Dude, I was exploring the Area Zero out of bounds and just had my mind blown. There’s a hidden Mesagoza and school model near the top if you fly around in circles. I haven’t been able to get to it, but I did get some screenshots.
Yeah. I posted a video on Reddit showing it some months ago. Sometimes it's just the academy, other times it's the academy, Mezagoza and the Pokémon Center outside the city. You can even spot tera raid dens that exists in the overworld map, but are unreachable from Area Zero. If you fly in a straight line from the starting point to the mountain wall in the opposite side you can also see it without going out of bounds, although it's kinda difficult to spot due to the heavy fog. Apparently the academy is loaded in memory when you enter the crater, but if you go inside any research station or the Zero Lab, it will disappear, so basically, players going out of bounds the way the video shows (by teleporting to the research station 4) won't be able to see it
@@Darmani2MB Interesting. I originally used the research station teleport method. My experience was that it toggled back and forth if you went out of bounds fully. For example, I would land on an out of bounds map corner fully to anchor myself. Then, I pressed until the black screen and it reset to the last point I was standing on. During those resets, the school/city would toggle back and forth from being visible to just fog. This suggests some level of inconsistency in how the game reloads the world after a black screen event.
@@obits3 yes. Apparently the overworld map, Mezagoza and Area Zero have their own world space separate from each other, and for that reason whenever the player enter those locations there's a loading screen. Maybe the game is glitchy when it comes to clear the unused assets in a different zone. Maybe the devs were using it as a reference for something and forgot to delete it. The point is the academy and Mezagoza can appear in Area Zero, but not the Pokémon League or any other building right next to the crater. Right now I'm not sure if you can make it spawn again by going really close to it without resetting, but before the flying upgrade the closest you could get was a patch of water right below it that was reachable by climbing invisible waterfalls, and it wasn't visible from there if you entered a research station before
@@Darmani2MB Man, these games are so inefficient. Between loading town assets in area zero and the crazy amount of Pokémon spawning out of bounds, it’s no wonder these games lag as much as they do.
@@obits3 indeed. If you go shiny hunting paradoxes with a sandwich power and you don't see any, you can bet a few spawned out of bounds and nobody noticed. The amount of unused space in the bottom area (where the Zero Lab is) makes no sense
It sucks but makes sense, they're glitched Pokémon that could be sent to users who are none the wiser. They've got enough trouble with hacked Pokémon, they don't need another type of 'illegit' Pokémon to deal with. XD
One of my favourite glitches is using the picnic feature and the table not spawning in. It's physically not there but the interact prompt is, so it's still possible to make a sandwich. Only without the table you can't see where the ingredients are supposed to go, so you're dropping them into the void but it still results in a proper sandwich, so it makes for a fun minigame of trying to assemble a sandwich blind! I was in pure hysterics the first time it happened to me, fortunately a quick restart fixes the issue.
For me, picnicking (or just repeatedly despawning and respawning Pokémon) is usually what causes the glitch at 5:42 where the Stellar Tera glow disappears from a Pokémon.
I was joking around with my sister about the BLJ in Super Mario 64 and discovered the backwards long jump was a "Feature" in S/V. And I am sorry that my writing or grammar may seem child-like, seeing as I am a child.
there is also a glitch that can happen with 7 star raids (I don't remember if it can happen in lower star raids). sometimes when using a special action (creating a shield or resetting stats) instead of the intendent special action text it would just say the pokemon with it's title.
@@dany_fg I've noticed it happen whenever I'm spamming the button to skip the dialogue box. My best guess is that the info for the name ID of Pokémon is called before the generic dialogue (Something like "[Pokémon] used Dazzling Gleam" and with the real time turns essentially skipping over things the game fails to load in the text correctly, resulting in it only being able to summon the info of the boss Pokémon as that's information the game has already stored the info of (I don't know the technical terms for all this stuff but I think it's like working memory holding the Pokémon name and it's move pool and long term memory grabs the generic dialogue). The way Terra Raids handle the illusion of real time turns causes a lot of quirks, like animations not working, HP bars not depleting as if the Pokémon wasn't attacked (the player’s Pokémon usually) despite an attack being successful and my personal favourite coin flip, will the animation for my Pokémon changing into it's Terra actually work or will the camera bug out again? XD
5:40 This happens to all tera pokemon from all locations in the game. It's been this way since SV released. Thought I'd mention this in case anyone didn't know.
If this is a video about glitches that still work in Scarlet and Violet, and the video is *40 minutes* long, then that says a LOT about the quality of the game. Like, I kid you not, when I got the game back in 2022, I managed to find a bug that turned the whole screen black in *2 minutes of gameplay.* It was a camera issue, thankfully, but I thought I had already broken the game back then.
I avoided going to the school in my very first playthrough. I just went around getting stronger, catching every pokemon I could, unlocking various warp points and pulling some stakes out of the ground. Some of these things couldn't be done normally so I had to use teleporting to start a battle, sliding off the level geometry and falling in certain places. Once I did everything I could after a couple months I finally played the game normally, with high level pokemon to boot.
when you see scarlet and violet and glitches, you just KNOW the video is gonna be a long and good one. its a shame though since its now one of my favourite pokemon games.
Here is a glitch I proudly discovered myself: In tera raid battle: When u start terasterize ur pomemon and press B (more the once) befor the camera swiches to focus ur pokemon - it consoles the camera motion and u see the whole long tera animation from behind😉 and the the raid disappears for the process of perspiration.
I haven't watched this whole video, so I dont know if you covered it. but my fav glitch is being able to clip into the other NPC's when you boot up the game. there's a second where the NPC's wont have that "barrier" and you can walk right into them lol thats how I get my cute Kieran selfies. I've been holding out on letting others know about it bc I'm childish but maybe I'll make a video showing it.
@@lulutheplayer4077I’m actually surprise we DON’T have missing no. That would be the only glitch that I would not be mad about, since it would be a reference to the old games😂 The rest is a buggy mess… which is sad since I did like the content of the game… it’s just too buggy to fully enjoy the game.😢
Game is more stable than the award winning Game of the Year (more than one, looking back at previous years) but let's crap all over it because it doesn't look good for the current generation hardware, sure
Theres one glitch i get constantly is that sometimes after making a sandwhich on random chance if you keep spamming the R button for the lets go mechanic on pokemon at random times your R button gets disabled and ZR is disabled until you reload your save but if you switch your pokemon it still happens, but if your far away and use the button your pokemon stands there not attacking.
Now with the flying upgrade there's an invisible barrier surrounding the "kalosian mountain range" in the northeast (that wasn't there in previous versions), preventing the players from going onto it even though now they can actually reach it. However, it is possible to skip it by entering from below. By going out of bounds in the Cortondo cave and flying all the way there, you can actually go into the gray area. The normal map extends a bit past the mountain walls and there's a giant slope going down. The player would be inside this slope right now that appears as an invisible barrier, preventing them from going up. However, a small section to the southeast of it (east of Levincia, south of the fighting crew base) has a wall that let the player clip back into solid ground but still inside the gray area. It's a bit difficult to give directions without showing it, but once here, all that's left is flying upwards and you'll be able to go through the textures.
The games to be over priced of $119.99 + whatever tax for the double pack ($59.99 per single game) plus the expenses of the DLC for both games are $69.98 + whatever taxes ($34.99 individually) for them to be broken, unpolished, softlocking and crashing. Best $200 freaking bucks well spent! No, it is not!!. And don't get me started having to buy an "allowance/license" to Nintendo servers while having to do payment toward an internet service like Cox or AT&T internet.
you can travel the whole map if you do the same thing on the other side of the cave on the first route, that's how i did it, i got shiny skiddo without even going to mesagoza😂
I did try that out, but couldn’t get much to happen. Also calling it a “raidon” is genius. I should’ve started using that instead constantly saying koraidon and miraidon every time lmao
Interesting about the out of bound glitch is that also works in deep place of area zero(the place where opens in the indigo disk dlc) As out of bound glitch in sword shield I think Game Freak will never patch out of bound glitches in scarlet violet
Managed to glitch beneath Mesagoza while making a first attempt at the Building Clip at 29:50. Somehow I found a sweet spot and got squeezed down to a patch of walkable grass below the building. But haven't been able to do it since, always either clip into the building or get stuck. What's creepy is that there are a bunch of oversized trees out in the distance out of bounds and the Mesagoza backdrop appears to be a 2D image because it uncannily doesn't move when you fly around down there.
The only glitches they fix are the ones that allow you to clone items or pokemon. They don’t care if the rest of the game experience is shitty from glitches. The raids are the biggest glitchy headaches in the entire game
They do fix a ton of bugs, many of the out of bounds bugs are just too niche to re-create. Some are probably just over sights or hard to re-create. Almost all games have out of bounds methods most speed runs I've seen have this regardless
@@M_AlexanderMy constantly flickering trees and assets that load and unload for no reason would like to have a word with you. The experience is buggy as hell.
@@M_Alexander Well, it is something that happens. Trees and rocks have rave parties and pop in and out, speaking of popping: the loading of assets is too damn close; textures break randomly if you're using your 'Raidon while in boost mode or even while in glide mode. Some textures will even decide to randomly not load even if you walk and keep the camera pointed where you intend to. Sometimes I'd get hit with infinite loading screens or get stuck in battles, Pokemon moving and sound still playing but no input seems to be detected. There are two ways to prevent this: Reload and pray the game doesn't do it again (random and up to luck) or stay AFK in the important area for a while with the X menu popped up so you don't get bothered by Pokemon while you do literally anything else. (This to give time to assets to properly load). The second has solved most of my advance issues and works most of the time, although there's still a chance that you get a bug.
If you go to where the duplication glitch use to happen walk around the cliff beyond the flowers and lead a smeargle over their theirs a indent running down the edge I picniced had normal encounter one already tho but when I left picnicking and one spawned in the crack and I slid down to it and it was like executor glitch
My favorite is pulling out the camera as you slide into a body of water. It Launches the player so far into space the game has to keep reloading. In Paldea you can get stuck in a cycle of reloads until it just forces you back inside your house. I havent tried it in Kitakami yet, but I assume it does the same thing (maybe putting you in the community center)? At BB Academy though, I think the Terrarium actually catches you, so you can actually load in at the very top of the map and fly from there. Its a bit tricky to get the timing right, but its such a treat.
I glitch I may have discovered is burn orb + quick feet seems to drop the users S Atk instead of atk. I play competitively and have noticed that a base 80 s def amarouge tanked 5 hits on a max S Atk Jolteon when using a 80 base power s atk. Another few instances occurred similarly. Either that or they ran some bulky offensive mons. Never had issues anywhere else battling.
Somehow, I managed to reach the treehouse in Mesagoza Academy thanks to Out of Bounds. Not sure if anyone has done thing before, and it's not like there is much to say about it, but this is how I did it: - Reach Mesagoza while Out of Bounds - At some point it will actually load you inside Mesagoza properly, whatever. - Get out of Mesagoza by flying towards West (sorta where you see the League in the distance). It will load you outside of the city properly. - Reach the path that leads to the League by flying. - Fly again, quite high, towards Mesagoza and more specifically towards the Academy. - If you follow the right path without hitting any loading spot, it will load Mesagoza/the Academy without a proper loading screen. - Somehow, this makes the collisions with the treehouse work properly and lets you land on it. Apparently NPCs aren't loaded either, you're alone, though I might be mistaken, I am still on the treehouse lol. Not saving though, you never know.
So idk if it was just me but the only star base i was able to get into before getting koraidon/miraidon after boundary breaking is ortega's base. I went around the side which oversees the water and when i managed to crouch+slide i got into the rocks and the fence. Once inside i was able to use the lighthouse as a fast travel spot which upon doing so lets me fly directly into the base without kicking me out lol
My craziest raid experience was my Pokémon spawning with a ghost clone in the middle of the field. It didn't play any animations and the tera ball phased through it when I went to catch the boss. It's only visual, but still insane and only happened once.
5:22 and stuff. That'd be a fun mechanic, they have a random chance to be tera. Instead of, you know. Being spawns that only spawn at one point and are very speicific Pokémon.
Everyone is talking about "Oh this glitch" "Oh that thing". Why is no one talking about how they somehow found this many bugs, most importantly the out of bounds one, most of this are SO specific.
I guess another small bug is if your faints as it takes out an opponent the party window for gaining exp shows up while overlapping with the window to choose your next pkmn
So not sure if this glitch is exclusive to mine I have been looking for awhile and haven't found it and today I experimented with it and found it has to be done in this exact way or it won't work and don't have all of the gym badges because then it's not an actual glitch just a gameplay mechanic allowing you to do it. 1. Get a level 100 pokemon from your pokemon home and put it in your party 2. Throw it out to attack a pokemon on its own before ever entering an actual battle with it. 3. Enter into an actual battle with it and it should actually listen to you even if you don't have any badges. If you send it into battle before just using it to attack a random pokemon it will never have a chance to work again. It won't work with a high level pokemon you catch in your current game because the pokemon will just flat out refuse to attack any pokemon on the field. I still have 4 gym badges to collect before a level 100 will listen to me and I currently have my level 100 Lucario, dragonite, and gyrados listening to me and decimating everything I run in to so my playthrough should only take me an hour now that I have them. I didn't do this with my sylveon and it acts like you would expect a level 100 would in this game and it refuses to listen in battle but it will still attack pokemon on the field.
What about the uncatchable ditto glitch? The glitch where if ditto transforms into a Pokemon with a form id > 0, it’s catch rate becomes 0% (not including tera raid battles and master balls) Some examples: Toxtricity Low Amp, Mimikyu broken disguise, Eiscue cue ball, most Squawkabilly forms, most Vivillon forms, most Scatterbugs and Spewpas (despite them not having visible forms, they have form IDs to indicate which Vivillon they evolve into Not sure if they patched it, but it was available in 1.1.0
I had a glitch with one tera raid battle where I checked out the pokemons stats though the arrow I used to select it stayed up even after the raid battle 😭 all my other arrows stayed up though
I feel like they took away the ability to battle pokemon through walls on purpose. I did it loads of times before Indigo Disk came out. And... yeah, I saw a shiny Sneasel at Area Zero. Behind a damn wall. No idea why they didn't remove the out of bounds spawning from there, given how important that place is, but ok.
I've use the teleport trick twice to get out of the tutorial so I could start all the paths with the Pokémon I wanted to use. And I found a shiny the second time, and even managed to catch it which was hilarious since it was level 50. XD
Here’s something fun to do with the last one: Glaseado Mountain Challenge Climb to the top of Glaseado Mountain after escaping the tutorial zone. When I did it, my main tools were the teleport glitch and falling with style in the right places.
I had a glitch in a raid where I was battling with friends, and we beat it right before the time ran out, and I got the chance to catch it, but it said they lost and ran out of time.
Hello i have a question, i still have the missingno dupe glitch in swsh and it still works. If i dupe an insane amount of pokemon would i be able to update and then transfer them to another game or other people? Or would it be fixed
Hi, I wonder if anyone can do a video using the out of bounds glitch to explore the area at the top right of the map where kalos should be? wonder if the glitch lets u explore that
though its not a glitch, if youve finished the dlc, you can actually fly up there and land on parts of it on the edge. when you land up there, its pretty barren
I think I'm the only one who discovered an way to get into inlet grotto without meeting miraidon, I came across an lechonk on the little bit of land that has an entrance to the inlet grotto and I threw my fuecocco at it and I got on the area and got early access to the inlet grotto. It was surreal how the grotto didn't have the houndoom if you didn't meet miraidon first!
I have 2 gliches uninrentionally form shiny hunting, I was shining hunting fidough and found if you reset them too many times they summary will say you found them in a city, and my second one is that for some reason when you shiny hunt to much I made a sandwich and you get a garanteed shiny but then your sandwich power run out for no reason after you catch it it happened me twice
I've had the tera issue too. I once spent a while shiny hunting by the Team Star base, and the Sylveon will either loose it's tera shine, or just become strait up invisible.
People are like "Omg this game is so broken it's unplayable!!!" and then there's only one unreliable soft lock. I mean yeah the game is _very_ poorly optimized and a had a bunch of graphical glitches especially in multiplayer but like... you can always play through the whole game. And honestly it's probably more stable than most other games I've put 200+ hours in
I do caution people to save before entering these glitches incase you can not get out. In many cases you have to restart to get out of them. Or you might fall into the infinate hole. The only thing left for me to do in the game is use shiny farming mechanics to farm shinies other wise there is nothing left to do.
I found that teleporting-out-of-the-tutorial glitch on my own first playthrough and I've done it every playthrough since specifically to go catch my favourite pokemon to be my "starter". Does it take a while to catch a level 55 Tatsugiri with just pokeballs and no gym badges? Yes. It it worth it? Also yes.
I'm genuinely curious: why was SV your breaking point and not SwSh? Was it the increase in glitches and lack of polish? Were you just hoping that SwSh was a rocky start and that the games would get better from there a la XY?
Strange breaking point. This is the most fun pokemon game since B/W2. Comp is also the most fun it has literally EVER been, since the only mons you need to gen are the ones whose random seeds for the IVs are just ridiculous (and if you're like me and don't care about shinies, even this isn't necessary, the only IV that matters is getting 0 speed, the rest you can max with caps). Terrastalizing is one of the more interesting gimmicks, lots of strats are unlocked by it. Not as aesthetically interesting as mega evolution, but far more strategically interesting. These random glitches that are hard to randomly encounter shouldn't really reduce enjoyment. I haven't run into a serious glitch yet in 300 hours. Online raids are laggy. Sometimes frames drop. First game that I was able to walk into a local with 100% of my team encountered by me. In previous games, I'd have to gen at least one or two mons. Genning official tournament legal mons (Pokemon Home legal) still takes a loooong time, but much less time than the actual 24h of game time getting certain mons could take in previous gens.
Tbh the reason why none of these were patch is cause they generally don’t affect the game in any way. sure you aren’t supposed to fly under the map but it doesn’t affect the game or progression
Dude everybody says that but endless ur glitch hunting u wouldn’t even see this but if u played at release well yea ur right but they patched most of that so u wouldn’t even notice if ur playing regularly
No way. I saw that olive glitch within the first month of release when another UA-camr accidentally encountered it. You're telling me that the company with the highest net worth IP under its belt can't patch a simple collision bug that's been in the game since day one?
Did they fix that? I've only gotten a Ditto outbreak once but nothing appeared, not even disguised Ditto. I assumed the game wouldn't spawn in non-disguised Ditto so even in an outbreak they won't spawn in. Zorua and Zoroark are the same as far as I'm aware.
If someone finds some groundbreaking new glitch, like ACE or out of bounds in Blueberry, can you please learn basic Spanish pronunciation before making a video on it
Dude, I was exploring the Area Zero out of bounds and just had my mind blown. There’s a hidden Mesagoza and school model near the top if you fly around in circles. I haven’t been able to get to it, but I did get some screenshots.
Yeah. I posted a video on Reddit showing it some months ago. Sometimes it's just the academy, other times it's the academy, Mezagoza and the Pokémon Center outside the city. You can even spot tera raid dens that exists in the overworld map, but are unreachable from Area Zero.
If you fly in a straight line from the starting point to the mountain wall in the opposite side you can also see it without going out of bounds, although it's kinda difficult to spot due to the heavy fog.
Apparently the academy is loaded in memory when you enter the crater, but if you go inside any research station or the Zero Lab, it will disappear, so basically, players going out of bounds the way the video shows (by teleporting to the research station 4) won't be able to see it
@@Darmani2MB Interesting. I originally used the research station teleport method. My experience was that it toggled back and forth if you went out of bounds fully. For example, I would land on an out of bounds map corner fully to anchor myself. Then, I pressed until the black screen and it reset to the last point I was standing on. During those resets, the school/city would toggle back and forth from being visible to just fog. This suggests some level of inconsistency in how the game reloads the world after a black screen event.
@@obits3 yes. Apparently the overworld map, Mezagoza and Area Zero have their own world space separate from each other, and for that reason whenever the player enter those locations there's a loading screen. Maybe the game is glitchy when it comes to clear the unused assets in a different zone. Maybe the devs were using it as a reference for something and forgot to delete it. The point is the academy and Mezagoza can appear in Area Zero, but not the Pokémon League or any other building right next to the crater.
Right now I'm not sure if you can make it spawn again by going really close to it without resetting, but before the flying upgrade the closest you could get was a patch of water right below it that was reachable by climbing invisible waterfalls, and it wasn't visible from there if you entered a research station before
@@Darmani2MB Man, these games are so inefficient. Between loading town assets in area zero and the crazy amount of Pokémon spawning out of bounds, it’s no wonder these games lag as much as they do.
@@obits3 indeed. If you go shiny hunting paradoxes with a sandwich power and you don't see any, you can bet a few spawned out of bounds and nobody noticed. The amount of unused space in the bottom area (where the Zero Lab is) makes no sense
The backwards long jump is used by speedrunners quite a lot (to get TMs/rare candies early)
Yet, they removed the Smeargle cloning glitch, which was arguably the best glitch.
It sucks but makes sense, they're glitched Pokémon that could be sent to users who are none the wiser. They've got enough trouble with hacked Pokémon, they don't need another type of 'illegit' Pokémon to deal with. XD
@@ArtzyZerosomeone actually cloned legit Meloetta with the safari zone
@@Anewidedtity That's pretty neat!
Sadly, the glitch is patched, so no more clone meloetta
One of my favourite glitches is using the picnic feature and the table not spawning in. It's physically not there but the interact prompt is, so it's still possible to make a sandwich. Only without the table you can't see where the ingredients are supposed to go, so you're dropping them into the void but it still results in a proper sandwich, so it makes for a fun minigame of trying to assemble a sandwich blind! I was in pure hysterics the first time it happened to me, fortunately a quick restart fixes the issue.
I had that happen once. It was hilarious.
Same 😂
This happens to me wayy too often
the only way to fix it is by stopping the game software and restart it again for it to work
this happened to me once, i was beyond confused
31:43 You got me with the bait & switch. I thought the yellow would be GONE. I love that these games are much messier than BDSP were.
The Terra type glitch has been around for a while. I have discovered multiple times of this happening in my save file too. When the dlc first released
Another cool one: If you picnic next to a stellar tera Pokémon, the stellar glow stays, making a good photo opportunity.
For me, picnicking (or just repeatedly despawning and respawning Pokémon) is usually what causes the glitch at 5:42 where the Stellar Tera glow disappears from a Pokémon.
I was joking around with my sister about the BLJ in Super Mario 64 and discovered the backwards long jump was a "Feature" in S/V. And I am sorry that my writing or grammar may seem child-like, seeing as I am a child.
there is also a glitch that can happen with 7 star raids (I don't remember if it can happen in lower star raids).
sometimes when using a special action (creating a shield or resetting stats) instead of the intendent special action text it would just say the pokemon with it's title.
It can happen in lower star raids, I’ve seen it happen before
I've seen that before
@@dany_fg I've noticed it happen whenever I'm spamming the button to skip the dialogue box. My best guess is that the info for the name ID of Pokémon is called before the generic dialogue (Something like "[Pokémon] used Dazzling Gleam" and with the real time turns essentially skipping over things the game fails to load in the text correctly, resulting in it only being able to summon the info of the boss Pokémon as that's information the game has already stored the info of (I don't know the technical terms for all this stuff but I think it's like working memory holding the Pokémon name and it's move pool and long term memory grabs the generic dialogue).
The way Terra Raids handle the illusion of real time turns causes a lot of quirks, like animations not working, HP bars not depleting as if the Pokémon wasn't attacked (the player’s Pokémon usually) despite an attack being successful and my personal favourite coin flip, will the animation for my Pokémon changing into it's Terra actually work or will the camera bug out again? XD
5:40 This happens to all tera pokemon from all locations in the game. It's been this way since SV released. Thought I'd mention this in case anyone didn't know.
If this is a video about glitches that still work in Scarlet and Violet, and the video is *40 minutes* long, then that says a LOT about the quality of the game.
Like, I kid you not, when I got the game back in 2022, I managed to find a bug that turned the whole screen black in *2 minutes of gameplay.* It was a camera issue, thankfully, but I thought I had already broken the game back then.
I avoided going to the school in my very first playthrough. I just went around getting stronger, catching every pokemon I could, unlocking various warp points and pulling some stakes out of the ground. Some of these things couldn't be done normally so I had to use teleporting to start a battle, sliding off the level geometry and falling in certain places. Once I did everything I could after a couple months I finally played the game normally, with high level pokemon to boot.
when you see scarlet and violet and glitches, you just KNOW the video is gonna be a long and good one.
its a shame though since its now one of my favourite pokemon games.
5:44 I’m playing the game while watching this video, and the glitch here literally just happened to me right as I got to this part of the video
haha perfect timing
Here is a glitch I proudly discovered myself:
In tera raid battle: When u start terasterize ur pomemon and press B (more the once) befor the camera swiches to focus ur pokemon - it consoles the camera motion and u see the whole long tera animation from behind😉 and the the raid disappears for the process of perspiration.
I haven't watched this whole video, so I dont know if you covered it. but my fav glitch is being able to clip into the other NPC's when you boot up the game. there's a second where the NPC's wont have that "barrier" and you can walk right into them lol thats how I get my cute Kieran selfies. I've been holding out on letting others know about it bc I'm childish but maybe I'll make a video showing it.
Here's a glitch that still works and that you didn't fully cover: *The entire game*
à ẅįļď MīşšịņğŅő äppĕăřĕð!
(I'm trying to type some cursed letters with my Phone keyboard)
REAL
@@lulutheplayer4077I’m actually surprise we DON’T have missing no.
That would be the only glitch that I would not be mad about, since it would be a reference to the old games😂
The rest is a buggy mess… which is sad since I did like the content of the game… it’s just too buggy to fully enjoy the game.😢
Based
Game is more stable than the award winning Game of the Year (more than one, looking back at previous years) but let's crap all over it because it doesn't look good for the current generation hardware, sure
Theres one glitch i get constantly is that sometimes after making a sandwhich on random chance if you keep spamming the R button for the lets go mechanic on pokemon at random times your R button gets disabled and ZR is disabled until you reload your save but if you switch your pokemon it still happens, but if your far away and use the button your pokemon stands there not attacking.
Now with the flying upgrade there's an invisible barrier surrounding the "kalosian mountain range" in the northeast (that wasn't there in previous versions), preventing the players from going onto it even though now they can actually reach it. However, it is possible to skip it by entering from below.
By going out of bounds in the Cortondo cave and flying all the way there, you can actually go into the gray area. The normal map extends a bit past the mountain walls and there's a giant slope going down. The player would be inside this slope right now that appears as an invisible barrier, preventing them from going up. However, a small section to the southeast of it (east of Levincia, south of the fighting crew base) has a wall that let the player clip back into solid ground but still inside the gray area. It's a bit difficult to give directions without showing it, but once here, all that's left is flying upwards and you'll be able to go through the textures.
I like flying up and running along the edge where the wall doesn't prevent it
That Alolan Exeggutor glitch also seems to happen when Cyclizar rides up the walls near Porto Marinda.
The games to be over priced of $119.99 + whatever tax for the double pack ($59.99 per single game) plus the expenses of the DLC for both games are $69.98 + whatever taxes ($34.99 individually) for them to be broken, unpolished, softlocking and crashing.
Best $200 freaking bucks well spent!
No, it is not!!.
And don't get me started having to buy an "allowance/license" to Nintendo servers while having to do payment toward an internet service like Cox or AT&T internet.
Complain about the glitch ❌
Create a glitch to try bucketlist ✅
the stellar tera type glitch isn’t exclusive to that type or the Terarium because I’ve gotten it with a static encounter Sandygast in Paldea before
you can travel the whole map if you do the same thing on the other side of the cave on the first route, that's how i did it, i got shiny skiddo without even going to mesagoza😂
I tried it and it worked
Yep, the teleport mechanic is overpowered. I climbed Glaseado Mountain with it.
If you jump and land on the olive in the olive roll on your raidon, you can also clip into it and glitch around a ton lol
I did try that out, but couldn’t get much to happen. Also calling it a “raidon” is genius. I should’ve started using that instead constantly saying koraidon and miraidon every time lmao
Interesting about the out of bound glitch is that also works in deep place of area zero(the place where opens in the indigo disk dlc)
As out of bound glitch in sword shield I think Game Freak will never patch out of bound glitches in scarlet violet
Managed to glitch beneath Mesagoza while making a first attempt at the Building Clip at 29:50. Somehow I found a sweet spot and got squeezed down to a patch of walkable grass below the building. But haven't been able to do it since, always either clip into the building or get stuck. What's creepy is that there are a bunch of oversized trees out in the distance out of bounds and the Mesagoza backdrop appears to be a 2D image because it uncannily doesn't move when you fly around down there.
I encountered a glitch, forgot what is was, in scarlet and one in legends arcoos, and the one in legends arcoos was a Mr mime was invisible
The cutscenes having lazy popins and stuff at transitions is, although much less egregious, just like sonic boom cutscenes
The only glitches they fix are the ones that allow you to clone items or pokemon. They don’t care if the rest of the game experience is shitty from glitches.
The raids are the biggest glitchy headaches in the entire game
They do fix a ton of bugs, many of the out of bounds bugs are just too niche to re-create. Some are probably just over sights or hard to re-create. Almost all games have out of bounds methods most speed runs I've seen have this regardless
@@fastrockproductions9788 exactly, there's a BIG difference between the game now and at launch
@@M_AlexanderMy constantly flickering trees and assets that load and unload for no reason would like to have a word with you.
The experience is buggy as hell.
@@carlosdasilva2409 I haven't noticed any of that. I haven't even heard other people complain about that specifically
@@M_Alexander Well, it is something that happens. Trees and rocks have rave parties and pop in and out, speaking of popping: the loading of assets is too damn close; textures break randomly if you're using your 'Raidon while in boost mode or even while in glide mode. Some textures will even decide to randomly not load even if you walk and keep the camera pointed where you intend to.
Sometimes I'd get hit with infinite loading screens or get stuck in battles, Pokemon moving and sound still playing but no input seems to be detected. There are two ways to prevent this: Reload and pray the game doesn't do it again (random and up to luck) or stay AFK in the important area for a while with the X menu popped up so you don't get bothered by Pokemon while you do literally anything else. (This to give time to assets to properly load). The second has solved most of my advance issues and works most of the time, although there's still a chance that you get a bug.
If you go to where the duplication glitch use to happen walk around the cliff beyond the flowers and lead a smeargle over their theirs a indent running down the edge I picniced had normal encounter one already tho but when I left picnicking and one spawned in the crack and I slid down to it and it was like executor glitch
My favorite is pulling out the camera as you slide into a body of water. It Launches the player so far into space the game has to keep reloading. In Paldea you can get stuck in a cycle of reloads until it just forces you back inside your house. I havent tried it in Kitakami yet, but I assume it does the same thing (maybe putting you in the community center)? At BB Academy though, I think the Terrarium actually catches you, so you can actually load in at the very top of the map and fly from there. Its a bit tricky to get the timing right, but its such a treat.
Thanks so much! got a shiny masquerain in area zero where the water stood out. Named it outside because i was outside the map
I glitch I may have discovered is burn orb + quick feet seems to drop the users S Atk instead of atk. I play competitively and have noticed that a base 80 s def amarouge tanked 5 hits on a max S Atk Jolteon when using a 80 base power s atk. Another few instances occurred similarly. Either that or they ran some bulky offensive mons. Never had issues anywhere else battling.
Burn orb doesnt reduce attack i use it with guts for 1.5x attack
Somehow, I managed to reach the treehouse in Mesagoza Academy thanks to Out of Bounds.
Not sure if anyone has done thing before, and it's not like there is much to say about it, but this is how I did it:
- Reach Mesagoza while Out of Bounds
- At some point it will actually load you inside Mesagoza properly, whatever.
- Get out of Mesagoza by flying towards West (sorta where you see the League in the distance). It will load you outside of the city properly.
- Reach the path that leads to the League by flying.
- Fly again, quite high, towards Mesagoza and more specifically towards the Academy.
- If you follow the right path without hitting any loading spot, it will load Mesagoza/the Academy without a proper loading screen.
- Somehow, this makes the collisions with the treehouse work properly and lets you land on it.
Apparently NPCs aren't loaded either, you're alone, though I might be mistaken, I am still on the treehouse lol.
Not saving though, you never know.
Bro just gave game freak a whole side quest 💀💀💀
So idk if it was just me but the only star base i was able to get into before getting koraidon/miraidon after boundary breaking is ortega's base. I went around the side which oversees the water and when i managed to crouch+slide i got into the rocks and the fence. Once inside i was able to use the lighthouse as a fast travel spot which upon doing so lets me fly directly into the base without kicking me out lol
If proof is required i will provide it
My craziest raid experience was my Pokémon spawning with a ghost clone in the middle of the field. It didn't play any animations and the tera ball phased through it when I went to catch the boss. It's only visual, but still insane and only happened once.
5:22 and stuff.
That'd be a fun mechanic, they have a random chance to be tera. Instead of, you know. Being spawns that only spawn at one point and are very speicific Pokémon.
Everyone is talking about "Oh this glitch" "Oh that thing".
Why is no one talking about how they somehow found this many bugs, most importantly the out of bounds one, most of this are SO specific.
What about floating Pokeballs, flashing/despawning hills, light glitches with Terrastalization?
I guess another small bug is if your faints as it takes out an opponent the party window for gaining exp shows up while overlapping with the window to choose your next pkmn
So not sure if this glitch is exclusive to mine I have been looking for awhile and haven't found it and today I experimented with it and found it has to be done in this exact way or it won't work and don't have all of the gym badges because then it's not an actual glitch just a gameplay mechanic allowing you to do it.
1. Get a level 100 pokemon from your pokemon home and put it in your party
2. Throw it out to attack a pokemon on its own before ever entering an actual battle with it.
3. Enter into an actual battle with it and it should actually listen to you even if you don't have any badges.
If you send it into battle before just using it to attack a random pokemon it will never have a chance to work again. It won't work with a high level pokemon you catch in your current game because the pokemon will just flat out refuse to attack any pokemon on the field. I still have 4 gym badges to collect before a level 100 will listen to me and I currently have my level 100 Lucario, dragonite, and gyrados listening to me and decimating everything I run in to so my playthrough should only take me an hour now that I have them. I didn't do this with my sylveon and it acts like you would expect a level 100 would in this game and it refuses to listen in battle but it will still attack pokemon on the field.
What about the uncatchable ditto glitch? The glitch where if ditto transforms into a Pokemon with a form id > 0, it’s catch rate becomes 0% (not including tera raid battles and master balls)
Some examples: Toxtricity Low Amp, Mimikyu broken disguise, Eiscue cue ball, most Squawkabilly forms, most Vivillon forms, most Scatterbugs and Spewpas (despite them not having visible forms, they have form IDs to indicate which Vivillon they evolve into
Not sure if they patched it, but it was available in 1.1.0
Remember
H I G H Q U A L I T Y A N I M A T I O N S
I had a glitch with one tera raid battle where I checked out the pokemons stats though the arrow I used to select it stayed up even after the raid battle 😭 all my other arrows stayed up though
I feel like they took away the ability to battle pokemon through walls on purpose. I did it loads of times before Indigo Disk came out. And... yeah, I saw a shiny Sneasel at Area Zero. Behind a damn wall. No idea why they didn't remove the out of bounds spawning from there, given how important that place is, but ok.
Sneasel spawns in Area Zero?
@@miimiiandco Same area as Roaring Moon.
I've use the teleport trick twice to get out of the tutorial so I could start all the paths with the Pokémon I wanted to use.
And I found a shiny the second time, and even managed to catch it which was hilarious since it was level 50. XD
geez good stuff!
Bro got violated by that Alolan Exeggutor
Here’s something fun to do with the last one: Glaseado Mountain Challenge
Climb to the top of Glaseado Mountain after escaping the tutorial zone.
When I did it, my main tools were the teleport glitch and falling with style in the right places.
The Cascarrafa glitch also works in some waterfalls around in the overworld. One example would be Fury Falls.
I had a glitch in a raid where I was battling with friends, and we beat it right before the time ran out, and I got the chance to catch it, but it said they lost and ran out of time.
Hello i have a question, i still have the missingno dupe glitch in swsh and it still works. If i dupe an insane amount of pokemon would i be able to update and then transfer them to another game or other people? Or would it be fixed
There are actually some grip-able ledges under Mossui Town if you want to stop and see under the houses.
Hi, I wonder if anyone can do a video using the out of bounds glitch to explore the area at the top right of the map where kalos should be? wonder if the glitch lets u explore that
Sadly no its just empty
though its not a glitch, if youve finished the dlc, you can actually fly up there and land on parts of it on the edge. when you land up there, its pretty barren
Now there's a barrier surrounding it, but you can skip it by going from below the map. It's completely empty
The glitch at 24:22 can actually be done at other waterfalls on the map
I think I'm the only one who discovered an way to get into inlet grotto without meeting miraidon, I came across an lechonk on the little bit of land that has an entrance to the inlet grotto and I threw my fuecocco at it and I got on the area and got early access to the inlet grotto. It was surreal how the grotto didn't have the houndoom if you didn't meet miraidon first!
If it's still in the game, it's not a glitch it's a feature
I have 2 gliches uninrentionally form shiny hunting, I was shining hunting fidough and found if you reset them too many times they summary will say you found them in a city, and my second one is that for some reason when you shiny hunt to much I made a sandwich and you get a garanteed shiny but then your sandwich power run out for no reason after you catch it it happened me twice
Even the DLC is not safe💀
☠️
For the 13:40 glitch i fot it offten to work bu just jumping into the area 0 pond at the bottom of the cave
Kyogre can fly.
There's one glitch you forgot on occasional time the game will close you out of it when you enter a tera raid
for the people who encounter the invis picnic glitch, the only way to fix it is by closing the game software and restart it again for it to work
I've had the tera issue too. I once spent a while shiny hunting by the Team Star base, and the Sylveon will either loose it's tera shine, or just become strait up invisible.
People are like "Omg this game is so broken it's unplayable!!!" and then there's only one unreliable soft lock.
I mean yeah the game is _very_ poorly optimized and a had a bunch of graphical glitches especially in multiplayer but like... you can always play through the whole game. And honestly it's probably more stable than most other games I've put 200+ hours in
I do really hate the raids though. I'd rather play SwSh raids
I do caution people to save before entering these glitches incase you can not get out. In many cases you have to restart to get out of them. Or you might fall into the infinate hole. The only thing left for me to do in the game is use shiny farming mechanics to farm shinies other wise there is nothing left to do.
I found that teleporting-out-of-the-tutorial glitch on my own first playthrough and I've done it every playthrough since specifically to go catch my favourite pokemon to be my "starter". Does it take a while to catch a level 55 Tatsugiri with just pokeballs and no gym badges? Yes. It it worth it? Also yes.
This game was my breaking point with pokemon tbh. If I really want to play any of the games moving forward I’m genuinely just gonna pirate them.
I'm genuinely curious: why was SV your breaking point and not SwSh? Was it the increase in glitches and lack of polish? Were you just hoping that SwSh was a rocky start and that the games would get better from there a la XY?
🚨🚨🚨🚓 your under arrest for pirating 🚓🚨🚨🚨
Poor you, no money no intelligence
So pity
Strange breaking point. This is the most fun pokemon game since B/W2.
Comp is also the most fun it has literally EVER been, since the only mons you need to gen are the ones whose random seeds for the IVs are just ridiculous (and if you're like me and don't care about shinies, even this isn't necessary, the only IV that matters is getting 0 speed, the rest you can max with caps).
Terrastalizing is one of the more interesting gimmicks, lots of strats are unlocked by it. Not as aesthetically interesting as mega evolution, but far more strategically interesting.
These random glitches that are hard to randomly encounter shouldn't really reduce enjoyment. I haven't run into a serious glitch yet in 300 hours. Online raids are laggy. Sometimes frames drop.
First game that I was able to walk into a local with 100% of my team encountered by me. In previous games, I'd have to gen at least one or two mons. Genning official tournament legal mons (Pokemon Home legal) still takes a loooong time, but much less time than the actual 24h of game time getting certain mons could take in previous gens.
@@TheLiteBluYoshi
You're-...
it will never be patched cause the games is EOL since release
Raids are like amazingly glitchy
34:41 I did that at the beginning! It made me do the second gym first.
My game softlocked when I tried to evolve finizen with a candy over the union circle that’s a glitch if I ever seen one
Awesome video
I like your mimikyu, is cool.
5:57
This makes it look like you're chasing it, lol.
Medali handbag glitch is still there
Tbh the reason why none of these were patch is cause they generally don’t affect the game in any way. sure you aren’t supposed to fly under the map but it doesn’t affect the game or progression
Any item dupping working glitches ?
20:54 that’s not flying it’s just falling with style
Bro scarlet Is 69.99? WHY
What a trash game. They didn’t even care to fix this stuff. Embarrassing
Dude everybody says that but endless ur glitch hunting u wouldn’t even see this but if u played at release well yea ur right but they patched most of that so u wouldn’t even notice if ur playing regularly
No way. I saw that olive glitch within the first month of release when another UA-camr accidentally encountered it. You're telling me that the company with the highest net worth IP under its belt can't patch a simple collision bug that's been in the game since day one?
The dodrio glitch happened to me with a shiny dodrio
People who are scared of glitches. 😅
⬇️
I had a witty comment to post here, but the yellow was gone.
That's why auto saving is a godsend
I’m subscribing
Where’s missing No
Ditto outbreak will show default ditto
Did they fix that? I've only gotten a Ditto outbreak once but nothing appeared, not even disguised Ditto. I assumed the game wouldn't spawn in non-disguised Ditto so even in an outbreak they won't spawn in. Zorua and Zoroark are the same as far as I'm aware.
@@ArtzyZero only works if it's isolated, if other Pokémon can spawn there they will be disguised
@@C_Flame I'll take your word for it. I haven't had a Ditto/Zorua outbreak since the first DLC was released.
@@ArtzyZero Maybe I should specify that in the first message.
I some how came across the ditto thing
And all did them
Also accidentally bumped into a real zoruark
25:55 is a great screenshot
It’s not a glitch just fish
My sister did the same she got caught
Wierd Ly i got a battle when a Pokémon died
And this is why i didn't buy the game
Skyrim is even more polished
And none of these have any use.
xxxx
First
If someone finds some groundbreaking new glitch, like ACE or out of bounds in Blueberry, can you please learn basic Spanish pronunciation before making a video on it
People don’t need to speak a language you want them to for content, it’s totally up to them
@@pretzelpetzel I'm saying because Paldea contains several locations named after Spanish words he mispronounces.
10:29 I don’t have Miraidon, but I have Koraidon. Will that still work?