Borrowing mechanics: Dexterity.

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  • Опубліковано 4 лип 2024
  • In Episode 118 the guys has been contemplating using a range of mechanics that are common to boardgames but unusual in minis games. Specifically this time, Mike has put a whole bunch of dexterity mechanics into his new game, Space Gits, about drunk ass orcs Shootin', Scootin' and putting the Boot in on each other, but also, balancing and sliding dice all over the place without their towers falling over. So they thought it would be a good time to talk dexterity mechanics in miniatures games.
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КОМЕНТАРІ • 7

  • @TheRichardErickson
    @TheRichardErickson 18 днів тому +1

    My favorite dexterity game is Clout. It's Magic the Gathering with the added challenge that all of your cards are poker chips that you have to toss onto the table. The area they land on determines what they can hit. If they fall off the table the chip is dead.

  • @MansMan42069
    @MansMan42069 18 днів тому +2

    What's the legality on using dice as actual projectiles and yeeting them at models and dicestacks?

    • @RuleofCarnage
      @RuleofCarnage  17 днів тому +2

      Currently, absolutely fine, and becoming an increasingly powerful meta.

    • @MansMan42069
      @MansMan42069 17 днів тому +1

      ​@@RuleofCarnage Nice!
      What do you think of Blast weapons where the area of effect is defined by the boundary of the thrown dice (at least 3 to be able to draw a 2d shape)?

    • @RuleofCarnage
      @RuleofCarnage  16 днів тому +1

      @@MansMan42069 I think that's a really nice idea.

  • @John_does
    @John_does 18 днів тому +1

    Every d6? can I use non cubical d6?