@@johnfurness6966 I doubt the video was edited. We're talking mods here; it's probably some sort of cutscene they added into the game to play as the level started.
Indeed, I activated the boom boom bossfight at the start of the level but put him off-screen, then teleported the player to an identical section with different tiles once the cutscene was complete
Another great stage, I like the intro, more levels in Mario games need a story driven purpose. Also the mechanic and aesthetics were cool, dunno why you thought this wasn't good enough.
well just the general design, the evolution of mechanics was sort of lacking. the whole invisble ground thing was also way too hard and confusing, but thanks
that intro was pretty sweet. I'd love to see more stuff like that. Also the background should have been bramball woods after kamek changed it it would have made it seem the magic's aftereffects more menacing.
Hey There, I Want To Know If This Is True: The Blocks That Appear When You Stand On Them Are A Part Of Layer 0. Can Someone Please Tell Me If This Is True?
I have to admit, the idea of Kamek messing with levels via his magic is pretty cool.
Ps kamel did not change it the video was just edited... .... I think
@@johnfurness6966 I doubt the video was edited. We're talking mods here; it's probably some sort of cutscene they added into the game to play as the level started.
Indeed, I activated the boom boom bossfight at the start of the level but put him off-screen, then teleported the player to an identical section with different tiles once the cutscene was complete
thats so amazing how do you that
This level looks amazing! Keep up that good work!
Oha Hjubie
Another great stage, I like the intro, more levels in Mario games need a story driven purpose. Also the mechanic and aesthetics were cool, dunno why you thought this wasn't good enough.
well just the general design, the evolution of mechanics was sort of lacking. the whole invisble ground thing was also way too hard and confusing, but thanks
The entirety of this level is so original, and I couldn't have even thought of something like this.
Thanks!
Sadly great ideas don't mean the execution is all that great, as is the case in this level in my opinion
I love the gimmick of Kamek putting a twist on the level with his magic. Really makes this level feel fresh and unique.
yeah, the level itself is crap but I should definitely reuse that idea some day lol
@@GribnikSToporom bars
@Rimea nah the level is great, I love the invisible platforms gimmick
that intro was pretty sweet. I'd love to see more stuff like that. Also the background should have been bramball woods after kamek changed it it would have made it seem the magic's aftereffects more menacing.
Wow this is awesome!
willymaker! Wow
The only thing i would suggest is a Kamek Battle at the end and then after the fight the forest goes back to normal. 🙃
This level looks pretty good. But if I had to give this a custom song, I'd say Horror Land from Mario Party 2
I love the Mario 3D World gimmick implemented in this level
Hey There, I Want To Know If This Is True:
The Blocks That Appear When You Stand On Them Are A Part Of Layer 0.
Can Someone Please Tell Me If This Is True?
Yup
Gotta love those kaizo skills.
Looks perfect as always
I like this level keep up the good work and this level should be used in cloudy 2
Awesome idea 🤩
So cool! 🤩
What was amaizing.
Um..
Can i use this custom thing in my rom hack? :)
Its awesomee
How did you manage to change the tileset in-game??😮
Quick question: how?
playstation forest
you make a good point