This is one of those games that I and the people I have taught it to just enjoy. I don't really get into the cult of Stonemaier or the Haters of Stonemaier, an equally divisive cult. It is a fun track moving game. I thought this one worked for solo, but multi is where it is at. I think there are a couple of factions that I just leave out of the game and just focus on the ones that mesh best together. Competitive games with asymmetry are very hard to balance.
The “feeling of struggling to make every resource count” is similar to what I feel when I play Everdell. I always feel like I won’t fill out my city in Everdell. Somehow it always works out.
@@BoardGameCo I have prepared this game for solo and I did a setup in 3 minutes. Also, I use the website myautoma.github.io to run the automa. It works really great!
@@SocratesRR90 I have prepared my box for solo. All the landmarks stay in the box, except of course the ones I get. I have sorted out the decks and after a game I put it back shuffled and well. I have the player pieces for both Automa and Shadowplayer separated, so I don't have to go through all the houses etc. 3 minutes was sharp, but doable. All in all it is not too bad to set up as some people think.
Tapestry is a strange beast. The expansion did help with the balance issues, but it's not quite fixed. I do also prefer this as a solo game. It basically feels like a very over produced roll and write, rather than a epic civ game. The puzzle is still fun for all it's imperfections. I was surprised you didn't mention the arbitrary use of the buildings and how they don't fit on the grid.
Love the review, and fan of your videos, but I love tapestry so much and disagree with most all your points, but still love ya, keep making great videos!
Only played multiplayer once (2 player) and I agree with all of your points. I really like this as a solo game. It's one of my favorites. I find it very satisfying to build up my engine and try different things each time I play, sometimes they work and sometimes they don't. I do occasionally play with a variant where whenever I draw a Tapestry card I draw 2 and choose 1. This helps me feel that I have a little more control over my strategy in terms of the Tapestry cards. The Automa deck is very simple and fast to execute so you can just focus on your own strategies without getting too distracted.
@@BoardGameCo i recommend giving it a shot if you play it again before giving it up. I don't always do it, but sometimes I want a more casual game. I do the same in wingspan. I have all the expansions, so sometimes when I play solo I use both bird trays and have 6 cards face up in the market. Again, I don't always do it, but sometimes it's nice. Evens out for the Automa because they have more access to birds they could grab too.
Hey everyone, so i bought this game when it came out... Now If i buy Tapestry: Fantasies & Futures Expansion do I still need to buy the Revised Civ Pack or is there an expansion that will revise it all for me? I just dont want to buy something that I don't need...
This is my favorite Stonemeire game. I’ve noticed most people that don’t really like the game are big fans of more traditional style civ games. I also really enjoyed your video with Tom on the top 100 games.
Nice review. All true. Me and my wife really like to play it, at first it was weird that one of us won the game like with almost 100 point difference. It is still fun, and aesthetics are great.
@@BoardGameCo I beleive Stonemaier games will improve it with more expansions. Like already, first expansion improved many things (interesting and unique trap cards, civilizations in this expansion are more interestig to play with in my opinion, starting short term goals, and building possibilitiee in tapestry cards and Science tiles, etc..) I think sudoku puzzle will be improved in upcoming expansions, new terrains, perhaps some interesting mechanics that makes placing buildings more interesting. Also tech cards will be improved in upcoming expansions for sure, more buildings there and perhaps some interesting mechanics. Also exploration tiles will be improved, perhaps in exploration tile can be found some old ruins building or somehmthing. Overall there is room for improvement, and it is stonemaier games "thing"to improve games over the expansions. But i can see why others would consider this game ok/good at tis point. For me it is good, and I know it has potential to be great in future. I enjoy playing it, so for me, I will definately keep this one and see what the future brings ;D
After 150 plays of Tapestry I can see a few things: good Tapestry cards give you good scores, regardless the civ you are playing. Awesome civs only score accordingly with awesome Tapestry cards. I will never would join a tournament for Tapestry, since the randomness is mean!
Hey everyone, so i bought this game when it came out... Now If i buy Tapestry: Fantasies & Futures Expansion do I still need to buy the Revised Civ Pack or is there an expansion that will revise it all for me? I just dont want to buy something that I don't need...
Tapestry is probably in my top three favorite games to get to the table, but I have to agree with you on the tech cards. Even the ones that give a little more than a resource or point value are really not giving you much. I think I would love to see a future expansion add an entirely new tech deck to swap out (similar to the extra visitor cards of Viticulture, or the Exiles and Partisans deck of Root by Leder Games), that could give you new powers when you unlock tech. Maybe get one tech card to the top row and you unlock the ability to steal an opponents resource when you topple one of their outposts. Or another could let you conquer another players space tile rather than a space on the board.
Agree with this review. I too prefer this one as aa solo experience. And not sure if I will keep it in my collections as well. It's a nice game, but not great.
I played this once and while I didn't hate it, it has so many things that detract from my enjoyment (most of which you mentioned), that I'm glad I didn't purchase it. It doesn't feel like a Civ or 4x game to me, it felt like a bunch of dissimilar ideas thrown together in a blender with limited playtesting and not very well balanced.
I really liked this the first few games, multi and solo. Over time, preferred to play it solo. Now, whilst I would still love to play it... the setup vs payoff kind off turned me off tabling it. Trying to get rid of it so other people can enjoy it. It isn't a bad game, I just got what I wanted from it.
I feel like this could’ve been an amazing game. Sounds like they should’ve expanded on combat a bit. I’ve come close to buying it many times especially when the price was at $65. But do I really want to spend $65 on an ok game?
Thanks for the review, well put together and voicing most of my points. The 'tech' feels empty, the theme feels very pasted on and mostly the luck factors that you discussed make this a hard pass for me after trying it 3 times, which were 3 of my worst gaming experiences ever...
I really don't think this is a good game. Concept is very much there but it's like they forgot to play test this at all. After over a year, you are the only person online who point out why this game is flawed in a critical way
I also very much hate when a game don't end for all the player at the same time. Tap always have the first player win at least a good 10 minute before the others. This is just wrong
"Your gameplay is more fun at the start, so I get victory points to make up for it? Why don't we play a game that's more fun for all of us at the start?"
I don't care about unbalance. I prefer not to use the adjustments. A bonus resource for a certain Civ is fine. But the ones with negative points or resources, I don't like. It's a satisfying enough game for me. I don't need an even playing field. The Tapestry cards are also unbalanced, and very hit or miss, depending on the situation. So why would you nerf a cool civ if you're still going to have luck of the draw giving someone a possible advantage? Also, I like to have an excuse when I lose. :D
So conclusion is that Scythe remains still as the best game from Stonemaier at least for me, I own whole collection of it. I enjoy solo mode and with more players Scythe is even better, also there is Rise Of Fenris add-on which brings Scythe on next level. Also what makes it one of the best competitive board games is that there is almost zero randomess and all is up to your skill, strategic thinking. .I don't feel I need any other game from this publisher too.
Most..boring game...ever..it's such a bore...uninspired....yawn...even...trying to write...this....sentence...takes...strength...and willpower...yawn....
Interesting game. By the way,I thought it was pretty cool to see you do the top 100 games list video with Tom on Dice Tower. Nice job.
Thanks :) That was a lot of fun for me :)
What? :o
This is one of those games that I and the people I have taught it to just enjoy. I don't really get into the cult of Stonemaier or the Haters of Stonemaier, an equally divisive cult. It is a fun track moving game. I thought this one worked for solo, but multi is where it is at. I think there are a couple of factions that I just leave out of the game and just focus on the ones that mesh best together. Competitive games with asymmetry are very hard to balance.
Ya, I kept trying. Wingspan manages to stay in my collection for now but this one is a little hard to table.
The “feeling of struggling to make every resource count” is similar to what I feel when I play Everdell. I always feel like I won’t fill out my city in Everdell. Somehow it always works out.
I understand that, while somehow not feeling that way at all in Everdell.
I really enjoy Tapestry’s solo mode. I hate setting it up though.
Ya, the solo mode was fine...but too much checking back and forth on sequences and then setup.
@@BoardGameCo I have prepared this game for solo and I did a setup in 3 minutes. Also, I use the website myautoma.github.io to run the automa. It works really great!
@@heijewubs988 I use that website too. It’s great! How do you setup in 3 minutes?
@@SocratesRR90 I have prepared my box for solo. All the landmarks stay in the box, except of course the ones I get. I have sorted out the decks and after a game I put it back shuffled and well. I have the player pieces for both Automa and Shadowplayer separated, so I don't have to go through all the houses etc. 3 minutes was sharp, but doable. All in all it is not too bad to set up as some people think.
Tapestry is a strange beast. The expansion did help with the balance issues, but it's not quite fixed. I do also prefer this as a solo game. It basically feels like a very over produced roll and write, rather than a epic civ game. The puzzle is still fun for all it's imperfections.
I was surprised you didn't mention the arbitrary use of the buildings and how they don't fit on the grid.
Agreed on preferring it solo. I almost thought I'd keep this for the solo but I prefer other games in that time slot.
Love the review, and fan of your videos, but I love tapestry so much and disagree with most all your points, but still love ya, keep making great videos!
Thanks :) I love amicable disagreement :)
Only played multiplayer once (2 player) and I agree with all of your points. I really like this as a solo game. It's one of my favorites. I find it very satisfying to build up my engine and try different things each time I play, sometimes they work and sometimes they don't. I do occasionally play with a variant where whenever I draw a Tapestry card I draw 2 and choose 1. This helps me feel that I have a little more control over my strategy in terms of the Tapestry cards. The Automa deck is very simple and fast to execute so you can just focus on your own strategies without getting too distracted.
Ya I've seen that variant and been tempted to use it. Never have yet.
@@BoardGameCo i recommend giving it a shot if you play it again before giving it up. I don't always do it, but sometimes I want a more casual game. I do the same in wingspan. I have all the expansions, so sometimes when I play solo I use both bird trays and have 6 cards face up in the market. Again, I don't always do it, but sometimes it's nice. Evens out for the Automa because they have more access to birds they could grab too.
Hey everyone, so i bought this game when it came out... Now If i buy Tapestry: Fantasies & Futures Expansion do I still need to buy the Revised Civ Pack or is there an expansion that will revise it all for me? I just dont want to buy something that I don't need...
This is my favorite Stonemeire game. I’ve noticed most people that don’t really like the game are big fans of more traditional style civ games. I also really enjoyed your video with Tom on the top 100 games.
Thanks Alex, great review!
Glad you enjoyed :)
I'm here first to say that you're pretty cool. I'm going to watch the video now...
Hello you :)
Nice review. All true. Me and my wife really like to play it, at first it was weird that one of us won the game like with almost 100 point difference. It is still fun, and aesthetics are great.
Ya, if it were just the imbalance I'd get over it. At the end of the day its solid but doesn't make me love it.
@@BoardGameCo I beleive Stonemaier games will improve it with more expansions. Like already, first expansion improved many things (interesting and unique trap cards, civilizations in this expansion are more interestig to play with in my opinion, starting short term goals, and building possibilitiee in tapestry cards and Science tiles, etc..) I think sudoku puzzle will be improved in upcoming expansions, new terrains, perhaps some interesting mechanics that makes placing buildings more interesting. Also tech cards will be improved in upcoming expansions for sure, more buildings there and perhaps some interesting mechanics. Also exploration tiles will be improved, perhaps in exploration tile can be found some old ruins building or somehmthing. Overall there is room for improvement, and it is stonemaier games "thing"to improve games over the expansions. But i can see why others would consider this game ok/good at tis point. For me it is good, and I know it has potential to be great in future. I enjoy playing it, so for me, I will definately keep this one and see what the future brings ;D
@@matissmatiss3126 Wow that's a lot of possible Improvements
Thanks for the review Alex!
After 150 plays of Tapestry I can see a few things: good Tapestry cards give you good scores, regardless the civ you are playing. Awesome civs only score accordingly with awesome Tapestry cards. I will never would join a tournament for Tapestry, since the randomness is mean!
Hey everyone, so i bought this game when it came out... Now If i buy Tapestry: Fantasies & Futures Expansion do I still need to buy the Revised Civ Pack or is there an expansion that will revise it all for me? I just dont want to buy something that I don't need...
Tapestry is probably in my top three favorite games to get to the table, but I have to agree with you on the tech cards. Even the ones that give a little more than a resource or point value are really not giving you much. I think I would love to see a future expansion add an entirely new tech deck to swap out (similar to the extra visitor cards of Viticulture, or the Exiles and Partisans deck of Root by Leder Games), that could give you new powers when you unlock tech. Maybe get one tech card to the top row and you unlock the ability to steal an opponents resource when you topple one of their outposts. Or another could let you conquer another players space tile rather than a space on the board.
I find it a massive stretch to call this a 4x game.
I don't disagree.
@@BoardGameCo Pax Pamir / Gaia Project should try those for the solo experience.
Agree with this review. I too prefer this one as aa solo experience. And not sure if I will keep it in my collections as well. It's a nice game, but not great.
Ya, solo I almost kept it. But would rather play other games in the end.
Now if I could only get BoardGameCo to respond to my emails asking about editions of games they sell, I'd buy even more games!
Left my collection too. Agree
Yup, good game, but not one I need to own.
Enjoy this as a solo game. It can be longer longer than it has to be with other players.
Solo was my preferred play style but still didn't last sadly.
I played this once and while I didn't hate it, it has so many things that detract from my enjoyment (most of which you mentioned), that I'm glad I didn't purchase it. It doesn't feel like a Civ or 4x game to me, it felt like a bunch of dissimilar ideas thrown together in a blender with limited playtesting and not very well balanced.
Ya, it's solid and I wouldn't turn it down, but a bit too messy at the same time.
I really liked this the first few games, multi and solo. Over time, preferred to play it solo. Now, whilst I would still love to play it... the setup vs payoff kind off turned me off tabling it.
Trying to get rid of it so other people can enjoy it. It isn't a bad game, I just got what I wanted from it.
I feel like this could’ve been an amazing game. Sounds like they should’ve expanded on combat a bit. I’ve come close to buying it many times especially when the price was at $65. But do I really want to spend $65 on an ok game?
Not if it's ok...but I do know some people love it.
@@BoardGameCo thing is I have yet to meet or talk to someone who’s said they love it
I don’t love it but I do really like it
Thanks for the review, well put together and voicing most of my points. The 'tech' feels empty, the theme feels very pasted on and mostly the luck factors that you discussed make this a hard pass for me after trying it 3 times, which were 3 of my worst gaming experiences ever...
I really don't think this is a good game. Concept is very much there but it's like they forgot to play test this at all. After over a year, you are the only person online who point out why this game is flawed in a critical way
I also very much hate when a game don't end for all the player at the same time. Tap always have the first player win at least a good 10 minute before the others. This is just wrong
I actually don't think it's that bad...just not that great either.
juat tried it today, felt like a game they just forced out. Didnt do anything for me. didnt feel like a win, just something I had to go through.
"Your gameplay is more fun at the start, so I get victory points to make up for it? Why don't we play a game that's more fun for all of us at the start?"
Fair enough, I don't disagree. Just doesn't bother me personally as long as balanced.
I don't care about unbalance. I prefer not to use the adjustments. A bonus resource for a certain Civ is fine. But the ones with negative points or resources, I don't like. It's a satisfying enough game for me. I don't need an even playing field. The Tapestry cards are also unbalanced, and very hit or miss, depending on the situation. So why would you nerf a cool civ if you're still going to have luck of the draw giving someone a possible advantage?
Also, I like to have an excuse when I lose. :D
Tapestry is only good as firewood. Short 'duration' though ;-)
Fair enough :)
So conclusion is that Scythe remains still as the best game from Stonemaier at least for me, I own whole collection of it.
I enjoy solo mode and with more players Scythe is even better, also there is Rise Of Fenris add-on which brings Scythe on next level.
Also what makes it one of the best competitive board games is that there is almost zero randomess and all is up to your skill, strategic thinking.
.I don't feel I need any other game from this publisher too.
Don't be fooled, this is not like a 4x/civ game by a long shot.
Agreed for sure.
I think its a good game, just perhaps not the best competitive game.
Agreed.
Most..boring game...ever..it's such a bore...uninspired....yawn...even...trying to write...this....sentence...takes...strength...and willpower...yawn....