Imagine, doom bots have sieged summoners rift, but urf lends you his spatula, as we go for an all-out battle of urf vs doom loaded with odessy augments. if only
@@the_sadistic_oneNot for no reason. Rito has proven time and time again they just dont want to put in anything extra for the game. We probably wont ever have a proper holiday themed event ever again.
You know what I think would be scary? That if Cho’s size was capped (if only to the maximum possible where he’s still playable for the user), BUT all the extra mass he gathers after that limit begins to bleed off of him and from into these sorts of “offspring” minions. They’d stalk around the map in packs and start feasting on anything they can feasibly kill, giving gold and XP to the original Cho while bulking up themselves, until they themselves hit Cho’s own limit and begin birthing their own army… The end of a long lasting game could end up playing out like a Xenomorph outbreak or a Tyranid invasion for the enemy team.
@@YSleepish what does a games popularity have to do with anything... i mean i'd understand if it barely had players to find a match, but it has way more than enough players to find matches. faster and more quality matchmaking than in league from my experience. league matchmaking is probably the worst matchmaking to exist in any videogame actually... and they have more than enough players to restrict it a bit more for higher quality matches, but they refuse to do so for some reason also dota just removed smurfing pretty much completely, so enjoy, if you do decide to play
I really like how Dota2 does scaling with tiny, with his actual model and abilities changing over the course of a game. Would be cool to see lvl 1 chogath as a small reptile like void spawnling, then to watch him grow in size and add more mouths and appendages
I mean. For R at least say if it doesn't kill them then they still just got chomped for a big piece of flesh bare minimum. You can give it a bleed if it doesn't execute. Say 15% max hp true damage bleed over 6 seconds
Chogath is big, because you want people to attack you instead of other players. If you have a 6k chogie, and the enemy misclicks on your ass instead of vayne, that might just win you the game
It’s an advantage for a tank because it’s easier for him to body block skill shots and make the enemy mess up point and clicks. Chogath’s problem is that as a tank, he lacks of sufficient engage and his cc’s are way too easy to dodge to prevent his back line, aka his damage carries, from getting dove on by other engage tanks/assassins. Really, he just needs some sort of tenacity scaling with his size, and ability size scaling with size.
riot should delete all the gamemodes and leave the original summoners rift in the game cause ppl like to play another mods and ruined they real game play style in summoner rift
Q: i liked the video idea W: now fears instead of silencing E: at rank 3 starts to apply bleed, and at max rank deals more dmg in each auto and its 5 spikes R: yeah you cant do too much different here, but it could be interessante if at max rank he gained a passive with a cooldown in the ult so he could eat a non-border/nexus part of the map
Woah, the passive is geniunly an awesome idea tho, 10 minutes into the game the passive is a singular grub. 20 minutes in and its herald. 40 minutes in and its baron, which all go away after 10 seconds. That's honestly such a cool idea to me
Titan Cho Gath is funny and scary until you realize that hit box would undeniably get them constantly stuck on terrain, so they either can’t leave spawn or are just immobile
Ok, all jokes aside: I really wish Cho'Gath skills would get bigger with stack, like his Q knocks up a bigger area and his W cone becomes bigger. Giant ass Cho'Gath with like 15 16 stacks, yet his Q isn't even as big as his leg, and his W doesn't even start from his mouth, it starts from his belly or something
Some scaling would be nice, though getting hit by q is very punishing, and just a bit of ms would make it undodgeable if you arent 600 speed or dashing like madmen. We have more than enough "skillshots" that are barely possible to dodge, like belveth w, atleast w cd is long compared to cho q
How about also add a weight stat to cho at the start very light takes more dmg from all attack more stun too and deals less but the more weight he has the less dmg he takes EVEN FROM TRUE deals more and takes less stun so it feels rewarding and fun
most of these are goofy but I can see the Q actually being implemented, goes from a slow w/o any knock ups---> to a knockup + slow and players in the middle take extra damage. The more players you hit with your Q = collectd stacks, at max stacks( lets say 3) you get the knock up effect. You'd have to reduce the overall Q area of effect tho
Hello there. Grat video. Now this is something. Really good looking doombot. Now imagine that ur trying to end the game and u get Cho R under fountain when he respawns xDDD
"Run its Godzilla!" "It only looks like Godzilla but due to international copyright laws it isn't." "Still we should run like it is Godzilla!" "Though it isn't." Both "AAAAAAHHHHHHH!!!!"
instead of getting more health with ultimate, the q should scale like this but smaller. W would get a fiddlestick effect where hittng the middle will cause fear. E Would cause bleeding, R Should not longer be a point and click but an urgot e distance skillshot. Idk, 5 stacks per upgrade, so you can get upgrade just by eating minions or sth, someone else figure out this part, maybe level 16 will guarantee an upgrade disregards of stacks, so if you kill more people early game then you get 3 upgrades faster than 16. Make Cho gath become a 2024 champion riot, I am counting on you!
I've been wondering. What is Doom Bots? Is it like "If everyone was buffed" kinda thing? A small reimagining? Just having fun with the concepts? Cause there is some genuinely cool stuff here.
need like a boss mode, any creatures of the void can be a boss and get amped up abilities, but the heroes can the power of the void to boost theirs would be fun
Honestly this would be a cool raid boss Cho. Like "Cho Eats The World" so u have to fight him off. Or "Feed the Cho with kills" until sudden death. Even a nexus blitz mode
I love Cho gath, But his late game feels so bad, his stacking is rly a debuff, because his size makes him much easier to hit, he needs to gain Tenacity with Size,
I think that if cho is bigger then he should get something in return, for example tahm kench when he gets bigger he gets more range in his Q maybe chogath can get auto range to match his body because sometimes it looks ridiculous how close it looks for you to finally auto attack someone and maybe more area in his Q or his silence, I think it fits with the character
With 150 stacks Cho will attack players on another game
:ddd
When he gets ace its after killing 2 different enemy teams
@@pandachief1144 🤣🤣🤣🤣
With 200 stacks, whenever you ult he somehow eats Fox
lol, with 1500 stacks he'll attack your computer files then.
Urgot called, he wants his R back.
Tell that he shouldn't have joined the pajama guardians then! DOOM BOTS 4 Life!
If you reactive it out side the kill threshold, it pulls urgot to them
Maybe he should attach his claws into the target slowsly drawing them into him, releases after a couple of seconds
Imagine, doom bots have sieged summoners rift, but urf lends you his spatula, as we go for an all-out battle of urf vs doom loaded with odessy augments. if only
Riot creating something funny? Hah, no way, even with arena they can simply choose to not give it back
@@daboss4318 negative for no reason
Bro, that would actually be so fun... seriously! Unfortunately rito is prioritizing their next lux skin and dash based champ..
@@the_sadistic_oneNot for no reason. Rito has proven time and time again they just dont want to put in anything extra for the game. We probably wont ever have a proper holiday themed event ever again.
@@Kittydango no point dwelling on it tho, unless its constructive cuz otherwise ur just wasting ur energy, it shows that u are a sheep
You know what I think would be scary?
That if Cho’s size was capped (if only to the maximum possible where he’s still playable for the user), BUT all the extra mass he gathers after that limit begins to bleed off of him and from into these sorts of “offspring” minions. They’d stalk around the map in packs and start feasting on anything they can feasibly kill, giving gold and XP to the original Cho while bulking up themselves, until they themselves hit Cho’s own limit and begin birthing their own army… The end of a long lasting game could end up playing out like a Xenomorph outbreak or a Tyranid invasion for the enemy team.
That's Broodmother in dota. Broodmother spawn Spiderlings, and Spiderlings spawn Spiderites.
YESSSS
@@404country5 Yeah but nobody gives a fuck about dota anymore
@@404country5 dota sounds cool, if it was more popular id play it, might play it anyways though
@@YSleepish what does a games popularity have to do with anything...
i mean i'd understand if it barely had players to find a match, but it has way more than enough players to find matches. faster and more quality matchmaking than in league from my experience. league matchmaking is probably the worst matchmaking to exist in any videogame actually... and they have more than enough players to restrict it a bit more for higher quality matches, but they refuse to do so for some reason
also dota just removed smurfing pretty much completely, so enjoy, if you do decide to play
I really like how Dota2 does scaling with tiny, with his actual model and abilities changing over the course of a game. Would be cool to see lvl 1 chogath as a small reptile like void spawnling, then to watch him grow in size and add more mouths and appendages
Dark Star do this
@@Alnidru it's not MUCH of a change of model though, he just gets bigger; still more of a change than base cho but it isn't a crazy change
@@Doublejho The model actually changes a bit, besides the colors. But yeah, it can be more
This sounds cool. Though imo, Cho'Gath looks to me like the adult form of Kog'Maw. Like Kog would be the larval stage, Cho would be the mature stage.
Bro, this is lol, not spore...
Fiora dreamed for this momment since her father's death💀
Imagine running across the map from one vital to the next because his collision hit box is so large?
@@PurfusiaI feel like she can just hit one vital and cho is dead
@@Purfusia last time I checked the collision boxes, stay small for some reason
Broken firora😢
I think fiora would die on one bite😅
even tho they look simple, your ideas are very creative. Tbh I did not know what you could do to the E and the R except for range increase
I mean. For R at least say if it doesn't kill them then they still just got chomped for a big piece of flesh bare minimum. You can give it a bleed if it doesn't execute. Say 15% max hp true damage bleed over 6 seconds
R: you now can eat Tower
With E I think it should give ranged projectiles like shown here and makes him a ranged champ like a Twitch R.
Fun fact : when cho gath turn sized enough, both team merge into one to stop him.
secret raid boss level if he gets fed...literally
the final stack showcase is exactly how his abilities should scale. otherwise being big chogath is just a disadvantage.
counterpoint: being big chogath is awesome
sadly they gave that to aurelion sol lul
its not a disadvantage its easier to block for your teamates
Chogath is big, because you want people to attack you instead of other players. If you have a 6k chogie, and the enemy misclicks on your ass instead of vayne, that might just win you the game
It’s an advantage for a tank because it’s easier for him to body block skill shots and make the enemy mess up point and clicks. Chogath’s problem is that as a tank, he lacks of sufficient engage and his cc’s are way too easy to dodge to prevent his back line, aka his damage carries, from getting dove on by other engage tanks/assassins.
Really, he just needs some sort of tenacity scaling with his size, and ability size scaling with size.
They should hire you to make that into a game mode where everyone is op
They already have a game mode, Its called Doom bots, But they've never brought it back .
He can't, all he does is video editing
Thats not video editing bruv. lmfao Pipe down@@paulojose7568
rioto: "hmm seems a little unbalanced, lets give him a buff"
"Yo, let's take Baron"
Cho'Gath: I gotchu *Summons Baron in fountain*
Baron is now jungling for me.
01:20, i hoped he would eat the tower
Riot should definetly make a gamemode where you can play these champs
riot should delete all the gamemodes and leave the original summoners rift in the game cause ppl like to play another mods and ruined they real game play style in summoner rift
@@beheadedsource7130 Huh
@@beheadedsource7130Bait or mental restardation
just imagine a co-op of 10 or more people against that chogath on another map
That's just a 10 man raid in the mmo lol
@@Raxiums yes, but someone is controlling the boss. can be good
missed opportunity to make him able to eat turrets at 30 stacks
regardless, good video!
Don't let him cook
And somehow enemy Yasuo still has enough mobility to dodge 100 stacks cho's Q
it doesn't matter how many stacks cho has, his Q will have the same size, also dodging his Q is pretty easy, sidestepping it alone is easy
also yasuo's mobility is bad as hell, he can only dash towards targets
@@motafu1blud didn't watch the video
@@hekau714 "blud"
@@hekau714 Doesn't change the fact, that yasuo has ass mobility compared to other champions (that aren't supports or marksmen)
This is the greatest thing I've seen in the past 3
minutes .
I’ve been saying for years that Cho’s abilities should scale with his size and ult stacks
As a former urgot main this new ult for cho makes me very happy.
I never understood why cho skills hitboxes didn't grow with him aswell, only his E, which is weird
This guy must make his own games
After seeing your doom bots videos, there should be some sort of special skins you can achieve if you actually manage to beat them
El sueño de todo main chogath, que las habilidades crescan con el tamaño.
lore accurate cho gath
literal godzilla chomps you as soon as you respawn
"Don't talk to me or my son ever again!"
champions with % health as true damage are drooling over this.
imagine surviving into late game and a 10k cho shows up at your nexus with half screen q, w in all directions, and can r you out of fountain
Vayne:"At this point I can SEE the black magic"
wish theyd bring modes like this back, actually gives the game some life
Q: i liked the video idea
W: now fears instead of silencing
E: at rank 3 starts to apply bleed, and at max rank deals more dmg in each auto and its 5 spikes
R: yeah you cant do too much different here, but it could be interessante if at max rank he gained a passive with a cooldown in the ult so he could eat a non-border/nexus part of the map
Woah, the passive is geniunly an awesome idea tho, 10 minutes into the game the passive is a singular grub. 20 minutes in and its herald. 40 minutes in and its baron, which all go away after 10 seconds. That's honestly such a cool idea to me
Imagine entering a bush and a 100 stack Cho’gath waiting there to show up
Q with 100 stacks looks like "TACTICAL NUKE INCOMING"
Titan Cho Gath is funny and scary until you realize that hit box would undeniably get them constantly stuck on terrain, so they either can’t leave spawn or are just immobile
Ok, all jokes aside: I really wish Cho'Gath skills would get bigger with stack, like his Q knocks up a bigger area and his W cone becomes bigger.
Giant ass Cho'Gath with like 15 16 stacks, yet his Q isn't even as big as his leg, and his W doesn't even start from his mouth, it starts from his belly or something
Some scaling would be nice, though getting hit by q is very punishing, and just a bit of ms would make it undodgeable if you arent 600 speed or dashing like madmen. We have more than enough "skillshots" that are barely possible to dodge, like belveth w, atleast w cd is long compared to cho q
Instead of size I would have Cho grow other limbs, mouth, become an alien abomination
Riot hire this person
I just wanna say, that Cho'gath Q is actually a solid idea for a good scaling Cho'gath.
Lore Accurate Cho’Gath
the twist is that chogat is the only doombot , like the teemo version
memes aside cho needs some fuckin love man
riot hire this guy
good news you cant miss cho bad news your always within range of cho
How about also add a weight stat to cho at the start very light takes more dmg from all attack more stun too and deals less but the more weight he has the less dmg he takes EVEN FROM TRUE deals more and takes less stun so it feels rewarding and fun
Bruuh after watching your videos for weeks I just realized it was fan made. My life is a fcking lie I was expecting it so much
most of these are goofy but I can see the Q actually being implemented, goes from a slow w/o any knock ups---> to a knockup + slow and players in the middle take extra damage. The more players you hit with your Q = collectd stacks, at max stacks( lets say 3) you get the knock up effect.
You'd have to reduce the overall Q area of effect tho
actually q would be pretty cool, so you have to dodge first one outwrds an then second one inwards
riot hire this guy, maybe the game becomes better
I frrrrreaked for a moment. i thought League posted this as a trailer to doom bots. I was so excited.
Hello there. Grat video.
Now this is something. Really good looking doombot. Now imagine that ur trying to end the game and u get Cho R under fountain when he respawns xDDD
Finally, Cho'Gath thematic fantasy acquired
He will become so big he will be able to attack the enemy in their fountain from his fountain
The cho gat rival
I love how some of these aren't even that horrible ideas
my inner player said: NOUP!! BIG NOUP!!! NOUP!!!
my side who love watch the world burn: Yes.
All of these skills would provide good new ultimates in a future Cho'Gath rework.
"Run its Godzilla!"
"It only looks like Godzilla but due to international copyright laws it isn't."
"Still we should run like it is Godzilla!"
"Though it isn't."
Both "AAAAAAHHHHHHH!!!!"
honestly it'd be cool if when/if he gets a rework or update if instead of just getting max health and getting fatter his abilties also evolved
instead of getting more health with ultimate, the q should scale like this but smaller. W would get a fiddlestick effect where hittng the middle will cause fear. E Would cause bleeding, R Should not longer be a point and click but an urgot e distance skillshot.
Idk, 5 stacks per upgrade, so you can get upgrade just by eating minions or sth, someone else figure out this part, maybe level 16 will guarantee an upgrade disregards of stacks, so if you kill more people early game then you get 3 upgrades faster than 16.
Make Cho gath become a 2024 champion riot, I am counting on you!
his q looks like a monster from crash bandicoot😂
Was hoping ult could eat towers or even the game to be lore accurate
Bringing a whole as baron to the lane is crazy
i miss doombots. It gave me my love for playing lux
If cho was made in 2024
100 stacks is the cat who jumped on the table
cho'gath if he was made in 2024
This is the perfect Q but instead of levels to upgrade, Stacks and a bit smaller
Like 5 stacks for the first one and 10 for second or 6/12
I've been wondering. What is Doom Bots? Is it like "If everyone was buffed" kinda thing? A small reimagining? Just having fun with the concepts? Cause there is some genuinely cool stuff here.
Lore accurate Cho'gath "The World Eater".
Imagine being in your jungle and everything in it gets airborned
As someone who was around when the game first came out, if you told me that this was the modern cho update I wouldn't bat an eye
I would actually be cool to have his abilities grow as he gains stacks.
Honestly though Cho's ability aoe size scaling with his size should just be a base kit feature anyhow
200 stack Cho will start eating your RAM
need like a boss mode, any creatures of the void can be a boss and get amped up abilities, but the heroes can the power of the void to boost theirs would be fun
EVERY champion should be doom bot. It's more interesting to have evolving abilities!!!
What a nerf on the end cause they can see him everywhere in the map & can attack him at their base💀💀
We do da chomps❤😂
Nice work. Love it
right . passiv is calling a personal baron bodyguard...
This is actually lord accurate
Urgot: Stop copying my ult!!!
lore accurate cho'gath
Cho hitting a Q and casually knocking up the entire red side jungle
With 200 stacks Cho becomes the king of Zerg from StarCraft
Honestly this would be a cool raid boss Cho. Like "Cho Eats The World" so u have to fight him off. Or "Feed the Cho with kills" until sudden death. Even a nexus blitz mode
would've been cool, if doom cho'gath's passive would evolve him into baron after becoming big enough
lore accurate cho gath isnt real he cant hurt you
Cho Gath if it was created last year
as a cho main i need this to be actualy a thing. Atleast the infinite size scaling on r.
This could be new abilities for the upcoming champ, just with a different R that makes it invincible and have a reset
Cho'gath in the beginning: oniiii chan!!!!
His Q and W should resanobly get larger in game anyway. I under stand a larger q would be insane, but it is what it is
I love Cho gath, But his late game feels so bad, his stacking is rly a debuff, because his size makes him much easier to hit, he needs to gain Tenacity with Size,
Honestly if Cho was released today that would very likely be his kit and no one will say anything
A.K.A turning Cho into a Lost ark raidboss.
I think that if cho is bigger then he should get something in return, for example tahm kench when he gets bigger he gets more range in his Q maybe chogath can get auto range to match his body because sometimes it looks ridiculous how close it looks for you to finally auto attack someone and maybe more area in his Q or his silence, I think it fits with the character
He does get something in return, his E gets wider. Its not something massive but it is something
@@tdl1315 oh ur right, idk I think they should add more to it Ngl
Singed Flings Cho and commits Team Kill