#boxcutter

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 42

  • @masterxeon1001
    @masterxeon1001  2 роки тому +1

    Boxcutter Playlist: ua-cam.com/play/PLjqpj14voWsX5SzSykknEGFgDqW_LVwp1.html
    00:00 Start
    00:07 Introduction
    01:41 Ngon Points Bevel Weight and Extruded Improvements
    04:46 Ngon Points w/ Mirror Bug
    07:01 Bevel Recap
    11:07 Bevel Both Ends
    17:46 Set Origin - Overview
    19:58 Set Origin - Active Element (Rotation)
    22:59 Grid - Spawn w/ Ctrl
    25:13 BC Smart Apply Recap
    26:21 BC Smart Apply Shift - Loose Cleanup
    28:47 Multi-Use Improvements
    31:57 Sort - Expanded Modifier Support
    33:15 Accucut Mod Improvements
    35:42 Taper Keep Lattice
    37:24 In Closing

  • @ClownXmachina
    @ClownXmachina 2 роки тому +11

    Your voice has a perfect 'bevel' my man. You and your team rock !

  • @林峰-d4m
    @林峰-d4m 2 роки тому

    麻烦问下你会遇到这样的情况吗?当使用用表面细分的时候,切割完成使用智能应用会保留细分修改器导致不是预期效果。

    • @masterxeon1001
      @masterxeon1001  2 роки тому

      Boxcutter 的智能应用不会应用导致布尔值的修饰符。
      为此,HardOps 中的智能应用选项可能更理想。中的选项
      Boxcutter 专门应用了布尔模式,但引导方式中的任何修饰符都将被忽略,这就是 Hard Ops 解决方案的不同之处。
      i.imgur.com/SmZGFic.gif

    • @林峰-d4m
      @林峰-d4m 2 роки тому

      @@masterxeon1001好的谢谢

  • @nurb2kea
    @nurb2kea 2 роки тому +3

    You can have a bad hair day, but watching the demo of all improvements for this release, makes the day! :-)

  • @richardcastaneda8318
    @richardcastaneda8318 2 роки тому

    Are you a Mexican Jerry? If you are you sound like a white guy...
    ...no issue at all.

  • @preacher3d801
    @preacher3d801 2 роки тому

    Hi short question is it posible to change the "Middel Mouse button" for beveling Corners in boxcutter Ngon to an other key ?

  • @Tanay2406
    @Tanay2406 2 роки тому

    While using "make" cube what ever size I create but only 1 very small cube appears

    • @masterxeon1001
      @masterxeon1001  2 роки тому

      hardops-manual.readthedocs.io/en/latest/faq/#how-do-i-update-hard-ops-boxcutter
      Watching a release log indicates an update is available. Get updated!

  • @haraidon
    @haraidon 2 роки тому

    It is difficult to search for information not in your native language (because I write through a translator). If I buy HO+BC on Blender Market, what is the "lifetime" of the purchased version? A year, or for a lifetime, being updated in parallel with the current Blender? (I use the Steam version of Blender). Because that's how I look and it seems to me that these addons are still worth buying, and not wasting time in the vanilla version of the Blender. Tnx.

    • @masterxeon1001
      @masterxeon1001  2 роки тому

      Currently undetermined. So, without limit. To set the standard.
      HardOps first launched Sep 21, 2015.
      ua-cam.com/video/L_HT_D9eDpI/v-deo.html
      Boxcutter was launched April 26, 2016
      It's lifetime is still being determined. However I strongly recommend getting acquainted with vanilla blender previous to purchasing our products.
      To truly appreciate what we aim for Blender must be understood or the value is lost.
      hardops-manual.readthedocs.io/en/latest/#what-is-hard-ops

    • @haraidon
      @haraidon 2 роки тому

      @@masterxeon1001 Well... I have 1157 hours in Steam Blender + 1 year working in 2.79b before. I think I understand Blender a bit. Thanks for the reply. =)

  • @A-n-t-o-n-y
    @A-n-t-o-n-y 2 роки тому

    Smart Apply Shift - Loose Cleanup - is there a place for this command in the menu (couldn't find any)? Besides the known Icon+shift.

    • @masterxeon1001
      @masterxeon1001  2 роки тому

      It wouldnt be added to hops as a bc counterpart due to being a BC thing. However as an option it isnt that popular or widely used. Alternatively Hops also has Purify under Q >> Settings >> Manage (alt click) which also removes unused cutters.

    • @A-n-t-o-n-y
      @A-n-t-o-n-y 2 роки тому

      @@masterxeon1001 Well, Purify doesn't remove modifiers as Loose Cleanup does unfortunately. Manage could be a proper place for it I think. But as you said it isn't something very crucial. Thx for the answer!

  • @adebirkful
    @adebirkful 2 роки тому

    Anyone else have the situation where if you try to cut an object with boxcutter that you have scaled previously it shrinks the object the moment you start the cut?

    • @masterxeon1001
      @masterxeon1001  2 роки тому +1

      either unparent the object from its unapplied scale parent or uncheck autoscale in the behavior sprocket.
      i.imgur.com/9GCv1L8.png

    • @adebirkful
      @adebirkful 2 роки тому

      @@masterxeon1001 thanks that did it.

  • @MarkBTomlinson
    @MarkBTomlinson 2 роки тому +1

    Bevel both ends, looks really useful. Nice additions guys!

    • @masterxeon1001
      @masterxeon1001  2 роки тому +1

      it will come in handy for those rare cases!

  • @afrikaniz3d
    @afrikaniz3d 2 роки тому

    Great updates, particularly to the bevels

  • @Rocstar2930
    @Rocstar2930 2 роки тому

    Awesome! Any chance of a bezier cutter in the future?

  • @tmilker
    @tmilker 2 роки тому

    Do you see the Shift Smart Apply for slices eventually becoming an option to do automatically or just the default behavior?

    • @masterxeon1001
      @masterxeon1001  2 роки тому

      prolly shift to avoid anything extra happening. Who knows what unforseen consequences this could have. So its delegated to shift until safe.

  • @cashtonbriggs2135
    @cashtonbriggs2135 2 роки тому

    Mmmm...Bevel Heaven. This add-on knows no limits!! LOVE THIS!!!!!!

  • @NightVisionOfficial
    @NightVisionOfficial 2 роки тому

    So... I was wondering, watching the duplicate objects smart apply, with the same geometry data... is it possible to make things like markers on the time line, to use as a recall to a modifier? I was wondering if it's actually possible to make the Fusion 360 Timeline in blender, I would be interested to buy/make if necessary, an addon like that, if it's possible. It's basically the bool scroll, but on a time line. Or, if it's possible to, let's say, when you make a bevel, on the geometry, connect that to mesh machine and stuff, so you are able to recall (and with mesh machine,get the older geometry, in case of a bevel) basically, an older version of the model you are working on, so you can for example, fix a problem you've encountered doing something else later, easily fixable recalling an edit you did, using the time line :).
    Thx for any response mate!

    • @masterxeon1001
      @masterxeon1001  2 роки тому

      that is a ponder for sure. But Blender just isnt a cad application so I worry about all the pinch points present with such a concept.

    • @sqwert654
      @sqwert654 2 роки тому

      Using Fusion360 atm. The history is very useful, but I can live without it and sometimes get into trouble when I remove something that around body needs down the timeline. The "sketch" workflow imo would be very useful in Blender.

    • @NightVisionOfficial
      @NightVisionOfficial 2 роки тому +1

      @@sqwert654 true, the sketches with the dimensions are really useful, but they still requires the timeline. I can live without the timeline now that I know how to fix things, but still, if I had to do a "big" Project, I would use fusion, cause it's more "reliable" and precise than blender.

  • @BigMic69
    @BigMic69 2 роки тому

    It feels real nice coming back to class after a momentary break... IJS

  • @Wzxxx
    @Wzxxx Рік тому

    Does it mean hardops does not work in 3.3? I see no new videos. I stop blending fro some time

    • @masterxeon1001
      @masterxeon1001  Рік тому

      hardops-manual.readthedocs.io/en/latest/faq/#how-do-i-update-hard-ops-boxcutter
      ua-cam.com/play/PLjqpj14voWsWM4qK8M68KQqyKkM9YqS5x.html.