There was one shift on Delta station where I had to pretty much do the opposite as a syndie engineer. Had to ensure that two other syndies stay alive and to leave the station on evac. The ones I had to keep alive avoided any contact, so the best thing I could do is: 1. Keep the sec too occupied to pay attention to agents I had to protect 2. Make the shift longer, so agents have more time for their objectives and won't get reckless Since it was on the server that has obligatory random shift objective (arrives via fax with a centcom stamp to bridge), sabotaging it at least once is a way to go. Luckily, engineering department was responsible for the shift objective that time (building bunkers for a few departmets + bridge within certain parameters) So, the plan had four steps 1. Blow up some stuff 2. Blow up bridge with part of shift objective 3. Send a fake arrest warrant with centcom stamp to HOS 4. Don't get caught Basically had to find out in some secluded area what wires are responsible for logs on engineering doors and maints. Find a secret stash with double-barrel by accident while doing so, hid it elsewhere just in case. After it just made one round of cutting wires while no one is around. Started planting C4s rigged to remote. Got it on: 1. Sec power substation 2. Detective + Lawyer power substation 3. Cargo power substation Stepped on the mine in space near sec, but no one seemed to notice. Walked past all the mentioned zones with a remote a bit later and enjoyed the fireworks Planted a bigger 11 TC stuff right under the bridge, since no one was there, sabotaging shift objective, blowing up bridge, caps room and HOPs room While sec was still on high alert and engineers were busy fixing all this mess (making the shift longer), took my copy of shift objective and used cybersun pen to fake Centcom order to demote the cap under suspicion of a financial fraud. Faxed it to HOS and Warden. Even got cocky after it and threw 60 sec C4 into trash disposal on the evac side of the station. Proceeded to repair station together with other engineers like nothing happened. By the end of it got greentext just like two agents I failed to contact. The really rare occasion of a plan actually working XD
Shitsec or shit for brains sec, cause god are some of those cadets stupid, to think you could qualify for command before you get cadet unlocked and still know nothing
Holy shit Acorn ACTUALLY managed to get actors for a tutorial? Amazing Also assuming there will be a full sec team... ooh, I wish that was the truth but sec is more than often understaffed, especially on low-pop.
I don't think I ever played a round where there were 10 seccies. 20 suspects is usually literally everyone aboard together with command, borgs, AI and sec.
Hello peash, great video as always! But please turn down the gain or add more noise suppression to your microphone, on high range headphones you can hear the saliva swashing and dripping in your mouth, distracting.
There was one shift on Delta station where I had to pretty much do the opposite as a syndie engineer. Had to ensure that two other syndies stay alive and to leave the station on evac.
The ones I had to keep alive avoided any contact, so the best thing I could do is:
1. Keep the sec too occupied to pay attention to agents I had to protect
2. Make the shift longer, so agents have more time for their objectives and won't get reckless
Since it was on the server that has obligatory random shift objective (arrives via fax with a centcom stamp to bridge), sabotaging it at least once is a way to go. Luckily, engineering department was responsible for the shift objective that time (building bunkers for a few departmets + bridge within certain parameters)
So, the plan had four steps
1. Blow up some stuff
2. Blow up bridge with part of shift objective
3. Send a fake arrest warrant with centcom stamp to HOS
4. Don't get caught
Basically had to find out in some secluded area what wires are responsible for logs on engineering doors and maints. Find a secret stash with double-barrel by accident while doing so, hid it elsewhere just in case. After it just made one round of cutting wires while no one is around. Started planting C4s rigged to remote.
Got it on:
1. Sec power substation
2. Detective + Lawyer power substation
3. Cargo power substation
Stepped on the mine in space near sec, but no one seemed to notice. Walked past all the mentioned zones with a remote a bit later and enjoyed the fireworks
Planted a bigger 11 TC stuff right under the bridge, since no one was there, sabotaging shift objective, blowing up bridge, caps room and HOPs room
While sec was still on high alert and engineers were busy fixing all this mess (making the shift longer), took my copy of shift objective and used cybersun pen to fake Centcom order to demote the cap under suspicion of a financial fraud. Faxed it to HOS and Warden.
Even got cocky after it and threw 60 sec C4 into trash disposal on the evac side of the station.
Proceeded to repair station together with other engineers like nothing happened. By the end of it got greentext just like two agents I failed to contact.
The really rare occasion of a plan actually working XD
Good job, agent.
Fun fact : If you're a moth and the server allows you, just eat the gloves! Even the insulated ones, somehow...
I pray for the day there is a full sec team
Hey, HOS Main here, please make a video about how to do sec, because starlight is filled with shitsec. Its like dealing with toddlers.
Shitsec or shit for brains sec, cause god are some of those cadets stupid, to think you could qualify for command before you get cadet unlocked and still know nothing
Captain here...
Yes
Holy shit Acorn ACTUALLY managed to get actors for a tutorial? Amazing
Also assuming there will be a full sec team... ooh, I wish that was the truth but sec is more than often understaffed, especially on low-pop.
No dont tell them common sense! Im too kind for you to make the antags smart.
I don't think I ever played a round where there were 10 seccies. 20 suspects is usually literally everyone aboard together with command, borgs, AI and sec.
Or use EMP to disable the stuns
Robust guide when?
watching this as a det main to study antag moves
This guide shows us how to complete your objectives reliably.
Now show us how an antag could make the round actually interesting :)
what's the server? looks cool
its Starlight
Hey thats me:)
Are the Stunprods from Crafting reliable, and how do they measure up to a real stun baton?
Same thing except 3 charges, deals shock damage that's not blocked by any armor
Nice video, what server is this recorded on?
hes on Starlight
TIL Acorn plays TF2.
Hello peash, great video as always! But please turn down the gain or add more noise suppression to your microphone, on high range headphones you can hear the saliva swashing and dripping in your mouth, distracting.
soap
E