>The story of Mekone/Phelgra is literally the tale of the fall of a once proud nofap race into one of ultimate gooners and degenerates. Not going to lie. I almost died laughing.
There is an artist I see makes a lot of works about the Annunaki of Love and War which I wanted to use but they are all black and white only which is not great for the picture.
In that case, and in another one I didn’t show, it was because I wasn’t able to get soul vortex off. Some sort of mass AoE damage is necessary, some of the Tyrants I kitted very lazily with whatever I had gems to spare for. The actual damage output matters less than AoE effects and being able to stick in the battle a long time.
11:25 The cyclops mages can lead them too. The forge dude. Cyclops smith there we go. He's not bad at a battle commander he can buff up those cyclopes hoplites into the stratosphere. 34:28 And now he is berserk and gives 0 cares about that fleeing he was doing. I love this game.
I forgot to mention him as a commander, but yes he is fine. His main drawback is he lacks taskmaster so he can’t effectively lead the slave troops who are way better than the cyclopes imo.
@@CairnEnjoyeryep yep. Better to grab smaller dinky guys that can have a massive health pool from numbers as opposed to a small squad group with much less hp comparatively considering how common crossbows are a few volleys will send cyclops running. While those massive morale soldiers with shields will eat bolts until they die or end up in melee.
Yea I love the ironbound as line holders, I think I mentioned in the video but they are *almost* mindless tier in terms of not routing. As well Cyclopes have terrible MR so they tend to get torn apart by magic.
@@CairnEnjoyer I'd say their only issue is magic being and 9 MR. Broadsword with 18 prot is really good. **Mouflon cataphracts are prolly where it's at for fighting magic. But I actually like the Iron Bound in general rn given how popular awe/fear is.
>The story of Mekone/Phelgra is literally the tale of the fall of a once proud nofap race into one of ultimate gooners and degenerates.
Not going to lie. I almost died laughing.
i didnt expect the lore/background section to be that funny almost spat my drink
That intro music is nuts. Sauce pls, Cairnbuilder-sempai!
ua-cam.com/video/X_EKsENFLI0/v-deo.htmlsi=kp00kRcpX9bK7_2t
Always happy to see S3RL gets some love in this day and age. Great video mate, keep it up!
Lol that Jaguar Warrior art. Talk about tasteful censorship.
There is an artist I see makes a lot of works about the Annunaki of Love and War which I wanted to use but they are all black and white only which is not great for the picture.
@@CairnEnjoyer Works either way! the jaguar warrior art is pretty nice too.
@@CairnEnjoyer Now I'm curious.
@@Yarkoonian thronebooru.booru.org look up Annunaki of Love and War, someone uploaded a few of their drawings on here.
@@CairnEnjoyer he did one in color yesterday, check /domg/
"The AI doesn't know how to kill supercombatants", vampires say "Hi there"
In that case, and in another one I didn’t show, it was because I wasn’t able to get soul vortex off.
Some sort of mass AoE damage is necessary, some of the Tyrants I kitted very lazily with whatever I had gems to spare for. The actual damage output matters less than AoE effects and being able to stick in the battle a long time.
Could you please do LA Atlantis or LA Lemuria?
I’d consider it going forward, I might do another vote as I’ve done before for nations, right now I’m working on a video about Bandar-Log
The last guy probably ran because you had a NAP with Tien Chi, the AI does this sometimes
At the end, he probably run away because he attacked T'ien Ch'i and you must have had a NAP with them.
Yes that's correct, I often forget to turn off Strict NAP's when I play single-player. the only purpose of an NAP imo is breaking them by surprise.
11:25 The cyclops mages can lead them too. The forge dude. Cyclops smith there we go. He's not bad at a battle commander he can buff up those cyclopes hoplites into the stratosphere. 34:28 And now he is berserk and gives 0 cares about that fleeing he was doing. I love this game.
I forgot to mention him as a commander, but yes he is fine. His main drawback is he lacks taskmaster so he can’t effectively lead the slave troops who are way better than the cyclopes imo.
@@CairnEnjoyeryep yep. Better to grab smaller dinky guys that can have a massive health pool from numbers as opposed to a small squad group with much less hp comparatively considering how common crossbows are a few volleys will send cyclops running. While those massive morale soldiers with shields will eat bolts until they die or end up in melee.
Yea I love the ironbound as line holders, I think I mentioned in the video but they are *almost* mindless tier in terms of not routing. As well Cyclopes have terrible MR so they tend to get torn apart by magic.
@@CairnEnjoyer I'd say their only issue is magic being and 9 MR. Broadsword with 18 prot is really good.
**Mouflon cataphracts are prolly where it's at for fighting magic. But I actually like the Iron Bound in general rn given how popular awe/fear is.
Low MR is the national trait it seems