If you think about it, the new subclasses are just modified versions of the previous, its like our guardians evolved the old subclasses into the new ones, the sentinel is a portable bubble when you guard, the dawnblade is a phoenix type super which sunsinger was similar to, and arcstrider is just a cooler arcblade
DeltaXzombies it's cool but that's not what we were hoping for. We were hoping for some new and fresh supers to define our classes more precisely and give us more interesting abilities but they're bringing them back as reskins and with a few minor changes. I hope to God Bungie prove me wrong about these subclasses.
Why'd they market destiny 2 as a world without light when we get to keep out ghosts supers and abilities...? I was hoping for supers that didn't focus on light. This is definitely more of an expansion than a new game, they just making it cost more $$$.
LIL SHIP so you're telling me that 4 new worlds that are at least twice the size of the original in destiny and a whole new story, new activities, a new selection of weapons and 3/2 new subclasses is a dlc? I think not.
LIL SHIP you know, that may not mean that the ghosts are gone, look at the trailer you can clearly see that the cabal is trying to harvest our sun. It would make sense if that is what they mean
LIL SHIP from what it looks like it is, but from what I heard it's supposed to be what destiny should have been and u never know, just because their the same planet doesn't mean it's the same map
If Arc strider is just like arc blade just with a bow staff then hunters are just getting majorly shafted. It's bullshit. Okay I have to edit this into this comment because maaaaaaany people are either too lazy or just too stupid to read through the first few comments on this thread. This has NOTHING to do with the strength or usefulness of the current supers. The salt is coming from that these are recycled ideas so far and I hope that arcstrider doesn't end up being too close to arcblade.
Brockman174 - I like how the Bladedancer is currently as well, also not that 'majorly shafted' Titan don't have the Bubble to make sniper a one shot kill and Warlock don't have the resurrection. Hunter already got nerf with the health regent so if they stay the same, it's still fine.
Voidwalker would obviously be a roaming super. Like you mentioned about the interviews and how they are all roaming and offensive voidwalker would be the same. In the homecoming mission, Ikora used 2 nova bombs when you approached the speaker. she attacked the ship and the enemies below hinting it would be a roaming super of course. Like so everyone can see!
You still get a bubble. It's just not your super anymore. It's a secondary ability. all classes have a uniform "class" ability. titian is the shield. I'd imagine that if you go purpdrank titan you can upgrade it to 360 degrees rather than strikers shitty front shield. So relax you can still bubble trouble. Truthfully, you may even be able to do it way more often now. 85% of your bubble was usually wasted just siting there most of time. So it might be a buff if anything.
it makes sense, we barely learn our second subclass (in the context of the game) we just kinda figure it out so it makes sense that we would loose those ones, we got stormcaller, hammer of sol, and nightstalker from outside sources not from the light itself, we wouldnt loose our first subclass because we (in context of game) focused on that the most. also all these subclass being changed have had problem in destiny 1 throughout the entire game, bubbles could cause infinite supers, bladedancer couldnt be kept tamed, and sunsingers bypassed every raid mechanic in destiny
Keebzz ? So far were only getting one new subclass per class, I rather replace sunbreaker, nigh stalker and storm caller to get another new subclass and super for each class.
The difference I saw about Arcstrider and Bladedancer, is that this time around you can "AoE" with your melees (thanks to the staff) and not just going in a pack swinging a dagger trying to kill one foe at a time. Overall, apart from that Arc Blade, Bladedancer was - and is - a really fun subclass, since it's the one more rogue-like we can get in the Destiny universe.
Why do you hope that? It didn't go anywhere. It's still in destiny 1. Go play that. Ideally, none of these lazy ass reshashed supers should have returned and we should have gotten entirely new ones like most damn sequels. I'm not paying 60 dollars so they can bring back something we never lost.
+TheTinyTimmyTimTim Stop whining man. They don't have to remove all the supers for new ones that'd just be stupid lore and gameplay wise. Just wait, they'll add another elemental subclass or two eventually
I personally think it'd be cool to add a water/ice type of class. Since I main titan I'll miss my titan skating so much so maybe titans could form some sort of ice on the floor for you and your team mates to move faster and one granade (thinking off the top of my mind) would kinda be like the termite granade, but one burst of iceicals that shoot up from what ever surface it touched dealing about 122 damage. it'd take some getting used to but I think it'd be really cool. I should think more on this and create a little concept.
Now all titans have walls they can put up, instead of the bubble being a super, it's a class ability that is weaker but can be used more often. That said the shield Titan can block and walk and essentially be a moving bubble with his new super, which is pretty sick.
Yea, I saw that. But one thing the bubble had was perks. It gave you a shield or buffed weapon damage. I really liked that. Idk if the shield in D2 offers that, but if it has something similar that'd be cool.
Warlocks will be providing you with the weapon damage buff in the form of a circle on the ground that you can stand in, or if they choose a different perk it will heal you. While every titan regardless of subclass can place a vertical barrier. You can't shoot through the barrier but enemies can't go through it either. One of the barriers is smaller so you can shoot over it, while the other barrier is much larger but you can't shoot over it. Instead it can be used to block off areas due to it's size. So in a way the bubble is 'sort of' returning...
Deadpool animation first of all pay attention in school so you learn how to make a sentence, second of all now they are not it's the exact same supers we already had just changed slightly to trick children like you into begging your parents for money.
I feel like the TTK subclasses should be available at launch with the other 2 for each character. If you remember, in the World Wide Reveal trailer you see Ikora use a storm melee. Ever since that first trailer I have been under the assumption we would get 3 subclasses.
Here are my revamped TTK classes: Storm caller: same as destiny 1, but can trhow electro balls Sunbrraker: Has 2 hammers and can trhow each of them 3 times, but can hit enemies at melee range with them Nightstalker: The bow now has 5 shots and each shot takes a fifth of the super bar
Maybe you haven't been paying close attention but they're called class abilities, as in they will be the same between all subclasses of any class (all hunters get the dodge for example)
OneEyedGhoulX gunsling doesnt have shadestep, they hwve a dodge. Nightstalker actually roll dodges and they have diffrent abilities that come with them
OneEyedGhoulX When gun slinger uses its marksman dodge, you get your magazine reloaded but shadestep is simply just meant for the dodge no perks added although they will probably do something about that maybe not who knows
I'm hoping that with the introduction of the presets, that Bungie would create more mini classes inside of the subclasses. Or even just keep adding them for more variety.
why the hell r they bringing back old supers!?!??! there should be completely new supers. IM SO BORED OF ALL THE DESTINY 1 SUPERS. and when i say new supers i dont mean replacing arc blade for bigger arc blade
"it's just a DLC" Bravo man champagne and Applause your so fucking funny and original, not like thousands of other people have already said this on any Destiny 2 video that they see, naw.....
my expectations ( start off with ttk subclasses , unlock new d2 subclass, get third new subclass on dlc ) what i got ( nova bomb , palpatine hands and reworked sunsinger which is new but still couldnt we make something else other than striker gunslinger and void walker )
I hope, for the sake of all guardians everywhere, that the limit to top and bottom four was just at the reveal event. I hope that we do get the actual customization in Destiny 2. I will be ticked off to the extreme if we only have four customisation choices: Grenade, jump, class ability, and 4square perk tree. Limiting everyone and making them even more alike as characters doesn't take into account that different people like to use different playstyles. And making all the supers roaming is the EXACT same issue.
Really glad they revamped the sub classes for EVREYBODY this time around, Sunsinger and Defender were awesome in pve but in pvp they were why to situational and left warlocks and titans at mercy of hunters who had 3 multi-use supers at there disposal.
It's very strong... possibly the best in the game. You have suppressor nades to take away other people's supers and abilities... and a super that makes your weapons super weapons...
Luke Smith told that titan bubble will be returning. There will be a sentinel tree which allows you to drop bubble instead of using shield if you hold your super buttons.
destiny fans deserve a full sequel since we were shafted so much in the beginning of destiny 1, that's all I'm saying. the fact that they can only come up with 3 new supers, one being extremely similar to it's predecessor is beyond pathetic
Yeah, free games have more content than this game. I have spend luckily 70€ for base game with all dlcs, i bought base game then king and last iron. Its good game but not worth 60€ as preorder. Its just "brand" ppls are buying nothing more just "name". First game with budget of 500 000 000 dollars was really weak result. Ill not preorder, ill just wait.
I don't really think you can call the classes returning being leaked. I remember when they announced destiny 2 a while back, that they said the previous classes would be in the game. It would just make sense that the three sub classes would be their as well.
I don't see how you can take out the subclasses from ttk because we obtained them from non light sources and we are only loosing the light from the traveler.
I can't wait for arc-strider, those staff animations look awesome, but its slightly disappointing that we might not be getting completely new concepts for any supers, but maybe. I wonder if Warlocks will still have self-res in some way, but won't be heart broken if they get rid of it.
It's not just the Arc Strider they are going to also pay attention to the night stalker too. the subclass just kind of felt like a let down when put up against the dawnbreaker or sith lord.
I think Hunters didn't receive as much of a change with Arcstrider because the Bladedancer was already a roaming super, the Striker and Sunsinger got overhauls to make class balance easier. But for all those hunters out there, expect Bungie to nerf the Titans into the ground, just to keep things consistent. Its also not as if there were no changes at all they seem faster then before and will likely be more agile, meaning a bigger pain to deal with in pvp.
Sunbreakers abilities look like they're split between two subclasses. Dawnbreaker swords are throwing hammers. Striker has the forward charge that sunbreakers had. Sunbreakers would just seem like reskins of what was there to new people, plus it just seems odd that if sunbreakers would be similar to Destiny 1, that it has the same abilities that the revamped striker and dawnbreaker have
I am so interested in a new, revamped voidwalker. I started with warlock back in year 1 and ran voidwalker for the longest time. After seeing them turn fists of havoc into a viable roaming super, I would love to see what they do with voidwalker. Also, they better give nightstalker like 6 bows instead of 3.
Nightstalker, Stormcaller and Sunbreaker weren't forged in light like the other sub classes so it would make sense that we'll be able to get them back. Although not sure how we still have Gunslinger, Voidwalker and Stricket sub classes if those were forged in light and ofc we get light from the travler.
It'd be cool if novabomb was just the guardian floating around with a sinister look and he creates like a relentless swarm of tiny bolts that basically do nothing, like a weak minigun that just annoys enemies.
"Super abilities in Destiny 2 are meant to be more offensive than tactical or defensive." This is pretty much the exact opposite direction than what I was hoping for. Between the over simplification of the Subclass menu to turning all supers into simply "Push one button -> Kill everything" it feels like they are removing a lot of the depth between each subclass
THANK YOU!!! the ark strider is basically the same just some new animations and a staff instead of a knife, i hope they do more with it. i also dont like how little damage the golden gun does in PvE considering there is only six shots where as the dawn blade seems to have no limit but time and still dills out massive amounts of damage. i also agree with the perks they dont seem like they will really be too customisable or personal to my build as there will be some perks i have to put up with and dont actually like. if there isnt 9 subclasses at launch i will be more than disappointed and i dont think i will be the only one, especially when you consider they already have them made and they just need to tweak them a bit.
unless they make 2 new sub classes for each class, theres no reason the taken king sub classes will be left behind. and as he said and i realized far before him, arc was missing from warlock, solar from titan, and void from hunter.
I like the changes that we know about. I've always loved gunslinger while also having fun with Bladedancer. Nightstalker was the subclass I always wanted to like but never really did. Arcstrider has amazing animation. Can't wait to see what perks they get.
The Arcstrider is the reincarnated/upgraded Arcblade. Why use a knife when you could use a staff and do flips and shit? The Sentinel is the reincarnated/ upgraded Denfender. Why not use an actual shield and be a mobile defensive and offensive tank? The Dawnblade is the reincarnated Phoenix of Sunsinger that tears shit up with sword and can shoot flames out of it... Probably what destiny wanted all along with the original subclasses from D1. The other subclass differences and upgrades are from stronger light they found along the way... Now you gotta think... did they make the first 6 original subclasses kinda basic/ sub par/ not too too flashy/ not too OP as far as supers (minus arc blade year 1) to just upgrade them/ reinvent them in Destiny 2? I say good shit if so... this is a 10 year story right?
Would've been nice to have the the revamped old subclasses plus new elements and subclasses, like toxic and cold subclasses. I just hope Bungie really differentiates arcstrider from bladedancer perkwise, even if I've always loved bladedancer.
Nightstalker was the most broken subclass in destiny due to the dam wombo combo, there was a reason why people would run max strength and discipline on that subclass because wombo ombo is a mini super you can get back in only 30seconds
I dont know much on the Nova bomb changes but I feel that there wasnt that much of and issue with voidwalker in itself , so i think seeing it change into a roaming super would be a shame
If you watched the gameplay reveal stream, bungie said themselves that golden gun, and nightstalker, voidwalker and stormcaller and striker and sun breaker, there will be 9 subclasses
wow that healing rift is nuts at 3:45. dude is literally getting shot at by the boss head on and is able to Regen all the health faster than the boss can damage him
Anybody else noticed that the new subclasses are all based on an item? Maybe we have to go find these relics that have taken over the light of an old guardian allowing us to channel that light? Kind of how we gathered our nightstalker powers from a dead guardian...just a thought
The only thing I'm wondering is how Dawnblade is a remade Sunsinger.... The only similarities I see is that it's a roaming solar super, but it has different abilities. In Sunsinger it was just to recharge your grenades and melee faster, but in Dawnblade you are throwing swords. I don't see a link there.
I think for nightstalker they could make it like golden gun but u run around with the bow and u can ads with it and it either makes it so u have to hit your enemy to tether them or the tether range decreases by alot
I'm mad that they got rid of the defender, farming orbs with punches was the most fun thing to do. I'm really mad that one of the strikers, that is one of two, is geared towards melee even though melee is the worst thing since they don't have skating anymore, punches take 3-4 hits, and are useless in and real pve fight.
I like to think that the "new" subclasses are actually mastered versions of the previous incarnations. I put new in quotes because they're, for the most part, the same.
NIghtstalker main here.... but I believe they are returning fully. I think it'll have Quiver passively to get multiple Shadowshots. Overall, class changes remind me of Dragon Age: Origins to DA2.
Honestly think that night stalker, sun breaker and storm caller will be introduced in one of the 2 expansions but I'd be happy if it was something you got launch day
I would like to see the old supers return. But there has to be some kind of completely new super/element. The supers shown so far is just sunsinger, dawnbreaker and bladedancer with a few changes...
kinda wish the arcs weapon was different, when I think Hunters... I don't think staves, I think Warlocks when I hear staff. I feel it should've been a blade of some sorts. You know, Claws would be pretty dope af, it'd suit the arc striders mobility and ruthless characteristics.
Honestly i was really hoping for a darkness subclass in D2. They even hinted at guardians that tainted their own light to better humanity, the hated heros this was from the AoT grimoire cards. :( having something like that appear so early to its release i thought it would be a hint
Why they have put the skill trees together in groups is exactly the reason why you said in the video. You can't mix & match now Bungie are hoping this will stop players finding a mix of perks that for example makes PvP unbalanced forcing them to bring in a nerf. Players don't like nerfs & it costs Bungie time & money when they have to do this.
I reckon nightstalker will be running round with a bow that can be charged up and shoots mini tethers. Like quiver but more shots and u hold the bow the entire time ur using the super
I believe we will have 9 sub classes but maybe the reason they didn't reveal the last 3 is because they are corrupted. There is info on a corrupted piece of the traveler in the EDZ so maybe this is our third class. The only other thing I can think of is that they didn't reveal the last 3 because they are being reworked.
I think the main story will end with you freeing the traveler from the force field the Cabal have put up around it, and the 3rd subclasses being unlocked.
Stormcaller is perfectly in-line with the current philosophy of supers. To know that it exists as an idea in the Destiny mythos but doesn't appear in game sounds ridiculous.
You know, I just realized something... Destiny 2 is looking to focus on emphasizing getting those precision hits to deal damage, what with snipers needing 3 body shots to get a kill, and golden gun being given precision damage. It made me realize... Bungie's probably bringing back the throwing knife headshot one-shot! I'm going to be using Gunslinger a lot more if that's the case. I loved getting throwing knife kills in Destiny year 1, it was so satisfying to get a kill for that display of skill.
If the Night Stalker will get an update like the Fist of Havoc where the first strike with the bow will be the most damage then the others will be less damage shots
I hope they tweak Stormtrance to be more balanced without breaking it. It's ridiculous in PvP with damage mitigation, Landfall, Transcendance, Ionic Blink, and the chain lightning.
I'm glad they are coming back Here is why: 1. They are Familiar 2. They have an intended purpose 3. They feel like actual Supers 4. This the most important one... LORE FRIENDLY. The lore... herb lore
I would loveee for them to being Nightstalker back. I pretty much always use that one. But i always assumed that they would have 3 subclasses per character. but i figured that you'd get 2. then the 3rd later. Like destiny one. I also agree with the fact that we get less customization for perks. i think that's really stupid.
I was a able to find a small clip in the destiny 2 gameplay reveal trailer at about 1:30 that shows a void/nightstalker shade step that looks nothing like the one gunslinger is getting so... nightstalker confirmed.
Arcstrider is BladeDancer Hunter with a stripper pole, Sentinel is Titan with a Frisbee, and Dawnblade is Warlock with Hammers(except its swords). Bungie, u guys disappoint me......sighhhhhhh
tbh I'm kind of upset that we don't have one off and roaming supers both. they had individual uses, and could be tactical: bubbles could hold objectives, novas and strikers could deal one massive strike very quickly... If everything is roaming, all subclasses are just going to be the same. There's no point of specializing or speccing out your character
The void Captain America was exactly how I felt with the Sentinel.
Ethereal Enderman as a bubble main, this saddens me.
fuck you bubble it useless in pvp anyway
jesse fernandez lmao, you're wrong
jesse fernandez It was actually very useful.
For control it was damn near essential,, what you mean?
if you look under the shreiker boss in the reveal thing you see a tether on the floor
07haroony hm
07haroony
Also a Hunter did do a Shadestep, not the common dodge all class have
Armoured Snail he literally said it wasn't the standard dodge.
Armoured Snail Isn't shade step universal to all subclass now. Since it is a class ability.
That is their class ability.
I was really hoping for a subclass for hunters where you can throw spears 😕
Trevor Ethun Let's hope we can throw the spears just hope
Trevor Ethun who knows maybe you can throw the staff and it'll be like lightning 🤤
Nic Cubbbage it does have two blades on the end so you never know
You can do a ground slam with arcstrider now too it's pretty dope. You just jump into the air first then do a mini fist of havoc.
Tanner Prater sooooo.... like one of the perks of bladedancer then? Where you could just press RT/R2 and it would send a ripple of arc energy
If you think about it, the new subclasses are just modified versions of the previous, its like our guardians evolved the old subclasses into the new ones, the sentinel is a portable bubble when you guard, the dawnblade is a phoenix type super which sunsinger was similar to, and arcstrider is just a cooler arcblade
DeltaXzombies it's cool but that's not what we were hoping for. We were hoping for some new and fresh supers to define our classes more precisely and give us more interesting abilities but they're bringing them back as reskins and with a few minor changes. I hope to God Bungie prove me wrong about these subclasses.
DeltaXzombies cooler arc blade
you go fuck your self because YOU KNOW NOT
SMOSHOO someone's salty
Nic Cubbbage you kinda gotta deal man. its already there. they may change the other three significantly so that hammers isn't to much like swords
Arcstrider is a step backwards. Not cool at all.
IF hammers, storm, and tether return I PRAY they ALSO bring in NEW ones too in addition to the new announced ones!
Why'd they market destiny 2 as a world without light when we get to keep out ghosts supers and abilities...? I was hoping for supers that didn't focus on light. This is definitely more of an expansion than a new game, they just making it cost more $$$.
LIL SHIP so you're telling me that 4 new worlds that are at least twice the size of the original in destiny and a whole new story, new activities, a new selection of weapons and 3/2 new subclasses is a dlc? I think not.
if you've ever played any mmo, yes, that's DLC. FFXIV has had more content in it's FREE updates.
TheTinyTimmyTimTim TRUE XD
LIL SHIP you know, that may not mean that the ghosts are gone, look at the trailer you can clearly see that the cabal is trying to harvest our sun. It would make sense if that is what they mean
LIL SHIP from what it looks like it is, but from what I heard it's supposed to be what destiny should have been and u never know, just because their the same planet doesn't mean it's the same map
If Arc strider is just like arc blade just with a bow staff then hunters are just getting majorly shafted. It's bullshit.
Okay I have to edit this into this comment because maaaaaaany people are either too lazy or just too stupid to read through the first few comments on this thread. This has NOTHING to do with the strength or usefulness of the current supers. The salt is coming from that these are recycled ideas so far and I hope that arcstrider doesn't end up being too close to arcblade.
Brockman174 - yup so far hunters seem to be the exact same...smh
Brockman174 -
I like how the Bladedancer is currently as well, also not that 'majorly shafted'
Titan don't have the Bubble to make sniper a one shot kill and Warlock don't have the resurrection.
Hunter already got nerf with the health regent so if they stay the same, it's still fine.
Brockman174 - don't fix what isn't broke
You havent even seen the sub abilities, or grenades. You've only seen a 3-second review and you talking smack
Andrew Nguyen I think he's more on about how their classes have barely changed and they're getting no variety
Voidwalker would obviously be a roaming super. Like you mentioned about the interviews and how they are all roaming and offensive voidwalker would be the same. In the homecoming mission, Ikora used 2 nova bombs when you approached the speaker. she attacked the ship and the enemies below hinting it would be a roaming super of course.
Like so everyone can see!
im gonna miss defender.. i loved that subclass.
TheB34st021 Yup.. RIP
R.I.P Defender
No self res no bubble no invisible rip exploits
GoldenWindows I'm a bubble main and I'm not ok with the changes
You still get a bubble. It's just not your super anymore. It's a secondary ability. all classes have a uniform "class" ability. titian is the shield. I'd imagine that if you go purpdrank titan you can upgrade it to 360 degrees rather than strikers shitty front shield. So relax you can still bubble trouble. Truthfully, you may even be able to do it way more often now. 85% of your bubble was usually wasted just siting there most of time. So it might be a buff if anything.
GoldenWindows self res is still possible as a secondary ability and this time you pull out a sword as well for ranged attacks
Tkr95 I'm pretty sure it was confirmed that self rez isn't coming back :( makes me very sad
Sodapop Daniels Well that's rude
it makes sense, we barely learn our second subclass (in the context of the game) we just kinda figure it out so it makes sense that we would loose those ones, we got stormcaller, hammer of sol, and nightstalker from outside sources not from the light itself, we wouldnt loose our first subclass because we (in context of game) focused on that the most. also all these subclass being changed have had problem in destiny 1 throughout the entire game, bubbles could cause infinite supers, bladedancer couldnt be kept tamed, and sunsingers bypassed every raid mechanic in destiny
That would suck if they returned, I would rather new subclasses and supers
but..... you are?
Please, give me an example of a new super. If you got nothing, don't bother to answer because I know you know I'm right.
Keebzz ? So far were only getting one new subclass per class, I rather replace sunbreaker, nigh stalker and storm caller to get another new subclass and super for each class.
Foxion sentinel and dawnblade, (the new hunter super is basically just blade dancer) also what would u be right about if I didn't reply?
i don't mind the returning supers.. but there is just no ability to mix and match the perks :(
The difference I saw about Arcstrider and Bladedancer, is that this time around you can "AoE" with your melees (thanks to the staff) and not just going in a pack swinging a dagger trying to kill one foe at a time.
Overall, apart from that Arc Blade, Bladedancer was - and is - a really fun subclass, since it's the one more rogue-like we can get in the Destiny universe.
I hope that sunbreaker returns in destiny 2
Spartan Venom yeah it does. it is called dawnblade
Why do you hope that? It didn't go anywhere. It's still in destiny 1. Go play that. Ideally, none of these lazy ass reshashed supers should have returned and we should have gotten entirely new ones like most damn sequels. I'm not paying 60 dollars so they can bring back something we never lost.
+TheTinyTimmyTimTim Stop whining man. They don't have to remove all the supers for new ones that'd just be stupid lore and gameplay wise. Just wait, they'll add another elemental subclass or two eventually
I personally think it'd be cool to add a water/ice type of class. Since I main titan I'll miss my titan skating so much so maybe titans could form some sort of ice on the floor for you and your team mates to move faster and one granade (thinking off the top of my mind) would kinda be like the termite granade, but one burst of iceicals that shoot up from what ever surface it touched dealing about 122 damage. it'd take some getting used to but I think it'd be really cool. I should think more on this and create a little concept.
I would be pissed if the 3rd subclass came as part of a DLC
Craig Mutumbi I'm willing to bet a lot of money that this will be the case
oh my god, seeing that lvl 20 character with the old bad juju picture brings back SO many memories
I feel disappointed i wanted new supers instead of just tweaking the old ones. They should have learn ages ago and started creating new supers
Jonathan That's like saying why didn't they ever remove the light sabers in star wars and replace them with guns
well because there will always be the force in you no matter where you go.....btw this not Star war this destiny 2
Jonathan lore wise that would be bad
As a Defender Titan Main from Destiny 1. This will be an interesting change. I can't believe they got rid of the Defender bubble.
I hope that the bubble returns :( I main Hunter but I loved the concept of the bubble.
Now all titans have walls they can put up, instead of the bubble being a super, it's a class ability that is weaker but can be used more often. That said the shield Titan can block and walk and essentially be a moving bubble with his new super, which is pretty sick.
Yea, I saw that. But one thing the bubble had was perks. It gave you a shield or buffed weapon damage. I really liked that. Idk if the shield in D2 offers that, but if it has something similar that'd be cool.
Warlocks will be providing you with the weapon damage buff in the form of a circle on the ground that you can stand in, or if they choose a different perk it will heal you. While every titan regardless of subclass can place a vertical barrier. You can't shoot through the barrier but enemies can't go through it either. One of the barriers is smaller so you can shoot over it, while the other barrier is much larger but you can't shoot over it. Instead it can be used to block off areas due to it's size. So in a way the bubble is 'sort of' returning...
Jason Marcus as a Titan main I think they are useless in destiny 2
No one will see this.. U.P & I made out in America & I loved it
well hello there people of the internet😄👋
poor fruit XD
no he's not poor. he keeps a lot of exotic animals in his basement
u dont deserve to have mr fruit in your name
u don't deserve to have kim in your name
lol
Sweet!!! I hope they keep the current classes, but make some additions...
make exotics more grind worthy like year 1
That was rng based loot though. The taken kings approach was much better with the long quests to get awesome weapons
4:03 Damn, what a smooth transition that was.
How are more people not mad they reskinned supers instead of creating new shit
some person on the web because they feel like new supers
some person on the web the only new super is the sentinel.
Pocket Infinity you act like we are getting 9 subclasses at launch, you forget how bungie likes to do things after 3 years.
gamer 2000 u is dumb the dawnblade is new and sentinel
Deadpool animation first of all pay attention in school so you learn how to make a sentence, second of all now they are not it's the exact same supers we already had just changed slightly to trick children like you into begging your parents for money.
That transition at 4:03 was fantastic
But...we want new supers 😓
Dantiel Barbosa I all I want to dance
Sodapop Daniels good for you virgin piece of shit lol
Dantiel Barbosa lmao whatever you say bitch boy
Sodapop Daniels lmao whatever you say bitch boy
Dantiel Barbosa And new ones we got.
I think we're getting three brand new subclasses and they are gonna reveal them at e3. Kind of like they have an ace up their sleeve
The AA Battery I doubt it but it .ight happen.
The AA Battery better be blade dancer
The AA Battery Though this would be nice, I don't think this will be the case.
Who else mains a nightstalker?😁
night stalker is the best subclass
RogueDragon Gamer #YearOne player hunter Goldy all the way
RogueDragon Gamer right here
I main every hunter subclass tbh
Nightstalker and bladedancer master races.
I feel like the TTK subclasses should be available at launch with the other 2 for each character. If you remember, in the World Wide Reveal trailer you see Ikora use a storm melee. Ever since that first trailer I have been under the assumption we would get 3 subclasses.
really wanted new subclasses not just old revamped one's. lazy ass bungie
ThePackmanxEST bitch boy spotted
Sodapop Daniels Lmao does that bungie Dick taste good boi. He is completely right
DAZZA your gross lol
ThePackmanxEST might even get less options if they don't release the game with the 3rd subclass like destiny 1 several dlc's later
Here are my revamped TTK classes:
Storm caller: same as destiny 1, but can trhow electro balls
Sunbrraker: Has 2 hammers and can trhow each of them 3 times, but can hit enemies at melee range with them
Nightstalker: The bow now has 5 shots and each shot takes a fifth of the super bar
If nightstalker makes a return then what's the point of having shadestep on the gunslinger!?
Trock Bronze Hmm yeah You're probably right about that
Maybe you haven't been paying close attention but they're called class abilities, as in they will be the same between all subclasses of any class (all hunters get the dodge for example)
OneEyedGhoulX gunsling doesnt have shadestep, they hwve a dodge. Nightstalker actually roll dodges and they have diffrent abilities that come with them
OneEyedGhoulX When gun slinger uses its marksman dodge, you get your magazine reloaded but shadestep is simply just meant for the dodge no perks added although they will probably do something about that maybe not who knows
Ayyeyo Tut oh shut up, it's the same god damned ability, don't try and tell me they are different.
I'm hoping that with the introduction of the presets, that Bungie would create more mini classes inside of the subclasses. Or even just keep adding them for more variety.
why the hell r they bringing back old supers!?!??! there should be completely new supers. IM SO BORED OF ALL THE DESTINY 1 SUPERS. and when i say new supers i dont mean replacing arc blade for bigger arc blade
Yaseen Aburkhes if you want nine new supers how bout you go make them yourself.
"it's just a DLC" Bravo man champagne and Applause your so fucking funny and original, not like thousands of other people have already said this on any Destiny 2 video that they see, naw.....
Did you not play D1? Did you not get attached to a class? I can't comprehend people wanting their favorite classes and weapons cut...
Yaseen Aburkhes I agree with you, but just remember this leak may be false.
Doom Desire its been over 3 years
my expectations ( start off with ttk subclasses , unlock new d2 subclass, get third new subclass on dlc ) what i got ( nova bomb , palpatine hands and reworked sunsinger which is new but still couldnt we make something else other than striker gunslinger and void walker )
my birthday is today:)
MaGiiK_TriiXzz happy birthday
Midnight Gaming thank you ❤
MaGiiK_TriiXzz Happy birthday. Mine is also today
Happy b day
Thanks everyone ❤
I hope, for the sake of all guardians everywhere, that the limit to top and bottom four was just at the reveal event. I hope that we do get the actual customization in Destiny 2. I will be ticked off to the extreme if we only have four customisation choices: Grenade, jump, class ability, and 4square perk tree. Limiting everyone and making them even more alike as characters doesn't take into account that different people like to use different playstyles. And making all the supers roaming is the EXACT same issue.
Warlock is OP AF!!!🔥💯🔥
Isaac Ruiz titans way better
Dominus Ghual i would say hunter master race but we have been nerfed into the ground
Really glad they revamped the sub classes for EVREYBODY this time around, Sunsinger and Defender were awesome in pve but in pvp they were why to situational and left warlocks and titans at mercy of hunters who had 3 multi-use supers at there disposal.
defender...strong.........HAHAHAHAHAHHAHAHAAHAHAHAHAHAAHHAHAHAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Brady Morgan
At least they're not annoying anymore, 1 shot sniper rifles
At least not every super can counter defender hahahaha........oh wait.
Defender is strong if you know how to use it, like me. Or petite, or sheikh.
Or jmpdoublex! HES GODLY!!!
It's very strong... possibly the best in the game. You have suppressor nades to take away other people's supers and abilities... and a super that makes your weapons super weapons...
Luke Smith told that titan bubble will be returning. There will be a sentinel tree which allows you to drop bubble instead of using shield if you hold your super buttons.
destiny 2? more like destinys 5th expansion...
musicis22life ain't stopping me from buying it
Pity me neither😂😂
musicis22life Still gonna buy it.
destiny fans deserve a full sequel since we were shafted so much in the beginning of destiny 1, that's all I'm saying. the fact that they can only come up with 3 new supers, one being extremely similar to it's predecessor is beyond pathetic
Yeah, free games have more content than this game. I have spend luckily 70€ for base game with all dlcs, i bought base game then king and last iron. Its good game but not worth 60€ as preorder. Its just "brand" ppls are buying nothing more just "name". First game with budget of 500 000 000 dollars was really weak result. Ill not preorder, ill just wait.
I don't really think you can call the classes returning being leaked. I remember when they announced destiny 2 a while back, that they said the previous classes would be in the game. It would just make sense that the three sub classes would be their as well.
NOTIFICATION SQUAD great video man keep them coming.
I want them to begin back nightstaker, stormcaller, and sunbreaker with different changes.
I don't see how you can take out the subclasses from ttk because we obtained them from non light sources and we are only loosing the light from the traveler.
To fix stormcaller make it so instead of chaining lightning make them throw lightning blasts/balls/bolts which deal more damage but slower.
Makes sense to keep sunbreaker, stormcaller and nightstalker as we unlocked those powers ourselves, they weren't gifted by the traveler.
I can't wait for arc-strider, those staff animations look awesome, but its slightly disappointing that we might not be getting completely new concepts for any supers, but maybe. I wonder if Warlocks will still have self-res in some way, but won't be heart broken if they get rid of it.
It's not just the Arc Strider they are going to also pay attention to the night stalker too. the subclass just kind of felt like a let down when put up against the dawnbreaker or sith lord.
It seems people haven't noticed arc strider now hits multiple enemies per swing so it can take on larger groups of enemies.
I think Hunters didn't receive as much of a change with Arcstrider because the Bladedancer was already a roaming super, the Striker and Sunsinger got overhauls to make class balance easier. But for all those hunters out there, expect Bungie to nerf the Titans into the ground, just to keep things consistent. Its also not as if there were no changes at all they seem faster then before and will likely be more agile, meaning a bigger pain to deal with in pvp.
Sunbreakers abilities look like they're split between two subclasses. Dawnbreaker swords are throwing hammers. Striker has the forward charge that sunbreakers had. Sunbreakers would just seem like reskins of what was there to new people, plus it just seems odd that if sunbreakers would be similar to Destiny 1, that it has the same abilities that the revamped striker and dawnbreaker have
I am so interested in a new, revamped voidwalker. I started with warlock back in year 1 and ran voidwalker for the longest time. After seeing them turn fists of havoc into a viable roaming super, I would love to see what they do with voidwalker. Also, they better give nightstalker like 6 bows instead of 3.
Nightstalker, Stormcaller and Sunbreaker weren't forged in light like the other sub classes so it would make sense that we'll be able to get them back. Although not sure how we still have Gunslinger, Voidwalker and Stricket sub classes if those were forged in light and ofc we get light from the travler.
Striker*
It'd be cool if novabomb was just the guardian floating around with a sinister look and he creates like a relentless swarm of tiny bolts that basically do nothing, like a weak minigun that just annoys enemies.
"Super abilities in Destiny 2 are meant to be more offensive than tactical or defensive." This is pretty much the exact opposite direction than what I was hoping for. Between the over simplification of the Subclass menu to turning all supers into simply "Push one button -> Kill everything" it feels like they are removing a lot of the depth between each subclass
THANK YOU!!! the ark strider is basically the same just some new animations and a staff instead of a knife, i hope they do more with it. i also dont like how little damage the golden gun does in PvE considering there is only six shots where as the dawn blade seems to have no limit but time and still dills out massive amounts of damage.
i also agree with the perks they dont seem like they will really be too customisable or personal to my build as there will be some perks i have to put up with and dont actually like.
if there isnt 9 subclasses at launch i will be more than disappointed and i dont think i will be the only one, especially when you consider they already have them made and they just need to tweak them a bit.
unless they make 2 new sub classes for each class, theres no reason the taken king sub classes will be left behind. and as he said and i realized far before him, arc was missing from warlock, solar from titan, and void from hunter.
I like the changes that we know about. I've always loved gunslinger while also having fun with Bladedancer. Nightstalker was the subclass I always wanted to like but never really did. Arcstrider has amazing animation. Can't wait to see what perks they get.
The Arcstrider is the reincarnated/upgraded Arcblade. Why use a knife when you could use a staff and do flips and shit? The Sentinel is the reincarnated/ upgraded Denfender. Why not use an actual shield and be a mobile defensive and offensive tank? The Dawnblade is the reincarnated Phoenix of Sunsinger that tears shit up with sword and can shoot flames out of it... Probably what destiny wanted all along with the original subclasses from D1. The other subclass differences and upgrades are from stronger light they found along the way...
Now you gotta think... did they make the first 6 original subclasses kinda basic/ sub par/ not too too flashy/ not too OP as far as supers (minus arc blade year 1) to just upgrade them/ reinvent them in Destiny 2? I say good shit if so... this is a 10 year story right?
Would've been nice to have the the revamped old subclasses plus new elements and subclasses, like toxic and cold subclasses. I just hope Bungie really differentiates arcstrider from bladedancer perkwise, even if I've always loved bladedancer.
Nightstalker was the most broken subclass in destiny due to the dam wombo combo, there was a reason why people would run max strength and discipline on that subclass because wombo ombo is a mini super you can get back in only 30seconds
It also makes sense lore wise because those classes weren't given by light (from other places)
I dont know much on the Nova bomb changes but I feel that there wasnt that much of and issue with voidwalker in itself , so i think seeing it change into a roaming super would be a shame
If you watched the gameplay reveal stream, bungie said themselves that golden gun, and nightstalker, voidwalker and stormcaller and striker and sun breaker, there will be 9 subclasses
wow that healing rift is nuts at 3:45. dude is literally getting shot at by the boss head on and is able to Regen all the health faster than the boss can damage him
Anybody else noticed that the new subclasses are all based on an item? Maybe we have to go find these relics that have taken over the light of an old guardian allowing us to channel that light? Kind of how we gathered our nightstalker powers from a dead guardian...just a thought
The only thing I'm wondering is how Dawnblade is a remade Sunsinger.... The only similarities I see is that it's a roaming solar super, but it has different abilities. In Sunsinger it was just to recharge your grenades and melee faster, but in Dawnblade you are throwing swords. I don't see a link there.
I think for nightstalker they could make it like golden gun but u run around with the bow and u can ads with it and it either makes it so u have to hit your enemy to tether them or the tether range decreases by alot
I'm mad that they got rid of the defender, farming orbs with punches was the most fun thing to do.
I'm really mad that one of the strikers, that is one of two, is geared towards melee even though melee is the worst thing since they don't have skating anymore, punches take 3-4 hits, and are useless in and real pve fight.
I like to think that the "new" subclasses are actually mastered versions of the previous incarnations. I put new in quotes because they're, for the most part, the same.
NIghtstalker main here.... but I believe they are returning fully. I think it'll have Quiver passively to get multiple Shadowshots.
Overall, class changes remind me of Dragon Age: Origins to DA2.
Honestly think that night stalker, sun breaker and storm caller will be introduced in one of the 2 expansions but I'd be happy if it was something you got launch day
I would like to see the old supers return. But there has to be some kind of completely new super/element. The supers shown so far is just sunsinger, dawnbreaker and bladedancer with a few changes...
kinda wish the arcs weapon was different, when I think Hunters... I don't think staves, I think Warlocks when I hear staff. I feel it should've been a blade of some sorts. You know, Claws would be pretty dope af, it'd suit the arc striders mobility and ruthless characteristics.
Honestly i was really hoping for a darkness subclass in D2. They even hinted at guardians that tainted their own light to better humanity, the hated heros this was from the AoT grimoire cards. :( having something like that appear so early to its release i thought it would be a hint
Nova bomb looked much bigger and slower, and I'm guessing it splits into multiples that track?
It's not Bow staff its BO staff(foreign word)
and as a note,if you look closely it's a spear inspired by Xiaolin monk spears.
Crucible players be like
"I hear your having perk problems in pve
I feel bad for you son
I got 99 problems, but a perk in pvp ain't one"
i actually expect them to give us more than 1subclass/super per flavour to actually make the game more diverse
Why they have put the skill trees together in groups is exactly the reason why you said in the video.
You can't mix & match now Bungie are hoping this will stop players finding a mix of perks that for example makes PvP unbalanced forcing them to bring in a nerf.
Players don't like nerfs & it costs Bungie time & money when they have to do this.
I reckon nightstalker will be running round with a bow that can be charged up and shoots mini tethers. Like quiver but more shots and u hold the bow the entire time ur using the super
I believe we will have 9 sub classes but maybe the reason they didn't reveal the last 3 is because they are corrupted.
There is info on a corrupted piece of the traveler in the EDZ so maybe this is our third class. The only other thing I can think of is that they didn't reveal the last 3 because they are being reworked.
I think the main story will end with you freeing the traveler from the force field the Cabal have put up around it, and the 3rd subclasses being unlocked.
Stormcaller is perfectly in-line with the current philosophy of supers. To know that it exists as an idea in the Destiny mythos but doesn't appear in game sounds ridiculous.
You know, I just realized something... Destiny 2 is looking to focus on emphasizing getting those precision hits to deal damage, what with snipers needing 3 body shots to get a kill, and golden gun being given precision damage. It made me realize... Bungie's probably bringing back the throwing knife headshot one-shot! I'm going to be using Gunslinger a lot more if that's the case. I loved getting throwing knife kills in Destiny year 1, it was so satisfying to get a kill for that display of skill.
I've always ran a Golden Gun + Celestial Nighthawk combo on my hunter, barely stray away from it.
P.S: RIP Celestial Nighthawk :(
I loved the TTK supers and I'm so happy that there's a chance they're coming back!!!!!
If the Night Stalker will get an update like the Fist of Havoc where the first strike with the bow will be the most damage then the others will be less damage shots
I hope they tweak Stormtrance to be more balanced without breaking it. It's ridiculous in PvP with damage mitigation, Landfall, Transcendance, Ionic Blink, and the chain lightning.
I'm glad they are coming back
Here is why:
1. They are Familiar
2. They have an intended purpose
3. They feel like actual Supers
4. This the most important one...
LORE FRIENDLY.
The lore... herb lore
From the lore, we will have to get those supers again the same way we did before, so I don't know how hunter's can get it anymore... or titans.
I would loveee for them to being Nightstalker back. I pretty much always use that one.
But i always assumed that they would have 3 subclasses per character. but i figured that you'd get 2. then the 3rd later. Like destiny one.
I also agree with the fact that we get less customization for perks. i think that's really stupid.
I was a able to find a small clip in the destiny 2 gameplay reveal trailer at about 1:30 that shows a void/nightstalker shade step that looks nothing like the one gunslinger is getting so... nightstalker confirmed.
Arcstrider is BladeDancer Hunter with a stripper pole, Sentinel is Titan with a Frisbee, and Dawnblade is Warlock with Hammers(except its swords). Bungie, u guys disappoint me......sighhhhhhh
tbh I'm kind of upset that we don't have one off and roaming supers both. they had individual uses, and could be tactical: bubbles could hold objectives, novas and strikers could deal one massive strike very quickly...
If everything is roaming, all subclasses are just going to be the same. There's no point of specializing or speccing out your character