It's amazing how much useful information you can put in 7 minutes. Like how a combo as simple as mp xx hp xx 214hp leads into strong pressure with safe jumps.
Cleaannnnnnn SFV Ed was my fav FG character of all time and I'm hopin to do him justice in six! It feels like his pressure is simple & nuts, but also his ceiling for skill, execution, and situational awareness, is gonna be stupidly high and rewarding like JP
I'm seeing a lot of people complete st.HP xx Chaser with a MP DP, but I think it's almost always better to finish with HP Blitz, as it gives better oki. It only works off s.HP xx Chaser specifically, though, not the target combo that pops them up.
u can use latter half of kill rush in the corner which links to heavy dp After heavy punch u can use latter half of kill rush into qcb heavy for better oki and damage
Possibly the most well rounded character so far. And his projectile game rivals JP. Only drawback is his stubby jab but everything else is so good he hardly needs it I didnt care for him in sfv at all but he's fun af in sf6
It's amazing how much useful information you can put in 7 minutes. Like how a combo as simple as mp xx hp xx 214hp leads into strong pressure with safe jumps.
Glad it was helpful! Thanks for watching
Cleaannnnnnn
SFV Ed was my fav FG character of all time and I'm hopin to do him justice in six!
It feels like his pressure is simple & nuts, but also his ceiling for skill, execution, and situational awareness, is gonna be stupidly high and rewarding like JP
Yeah he's really interesting, I like him a lot even though I wasn't really feeling him in SFV
There's some interesting stuff in here. Nice job with the corner DI combos.
Hope it helps!
Thank you bro, i love how high his skill ceiling seems to be. Enjoying learning him. First time i say that about an sf6 character other than luke lol
Glad I could help bro
This is dead handy, thanks Tyrant
Hope it helps!
Thanks, amazing info!
Crazy fun character. Like everything takes time to get used to him, but when you do he's super fun.
Agreed, he's a bit unorthodox but a TON of fun to play
Thanks for the guide he’s really fun but quite technical - even on modern which is what I’m using for him. Gonna save this 😊
Of course! Hope it helps
So well done!
Thank you bb
I'm seeing a lot of people complete st.HP xx Chaser with a MP DP, but I think it's almost always better to finish with HP Blitz, as it gives better oki. It only works off s.HP xx Chaser specifically, though, not the target combo that pops them up.
Yeah I don't think you get safejump midscreen with that but it's best for damage I believe
holy hell thats a 6200 damage combo dp punish
insanity
u can use latter half of kill rush in the corner which links to heavy dp
After heavy punch u can use latter half of kill rush into qcb heavy for better oki and damage
Yeah that's in the video. But you get better oki from mp>hp into HP Blitz
Ed almost got me back into Street fighter 6, but now I just wish they had done Dudley instead.
I would love to see Dudley again ngl
My only wish is that Kill Rush Break and Chaser were different button inputs instead of timing. Punch for Break and Kick for Chaser.
Yeah I guess they wanted to add a little extra layer of execution
I feel it’s just bad design. Different punches would’ve worked even if it’s not punch or kick.
Possibly the most well rounded character so far. And his projectile game rivals JP. Only drawback is his stubby jab but everything else is so good he hardly needs it
I didnt care for him in sfv at all but he's fun af in sf6
He's MAD fun ngl
Over his SFV version, SF6 Ed is difficult and fun to play combined.
Yeah he's pretty tricky, but rewarding!
These look super cool…too bad I’m never going to be able to perform these lmao 😂
Never say never! Keep practicing
ima bookmark this video for 2 weeks from now when I can use him better lol
You got it bro, hope it helps
We need an anti Ed vid. I’m tired of this guy already. Great work
That may be on the list of things to do! Thanks for watching :D
@@tyrant_uk You’re welcome and thank you for all your hard work. Super entertaining and informative.
I'm having trouble with the timing of the Drive rush after the OD flicker fireball juggle.
Yeah it's best to hold MP + MK right after the fireball, then dash. Tricky timing
@@tyrant_uk thanks will definitely try that
3:45 😮
Been practicing that microwalk double level2 combo, how do you get the timing down for when you j.hp the opponent after doing level 2?
It's really weird timing. I don't actually know a consistent method, you just need to do it not too late and not too early
Amazon video , but mp whit Hp the targhet whatsapp you mean whit confirm that ? Because dont sem stop bebê confirmable
Não consigo saí do daimond 😢
6:10 why do you need the micro walk here? im not sure I understand
also those microwalks at 6:30 are soooo fkin hard lol
No sense this video🤫🧏🏻