loved this. So happy someone acknowledged how good this game is, especially how unique, believable, and detailed the world is. If there wasn't the abysmal optimization, I'd give the game a solid 9/10
@@PepicWalrus uh, no. I get 60fps in pretty much every game on medium and even high settings. On the lowest settings, I don't get consistant frame rates in dishonored 2. It's constantly fluctuating below 60, usually like 30-50, sometimes hitting 60. Other people with solid PCs have the same issue.
Forget inciting a gang war - the REEEEEEAL joy is when I have a cluster of guards in proximity to a clockwork soldier and from the shadows, I use a crossbow bolt to shoot it's head off and watch it furiously attack the guards because it doesn't know friend from foe. Upon hearing the attack, other guards come in and it attacks THEM as well. Meanwhile, I'm perched on a column, eating popcorn and watching the show.
That's nothing. The true fun comes from picking people off one by one, because they'll react to each other disappearing and get all freaked out while you swoop down from the rafters like actual fucking Batman
I remember on my second playthrough figuring out how to do the one minute Clockwork Mansion trick. Hearing corvo say "I'll see you soon Jindosh" and Jindosh respindin cockily and then just straight up materialising right the fuck behind him 1 (world time) second later is one of my treasured gaming experiences.
I know I'm 2 years too late to say this but that's so great to hear. I hope you still have the passion for game design because it has many beautiful complexions to acknowledge and the world of game design is only limited to the person's creativity and imagination.
@@Yoophy 2yrs later and I had entirely forgotten about this comment! I'm currently still a game design student as well as a professional illustrator (currently working on an indie game in fact!) and a Twitch streamer with almost 400 followers! Definitely stuck with it ♥️
@@cookiemonster59263 dude that's awesome! That is very influental to know. I'm very eager to try something similar in that field of work as I always aspired to do when I was younger. I hope your game succeeds bro.
I've beat dishonored 2 5 times and I've only ever did low chaos since this world is so perfect I don't want high chaos to ruin it and I generally feel bad
@KamuiLyn true, i played this game when it came out, and just 2 weeks ago again. Completely different playstyles (corvo/emily and low/high chaos) and I might replay it once again soon. Its a masterpiece and I hope other companies try to achieve this level of greatness when it comes to giving freedom to the player
tbh i play dishonored 2 hc to play out my fantasies of playing dishonored 1 hc that i could never fulfill bc i didnt want to make the nice boat man mad at me :p
@@cuanchulainn That's as good a reason as any I suppose. It's a shame Samuel died since he was one of my favourite characters, so I can definitely respect that. I might end doing a HC run, since the only trophies I'm missing for the dishonored 2 platinum is the high chaos trophy and flesh and steel
@Cameren Greer Yeah, you could just kill everyone, you could do the typical stealth non-lethal or, the one that I often get, accidentally alert someone, escape and then sneak around with everyone alerted. There are so many options and side things that could be done. Another example is in the Golden Cat mission. You could do the quest to help Slackjaw and then still go and open the safe for yourself. I would classify the original as a modern classic. You even see influence in things like Sea of Thieves. Have you noticed the resemblance of the area name strips?
With the heart there's a lot that it does. I've seen some really good people, a guard that feeds a dog that comes around now and then, a few people just trying to get by, stuff like that. Another thing is that based on who you kill your chaos changes accordingly. So you can do a punisher run and heart everyone judge them and then kill those you deem worthy and still get low chaos
My first full playthrough of Dishonored 2 took me 62 hours and maybe 30 minutes I forgot, but that just proves how much stuff there is to do and how detailed it is. There are so many little things from killing a specific person or not to which way in this level should I go, not to mention all of the achievements and even just the smaller “scenes” with random NPCs, and the way they did al of the notes and such made it feel so real and gave the NPCs you don’t even meet or see so much personality and such. Basically what I’m saying is this game is literally my favorite game. It’s so amazing and every little detail just adds to it, like what’s in a house and how it looks like, even just a single room can give you an idea of how the person who lives there or goes there acts like, it’s just, *chef’s kiss* I also love how they designed the levels not only for with powers, but no-power runs as well. Black Bonecharms however are typically (just from what I’ve seen) not really available to grab in no-power runs, probably because most of them involve powers. I apologize for this whole ESSAY I wrote about my favorite video game.
Bro I played Crack in the slab during my first playthrough, left Stilton alone and carried on with life. My second playthrough, (low chaos), I knocked him out. Which saved him from going insane that night, and when I hit that timepiece and realized what had changed... bro. Brilliant!
As a person who can't do stealth for shit, I love the Clockwork Soldiers. They enforce a much more careful and thoughtful playstyle when thrown into any encounter. Also watching them annihilate most enemies when they're blind is one of the coolest things I've seen. This game is a legitimate masterpiece.
Playing this game really makes you want to explore all the ins and outs. All the possible endings. A lot of the time games are so focused on doing your task and moving on, when in this game id go to levels and just wander them and listen to people talking for hours
This is one of those games that got criminally overlooked when it came out .. this game is about as close to a masterpiece as a game can get .. everyone has their different tastes in games but dishonored 2 is perfection as far as I’m concerned
wow this was a very cool and a well made video, the commentary is smooth and enjoyable, i like how much detail was spent in it and at quite a lot of points i got a laugh of some of the things you said, big like from me bro nicely done. have a nice day
not a problem helping a fellow gamer, youtuber and wishing the best on them is part of this awesome yourube community, sadly too many people only care about themselves and wont give others a chance.....sucks but oh well
The heart takes a bigger part in the second by being what determines the chaos level. If you kill all bad people and have mercy on good or ok people you get a low chaos level. The first one was just based on how many people you killed
Merc at Arms lol. Crack in the slab was basically 3 levels layered on top of each other (the past and the two futures you can visit, the original one you start in and if you change the timeline by sparing Aramis Stilton by knocking him out you alter the future and the mansion is still in grand splendor), and the clockwork mansion had so many shifting variables it was basically 2 levels layered on top of each other. So...that’s be what, practically 6 levels layered on top of each other in your ideal scenario? I would honestly feel bad for the developers if they tried to make that, but it would be awesome.
> starting the level: Eww what the fuck taking away my powers, that's like 80% of the gameplay fuck off. > end of level: No, give me back the time thing it's literally better than all the powers
One thing many people miss is that in this game most villains are no worse people than common folk. They simply have power to excercise their will at bigger scale. One really needs to dive deep into backstories of Delilah, Jindosh, etc and try hard to understand where they are coming from but in the end I felt sorry for them more than I felt for random assholes all over this world. Except Duke of course. Fuck that guy.
I’ve noticed about the level for Breanna Ashworth there’s this guard with another civilian called Beatrice? In my play through they were talking about leaving the city she”ll protect her like when they were kids whatnot but when I watched someone else’s play through the guard was pushing her onto a ledge and about to choke her I was shocked, is that one of the difference between high and low chaos as well? It’s my third time playing this game I can still discover paths that I have NEVER seen before it’s like so amazing
surprisingly enough the enemy type with the least horrible secrets are the witches, the ones that serve the villain of the game are better people than normal guards
@@leviangel97 not exactly normal considering one of them was an abuse victim, plus some secrets of the truly evil witches are basically cold-blooded killers
@@camomiletea7357 I'm a year late to this, and I don't know if it matters what your chaos was but in the final level there is a dilapidated house you pass but there is a witch in there waiting for her lover to come.
I always feel bad and go for low chaos, but just recently I did a ghost non-lethal run and using far reach to stealthily go through the environment without alerting anyone is one of the most fun times I've had, I also completed the whole run in like 4 hours which was neat :)
Low chaos is defintiely more challenging (especially if if you go for a ghost run) and more satisfying both from a "I pulled off a difficult thing" standpoint, and that you get nicer character interactions and more of a sense that these people DESERVE to win.... but after a long, tense, ultra-careful stealth run.... its REALLY satisfying ( In a whole different way) to go back and tear through the same levels like a magic murder tornado . Its an entirely different game, really. Low chaos is slow, meticulous puzzle solving , where high chaos is high-flying, fast-paced improvisation, "what's the most creative/entertaining way i can turn this crowd of goons into a loose collection of scattered limbs and torsos?" kinda thing. Its easier in the sense that what COULD be a complex stealth challenge can be solved by just rolling a grenade into a crowd ( or freezing time and sticking a springrazor on someone's back, or...you get the idea...) In terms of story, going murder happy in THIS game just adds a bit more ugliness and makes everyone meaner at the end, but i have to say... the high chaos ending of the FIRST game is the much more dramatically satisfying one. Sure, Samuel thinks you're a monster and Emily's going to be a tyrant, but...showing up at an island fortress as the conspiracy collapses into a bloody power stuggle, dealing with Martin and Pendleton in turn ( Or leaving them to kill each other) on your way to a final, life or death standoff with Havelock at the top of a ridiculously high tower with Emily's life on the line..... versus , sneaking past all the gaurds, and finding out everything's already over and Havelock just....gives up and admits he was wrong. The action-movie climax ending versus the poetic, "My power-hungry treachery has been shamed by your righteous pursuit of justice" ending. I just love that there's so many different ways to play these. And that the developers put just as much work into all of them.
I love your way of commentating and delivering an analysis of video games that is interesting and entertaining at once. Thank you for articulating all of my thoughts and love for dishonored and its immaculate and beautiful mechanics, narrative, and environmental designs. I love this game series and it will forever be my top most loved video games. It gives me such just absolute joy when people sing the praises it so rightfully deserves!
Considering Karnaca is basically Spain, the Spanish dub might actually add something more to the game's already amazing universe. Damn, I might just replay the game with the Spanish dub
I also love how Dishonored 2 looks. Seriously, there's something so nostalgic and beautiful about all these rooms in the game, I can't express how impressive the design is.However I hope Dishonored 3 has more of the style of Dishonored 1.
@@trashman8080 that is true, but considering how much the outsider affected gameplay, they'd probably have to set it either between DOTO and D2 or just put it before the series in general. It would still be pretty cool though
@@frostyblade8842 3rd game in a pandyssia exploration trip imo can be a nice idea. Besides, according to the novels, you dont really need the mark to do magic.
I played it on very hard the first playthrough and the guards reacted pretty realistically. Sure you can't take that much punishment, but stealth is OP, and with improvements like time stopping when you stand still before blinking and stuff it is possible to take on several guards at the same time even non lethally. The feeling when you manage to take on 4 guards head on on very hard and taking them all without killing a single one of them is extremely satisfying
Dude, I had no clue about that Jindosh line. I thought that the moment you activated one of the rooms, Jindosh would have a lock on you at all times, and you'd have no other way than to meet him at the bridge.
Its possible to get straight to Jindosh without alerting him at all. No " Is someone there?" even. You just have to go "Behind the scenes" right from the second room, before you touch anything. (not even the floor, ideally.) I won't spoil HOW, but, as always with Dishonoured...look up. But yeah, you WILL miss all his pompous taunting. Which might make showing up out of nowhere to wreck his shit less satisfying.
I only found out about Jindosh's narration on my 2nd playthrough, since on my first my blind ass didn't see the lever to move the walls and shot open the skylight and far reached through that instead. Didn't even get a "hellooo?".
They are thinking about it! It's possible. Dishonored is the best game series ever really, so many different ways to Play through the game. love. Love. LOVE!
I think we should just leave it to 2. It's a masterpiece and should not overfill the glass with whiskey. However, another title might be a good choice, don't you think? We got the whiskey and should gather the cigar right? hehehe
Neth I agree that the kaldwin era should be left alone. But, They definitely were on to something with DOTO. The mana regen mechanics fixed the limitations that 1 and 2 had while still feeling balanced. Imagine if they kept that same steam punk vibe in a new setting in the distant future.
Dishonored I had a similar degree of verticality and in fact, if you tried to play low chaos or no killing in that game you pretty much had to constantly figure out what the optimal plane was for what you were trying to accomplish. I think II has just taken what was great about I and expanded it, or really what was great about I's DLC and expanded on that.
No, it generally didn't have as much verticality. There were only a few select levels where you can run across rooftops in D1 (Area around pendletons brothel, some specific parts of Kaldwins bridge). Don't get me wrong, I absolutely love Dishonored 1 (just look at the pfp) but Dishonored 2 definitely has waayyyy more verticality in pretty much every level other than crack in the slab and the dunwall intro.
The reason it seems like dishonored two is expanded off of the dlc is because the dlc were made to test features and see how the players would respond to things going to be implemented in 2, such as a speaking protagonist, they had no idea if people would like it so the dlc were made to do so, and people did like it, so the protagonist of dishonored two speaks because of the response
I liked your point about making npcs fight because I did the same thing on a larger scale. On the mission where the gang members and the overseers are at war I got the entirety of the gang members to attack the overseers and a huge battle happen without me being hurt
Dishonored 2 is so amazing that even though when it launched it crashed every 5-10 minutes for me, I still kept booting it up to play it. I really need to replay it now that it's probably been patched and my PC is a little better.
I found out you can ride the train car that's flaming in Dunwall and I'm now in a second gameplay (medium this time, I played on easy at first because escaping Dunwall initially was hard) and I used that trick so I wouldn't have to bother sneaking around all the guards. Success!
always feel that i miss alot in each level so i almost take about 3 hours a lvl and do them twice or maby 3 times to know everything that could be done and i still didnt know you could go in the wall in clockwork mansion didnt think it was possible
Which is odd beacause, they act like it failed succeding the OG Dishorned, when really it did a great job succeding the it maybe its just beacause me of the narrative, or voice acting probably, but overallI i think they are just more people to who prefer the the O G Dishorned, to Dishorned and 2 which hey you do you.
Yeah lol, problem is, almost everyone is a murderer according to the heart, and if you replay or restart the missions and do it again you'll notice the lines the heart says about each NPC are randomized
I diddnt even know jindosh would talk to you, I played the game as stealthily as I could so I only ever encountered him being oblivious. Never even knew he was on the bridge at some point, I just happened upon him in his office
So glad to see someone praising this game. I’m a massive fan of the series, and I adore Dishonored 2. I’ll never understand why people dunk on this game. Edit: As a ghost and clean hands tryhard who has the achievements for every game, watching you hack and slash through every level is mortifying.
I’m actually doing my first relatively clean, low chaos playthrough of the first game right now, and it’s a joy! I’m usually much more murder-y, as you noticed, and I still get a good neck stab in every once in a while, but it’s been really cool to see the series from a different play style/perspective. Also been trying to minimize power usage, but I could never go for a full Flesh and Steel playthrough. I love the powers too damn much.
Purposeless Rabbitholes I did a max difficulty/flesh and steal/ghost/clean hands play through earlier this year, and it was seriously eye opening. I tried all different kinds of paths and techniques that I never considered before. It was insanely difficult and pretty rage inducing at times, but DAMN if it wasn’t one of the most fun runs I ever had with the game.
This video encapsulates why this is my favorite game. Youve got yourself a subscriber, and did you know you can beat Clockwork Mansion without pulling a lever?!? I just found out on my 4th playthrough. LOVE THIS GAME
Attention to detail boiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
This is very late but I remember buying the game 3 years ago and immediately refunding it because of the TERRIBLE performance on PC. Is it any better now?
Yes. On PC, I reccomend waiting until games are on sale to pick them up. Paying less for a better game just because you weren't impatient feels so good
@@sandwichboy1268 or be like me, get into gaming relatively later in your life, accidentally discover all the classics and get them when they are most likely as well patched as you'll ever get it.
Wow, that was a really well made video. I'm surprised you have so little views. This was entertaining and highly informative. You deserve a much bigger audience. That was amazing.
+Goombalo10 oh man I never really even considered doing an ongoing series about the level design of specific games, this was kind of a one-shot thing, but wow that's an AWESOME idea! If I keep the series going, I'll most certainly get to Half Life 2, that game has aged beautifully
If i accidentally kill anyone, I always reload the game lmao, I prefer to knock out every person in the building and put their bodies on the roof cause its fuckin hilarious like you just go to work one day and its normal and then suddenly you wake up and realize your stuck somewhere weird. Its like when they have to call those rescue helicopters for people who get stuck rock climbing/hiking. Other times I like to arrange the sleeping bodies on couches and stuff cause id imagine they'd wake up like "oh i thought I saw something weird but i guess i just fell asleep" and then they look over to see 14 other people stacked on the same couch. After writing it out i just realized maybe the peoples fear of the outsider is justified if they keep finding themselves in weird situations with no explanation how it happened lol Sometimes if you lurk nearby a group of guards or whatever and eavesdrop they make comments about how they feel like theyre being watched. I love being a sneaky ninja but honestly there are some AMAZING videos on reddit of combo kills or cascading kills that are just masterpieces. One of the biggest reasons I love dishonoured games is because it can do both! Even though I never can bring myself to kill anyone, except in the daud DLCs, after I had like 3 people i knocked out die because they were too close to an explosion I was just like fuck it, if they die they die, my jobs ends after theyre sleeping. You can't be detected if everyone is unconscious!
First game's levels had some cool gimmicks too. Not as impressive as the sequel, but i found them quite enjoyable from a gameplay design point of view. Jail: Mechanics tutorial Overlord: Game philosophy tutorial, vast sandbox for experimentation. After playing the game once, you figure out how many options are actually cramped in there. Cat: Ey man, multiple approaches is a thing, in case you didn't notice it in previous level, but it's fine brother, try it here. Sokolov: Having fun, king? Feels good being unleashed on the world? Good, now carry this fat fuck on your way back, see how you deal with it. Hope you planned for this, because you'll have to do some improvisation, wouldn't want you to start feeling safe in here. Party: Arkane just flexing it's mission design and you are loving it. Tower: Tutorial over, asshole, welcome to the real level. Flooded: We know Tower kind of looked like the final level and all, BUT WAIT! THERE'S MORE! Taste your own medicine now, wizard boy. Pub: Some of you candy asses found the homebase sections boring? Hope you payed attention, because this is now an arena and we are throwing EVERYTHING !! Lighthouse: You get what you fucking deserve.
Just waiting a few more minutes for my girlfriend to get off work so we can watch it together!! We're both huge Arkane fans so I've been holding off all day haha
I loved your video. You talk a little too fast in my opinion, but that, in a way, is impressive. The fact that you can string together coherent and colourful thoughts and utter them coherently at such speed is impressive. You raised interesting points and I liked some of the editorial flair (transitions / ms.sam style voice). Adding RLM's clip was a nice touch. Liked, favourited.
Since I wanted to get all the tough stuff out of the way first I completed my first playthrough Low Chaos, Flesh and Steel, and Unseen. It was a long arduous save scumming filled journey. It was a blast until I got to the final boss which was impossible to not be seen by her without powers. (at least after 100 tries when the game was first released) Fucking infuriating, after all that time taking everything at such a turtles pace to have it all mean nothing at the end since I couldn't avoid her bullshit eyeballs. Other then that you're 100% right, these games are amazing.
I’m really late but I don’t know why Ubisoft made a big deal out of making NPCs kill each other when they had that in AC3 I remember finishing the story without capturing a single fort when I was replaying the game and when I remembered that the guards on the open world are blue by the end but the ones in the forts were still red I tried getting max “wanted” level and bringing a huge amount of blue guards to the uncaptured forts resulting in the 2 sides killing each other
So I love these two games. The first one is what made me sharpen up my skills in assassination and considering multiple options. The second one refined it all. I am currently playing with Corvo cause I still know most of his moves from game one but after this wanna start a play through with Emily to see the difference and try out new stufd
Weird how all the comments are fairly recent. Guess everyone collectively around the world (including myself) just remembered how great Dishonored 2 was and looked some videos up on youtube?
loved this. So happy someone acknowledged how good this game is, especially how unique, believable, and detailed the world is. If there wasn't the abysmal optimization, I'd give the game a solid 9/10
Yeah Dishonored 2 needs more love
The game ran just fine from day 1 though, The issues were more on peoples rigs end.
@@PepicWalrus uh, no. I get 60fps in pretty much every game on medium and even high settings. On the lowest settings, I don't get consistant frame rates in dishonored 2. It's constantly fluctuating below 60, usually like 30-50, sometimes hitting 60. Other people with solid PCs have the same issue.
@@mv2e19 i played on xbox and it worked fine
@@wendigo1619 I believe the console version is fine, but the PC port is poorly optimized
Forget inciting a gang war - the REEEEEEAL joy is when I have a cluster of guards in proximity to a clockwork soldier and from the shadows, I use a crossbow bolt to shoot it's head off and watch it furiously attack the guards because it doesn't know friend from foe. Upon hearing the attack, other guards come in and it attacks THEM as well. Meanwhile, I'm perched on a column, eating popcorn and watching the show.
That's nothing. The true fun comes from picking people off one by one, because they'll react to each other disappearing and get all freaked out while you swoop down from the rafters like actual fucking Batman
@@janesmith1840 Yeeeesss instill feeaaar
I remember on my second playthrough figuring out how to do the one minute Clockwork Mansion trick. Hearing corvo say "I'll see you soon Jindosh" and Jindosh respindin cockily and then just straight up materialising right the fuck behind him 1 (world time) second later is one of my treasured gaming experiences.
god you have PERFECTLY encapsulated why Dishonored is the game that finally pushed me into majoring in game design
I know I'm 2 years too late to say this but that's so great to hear. I hope you still have the passion for game design because it has many beautiful complexions to acknowledge and the world of game design is only limited to the person's creativity and imagination.
@@Yoophy 2yrs later and I had entirely forgotten about this comment! I'm currently still a game design student as well as a professional illustrator (currently working on an indie game in fact!) and a Twitch streamer with almost 400 followers! Definitely stuck with it ♥️
@@cookiemonster59263 dude that's awesome! That is very influental to know. I'm very eager to try something similar in that field of work as I always aspired to do when I was younger. I hope your game succeeds bro.
@@Yoophy I love how wholesome these comments are
I've beat dishonored 2 5 times and I've only ever did low chaos since this world is so perfect I don't want high chaos to ruin it and I generally feel bad
Frostyblade 88 I never played Dishonored 2 but with Dishonored I played it almost 10 times. Honestly is one of the best games I’ve ever played.
@KamuiLyn true, i played this game when it came out, and just 2 weeks ago again. Completely different playstyles (corvo/emily and low/high chaos) and I might replay it once again soon. Its a masterpiece and I hope other companies try to achieve this level of greatness when it comes to giving freedom to the player
tbh i play dishonored 2 hc to play out my fantasies of playing dishonored 1 hc that i could never fulfill bc i didnt want to make the nice boat man mad at me :p
@@cuanchulainn That's as good a reason as any I suppose. It's a shame Samuel died since he was one of my favourite characters, so I can definitely respect that. I might end doing a HC run, since the only trophies I'm missing for the dishonored 2 platinum is the high chaos trophy and flesh and steel
When you start going high chaos, you learn things that make you stop feeling so bad about it...
I've always loved Lady Boyel's (Is that how you spell it?) Party.
Fletch Boyle
@@seerturnik3113 Thank you
@Cameren Greer Yeah, you could just kill everyone, you could do the typical stealth non-lethal or, the one that I often get, accidentally alert someone, escape and then sneak around with everyone alerted. There are so many options and side things that could be done. Another example is in the Golden Cat mission. You could do the quest to help Slackjaw and then still go and open the safe for yourself. I would classify the original as a modern classic. You even see influence in things like Sea of Thieves. Have you noticed the resemblance of the area name strips?
@Cameren Greer It was awesome.
I’ve replayed that level many times.
With the heart there's a lot that it does. I've seen some really good people, a guard that feeds a dog that comes around now and then, a few people just trying to get by, stuff like that. Another thing is that based on who you kill your chaos changes accordingly. So you can do a punisher run and heart everyone judge them and then kill those you deem worthy and still get low chaos
My first full playthrough of Dishonored 2 took me 62 hours and maybe 30 minutes I forgot, but that just proves how much stuff there is to do and how detailed it is. There are so many little things from killing a specific person or not to which way in this level should I go, not to mention all of the achievements and even just the smaller “scenes” with random NPCs, and the way they did al of the notes and such made it feel so real and gave the NPCs you don’t even meet or see so much personality and such. Basically what I’m saying is this game is literally my favorite game.
It’s so amazing and every little detail just adds to it, like what’s in a house and how it looks like, even just a single room can give you an idea of how the person who lives there or goes there acts like, it’s just, *chef’s kiss*
I also love how they designed the levels not only for with powers, but no-power runs as well. Black Bonecharms however are typically (just from what I’ve seen) not really available to grab in no-power runs, probably because most of them involve powers.
I apologize for this whole ESSAY I wrote about my favorite video game.
Bro I played Crack in the slab during my first playthrough, left Stilton alone and carried on with life. My second playthrough, (low chaos), I knocked him out. Which saved him from going insane that night, and when I hit that timepiece and realized what had changed... bro. Brilliant!
As a person who can't do stealth for shit, I love the Clockwork Soldiers. They enforce a much more careful and thoughtful playstyle when thrown into any encounter. Also watching them annihilate most enemies when they're blind is one of the coolest things I've seen. This game is a legitimate masterpiece.
Playing this game really makes you want to explore all the ins and outs. All the possible endings. A lot of the time games are so focused on doing your task and moving on, when in this game id go to levels and just wander them and listen to people talking for hours
The entire dishonoured series is ‘A Crack in the Slab’ personified.
It takes a replay 3 years later to understand just how good it was.
Best part of Dishonored 1 & 2 is the fact that each time you play no matter what you'll find something new
This is one of those games that got criminally overlooked when it came out .. this game is about as close to a masterpiece as a game can get .. everyone has their different tastes in games but dishonored 2 is perfection as far as I’m concerned
wow this was a very cool and a well made video, the commentary is smooth and enjoyable, i like how much detail was spent in it and at quite a lot of points i got a laugh of some of the things you said, big like from me bro nicely done. have a nice day
Thanks so much man, means a lot. Day = definitely nice
not a problem helping a fellow gamer, youtuber and wishing the best on them is part of this awesome yourube community, sadly too many people only care about themselves and wont give others a chance.....sucks but oh well
Thats what i love from the dishonored series. Its one of my favourite games. The death of the outsider one was amazing too
I have a slight, and i mean slight hunch that this guy likes Dishonoured 2
It'sa bright as day my g
I don't think so.
@@danpoole9016 yeaa me either, i think he hates it tbh
Woah don't judge him. You don't know what he likes. You didn't get to know him better. You probably think I like to live, man how you don't NOE MUA
The heart takes a bigger part in the second by being what determines the chaos level. If you kill all bad people and have mercy on good or ok people you get a low chaos level. The first one was just based on how many people you killed
You put me on to a great game I never knew about, thanks.
So glad you captured the reactive diaolgue clip. Have been looking for it, thinking I imagined it.
Tbh I want a full game based off A Crack in the Slab’s mechanics... imagine it crossed with Clockwork Mansion?!!!
That would be so damn complicated tho ahah
Giacomo Bergonzi it’s be amazing. Complicated, but amazing.
Merc at Arms lol. Crack in the slab was basically 3 levels layered on top of each other (the past and the two futures you can visit, the original one you start in and if you change the timeline by sparing Aramis Stilton by knocking him out you alter the future and the mansion is still in grand splendor), and the clockwork mansion had so many shifting variables it was basically 2 levels layered on top of each other. So...that’s be what, practically 6 levels layered on top of each other in your ideal scenario? I would honestly feel bad for the developers if they tried to make that, but it would be awesome.
> starting the level: Eww what the fuck taking away my powers, that's like 80% of the gameplay fuck off.
> end of level: No, give me back the time thing it's literally better than all the powers
traversing spasce and time TOGETHER
Another cool thing is that the final level is literally like a copy and paste of a popular level from the first yet it STILL feels totally different
One thing many people miss is that in this game most villains are no worse people than common folk. They simply have power to excercise their will at bigger scale. One really needs to dive deep into backstories of Delilah, Jindosh, etc and try hard to understand where they are coming from but in the end I felt sorry for them more than I felt for random assholes all over this world. Except Duke of course. Fuck that guy.
This video is 6 years old, feels like the hype for d2 was a few months ago?!?
I’ve noticed about the level for Breanna Ashworth there’s this guard with another civilian called Beatrice? In my play through they were talking about leaving the city she”ll protect her like when they were kids whatnot but when I watched someone else’s play through the guard was pushing her onto a ledge and about to choke her I was shocked, is that one of the difference between high and low chaos as well?
It’s my third time playing this game I can still discover paths that I have NEVER seen before it’s like so amazing
You just earned yourself a new subsciber YEEHAW
nice video btw
surprisingly enough the enemy type with the least horrible secrets are the witches, the ones that serve the villain of the game are better people than normal guards
Or their horrible stuff is in the open, and their secrets are normal stuff
@@leviangel97 not exactly normal considering one of them was an abuse victim, plus some secrets of the truly evil witches are basically cold-blooded killers
@@camomiletea7357 I'm a year late to this, and I don't know if it matters what your chaos was but in the final level there is a dilapidated house you pass but there is a witch in there waiting for her lover to come.
@@thepreacher7399 I love that.
I always feel bad and go for low chaos, but just recently I did a ghost non-lethal run and using far reach to stealthily go through the environment without alerting anyone is one of the most fun times I've had, I also completed the whole run in like 4 hours which was neat :)
Low chaos is defintiely more challenging (especially if if you go for a ghost run) and more satisfying both from a "I pulled off a difficult thing" standpoint, and that you get nicer character interactions and more of a sense that these people DESERVE to win.... but after a long, tense, ultra-careful stealth run.... its REALLY satisfying ( In a whole different way) to go back and tear through the same levels like a magic murder tornado . Its an entirely different game, really. Low chaos is slow, meticulous puzzle solving , where high chaos is high-flying, fast-paced improvisation, "what's the most creative/entertaining way i can turn this crowd of goons into a loose collection of scattered limbs and torsos?" kinda thing. Its easier in the sense that what COULD be a complex stealth challenge can be solved by just rolling a grenade into a crowd ( or freezing time and sticking a springrazor on someone's back, or...you get the idea...)
In terms of story, going murder happy in THIS game just adds a bit more ugliness and makes everyone meaner at the end, but i have to say... the high chaos ending of the FIRST game is the much more dramatically satisfying one. Sure, Samuel thinks you're a monster and Emily's going to be a tyrant, but...showing up at an island fortress as the conspiracy collapses into a bloody power stuggle, dealing with Martin and Pendleton in turn ( Or leaving them to kill each other) on your way to a final, life or death standoff with Havelock at the top of a ridiculously high tower with Emily's life on the line..... versus , sneaking past all the gaurds, and finding out everything's already over and Havelock just....gives up and admits he was wrong. The action-movie climax ending versus the poetic, "My power-hungry treachery has been shamed by your righteous pursuit of justice" ending.
I just love that there's so many different ways to play these. And that the developers put just as much work into all of them.
This wraps up everything i think of that goddamn masterpiece of a game
Its indeed a masterpiece of the genre, already a classic
A crack in the slab was hands down one of the coolest experiences I've ever had playing a video game.
I love your way of commentating and delivering an analysis of video games that is interesting and entertaining at once. Thank you for articulating all of my thoughts and love for dishonored and its immaculate and beautiful mechanics, narrative, and environmental designs. I love this game series and it will forever be my top most loved video games. It gives me such just absolute joy when people sing the praises it so rightfully deserves!
Another good point for Dishonored 2 is that the Spanish dub is amazing and the voice actor sounds like the original one.
oof didn't know that Dishonored 2 had a spanish dub
@@rage3100 Yes it has
@@FleshBrain nice, ill check it out
Considering Karnaca is basically Spain, the Spanish dub might actually add something more to the game's already amazing universe. Damn, I might just replay the game with the Spanish dub
good luck with that
fantastic video, very entertaining, thumbs up for the RLM clip :)
I also love how Dishonored 2 looks. Seriously, there's something so nostalgic and beautiful about all these rooms in the game, I can't express how impressive the design is.However I hope Dishonored 3 has more of the style of Dishonored 1.
Honestly I doubt Dishonored 3 will ever come out since it seems Arkane is done with dishonored after they finished DOTO
@@frostyblade8842 theyre done with the kaldwin storyline. A new set of character is still a possibility for dishonored 3 tho.
@@trashman8080 that is true, but considering how much the outsider affected gameplay, they'd probably have to set it either between DOTO and D2 or just put it before the series in general. It would still be pretty cool though
@@frostyblade8842 3rd game in a pandyssia exploration trip imo can be a nice idea. Besides, according to the novels, you dont really need the mark to do magic.
I played it on very hard the first playthrough and the guards reacted pretty realistically. Sure you can't take that much punishment, but stealth is OP, and with improvements like time stopping when you stand still before blinking and stuff it is possible to take on several guards at the same time even non lethally. The feeling when you manage to take on 4 guards head on on very hard and taking them all without killing a single one of them is extremely satisfying
Dude, I had no clue about that Jindosh line. I thought that the moment you activated one of the rooms, Jindosh would have a lock on you at all times, and you'd have no other way than to meet him at the bridge.
Its possible to get straight to Jindosh without alerting him at all. No " Is someone there?" even. You just have to go "Behind the scenes" right from the second room, before you touch anything. (not even the floor, ideally.) I won't spoil HOW, but, as always with Dishonoured...look up.
But yeah, you WILL miss all his pompous taunting. Which might make showing up out of nowhere to wreck his shit less satisfying.
I only found out about Jindosh's narration on my 2nd playthrough, since on my first my blind ass didn't see the lever to move the walls and shot open the skylight and far reached through that instead. Didn't even get a "hellooo?".
I really hope a dishonored 3 is on the table
They are thinking about it! It's possible. Dishonored is the best game series ever really, so many different ways to Play through the game. love. Love. LOVE!
I think we should just leave it to 2. It's a masterpiece and should not overfill the glass with whiskey.
However, another title might be a good choice, don't you think?
We got the whiskey and should gather the cigar right? hehehe
@@gwyn. yea definitely. there wouldnt be a dishonored 3 anyways.. sadly.. but more like a new title playable in karnaca. :-)
Neth I agree that the kaldwin era should be left alone. But, They definitely were on to something with DOTO. The mana regen mechanics fixed the limitations that 1 and 2 had while still feeling balanced. Imagine if they kept that same steam punk vibe in a new setting in the distant future.
@@NosesDea could always go in the past
Dishonored I had a similar degree of verticality and in fact, if you tried to play low chaos or no killing in that game you pretty much had to constantly figure out what the optimal plane was for what you were trying to accomplish. I think II has just taken what was great about I and expanded it, or really what was great about I's DLC and expanded on that.
No, it generally didn't have as much verticality. There were only a few select levels where you can run across rooftops in D1 (Area around pendletons brothel, some specific parts of Kaldwins bridge).
Don't get me wrong, I absolutely love Dishonored 1 (just look at the pfp) but Dishonored 2 definitely has waayyyy more verticality in pretty much every level other than crack in the slab and the dunwall intro.
The reason it seems like dishonored two is expanded off of the dlc is because the dlc were made to test features and see how the players would respond to things going to be implemented in 2, such as a speaking protagonist, they had no idea if people would like it so the dlc were made to do so, and people did like it, so the protagonist of dishonored two speaks because of the response
I liked your point about making npcs fight because I did the same thing on a larger scale. On the mission where the gang members and the overseers are at war I got the entirety of the gang members to attack the overseers and a huge battle happen without me being hurt
If you want to get a feel of how amazing the level design is, do a No Powers play trough, it's insane.
Another great thing about the clockwork mansion: You can finish it without pulling any lever!
This game is wonderful, I loved it. Great design, fantastic story and characters and interesting world. Masterpiece.
Dishonored 2 is so amazing that even though when it launched it crashed every 5-10 minutes for me, I still kept booting it up to play it. I really need to replay it now that it's probably been patched and my PC is a little better.
Do it! it's totally worth replaying!
Great analysis. Enjoyed it my whole way through. Great game, too, on my third playthrough already
Thanks man! Yeah, this has no doubt been my favorite game of the year. Shit is dense
I found out you can ride the train car that's flaming in Dunwall and I'm now in a second gameplay (medium this time, I played on easy at first because escaping Dunwall initially was hard) and I used that trick so I wouldn't have to bother sneaking around all the guards. Success!
Dishonored should be taught in classes for students learning how Art direction can completely define your project
The clockwork mansion and the duke's mansion are some of the best levels of all time in video games
I'm deaf. Can you please upload your script to the caption tool?
Can you just hear better?
I know I'm over a year late, but can't you just use the auto-generated captions?
@@finhudson2938 auto captions are very inaccurate in lots of videos
@@MenuMinyu and are also incapable of identifying punctuation! Just tested it now
@@Fernanda-gs1qq it be a joke my pal
You sold me on this game.
Thank you.
But first, play dishonored 1 then 2 then death of the outsider. You'll love it!
If you're gonna get into the dishonored franchice make sure you get the definitive edition for dishonored 1. You'll thank yourself later
@@jetrosangalang9795 Heck yes! Absolutely 😍
always feel that i miss alot in each level
so i almost take about 3 hours a lvl and do them twice or maby 3 times to know everything that could be done and i still didnt know you could go in the wall in clockwork mansion didnt think it was possible
A lot of people don’t like Dishonored 2 as much as 1, and I think they’re insane.
In some areas D1 is supurior than D2 and vice versa. overall D2 done a great job.
@Cameren Greer Dishonored 2 may have done everything better than Dishonored 1, but still I prefer Dishonored 1.
Which is odd beacause, they act like it failed succeding the OG Dishorned, when really it did a great job succeding the it maybe its just beacause me of the narrative, or voice acting probably, but overallI i think they are just more people to who prefer the the O G Dishorned, to Dishorned and 2 which hey you do you.
I never finished 2 because of how broken it was at launch but I was contemplating returning and finishing, the first game is one of my favorites tho.
*LEVEL 7 : MOTHERFUCKING TIME TRAVEL*
Why does this not have more views. I’m so glad this just popped up into my recommended
Im ecstatic to see someone giving this game as much love as i do
Great video, keep them comming.
I've been bingeing through your videos. Keep up the good work bud.
Very good video, keep it up man, you earn yourself a suscriber
A fun way to play the game is to just go around as judge, jury and executioner with the Heart. You have your sword for a reason, after all. ;-)
Yeah lol, problem is, almost everyone is a murderer according to the heart, and if you replay or restart the missions and do it again you'll notice the lines the heart says about each NPC are randomized
Most of the lines are randomized, but key npcs are not.
I diddnt even know jindosh would talk to you, I played the game as stealthily as I could so I only ever encountered him being oblivious. Never even knew he was on the bridge at some point, I just happened upon him in his office
patrick dewolfe Yeah if you reveal yourself to him in the beginning he'll condescendingly comment on practically every step you take, haha.
So glad to see someone praising this game. I’m a massive fan of the series, and I adore Dishonored 2. I’ll never understand why people dunk on this game.
Edit: As a ghost and clean hands tryhard who has the achievements for every game, watching you hack and slash through every level is mortifying.
I’m actually doing my first relatively clean, low chaos playthrough of the first game right now, and it’s a joy! I’m usually much more murder-y, as you noticed, and I still get a good neck stab in every once in a while, but it’s been really cool to see the series from a different play style/perspective. Also been trying to minimize power usage, but I could never go for a full Flesh and Steel playthrough. I love the powers too damn much.
Purposeless Rabbitholes I did a max difficulty/flesh and steal/ghost/clean hands play through earlier this year, and it was seriously eye opening. I tried all different kinds of paths and techniques that I never considered before. It was insanely difficult and pretty rage inducing at times, but DAMN if it wasn’t one of the most fun runs I ever had with the game.
I love how Jindosh reacts to Corvo's Time Stop
God dam this is a good video. Nice commentary, easy subscribe.
very nice video, made me remember why i loved this game.
Me: subs to you because your prototype video,
You: apparently has like everything i love about a content creater.
Love it. Wish it felt as smooth as the first game thou :/
killed me at the "damn i have to pee" bit lmfao
i feel like that Savannah Georgia joke was specifically targeted at me
I feel this
same
This video encapsulates why this is my favorite game. Youve got yourself a subscriber, and did you know you can beat Clockwork Mansion without pulling a lever?!? I just found out on my 4th playthrough. LOVE THIS GAME
Attention to detail boiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
This video further worsens my confusion about that why Bethesda wouldn't make a 3rd game. =(
Because bethesda didn't make this game
This is very late but I remember buying the game 3 years ago and immediately refunding it because of the TERRIBLE performance on PC.
Is it any better now?
Definitely
Yes. On PC, I reccomend waiting until games are on sale to pick them up. Paying less for a better game just because you weren't impatient feels so good
Yeah, also it's on a super sale on GoG.Galaxy. Damn there's like 150 must play games on super sale there now, i want them ALL.
@@sandwichboy1268 or be like me, get into gaming relatively later in your life, accidentally discover all the classics and get them when they are most likely as well patched as you'll ever get it.
Yes. Get the expansion Death of the Outsider when it's on sale as well; the performance in that one is even better.
Wow, that was a really well made video. I'm surprised you have so little views. This was entertaining and highly informative. You deserve a much bigger audience. That was amazing.
Aww, my heart. Thanks so much! Comments like these keep me going haha
Purposeless Rabbitholes
I urge you so strongly to continue to make awesome things like these.
Can I suggest you do one for Half-Life 2?
+Goombalo10 oh man I never really even considered doing an ongoing series about the level design of specific games, this was kind of a one-shot thing, but wow that's an AWESOME idea! If I keep the series going, I'll most certainly get to Half Life 2, that game has aged beautifully
I enjoy your vibe
If this is your first time doing this...damn, super well done even if you've done this 100 times.
The Arkham jingle really does work in the mansion lmao
If i accidentally kill anyone, I always reload the game lmao, I prefer to knock out every person in the building and put their bodies on the roof cause its fuckin hilarious like you just go to work one day and its normal and then suddenly you wake up and realize your stuck somewhere weird. Its like when they have to call those rescue helicopters for people who get stuck rock climbing/hiking. Other times I like to arrange the sleeping bodies on couches and stuff cause id imagine they'd wake up like "oh i thought I saw something weird but i guess i just fell asleep" and then they look over to see 14 other people stacked on the same couch. After writing it out i just realized maybe the peoples fear of the outsider is justified if they keep finding themselves in weird situations with no explanation how it happened lol
Sometimes if you lurk nearby a group of guards or whatever and eavesdrop they make comments about how they feel like theyre being watched. I love being a sneaky ninja but honestly there are some AMAZING videos on reddit of combo kills or cascading kills that are just masterpieces. One of the biggest reasons I love dishonoured games is because it can do both! Even though I never can bring myself to kill anyone, except in the daud DLCs, after I had like 3 people i knocked out die because they were too close to an explosion I was just like fuck it, if they die they die, my jobs ends after theyre sleeping.
You can't be detected if everyone is unconscious!
7:22 Love those massive Owls. And Owls in general!
Dishonored 2 saw Titanfall 2's time travel level and said "Hold my beer..."
This was a fucking amazing video. Top fucking quality.
Dishonored 2 had literal breathtaking moments once i found out what Arkane had planned for me.
First game's levels had some cool gimmicks too. Not as impressive as the sequel, but i found them quite enjoyable from a gameplay design point of view.
Jail: Mechanics tutorial
Overlord: Game philosophy tutorial, vast sandbox for experimentation. After playing the game once, you figure out how many options are actually cramped in there.
Cat: Ey man, multiple approaches is a thing, in case you didn't notice it in previous level, but it's fine brother, try it here.
Sokolov: Having fun, king? Feels good being unleashed on the world? Good, now carry this fat fuck on your way back, see how you deal with it. Hope you planned for this, because you'll have to do some improvisation, wouldn't want you to start feeling safe in here.
Party: Arkane just flexing it's mission design and you are loving it.
Tower: Tutorial over, asshole, welcome to the real level.
Flooded: We know Tower kind of looked like the final level and all, BUT WAIT! THERE'S MORE! Taste your own medicine now, wizard boy.
Pub: Some of you candy asses found the homebase sections boring? Hope you payed attention, because this is now an arena and we are throwing EVERYTHING !!
Lighthouse: You get what you fucking deserve.
A game has to be really good for me to buy the complete collection, loved every minute of it.
I can't wait for Deathloop
Me neither. Been way too long since we’ve heard anything about it
@@PurposelessRabbitholes Just a day after I typed this and they showed a gameplay trailer during the PS5 conference. What do you think about it?
Just waiting a few more minutes for my girlfriend to get off work so we can watch it together!! We're both huge Arkane fans so I've been holding off all day haha
its sad arkane said dishonored has a break, and might even end at death of the outsider
One of the best games ever, wish more people knew how great it is
I LOVED THIS GAME, especially the clockwork mansion AND the palace. It ran horribly, so i only played through it once, but i loved every second!
The First Dishonored's style was Oil Paintings, the sequel was Shattered Glass.
I loved your video. You talk a little too fast in my opinion, but that, in a way, is impressive. The fact that you can string together coherent and colourful thoughts and utter them coherently at such speed is impressive. You raised interesting points and I liked some of the editorial flair (transitions / ms.sam style voice). Adding RLM's clip was a nice touch. Liked, favourited.
I dont care what this guy reviews ..its always a treat to watch
I follow every gaming content creator that I come across. Got to spread the love and try to get as many of the family on the UA-cam payroll baby
I played this game 70 times, I know every room, and still I didnt get the same ending twice
Since I wanted to get all the tough stuff out of the way first I completed my first playthrough Low Chaos, Flesh and Steel, and Unseen. It was a long arduous save scumming filled journey. It was a blast until I got to the final boss which was impossible to not be seen by her without powers. (at least after 100 tries when the game was first released) Fucking infuriating, after all that time taking everything at such a turtles pace to have it all mean nothing at the end since I couldn't avoid her bullshit eyeballs. Other then that you're 100% right, these games are amazing.
I’m really late but I don’t know why Ubisoft made a big deal out of making NPCs kill each other when they had that in AC3
I remember finishing the story without capturing a single fort when I was replaying the game and when I remembered that the guards on the open world are blue by the end but the ones in the forts were still red I tried getting max “wanted” level and bringing a huge amount of blue guards to the uncaptured forts resulting in the 2 sides killing each other
I would’ve played a low chaps play through for fun, if I didn’t love bloodfly mechanics so much
low chaps run, you just don’t talk
So I love these two games. The first one is what made me sharpen up my skills in assassination and considering multiple options. The second one refined it all. I am currently playing with Corvo cause I still know most of his moves from game one but after this wanna start a play through with Emily to see the difference and try out new stufd
11:49 believe it or not it’s a trophy
I wonder if I am the only one who, plays Dishonored 1 and 2 like Batman?
Weird how all the comments are fairly recent. Guess everyone collectively around the world (including myself) just remembered how great Dishonored 2 was and looked some videos up on youtube?
God i hope they'll get to return to this world eventually
Superbly presented video dude. Really well explained and detailed analysis.