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Granblue Fantasy: Relink - A Striking Fantasy RPG - PS5/PS4/Pro - DF Tech Review
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- Опубліковано 19 сер 2024
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Not a lot of people realize this but the whole game was water color painted, yes including the textures for environments. They meticulously paint on paper, scanned it and add it to the game
It also explain why there are some weird lighting, since they 1:1 emulate how they done artworks for the mobile game
even the inking on the models has a pencil look to it everything just looks hand crafted its surreal
It's just like how the illustrations in the mobile game is. The game's art style and character designs are top notch
On one hand, it explains why this game looks so great.
On the other hand, yeah no wonder this game took this long to make.
@@sollato0293 No, not really
The game had four-ish year development cycle, twice. Pretty standard
Thanks for covering the game!
Some corrections:
- story isn't a sequal but a side story. Mobile game story can't really have a story sequel because of the way it has been written... basically being a catalogue of different storylines that don't necessarily fit into the same time line or involve the same cast of characters.
- mobile game is a browser game and is fully translated in english. It's still going strong even 10 years after release and has always been playable outside of Japan.
- anime has 2 seasons, not 3. Half of the first season was released on youtube (with subs) for free as a way of introducing new relink players to the world and main crew.
Oh for the engine I don't think it's platinum. They said one of the reason why development took so long was that they had to rebuild the entire engine sometime after Platinum left because it just didn't meet their current standards. Game looks way better than those early Plat vids too. They kept the ground work for the combat and I also heard some Platinum devs stayed with Cygames
The engine is most likely the cygames proprietary engine that they've been working on since project awakening.
The director was a Platinum dev. That's as far as I've heard of Platinum devs that stayed.
Most of the model, animation and texture formats are platinum games formats.
As far as I understand, it was a contract where Cygames was teaching Platinum how to make a mobile game and Platinum was teaching Cygames how to make an action game and that contract ended, I didn't read anything credible that said they had to rebuild the engine.
@@Milkthief Just because you didn't read it doesn't make it not credible. The director himself said it in 2020 and if you cared to do a simple google you'd find it. You can look up Havanian UA-cam vid a year ago that covers gameplay from 2016-2023. You can look up multiple articles that covered it like Gematsu and see direct say:
"in order to achieve this, we got our best members of staff together and REMADE THE GAME ENGINE and started from scratch with our graphics tools. I think if you’ve watched the stream you can probably see how close we managed to get to these original illustrations"
SMH
Man it's such a fun game and runs fantastic on my PC. So glad they are planning to continually support it with harder content and new characters for free. All the characters play so different.
what gpu are you using?
i can run it at 45-60 fps on a steamdeck even! fantastic game
Finally covering this game
This was the first game I beat this year, I absolutely love this game. The second game I beat was Tekken 8 and that was an amazing game as well. It was a nice conclusion to the story they were telling throughout the franchise
The story recap is in Lyria's Journal
Bless Oliver for covering this one!
This game runs really well on my ROG Ally which has been terrible for my sleep schedule.
Sleep is overrated anyway
Having fun with it too
Rip steam deck bros. Why did you go for the ally?
@helloguy8934 due to being a windows device it can access more than just the steam store like gamepass and epic for example. While you can force the steam deck to access other stores it's not native supported so the Ally was a lazy man's choice. Ally is technically slightly better specs as well but it's not a massive difference. Can't go wrong with either choice imo.
@@helloguy8934 main decision for me was that, I can play every game at 60 fps. Plus VRR helps in frame drops. Rog Ally 2 will definitely pre-order.
@@spacecoffee6706Sleep isn't overrated, taking breaks from life is just as important as enjoying it.
Looks good glad granblue is more mainstream now
The engine used here is probably Cygames' own engine called "Cyllista". I've scanned the credits for mentions of this, but wasn't able to find anything definitive, though.
Just for clarification about Granblue Relink, and the mobile game, Relink is about 5 years behind the mobile game storyline. The mobile game is technically available outside of Japan, a browser version can be played officially that has an english translation (although its not done well).
I wonder if they are planning to revisit the performance mode and consider 1440p as an option. Maybe they just couldn't get perfect/constant 60fps which might be crucial for an action game
prolly bc 1080p displays are way more common, tho they could add 1440 as a patch
Shame about the 1080p performance mode, but at least it's 99% consistent, I've only noticed one occasion where it dropped, when Managarmr does the 360 sweeping attack.
The game is incredibly fun though with great characters, definitely a surprise hit for me.
Btw it's not a "sequel" but rather a side story. GBF original game is still going so the story hasn't ended. Also, the game is available in the west. And there IS a recap in game. It's in Gran's Fate episode...
Beautiful post-processing. That motion blur in particular. Shame some devs don't adjust the shutter speed according to the output frame-rate.. like here, the 30fps mode seems to utilize shutter speed from the 60fps mode so it looks choppier than it should. 🤔
Also, DRS could have possibly solved the performance mode on PS5. 1080p is just unambitious.
1440p/60fps should've been doable for this game on PS5.
If anyone is lost because this is your first Granblue, definitely check out the fate episodes as they go over every characters introduction. There is also a Glossary for terms that are new for first timers. I also agree that the anime does a decent job at catching people up.
What is this? I keep hearing about It and seeing the characters from it. It can't really just be a mobile game right?
I'm a be honest. The fate episodes do a horrible job as a introductory. They are more like extra scenarios. It makes you know the characters but it's like watching a 13 EP season of a show and starting at EP 5 and watching the rest. You get it but it feels so random. It's better to just watch the show or something tbh
@@Agent-iq3sz It was the biggest gacha game in the past which pretty much kickstarted the current mobile gacha scene and financed Cygames to this day. It's still going strong and is playable on both mobile and PC. It's more of a browser game in fact, doesn't need to rely on apps.
I think people really overstate how hard to follow the terminology is. I hardly ever felt the need to check the glossary, but it's nice that the option is there for sure.
@@iKickBullies Only the main crew appear in the anime. Characters like Lancelot and the rest of Dragon Knights, Zeta, Cagliostro etc are from side story, so they will not show up in the anime
Thank you Oliver for covering this game. Really appreciate.
About the mobile game 'never getting released outside Japan', it doesn't matter much because the JP version caters to all regions, is translated to English in-house in real time (so no game content delays), and takes International Credit Cards when paying for gacha or other in-game paid content.
Do you play through the browser? I have never been able to buy stuff.
Was it removed? At least here in europe its not available on the google play store.
It's not on Google Play because it was never officially released outside of Japan but there are third party app stores like QooApp that have it. You can also make another account and set it up so the store region is in Japan but honestly it's easier to just use a third party app store.
@@Infyraits a browser game, just need open the game link on your phone browser
@@Synkhan I do, but also via SkyLeap, their custom Chrome browser.
been playing this game since release clocked 80 hours so far and its insanely fun playing on pc with UW and PS icon mods locked 120 fps
This game is such a remarkable gem! So glad I got my physical copy on PS5 right away and have been able to dive in.
Judging from the video it seems performance mode resolution couldve been better as it doesnt seem to stress the PS5 at all.
Thanks for covering this one, Oliver! It’s a beautiful game. Hopefully this gets a PS5 Pro resolution upgrade for Performance mode one day.
That's only cause they chose to release it for last gen imo. Not sure why games still coming out cross gen when ps5s are everywhere. Alot of people just refuse to upgrade not thag they don't have money. No reason it should be 1080p 60. At least 1440p. Also shouldve had 130 fps option imo. As far as frames tho it doesn't drop ANYWHERE
It shouldn't take a PS5 pro upgrade just to get this at even 1440p 60. Other games are doing this with ray tracing etc etc. It's just simply a engine performance fail. That stuff is not helped out by better consoles that's just poor programming. More horsepower rarely covers up for bad code. It just doesn't scale that simply.
@@richardgreen5756 Exactly. And I'm still shocked that it looks pretty damn good at 1080p. Otherwise that's some real nonsense. Due to this developer, there is no way that this game is getting major updates to its engine or such. This is one of those games that are just going to get cosmetics or something to sell to the users, but this is the best they're going to be
It wont its good enough already they wont patch anything
@@richardgreen5756 "they chose to release it for last gen" the game was announced back in 2016 and was in development before that...
What a gorgeous game! Certainly another game to add to my vast purchase list this year! 🤦🏼♂️😁😏
Fun game on PS5. Yeah I also recommend to watch the anime before playing. It makes it all more enjoyable.
there's an anime?
I genuinely don't understand why the PC version is not included in these comparisons. I would argue that it is the most interesting platform for infotaintment value as it deviates a lot from the (very similiar) consoles. Many people actually watch these videos for the infotaintment, not including the very distinct PC platform is a miss inmho. On top of that: including the PC version in these analyses also tends to yield valuable consumer insights.
Ya PC actually runs 4K 120 and is super optimized as you can get same performance as PS5 with weaker gpu. Input lag is better too (though it wasn't bad on PS5). Max settings seem to be better too. I played the PS5 demo and I'm so glad I have it on PC
Because there are 75,000 different PC configs, and usually they only use higher end PC's, which only a small fraction of people own. Most gamers who want these games are not running on the PC in their house that also doubles as their home/work PC, since those cannot touch what the modern consoles can do. These people, like I, have dedicated consoles for gaming and PC for non-gaming applications. Hardcode PC gamers with decent rigs tend to overestimate the number of people like them, since they live in an Internet bubble filled with all the other hardcore PC gamers.
Look at PS5 sales and compare to sales of PC's with comparable or higher specs. I don't think it's close.
@@sammysokosammysoko There are over 300 million Steam gamers with 130+ million monthly active users, it's worth a look. You do not need 75k configs to get a feel for the quality of the PC code of course. You could do a mid range pc and a high-end PC (sort of like you have a normal console and a 'pro' model). PC code is just a lot more interesting than the extremely similar xbox and ps5, and in the end, that is what Digital Foundry is all about in my opinion.
@@MaximumCarnage- A generic statement because "PC" has 75,000 different configs, as I said. WHAT PC runs it that way? Not a 2080ti or comparable one to PS5, and that is exactly my point. There are, what, around 60 million or so PS5's out there? DF focus a lot on consoles because it's an easier target that is guaranteed to matter to that many people.
Meanwhile, The chances of them having a rig consistent with the one that each individual has and being able to run tests on that specific rig are very low. And the bar is always changing because state-of-the-art this month won't be state of the art a month or two from now.
It's also clear that the devs didn't optimize for PS5, as this game is handsome but hardly close to the best looking and full featured 60+ fps titles on the platform.
@@MaximumCarnage- That's good to hear! I am personally not playing this game, but as an enthusiast I'm just interested. The diversity and size of the PC/Steam ecosystem make it an irresistible area of interest. I appreciate Digital Foundry's blend of informative and entertaining content, and the lack of PC coverage in these comparisons is a big miss in my opinion. I follow DF for the infotainment and PC content is intruiging.
Sure the original mobile gacha game never released outside japan, but it has english support for the language since 2016, two years after the game released. Don't need to download apps to play it, any chrome browser will do since it's a broswer game. Next march the game will hold it's 10th anniversary.
You get realtime content update, no delay, well sometimes the translation get delayed but just a small part of it and get updated under 24 hours.
I am loving every second of my 110+ hour playthrough so far. I hope that down the line that they can give us higher resolution/fps options, but for now i have no complaints.
I played like 13 hours on ps5 and bought on pc and played like 70 hour there.
I'm really liking high resolution and high frame rate. it is surprisingly good pc port, no stutter etc.
I dont understand having worse UI elements in performance mode. Why not rendering at 2k and upscaling for 4k? Or even better, dynamic resolution, if not using dlss\fsr.
I think they're using a resolution scaler to put the game from 4k to 1080p and that's why it looks so blurry because they're not setting the resolution itself to 1080p. I go play Darksiders on my PS5 and it's not blurry at all. Another thing it could be the same bug that FF7 Rebirth had in there demo where the game was very blurry. The game is way to blurry on performance mode for my 4k TV so I play the game on graphics mode.
Let's goo!! Being waiting for this! This game is absolutely gorgeous and amazing! Glad to show ppl more of it
The final bosses of the endgame are amazing.
There's only 2 seasons of the anime. I suggest watching season 1 to get a good feel for the characters.
The mobile version of Granblue fantasy is fully in english and is playable in a browser. It can be played by anyone. The only issue is how grindy the game is but other than that the game has a massive cast of characters that don't even show up
I think a release like this is great. Not only complete at launch (lol) but also a much needed push for the franchise. Artistically I did get big Tales of Arise vibes tho. This isnt bad at all. Thumbs up for the effort!
The Granblue Fantasy anime wasn't bad.
It suffered from overrelying on old and tiresome tropes quite a bit, especially the second season. But colorful characters carry it, especially if you are already familiar with the world somewhat. So it was enjoyable, yeah, just sadly not stellar.
Thank you for covering Relink. I have about 150hrs on PS5 and love it so much despise never touching the browser game. So glad there's more content coming, and I really hope they consider a sequel.
1080p is a let down.
But the studio is not that big and they probably had to release it
i wish devs would use cel shading more often, it looks good, is easier to run on mid powered PCs, and ages like fine wine. Super realistic gfx takes big bucks and ages like milk.
Immortals of Aveum, a recent title, took $130mil to produce and flopped. Prolly $60-70mil of that went into the UE5 based gfx alone. if every other aspect of that game was kept the same but used cel shaded gfx, it could've been made for like $70mil.
Cel shading should be used where it makes sense like Granblue fantasy. It's not necessarily easier to run as it all depends on what kind of tech you're pushing in the background to achieve your visuals
I wish they made the game run better, its terrible on anything short but the best gpus
Still can't belive what I'm looking at, its no easy feat with this perfect artsyle. I tried. Very cool project and glad to see it finally out. 1080p60 is nuts though
Game runs on the steam deck oled perfectly at 30 FPS lock with high settings. In game frame cap set to 60 and in game v-sync off, i set those in the steam overlay as it performs much better
Woah. After watching the game played on streams, where all details turn into unintelligible blocky mess, seeing proper high-resolution footage makes it so much more artistically impressive!
I already got almost 100 hours on PC and I still want more. GOTY so far for me
The only downside is the translations.. "localizations" are horrible but that's pretty normal for Cygames, unfortunately
It reminds me of Tales of Arise a lot as far as art style and gameplay from these videos
I actually expected this runs at above 75fps on the ps5 as it runs so smooth in the ROG Ally.
Excellent Console focused content, more please.
What I really appreciate about this is that this game had a long, delayed development cycle, hell, it even frickin swapped developers mid-developers, but came out great. In this day & age, games with that kind of history either come out severely underwhelming or a disaster, but this was a rare case indeed. And for Cygames to not have much experience with these kinds of things and giving us free DLC content? They definitely have my support for the future!
bought ps5 and steam version, starting steam after finishing everything on ps5
I'm doing the opposite because my friend is on pc for co-op. But this game is worth it.
Hey! Kind of a stretch, but I play the mobile gatcha game, Granblue Fantasy, and I know the PS5 version came with codes for the mobile game. If you weren’t going to use them, would you be able to give them to me? They would help me unlock hard to get characters. >.
Wow you like the game that much you bought it twice. Ive been tempted to pick this up.
I tried the demo on PS5 and was blown away by how gorgeous this game looks. I will definitely buy this on PC later.
Sounds like they should add a 1440/60 or 4k/40 mode, we've seen way better looking games running better than this on PS5.
Why no video about Like A Dragon: Infinite Wealth, which is maybe - in my opinion - one of the best JRPGs ever made. It's insane how good this game is and how much content it has.
Having to pay for NG+ is a bummer
@@jonahbrown5669 Yes, but i wouldn't replay a game like this with 100+ hours after finishing it.
Thanks for covering the game, the end game content has tons of replayability
These without the PC version is just not acceptable anymore guys. Literally where this game sold the most considering its the main platform in Asia
I think PS5 will sell more than PC for this title.
@@bensnooks4830 I doubt it, it's been the most successful JRPG launch of all time on Steam beating Yakuza and Final Fantasy combined.
@@EluvyelPS5 will easily outsell PC as always
this is one of the very few games that run great out of the box on my mid range pc. I set it at ultra (at 1440p) and have never looked back. it's quite a big deal honestly.
Was thinking of buying it on PS5. Good thing I bought it when I got my 4080 super pre built PC. 4k Ultra 120fps, let's go
12:18 Granblue Fantasy was already released to Global outside of Japan since their first release and they comes with English in the game settings. Only the mobile application is in Japan only but you can get away with it with play it on any web browser on your phone or pc.
It is fine if you not interested of this game, story is a lot deeper and better in the original game. It is a gacha game that which changes the gacha history standard in Japan. It is because Granblue who started the gacha of give 100 free pull which now become a normal thing in Japan gacha games. But now days Granblue usually give 10-300 free pull per day up to 1-2 months, it is good for people who don't like to spend money but pulling waifus and hasbando for free for fun without doing anything.
It is still holds the title of king of f2p gacha game in Japan, since you need to grind to get stronger, impossible to pay to win in this game, it is also why relink is very grindy but still less grindy than original Granblue honestly. You basically have unlimited stamina, they give you tons of stamina recovery potion back whatever you do so. You can grind for 24/7 for 1 or 2 years without running out of stamina, that just how much stamina potion I have right now...
I have high hope for this studio but only if they don't take another 8 years to release another game..
I was surprised how well it holds up on PS4. Despite frame pacing issues.
I'm just happy this game is finally out, being able to play it any time. The combat is very smooth, and the gameplay in general is really fun, but also akin to some mmos, but this game is not an mmo, but rather a single player action game, but it utilized its elements very well.
The art style and the graphics look gorgeous. I wish other anime games looked like this.
Still waiting 2K resolution for PS5 via a patch.
Who said that ?
wouldn't bet on that happening bc it's such an uncommon res, not impossible, just uncommon
What do you mean uncommon? Vast majority of PS5 games have 1440p performance modes @@Boss_Fight_Index_muki
this game is lit, very pleasing to play, it reminds me skies of arcadia
No doubt!!
Game look amazing. We now have anime level characters in game engine
yes great grafique
i want a new skies of arcadia
same!!!
Seems like a game that might be fun on PC/Steam Deck
Yeah it is. I've been playing on steam deck. Only issue I've had was once coming out of sleep mode, it basically went to sht and was running weird. With static sound. Outside of that it ran pretty great at 30fps. I may change it to 45 and see if I can get it running at that instead
I play it on my Ally and it’s solid. Frame rate varies on standard mode depending on resolution. I got mine set to 900p and capped at 45 to keep things fluid.
It really is!
It will destroy your attack buttons on deck if you play certain characters😂
It amazing
They sure are making Oliver work. Not that I mind, fantastic analysis as always
i am a fan of the mobage and been waiting for this game for almost 8 yrs ,it was worth the wait, one of the best ARPG that has released
4:15 😂 Not sure why are you digging through the files to know it's not Unreal when the developers had already stated for years that they were making their own engine for this game. 😅
Granblue doesn't have an app but it's a browser game that dose have an English translation. You just have to go to the options to change it too English. Many people actually play it all over the world because of cygames doing in house localization.
Considering the difference between east and western culture, it's probably a good thing that they don't have a native app on any store page because they might have to change things.
Like a dragon infinite wealth,hell divers 2 tech review please
Game is so good on pc at 4k 120fps. I played the demo on PS5 at 1080p on a 4k OLED and it just doesn’t compare. Also seems really well optimized because I’ve also tried it on a gpu less powerful than a ps5 and ultra settings 1080/60 was locked. Could even do 1440p but it would drop in towns to 50-60fps but not really in combat. So I’m not sure why a more powerful ps5 couldn’t hit 1440p.
couldnt agree more. For gamers playing on a 1080p/1440p monitors its okay. But for me, playing in a 4K monitor, it really hits.
great piece Ollie!
Cool video! As for the engine, a dataminer remarked that it was a "Frankenstein'd" version of the Nier Automata engine, even utilising the same formats for character animations.
I dunno anything about technical stuff but I believe this simply because past the surface level this still plays like a Platinum game. It's very obvious that Cygames just picked up where Platinum left off because the amount of dodge offset animation cancelling shenanigans you can get up to in this game is not normal outside of a Platinum title.
RTX 3080 TI
4K resolution
~80fps on missions (peaks of 110)
~50fps on cities (valleys of 35)
They should really include PC in these comparisons. It is a lot more interesting than just the consoles that are very much alike...
I played Granblue Fantasy for a few months years ago, so I picked up this game and have had a blast in the 4 hours I've played so far, it really captures the spirit and dialogue from the mobile game.
The mobile game is a "browser mobile gacha game".
And it that version has an official "English version" for years now. So it has an international version released now for years.
Cygames before theyvuse Unity engine for two of games they made it , Uma musume , and Idolmaster Cinderella both for mobiles , both in a high quality for being a mobile games
Watching the anime right now so that I can jump into the game as soon as possible. Thanks for the review!
Gonna look for impressions on Deck performance. Game looks interesting. It's been on my radar ever since it was announced.
The game looks beauriful but seriously now...PS5 can do much more with this game than 1089p in performance mode....
Even PS4 Pro can run this game at a much higher resolution, the fact that is literally the same with the PS4 base shows that devs didn't try that much in the optimizarion.
Dang, 1080p is the price of 60fps? 😅Not even 1440p with dynamic resolution scaling?
At least it has a 60fps unlike that garbage starfield😂
The resolution is so low that id have played the 30fps mode but I was able to notice the stutter from the bad face pacing so the game was less than ideal. At least with early PS4 1080p games the AA was poor so the games looked shaper.
@@OwtDaftUKAh yes face pacing
I was waiting for this review. I'm loving this game, it takes a little bit to get used to it, but in the end the hack'n slashy gameplay is fun. Only the target lock can get a little bit crazy and confusing at times.
I don’t know anything about the mobile game but this looks cool. Might get it on a sale in the future.
Perfect game to play while I wait for YS Nordic's english release.
This game is truly beautiful.
Playing it on PC, it feels perfect.
Nice to see this getting coverage. I think it looks pretty great!
The game is so fun. The endgame just slapped me in the face but is addicting
i got this twice on ps5 and pc. really wish cross progression was a thing. very fun game and i hope theres some updates towards the steamdeck aswell
Wonder if we ever get a Review to Like a Dragon : Infinite Wealth 😅 they improved so much
A small note about the game's length - the story is basically the tutorial. The majority of content in the game unlocks after the main story. It's not really an RPG, it's an arcade game about clearing missions, with a good story mode to boot. There are a bunch of difficulties for quests - easy, normal, hard, very hard, extreme, maniac and proud. Only easy and normal are unlocked before you finish the story. The other difficulties can only be unlocked after finishing the main story, and while there's some recycling, each difficulty comes with its own quests with some cool surprises in the latter difficulties.
If you've played Monster Hunter, the game flow is basically that. Story is Low Rank, and the 2nd story is High Rank.
Oh, and also - after finishing the story, you unlock sort of a "new game+", where you can replay it at various difficulties. The game also features ingame trophies that are separate from your platform's achievements. There are a TON of those, way more than the actual achievements, with many requiring you to clear a mission in a specific way.
I adore playing 60FPS in most action games like this pretty much all the time, but playing on my 4K the game really does suffer and look so blurry in Performance mode including every menu asset which was really off putting to me. So when I’m playing on my Main 4K TV for once in my life I’m opting for the Quality mode.
Hoping this comes to the next switch but gonna grab on steam also. My brother is having a blast with it.
If PS5 can do stable 30 fps at 4K then performance mode should be 1440p not 1080p. I bet PS5 GPU is not going above 60% GPU load in Performance mode.
It irks me that they aim for 1080p over 1440p for performance mode on PS5. God of War Ragnarok and Forbidden West shoot for 1800p in their respective performance modes. Also Love a console with VRR, yet is barely utilized in any game…
1800 checkerboarded!
only runs stable at 30fps on steam deck now.
i hope they put graphics settings lower than standard to tune it for 60fps. its been fun on remote play at full quality.
RTX3060 can easily reach 1440P 60fps, PS5 no reason stick in 1080P
It's not really a sequel, more of an original Side story to the mobile games and the Fates episodes I think cover well what each character is about as well as the glossary with terms like Astrals. You just need to know that they are a crew traveling to Estalucia and that Lyria and the Captain have a lifelink.
4:18 Maybe Cyllista Game Engine?
Nah, its not. Project Awakening is sole game that using it atm
This is basically a monster hunter game with anime skin. And I love it😂
Edit: To those who haven't finished the 10-15 hours story mode which is just a long tutorial, the main game is quest based and it's more like Monster Hunter. You go to quest, fight bosses, farm materials and sigils etc. to customise and upgrade your characters. And each character plays quite differently they are like different weapons in Monster Hunter games. The combat might not be as deep as Monster Hunter but still require skills and understanding of mechanics for high rank quests.
Is not even close to the technical battle system that MH have.
Yeah I think saying it's like monster hunter really sets peoples expectations wrong.
@@JoeNokers its tales of arise but monster hunter
@@xtr.7662 but it shares nothing in common with monster hunter at all? The only similarities is they have boss fights (which basically all games do) and they are both 3rd person (which a lot of games are). Every other aspect is different.
@@JoeNokers possibly never played any of them just going by looks
definately phantasy star online meets skies of arcadia , a jrpg revolution