When did Scott ACTUALLY make Fazbear Frights?

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  • Опубліковано 29 вер 2024
  • / discord - Discord Server
    Oh a small note, this video may seem a tad more incoherent, but that was just because a large section that was EXTREMELY ranty and repetitive and ultimately irrelevant to the overall topic was cut, and it was too late to record new transitions or filler audio without potentially extending development of the video a full extra day, when I needed those days to be as full as possible.
    TLDR Stuff was going to happen soon, me need to cutty cutty in weird way that make video a bit confusing to get more time to work on Stuff (Neon Dynamo Dub and or intro video and anniversary stream).

КОМЕНТАРІ • 56

  • @dousc7579
    @dousc7579 Рік тому +53

    This is a very interesting video.
    I am and was a definite believer that understanding the IRL development process for the series and story/ies over its whole life is immensely helpful (and I'd say sometimes necessary) to understand the lore and story itself. Things like "Scottcons" I completely understand what you're talking about and and agree with, and I do think it's a pretty clever and flexible way of telling an ongoing and flexible series like FNaF in a way that pays homage to the "original" story while being far more easy and breathable to write for.
    I do agree with a lot of the mechanics of how Frights and the larger series developed and played into eachother, but I have some thoughts of my own.
    When making The Silver Eyes Scott talked about how difficult it can be to tell a proper story in a series so condensed with lore, his solution is this: *"Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be.*
    And I believe this has been part of the mainline games for a while now too, I believe this idea of changing the context, setting, or perspective was first applied to 4 when he recontextualised the story to be about the two brothers, then it was further expanded into a literal sister Location telling the (to this point disconnected) story of Elizabeth which would also recontextualise what 4 was and fit itself into the larger story.
    The thing about Fazbear Frights is that it fits perfectly with this, for the most part it's literally all about side stories and new characters having their own small adventures that may or may not have small but resounding effects on the bigger story. Andrew, Jake, Larson, Talbert and Eleanor are pretty much new characters too, their stories run parallel to the main one until they converge in and after 6. The benefit is that they don't necessarily need to fit perfectly in the games established series of events, they can weave in and out.
    Although it may be a little contrived, Andrew is meant to be a secret victim of William's who latched onto his soul and kept him from death. Although he may have had a role in saving him from the Fazbear Fright fire, that only really comes into play for FFPS.
    The point is that the series is very malleable especially when it comes to Frights. The actual books could have only started production months after UCN but conceptually there could have been seeds planted earlier to shape and refine later. Andrew's role in UCN and possibly FFPS alone is loosely defined, we knew little to nothing about them, not even their gender.
    I personally wouldn't call it a Scottcon as (at least my version) is moreso about connecting things that had little to no initial planning to them, like Golden Freddy and the yellow suits actually being springlocks and all that. I do fully believe that the concept for a secret victim that actually saved Afton to torment him was conceptualised during the development of FFPS.
    I think a similar case can be made for stories like What We Found, Prankster, and Help Wanted (Tales). Although these stories may not fit seamlessly into their game depictions, there wasn't a lot of defined elements for them either, I would say we're supposed take the newest telling as the definitive one.
    And same concept, even Tales has some odd connections to Frights that I believe will be important and expanded on. Its largely overlooked but Eleanor was still alive a minimum of a YEAR before the Pizzaplex opened. In Frailty Jessics recounts "the event" as happening around that long ago, and we know already that Eleanor targets 14 year olds which Jessica still is.
    There are also very odd connections Eleanor has to Billy from B-7, as does Frailty to both. Although it is quite crammed, Tales and Frights very probably take place at the same time/VERY tightly together. Since Jessica managed to survive a year without Eleanor collecting her remnant I would lean to her possibly being THE last victim which places the end of the Stitchwraith Stingers around a year before Frailty and an undefined amount of time before the Pizzaplex opened.
    And again, I would call this planting seeds and conceptualising in advance over even a Scottcon. So no I don't at all think ALL of Frights AND Tales were solidified together with FFPS or even in relation to eachother, I do believe Scott had a lot of these concepts brewing in the background to refine later, the actual production start dates doesn't really matter to me, if it feels like there's a logical connection with evidence that he would make with little to no opposing evidence, Im inclined to go with it usually.
    Also, we know from earlier copies of Tales books (usually obtained by entom) that they do get updates right up to release as to reflect the games, the Pizzaplex layout of Bobbiedots conclusion was altered and descriptions were changed to be up to date, not to mention the later addition DJMM being added to the story as well.
    In the end I say stay malleable as the series is as often things won't fit 100%. In some cases the intention and understanding of Scott as a writer and storyteller overrule small discrepancies, the series is and has always been chalk full of them. It's also why I feel things like "Tales aren't in the games" to be way too rigid and focused on small details. I mean, does it really feel like Scott would make all of those stories that feature direct references, locations, characters, and integral plot points only to put it in another timeline and relegate it to """""Parallels""""" Because dates are a little iffy?
    At some point its just a story by a guy tossing and turning ideas in his head, things aren't always planned in detail and won't line up with every minute date or detai. And that's okay

    • @YellowSkarmory
      @YellowSkarmory Рік тому +5

      The problem I have with Tales' dates is that there is one year/decade ever mentioned and it immediately breaks things if it's connected. That is a really poor job of checking whether things work or not. Is it important? I feel like it should be, considering 6 books in, it's the only year/decade we ever get...

    • @erickamakeeaina1649
      @erickamakeeaina1649 Рік тому +4

      I just personally choose to believe that Frights are simply parallels. But Tales is canon.

  • @cloudyones
    @cloudyones Рік тому +13

    i like fnaf but i fucking hate fnaf

    • @foxiesque3352
      @foxiesque3352 Рік тому +2

      This is so accurate to how I feel about it, especially since I liked it since first coming out when it was still generally simple, at least compared to whatever the hell it is now.

  • @arthurgomespariz71
    @arthurgomespariz71 Рік тому +1

    I think this video misunderstands storywriting.
    The creators don't make up the story as they go along the books, most likely they already have the structure and story beats planned out by the time the first one is being written.
    The first step to writing a multimedia story is having your plans laid out beforehand, that way you can coordinate every part, planting ideas and foreshadowing events along the way.
    Sure, some stories may change according to fan feedback, but most of the beats are planned waay in advance.

    • @siresquawks
      @siresquawks  Рік тому +2

      This comment somewhat misunderstands the video. I argue in the video that the planning begins several months after UCN, and as the books are developed leading up to the launch in 2019 changes more and more. I'm not literally implying every couple months the Frights books were being written back to back. But that as work was done, and outside factors like SB changed, Frights changed too.
      Plush those factors are a tad secondary to the main point, which is we don't have that much reason to believe Frights was developed alongside Pizzeria sim, and that it's debatable whether it was made around UCN (I personally don't think so).

  • @LoserLilith
    @LoserLilith Рік тому +28

    was the stinger moot line intended to tell us to ignore the stitchwraith stingers? i dont understand why nobody talks about that fact.

    • @princessquest4762
      @princessquest4762 Рік тому +3

      Tbh, considering WHAT Scott wrote about Fazbear Frights and how SOME stories were directly connected to the games, I just always saw Stingermoot as an Interpretation where you’re supposed to Ignore every other Fazbear Frights story that Isn’t ever mentioned or referenced or even seen IN Stitchwraith Stingers, but that’s also a very common Interpretation that I can completely understand.

  • @elliotnutella8044
    @elliotnutella8044 Рік тому +96

    Guys we all know when Scott wrote the Frights smh
    it was in 1776 as a way to celebrate The Declaration of Independence being signed.

  • @shyguymike
    @shyguymike Рік тому +18

    I like this video a lot. Great analasys of the timeline. Haven't seen anyone really use the 20% as evidence before.
    One thing I would question though is, where did you get 7 being the original plan from? Sure it seems realistic, but I didn't see you provide any evidence for it. I would also note that Scott said the series will "launch with 5 books", not that it will consist of that many, which means it can be argued that he just was talking about how there would be two waves of them, 5 coming out first and 6 later.

    • @siresquawks
      @siresquawks  Рік тому +6

      Honestly, it was on the Wiki that the books went to 7, then 9, then all the way to the settled 11/12.
      Also interesting point about the launch.

  • @randomrhino4371
    @randomrhino4371 Рік тому +10

    Common Sire Squawks W take. Hopefully these videos can slowly chip away at the communities frustrating obsession with StitchlineGames

  • @soomi5667
    @soomi5667 Рік тому +13

    I will always find it funny that we got a mpreg story LMAO.
    But it was interesting hearing you go a timeline of when these books were planned and whatnot.

  • @bigpoggers6507
    @bigpoggers6507 Рік тому +4

    Fazbear Frights? What are you talking about? That hasn't came out yet, are you ok?

  • @BelleVEX
    @BelleVEX Рік тому +9

    I think this is a must needed thing. You've done a good thing here! I think a little bit different based on how things played out and things provided. Money plays a big role in most publication decisions. A storywriter generally has the big start and general ending planned out. Things tend to get extended depending on how the deal with the publisher goes. Frights is probably him telling everyone "this is what happened", but it's looked over. There are a ton of references to him basically saying that stuff. That's just my impression. The dude's an author first.

  • @mylam658
    @mylam658 Рік тому +3

    13:00 I'm just pausing around to read some of these pages. What am I reading? Who's Hudson? Who's Larson? WTF is a STINGER MOOT???😭😭

  • @dwitefry4157
    @dwitefry4157 Рік тому +4

    This is a video that needed to exist. A lot of people simply don't take stuff like this into account and really should/need to. And I also wanted to know this, so Cheers Squire.

  • @gregomyeggo4639
    @gregomyeggo4639 Рік тому +1

    Actually, I think I wrote Fazbear Frights

  • @Crystal-pro-2024
    @Crystal-pro-2024 2 місяці тому

    I doubt Felixstowe the shark was the first draft of a freights book, given that your the band is a pretty rxplicit sewuil to into the pit, mostly from Gabriel saying they where found lined up against the wall, just like in into the pit

  • @kksmith2282
    @kksmith2282 Рік тому +2

    Excellent video! Honestly I totally forgot Frights was only meant to be like five or six books originally. That lines up so much more with how Tales is being done now and I'd straight up say that may be why we have Frailty in the first Tales book tieing directly back to To Be Beautiful in the first Frights book.
    It straight up makes me wonder if Tales was really intended as a true followup to Frights, perhaps set in that universe, but with the added benefit that Scott was actually developing the games in tandum this time so he could be much more game accurate and/or make Steel Wool put things in vs. Pizzeria Simulator/UCN where those were already done before Frights started.
    Also I totally think you're right that "last year" meant 2018 and that was a slip up by Scott. Frights ties back SO much to FFPS/UCN that I'd be shocked if that wasn't the intention of that quote.
    Also honestly the 2019 date on Tales I've always wondered if Scott just happened to use the Into the Pit files as a template when working on that series and thus it has the same "creation date" in the metadata as Fazbear Frights. Who knows tho :P There is definitely a sizeable chunk of Tales that was probably written during the long Security Breach delays for sure.
    But yeah, great video. I agree that knowing the context of all this stuff is extremely important when examining the intentions behind stuff. Something I've been thinking about a lot recently to be honest (like examining Silver Eyes in the context of just the first four games kind of makes me wonder if Scott used it as a rough draft of sorts for retconning Dream Theory - here's a bunch of ideas, we'll see which ones work in a context that doesn't have to be tied directly back to the games if something comes across as dumb)

  • @OmgMcGamez
    @OmgMcGamez Рік тому +2

    Bird.

  • @Wizardjones69
    @Wizardjones69 Рік тому +3

    3:20
    Im really think that the springbonnie suit was left down in the 1985 location, and in fnaf 2 willian uses fredbear suit like fnaf 1 code 1987, after this the 1985 location was reused to fnaf 1 location in 1988

    • @ilikepigeons6101
      @ilikepigeons6101 Рік тому

      that explains things but the golden freddy suit only has 4 fingers

    • @burner555
      @burner555 Рік тому

      ​@@ilikepigeons6101 two fingers could fit into one

    • @ilikepigeons6101
      @ilikepigeons6101 Рік тому

      @@burner555 that explains things i guess XD

  • @Therobbical
    @Therobbical Рік тому +2

    Yo could you recommend an editing software or apps you use to edit? Im trying to and am looking forward to making videos.

    • @Therobbical
      @Therobbical Рік тому +1

      Your videos rock too

    • @siresquawks
      @siresquawks  Рік тому +4

      Vegas. I got Really lucky and the steam version of Vegas 14 was on sale for 50$ out of its usual couple hundred.
      Sadly, Vegas is known for being hard to use. But you can still buy the latest version one time for 200, which is (IMO) better than a subscription to Adobe for Primere.

    • @Therobbical
      @Therobbical Рік тому

      Thx, don’t have that kind of money yet, will keep in mind

  • @FromSpace488
    @FromSpace488 Рік тому +1

    Great video, thanks for remaining skeptical. Subbed

  • @GreatRaijin
    @GreatRaijin Рік тому +3

    Pretty sure spring bonnie suit was planned, we just couldnt have known about it but remember fnaf originally was going to be a trilogy about purple guy's story and the children

    • @siresquawks
      @siresquawks  Рік тому +6

      Golden Freddy and Fredbear will later go onto be Springlock suits, however the finger count, implies that Scott didn’t have the Springlock concept fully fleshed out. It’s one of those things we may never know for sure, but it’s the simplest example I could think of for that type of thing as “Scottcon” would be.

    • @mask-mimic
      @mask-mimic Рік тому +2

      Fnaf 1 was also a stand-alone story at one point and golden Freddy was the only yellow suit in that game. I’m more inclined to think it was a “Scottcon”

  • @SenhorSimplorio
    @SenhorSimplorio Рік тому +1

    The more we know the more we actually don't know

  • @matthew...4961
    @matthew...4961 Рік тому +2

    Scott will clarify everything in the next book series. No worries.

    • @siresquawks
      @siresquawks  Рік тому +4

      Sure he will. I’m not very optimistic for that.

    • @matthew...4961
      @matthew...4961 Рік тому +2

      @@siresquawks But I think everyone knows that another book series is coming. It's profitable 📈

    • @siresquawks
      @siresquawks  Рік тому +1

      Oh there being another book series is inevitable, but whether it will clarify anything is the question

    • @matthew...4961
      @matthew...4961 Рік тому +1

      @@siresquawks I own every single book including the security breach files. And I can honestly say I don't know anything.

  • @leofromli8961
    @leofromli8961 Рік тому +1

    Bird.

  • @ultmateragnarok8376
    @ultmateragnarok8376 Рік тому

    The issue with FNaF is that there's a lot of different puzzles to piece together, and they don't all fit. The lore is not nearly such a mess as it's made out to be - that comes in when you try to merge all these different unfinished puzzle-stories together without regards for where changes were made.
    This is plainly obvious with the games. The first three games tell the simple story of an unnamed killer and his equally unnamed victims, the former of which started and the latter of which perpetuated a long-lasting cycle of endless torment of innocents, as the souls of wrongly murdered children hunt down their killer and wrongly kill countless people in the process. Story done. FNaF 4, conversely, recontextualizes all of this, making inconsistencies such as the lack of information surrounding the Bite of '87, the statement in FNaF 1 that that location had been in operation since 1973, the design inconsistencies of the endoskeletons and suits of the band, etc all part of the dreams of a child brought to a half-living state by the mistakes of another. A joke taken too far. This all.. sort of works. There are, of course, inconsistencies - perhaps the largest is that the Bite of '87 was just straight up was removed, as the entire leadup to FNaF 4 surrounded the mystery of who actually was the biter, and the dates in the teasers' source codes changed from '87 to '82 to finally '83, as the timeline didn't work for Fredbear's to be open when FNaF 2 stated it to be some long-since closed, mostly forgotten establishment. It works well enough, the inconsistencies are part of the dreams.
    TSE comes out. TSE was a standalone reboot of the series in an alternate universe (much the same way the movie is intended to be, but the movie seems intended to avoid the same mistakes as the novels and games, since FNaF 1 was a standalone with no planned sequel, FNaF 2 was probably intended for some only loosely-planned followup, FNaF 3 was a full ending with no planned sequel, FNaF 4 an epilogue with no planned sequel, FNaF World a new direction for the series, so on and so forth), not intended to be followed up on, bringing everything back to the start. We have our killer, the single animatronic pizzeria with no other locations in the franchise, and everything ends up in a fairly satisfying way.
    Then the real issues start. The theme change - previously, the series focused on the paranormal events happening at Freddy's, and the victims of this cycle of tragedy, both the kids and the hunted - and, of course, the killer who finally got his own comeuppance and endless torture all his own. Then Sister Location, The Twisted Ones, FFPS, The Fourth Closet, all of those.
    TTO and TFC are borne of fan response asking for a followup on the now closed-off events of TSE, and thus are sort of stitched on to a compete ending, opening it back up and trying to further raise the stakes with more and more ridiculous and nonsensical concepts. They're quite hard to follow due to all this, as well, but I guess the work well enough, and they're largely disconnected from the games, being an independent timeline with altered events. SL is a neat concept, though the series would've probably done better if it was instead a fresh start entirely - leave the first four as dreams, and focus on what it was actually based on, so there's more consistency and maybe connect it with the spirits reaching out and that being why the dreams are still connected. But that's another tangent I needn't follow up on.
    SL is what it is, including all of FNaF 4 being claimed to take place within the same facility (which I guess means the FNaF 4 menu screen doesn't mean anything), and is pretty plainly set up for a followup what with Ennard getting out. Then FFPS, when things _really_ went wrong. A sudden book cameo, retconning the Puppet's identity, shoehorning in Henry - basically a side character in the novels he's from, now suddenly here to save the day via a sextuple homicide with a combination incinerator/hydraulic compactor. (This game also spawned the weird misconception that fire destroys possessed animatronics, which has never been shown to be the case in the half dozen or so fires the franchise has shown.) Anyways, FFPS also introduced, among other things, a whole lot of reject animatronic designs, a series of actual hostile animatronic designs that appear to showcase a quick decline of motivation, and an abrupt ending to a story arc that had barely started. It seems pretty clear that while FFPS's basic concept was intended to be the ending of the arc during SL's conceptualization, there was clearly more games between them also intended, but Scott lost motivation somewhere along the way - also likely the reason for Molten Freddy's lackluster design, the lack of communication of Ennard's split (presumably intended to be shown in the background of another game), and the abrupt reversal of Baby's character. Whatever the case, FFPS also introduced the pseudoscience concepts the novels had made into the games, which has caused a lot of.. just a lot, really. The whole franchise followed this turn, suddenly fixating on, rather than new concepts of the victims such as Baby's story in SL, the motivations of the killer as this amalgamation of at least three independent character concepts - the moral-lacking mad scientist, the rogue old founder of the franchise, and the Freddy's killer. FFPS, SL, TTO and TFC all show this turn in both portions of the theme - shifting the focus of the franchise from the ghosts and those they hunt, to the newly-named William Afton and his quest for immortality by various methods, all of which seem to involve more murders.
    UCN is largely free from this influence, in spite of this. Aside from the inclusion of Blacktime Freddy, who is essentially Yenndo with a casing on and also is the bear featured in TFC (the graphic novel got this completely wrong, but the graphic novel got most of its details wrong; this is specifically stated in the novel version), and whom was also cut from SL as an easter egg (faceplates in place of Ennard's mask, later introduced into the SL-themed UCN office) and SL Custom Night as a character to verse, he would've shown up in one of two forms, either a nightmarish one reminiscent of the Twisteds or in his normal monochrome Funtime plating, necessitating different reactions based on each appearance. Whatever the case, he was removed other than the aforementioned reintroduction of his wall decoration.
    So, Fazbear Frights. Which is differently named to Fazbear's Fright, the FNaF 3 location, and I think independently named despite that. The long and short of it is, it's mass-produced by Scholastic, and has at least half a dozen different writers most of whom don't seem to communicate with one another in keeping these stories consistent and many of whom seemingly haven't gone through more than a skimming of the franchise they're writing for. While it's true enough that Scott likely gave some concepts the overarching storyline was to follow, most of these stories are either written specifically for FNaF with the theme of a certain character (even if they don't always actually feature said character particularly heavily, and only a select few actually could fit into the games without serious modification), or just cookie-cutter short horror stories with Faz- tacked onto the front of the word, particularly the later ones. They are, with all this, mostly independent similarly to the novel trilogy. They _could_ fit in, but it's seemingly largely inconsequential.
    Tales follows suit in this, but even more so. The absolute state of Security Breach aside, the Tales From the Pizzaplex writers were seemingly given what amounts to an overview of the SB storyline and instructed to work within it. With the same production quality as Frights, it has so far ended up with a lot of entirely random explanations, a few fan theories directly taken and incorporated into it, and a couple concepts that likely existed in SB before much of its story was scrapped to make a playable gameplay experience within a ridiculously short timeframe at the behest of a management team - and that part is entirely known. Even if it wasn't, it's pretty clear from all of SB that it wasn't done but was pushed. HW was also sort of pushed and rather buggy itself but its modular nature and being a VR game let it slip by on both counts, whereas SB has not. Whatever the case, Tales has a similar appearance to Frights as of now, though more exacerbated and less confirmed, but it seems more like it's trying to make additions to SteelWool's storyline without actually having any responses. Officially pre-sponsored fanfics (and honestly, between Tales and Frights, they both tend to read a lot like fanfic, so it fits) more than canon stories.

  • @Hot_SpicyGrill
    @Hot_SpicyGrill Рік тому

    Stitch line can only be cannon. If it’s after the current story. And tales is the prequel.
    I don’t think Stitch line story is cannon btw.
    There might be some charters kind of in cannon. Like Andrew is being becoming more cannon. But how cannon the whole thing is hard.

  • @PeanutButtervr22
    @PeanutButtervr22 Рік тому

    If anyone wants to give their option on this feel free why do the fnaf2 animatronics attack us in the game? (Theirs a lot of theory’s but I don’t know which one)

    • @jjrobotnik
      @jjrobotnik Рік тому

      The criminal data base their linked too being hacked is my best guess

  • @Namenotaken
    @Namenotaken Рік тому

    Idc bout the visuals i watch your videos like a podcast lol

  • @gdeveloper3309
    @gdeveloper3309 Рік тому

    a very cool, very much needed deep dive into the release dates and what scott was probably planning all along

  • @thesmilingman7576
    @thesmilingman7576 Рік тому

    6:42 pretty sure FNaF 6 was supposed to be the end

  • @DerpaTure9503
    @DerpaTure9503 Рік тому

    The Andrew copium is real

  • @Wizardjones69
    @Wizardjones69 Рік тому +1

    Golden Bunny

    • @Wizardjones69
      @Wizardjones69 Рік тому +1

      In theory the new kid is andrew origin, but makes for sense man in the room 1280

  • @Nottinertv
    @Nottinertv Рік тому

    Damn

  • @ThomasTaylor258
    @ThomasTaylor258 Рік тому

    2018

  • @tomkubus
    @tomkubus Рік тому +1

    Honestly for once the ultimate guide is right, since what we found appears in the story's pressure from tales of the pizzaplex, meaning it's in the same continuity as tales (so probably games)

  • @1gengabe
    @1gengabe Рік тому

    the concept for the og stich wrath story matches up nicely with the most recent video from NotRealName NotAtAll ( @notrealnamenotatall2476 ) on Lefty being the intended head for the blob.