuit Рік тому +23

    This editing is insanely hype. Thank you.

  • @Salty_C.J.
    @Salty_C.J. Рік тому +38

    the remake is missing that classic 80s/90s Japanese fantasy influence. there's something small and subtle in the originals designs that was lost in translation, they put so much effort into being faithful to the original and did so well just to fall short with minor seemingly inconsequential changes that end up altering the overall vibe in a slightly negative way. that classic 80s/90s Japanese fantasy style is a long dead genre that is sorely missed here

    • @Salty_C.J.
      @Salty_C.J. Рік тому +14

      the original demons look like evil worldly spirits, the designs that were altered look like they crawled out of hell

    • @Cosmo054
      @Cosmo054 10 місяців тому +1

      Japanese fantasy is dead? Have you been on the internet at all?
      The amount of RPG games I’ve seen is crazy

    • @Salty_C.J.
      @Salty_C.J. 10 місяців тому +9

      @@Cosmo054 that’s not what Japanese fantasy is

  • @umarthdc
    @umarthdc 26 днів тому +3

    Ambience lighting is much better in the original. And what they did to storm king was criminal, all that color and detail transformed to a zerg

  • @MrPF
    @MrPF Рік тому +58

    The worst thing they did that most people seem to not even talk about was the heavy changes in architecture style, specifically trying to make it look more medieval fantasy than the original, which leads to it looking even closer to Dark Souls
    (which I think is entirely intentional from the devs and perhaps some part from Sony, we know Sony is gonna try to buy FromSoftware at any opportunity they have, they are not gonna lose that cash cow again)

    • @gundamcollector77
      @gundamcollector77 Рік тому +10

      Bamco will never sell Fromsoft at this point.

    • @sodreir.8666
      @sodreir.8666 Рік тому +4

      Sony: “Dark Souls Remake?”
      From: *NO!*

  • @ags8507
    @ags8507 Місяць тому +3

    og allant looking over his kingdom while the remake allant was looking at nothing lol

  • @user-fb8yb8so8n
    @user-fb8yb8so8n Рік тому +66

    The Fat Official is the ONE thing they truly messed up remaking. It's just so pointlessly changed and grotesque, it actually ticks me off.

    • @Frank-kq4te
      @Frank-kq4te Рік тому +21

      alongside with the dfool's idol, wich served as a substitute for the real one, in the remake she's just pointlessly evil looking.

    • @Shiratto
      @Shiratto Рік тому +2

      @@Frank-kq4teIt’s just really facial animations giving that vibe. I’d say Adjudicator is worse cause he’s missing half 90% of the bling he had.

    • @Frank-kq4te
      @Frank-kq4te Рік тому

      @@Shiratto but have you seen how bad her face looks now tho?

    • @Shiratto
      @Shiratto Рік тому +1

      @@Frank-kq4te During the freeze frame it looks a little odd but during the cutscene and gameplay it looks fine. Just a bad angle.

    • @Frank-kq4te
      @Frank-kq4te Рік тому +2

      @@Shiratto she went from calm and gentle to cartoonidhly angry.

  • @charlieblank3393
    @charlieblank3393 Рік тому +111

    Older Dragon God looks so much more interesting, fluid and emotive

    • @BaggedBread
      @BaggedBread 10 місяців тому +10

      Holy delusion batman

    • @Killicon93
      @Killicon93 10 місяців тому +3

      I think the glowing eyes in the new one just make it look a tad too generic.
      Not a fan either of them changing the chest to just a bunch of random scales.

  • @amoborblo3210
    @amoborblo3210 11 місяців тому +5

    sometimes keeping things obscure adds to the effect

  • @creefcreef8622
    @creefcreef8622 Рік тому +31

    I think they should have combined the realistic background elements with certain stylistic choices. Like the King's shading near the end and his robe not really splitting down the middle combined with his menacing face and hair slightly masked by the shadows creates a very mysterious air around him that the new one fails on completely. Idk, I love when the bosses are surrounded by mist and realistic elements that the newer ones have but it becomes clear very soon that it's not all just realism but also stylistic choices like extra shadows or big bright glowing eyes.

  • @monkeykong6230
    @monkeykong6230 11 місяців тому +39

    I find my eyes drawn to the original time and time again simply because the contrast is higher. I love the updated effects, especially on adjudicator and leeches 100, but I feel like the original had a better grasp of what catches the eye. Old hero in particular suffers.

    • @Skehrcros
      @Skehrcros 8 місяців тому +7

      I find the worst of the redesigns is the Storm King/Beasts, the bright blue eyes feel a lot more cartoony, I liked that the original design looked alien and grotesque. There're also the Fat Officials, not sure why they removed the masks with the creepy grins, it looked more unsettling than just the mouldy people in the remake.
      The fidelity of the effects is fantastic though, while I can nit-pick the redesigns, they still all look great.

  • @djslw0114
    @djslw0114 Рік тому +23

    I must say the original game aged pretty well because it still looked pretty good standing next to the remake.

  • @martinbudinsky8912
    @martinbudinsky8912 Рік тому +18

    Honestly? Overall great but some changes should have been left out. For example the old hero and his new blond hair... They draw a lot attention and thus take away from his overall looks.

  • @PreciousGaming15902580rAf
    @PreciousGaming15902580rAf Рік тому +46

    The sword strike of old penetrator seems better due to the afterimages of the sword.

    • @mercylavigne
      @mercylavigne Рік тому +5

      No.

    • @TheVioletBunny
      @TheVioletBunny Рік тому +19

      Blue point shill ^

    • @robotfuture1581
      @robotfuture1581 Рік тому +22

      it also highlights the soul power he's using, while the new one has "cool" blood and "cool" fire for no reason whatsoever

    • @Can_O_Crayola
      @Can_O_Crayola Рік тому

      @@TheVioletBunny "They disagree with my opinion so they're automatically a shill!" -This stupid, dickless cuck

    • @munkee_man
      @munkee_man Рік тому +8

      @@TheVioletBunny how is that shilling, the strikes just objectively don’t look better

  • @efwefweffrwfef9145
    @efwefweffrwfef9145 Рік тому +14

    I really dislike how the remake is playing into fantasy and general blockbuster tropes, like of course the vanguard demon has red glowing angry eyes, the boletarian palace is gothic with overgrown foliage to artificially force more assets and make it look "next gen" and the people that trapped the flamelurker were also nice enough to construct him an ebic boss arena that perfectly matches his aesthetic.

  • @LinneRinne
    @LinneRinne 5 місяців тому +16

    Both really go in their own direction, and althought I prefer the original models and lightning, they did a really good job going for their own style with the new ones.

  • @jesuiscontent8271
    @jesuiscontent8271 Рік тому +35

    Allant looked so much better in the original

  • @Rheinmetall1
    @Rheinmetall1 Місяць тому

    Great video, congratulations!

  • @skithness
    @skithness 8 місяців тому +11

    The new flamurker looks like they’d be in a modern western game lol

    • @liquidalumina7141
      @liquidalumina7141 4 місяці тому +2

      It literally looks like Diablo but less intimidating

  • @shu8838
    @shu8838 Рік тому +8

    竜の神はオリジナルがいいなぁ、やっぱ

  • @tannonolson5344
    @tannonolson5344 Рік тому +26

    Crazy how flamelurker was a lot bigger in the original

    • @Personontheinternet4598
      @Personontheinternet4598 10 місяців тому +1

      I thought they were about the same size

    • @tannonolson5344
      @tannonolson5344 10 місяців тому

      @@Personontheinternet4598 he looks a little more hunched over in the original

  • @leatheryfoot6354
    @leatheryfoot6354 Рік тому +6

    I still can't believe what's they did to the fat official.

  • @adamblue2980
    @adamblue2980 Рік тому +151

    I've played the remake, and it's ~fine~, but it certainly does not make the original DeS obsolete by any means. Fat official, Vanguard, multiple music tracks, making Boletarian castle gothic instead of Norman, leaves the remake missing that minimalist, alien quality that defined the original. They turned a dark mystery into a typical action/RPG.

    • @aceoffours9354
      @aceoffours9354 Рік тому +15

      The remake went above and beyond what Fromsoft could ever try to put out.

    • @williamhofhansl736
      @williamhofhansl736 Рік тому +13

      ​@@aceoffours9354 not for lack of trying I imagine

    • @duongbinh211
      @duongbinh211 Рік тому +69

      @@aceoffours9354 bro, have you not seen Elden Ring, or even DS3? They could've put out something Gothic, but the Norman, minimalistic look is the artistic choice. It reflects the world of Demon's Souls. The Remake changed too much without putting the thought process in why the design choices in the original matter.

    • @duongbinh211
      @duongbinh211 Рік тому

      Agreed. Fat Official's and Adjudicator's new design fucking sucks.

    • @Yozora2025
      @Yozora2025 Рік тому +38

      @@aceoffours9354 Tell me you arent aware of either games development without telling me you arent aware of either games development
      L take bud

  • @NaitorYT
    @NaitorYT Рік тому +11

    Art direction murder I tell ya

  • @raincxndy
    @raincxndy 7 місяців тому +4

    the original is still really stunning to this day imo

  • @CarrotM15
    @CarrotM15 Рік тому +923

    The remake designs (almost everything) reminds me of a Blizzard game IMO. Not bad at all, but that's not what I'm here for. I want those Berserk-inspired aesthetics not Wow/Diablo.

    • @aborin7707
      @aborin7707 Рік тому +87

      Oh damn that 's so true ! Some of the new boss designs would fit perfectly in a game like Diablo IV.

    • @Dust54321
      @Dust54321 Рік тому +17

      Nop

    • @e.s.channel722
      @e.s.channel722 Рік тому +23

      Reminds me of Doom

    • @Plexplay
      @Plexplay Рік тому +31

      I saw so many things in Demon's Souls remake that reminded me of Diablo III

    • @-Cyuu-
      @-Cyuu- Рік тому +55

      Pretty bad, it's not what they're supposed to look like at all lmao they ruined the art style

  • @brycehamm289
    @brycehamm289 Рік тому +7

    I remember watching my dad fight the old monk as a kid

  • @LordOfTheCosmos
    @LordOfTheCosmos Рік тому +5

    dragon god was honestly a graphical and cinematic masterpiece back in 2009

    • @ThisChannelIsAbandoned300
      @ThisChannelIsAbandoned300 Рік тому

      It still is in the remake

    • @LordOfTheCosmos
      @LordOfTheCosmos Рік тому

      @@ThisChannelIsAbandoned300 yea i know that but i was commenting on just how good it looked for 2009

    • @litt420
      @litt420 Рік тому +1

      ​@@ThisChannelIsAbandoned300u mean the downgraded version in demake??? 12 years old game pure work outshines lazy scammers from bluejunk

    • @ThisChannelIsAbandoned300
      @ThisChannelIsAbandoned300 Рік тому

      @@litt420 Are You calling Bluepoint lazy scammers? Get a life bro. That's a stupid claim, their just trying to remake it so the next-gen console players can experience it. The boss designs objectively look better in the remake.

  • @alexritzema9025
    @alexritzema9025 Рік тому

    This is amazing 🖤🖤

  • @m.h.4907
    @m.h.4907 Рік тому +22

    Diablo 4 looks sick

    • @jollygrapefruit786
      @jollygrapefruit786 4 місяці тому +2

      Exactly. They just turned the game into the most generic shit imaginable.

  • @dogcakewog
    @dogcakewog Рік тому +14

    the models are great I think it is just the contrast of a lot of the glowing effects that take away from them, specifically the fire. I feel like a lot of video games, and movies for that matter have really gone excessive on the orange glow of fire. Maybe it is just me though. Like the original althought less detailed has a wide array of colors, all the remakes look they they only focus on 2 colors at a time, and the glowing effects and the greenish fog tends to bleed out everything else, making it feel less detailed in a way almost.

  • @krocmaster2527
    @krocmaster2527 Рік тому +15

    SOUL VS SOULLESS THREAD

  • @That__Guy
    @That__Guy 4 місяці тому +3

    The Fool's Idol remake reminds me of my ex, which makes her a lot scarier.

  • @Y4manata
    @Y4manata Рік тому +18

    some are really nice upgrades but some are questionably changed aesthetic wise

  • @cupocoffee9369
    @cupocoffee9369 10 місяців тому +6

    OG man-eater is definitely scarier

  • @DerGuentherVonNebenAn
    @DerGuentherVonNebenAn Місяць тому +1

    Love the original.. it was an nice experience
    and nice work to create this Video my Friend.. its a lot of work, i apreciate this.. very nice

  • @zedoctor3724
    @zedoctor3724 5 місяців тому +2

    My only real gripe is how the remake covers the OG's soundtrack in a way that puts it more in line with the Souls trilogy. The original had such a weirdly distinct soundtrack, ESPECIALLY when compared to the Souls games that came after it. Listen to the new Flamelurker's theme, and it genuinely sounds like it came outta Dark Souls 3. I dunno, I guess I prefer the odd tone that the original's sound had.
    I can also see the gripes with a select few character designs as well, but it doesn't come close as a deal breaker. I'd never have guessed some people would be grasping at straws that hard with that aspect, especially when it feels like the Souls community at large has embraced this remake.

  • @MILDMONSTER1234
    @MILDMONSTER1234 Місяць тому +3

    Flame lurker looks like a generic Diablo enemy compared to the original

  • @keonggondang989
    @keonggondang989 4 місяці тому +3

    Why is it that in the Demon Soul remake almost all the monsters are like Nurgle's subordinates?

  • @nocks617
    @nocks617 10 місяців тому +2

    Whilst the redesigns look amazing, I always loved the Vanguard Demon's og design because it always reminded me of PS2 Shadow of the Colossus. Probably the glowing eyes.

  • @Day100
    @Day100 5 днів тому +2

    The bleak and disturbing aspects were replaced with more standard high fantasy stuff that isn't as endearing or intriguing. The lens flare, color theory even on muted colors, and emphasis on haziness and depth had been replaced for a more generic fantasy look including the color grading in the new. There's a few straight improvements in the remake (model/texture fidelity and many particles related additions) but stylistically it looks less impressive by far in some ways.

  • @Thorogrimm
    @Thorogrimm Рік тому +113

    Not a big fan of how much of the original games vision they altered

    • @chestermicgun
      @chestermicgun Рік тому +1

      Just out of curiosity what exactly did they alter?

    • @platinumbproductions8108
      @platinumbproductions8108 Рік тому +9

      They damn near kept everything aside from changing the graphical quality of the game

    • @Thorogrimm
      @Thorogrimm Рік тому +12

      @@chestermicgun basically the entirety of the original game's artistic vision and atmosphere

    • @chestermicgun
      @chestermicgun Рік тому

      @@Thorogrimm but the original games is still available so they changed nothing about the original and for the remake it’s still the same just updated to modern technology and time

    • @Thorogrimm
      @Thorogrimm Рік тому +16

      @@chestermicgun that's not what I meant lol. I'm saying that's what they changed in the new one. You can clearly see how much change they did in the remake. They essentially made everything look generic dark fantasy rather than respecting how the original game looked. They gave the Vanguard demon nipples and made it look gross, the armour sets are also completely redesigned

  • @attibar5548
    @attibar5548 Місяць тому +3

    Although the graphics look great, it feels like a lot of symbolism and meaning behind designs got lost in the remake.

  • @elinelai1891
    @elinelai1891 3 місяці тому +1

    OG Tower Knight lens flares had no business going so hard, holy shit

  • @Trevor_Bennett
    @Trevor_Bennett 10 місяців тому +4

    The remake looks better from a graphical perspective but I still prefer the art direction of the original. Everything became grotesque in the remake while the original the designs look otherworldly and alien.

  • @nugget_bo0b
    @nugget_bo0b Рік тому +5

    the original dragon god looks so much cooler and more threatening

  • @SirGrimLockSmithVIII
    @SirGrimLockSmithVIII 9 місяців тому +8

    The remake def messed up with Flamelurker. Should have kept the warped, uncanny design of the original. The new one looks too generic.

  • @melb3mel
    @melb3mel Місяць тому +2

    original bosses all had a very strange, ethereal vibe to them that defied their demonic status. the new boss designs are much more believable as demons, but the contrast is lost

  • @Shadow-dv2yj
    @Shadow-dv2yj Рік тому +3

    What's the 1st song playing through the video?

  • @dtakeru5856
    @dtakeru5856 Рік тому +24

    All the lighting in the remake makes most of the demons lost its creepiness, exact example is dragon god, armor spider, and man eater. But storm king and king Allant had better atmosphere in the remake because of the advance lighting too, but storm king entrance is just not it in the remake.

  • @akatosh9298
    @akatosh9298 Рік тому +7

    Очень хорошее сравнение. Музыка хорошо подобрана.

    • @eeqol2268
      @eeqol2268 8 місяців тому

      You know the music from the start of the video?

    • @akatosh9298
      @akatosh9298 8 місяців тому

      @@eeqol2268 Demons Souls Remake - Maneater

    • @eeqol2268
      @eeqol2268 8 місяців тому +1

      @@akatosh9298 appreciate it

  • @IIIIIIDC
    @IIIIIIDC 4 місяці тому +2

    both version are unique and cool tbh

  • @jh9794
    @jh9794 5 місяців тому +1

    Flame lurker somehow became easier by a mile when you can actually see what's going on. Love how they made the cheese spot breakable. Forced me to actually get good at him too.

  • @droopyderp5962
    @droopyderp5962 Рік тому +6

    I prefer old school.

  • @lygoozman125
    @lygoozman125 4 місяці тому +1

    What’s the music that plays whenever Garl shows up? I know I’ve heard it plenty of times but I can just not find it

  • @brentcook2072
    @brentcook2072 7 днів тому

    absolutely loved it!!!!

  • @takezokimura2571
    @takezokimura2571 Рік тому +3

    PS5 Adjudicator looks like a monster from Silent Hill, which is not a bad thing. The Fog made the demon based on the myths of the people that lived there.

  • @battlexman4741
    @battlexman4741 10 місяців тому +5

    the color and fog effect give the OG a ghostly/dream like atmaphere that's unmatched giving the sureal designs. FromSoft was and still are at the top of their game

  • @JOSHISRANDOM
    @JOSHISRANDOM Рік тому +2

    11:52 this man literally went super saiyan in the remake

  • @Darkchaosland98
    @Darkchaosland98 Рік тому +1

    The armor Spider looks like it could be used as a gears of war boss due to it having armor, the eyes look like that of some helmets for some of the locusts and it's just big like the other large big things that have

    • @codenameend3r526
      @codenameend3r526 5 місяців тому

      It's funny you say that considering in the game files of the original there's a Lancer place holder model. Lol

  • @bootsthegod9084
    @bootsthegod9084 Рік тому +5

    Great comparison. You can't deny the technical and visual fidelity of the remake, but the original looks better in most cases. It's almost like bluepoint got too caught up in showing off their lighting system. I love how much darker the original looks.

  • @parisulki729
    @parisulki729 Рік тому +46

    Remake: Generic rpg monster
    Original: WTF is thing is even supposed to be
    Which i think is better way. Original feels like those are creatures that came right from illustrated fantasy novel. Those are demonic entities, deities and creatures. They are chaotic in nature, and have their own aesthetic.
    While in remake they look like Doom eternal fodder enemies without any subtelty or nuance.
    Though some, that were requiring technical power like leechmonger or dirty golem in some ways do look better

    • @parisulki729
      @parisulki729 Рік тому +17

      Like for example: Maneater. In og he looks like man turned into a demon, while in remake he looks like was like this all along.
      During fight creature is dimly lit, and you barely see it's monstrous appearence
      And design wise he looks like he came straight from Berserk. And the snake on his tale. It supposed to look like symbol of a snake, while in remake it is realistic and kind of pulls you out

    • @parisulki729
      @parisulki729 Рік тому +16

      Or storm king's cutscene. In remake they shot it like it's a jet plane flying in the sky, we immediately see what it is, there is no build-up.
      In og it is flying gracefully, but we still don't know what is it, until camera zooms in and we see that it is a eldritch horror

    • @mercylavigne
      @mercylavigne Рік тому

      who the fuck cares.