Make a 3D Top Down Shooter with Godot - Part 3.8 Gun Variations (2 of 2)
Вставка
- Опубліковано 1 лип 2024
- By the end of this video we’ll have 5 different weapons to utilize all the weapon variation code we wrote back in episode 3.4 ( • Make a 3D Top Down Sho... ), including a pistol, shotgun, Uzi, rifle, and 50 cal!
Timestamps
0:00 Intro
0:36 Inherited scenes
1:09 Pistol
5:00 Shotgun
9:30 Adjusting the reload animation
10:48 Uzi
12:17 Rifle
16:35 50-cal
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Playlist: • Make a 3D Top Down Sho...
Source code tagged at the end of each episode: github.com/age-of-asparagus/g...
Credits
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This series is a port of Sebastian Lague's awesome Create a Game (Unity 5) playlist: • Create a Game (Unity 5)
Get Godot: godotengine.org/
Music: Main theme - Thiago Adamo (github.com/SebLague/Create-a-...)
Editing: nuby nub ( / @nubynub2712 )
Tools
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Video Editing: Blender
Overlays: Krita, GIMP, Inkscape, Draw on your Screen (Gnome shell extension)
Recording: SimpleScreenRecorder & Audacity
For godot 4.0 in this video only one small change.
1* 3:03 Export new variable:
@export var gun_name = "Gun"
I am speechless, Literally speechless
Man, I never even touched Godot before this tutorial series and yet you are teaching me ecerything! Thanks for leaving in the errors/debugging!
You're welcome! Thanks for reporting in.
Thank I needed shotgun. Have a good day
I just found out this has 418 views. This tutorial helped me so much. Thank you!
You're welcome!
Your tutorials are great! Im really glad you keep making them even though you don't get a lot of views. Im waiting for the part where you're gonna show how to make the enemies' death effect that's visible in the introduction video.
Thank you! We'll be adding all the visual stuff in Phase 4 :)