I'm liking this a lot so far. Everytime I hear about the game's moves, I think of the song, "I've got the moves like Jagger," but instead, it's more, "I've got the moves like Buck (Rogers)."
I've had my copy of Starforged for a while. As someone who has never played Ironsworn, it's very intimidating. At worst, it brain burns me like I'm writing a 20-page essay.
@@TheDungeonDive I feel like it has less rules than something like League of Dungeoneers and it's rules are pretty lax. It's more a toolbox for creating an open world narrative based science fiction campaign then it is a rules heavy crunchy game. In something like League of Dungeoneers or Dungeon Universalis, there is a rule for every little thing you do. Attacking, dodging, finding an item at a store, etc. In Starforged the rule is almost always the same. Roll D6 and 2d10, add relevant modifier to the d6. Check if > than d10s. Almost every system in the game can be boiled down to some variation of that. It's the perfect balance for people who want that open world sandbox solo rpg feel, but also want some game mechanics and not just rolling on oracle tables and journaling.
LOD is a board game. Very different. I don’t like complex RPGs. This has too many moves and if you use the wrong one or don’t use the right one when needed, it can hamper the story and progress. Too many things to get in the way of the story. Too many oracles. Too many movies. Too many progress tracks. Etc.
That's fair. There are a lot of moves. Most Ironsworn fans biggest complaint was that they found themselves using the same moves over and over again so I think the creator set out to create more moves for variety. But you can always just limit the oracles and moves you use to a select few. Nothing forces you to use all the oracles, progress tracks, and moves. At the end of the day it's a system that uses a pretty basic roll mechanic to create a narrative around and I've found it to be way simpler to play then some of the other more crunch solo RPGs out there.
I like the system, when used in other things - like Solitary Defilement. I talk about this in my review which will be posted on Friday. SD condenses it all down to a small handful of moves, and it's better for it. At least for me.
When making a supply check, you add your Supply score to the d6 Action die roll. Same with Health and Spirit. The more Supply you have, the easier it is.
Excellent play through and notes. I just got a physical of it and have been putting off playing because I have been playing other games. Your video is inspiring me to set up a time to get into my adventure. Keep 'em coming. Thanks.
Fantastic video! I’ve been watching the series as it develops and am really enjoying how you’re breaking down the play of Ironsworn Starforged and am looking forward to seeing how your campaign develops, especially as I’m after a simple sci-fi solo rpg set to try out, even if as you mention, Starforged is pretty granular in places.
@@TheDungeonDive fair enough! I must admit that it’s a bit more straight forward looking than some of the other games I’ve tried and the generators and oracles look really useful.
Thanks! Yeah, I ended up not liking Ironsworn: Starforged much. Too many things going on that get in the way of playing. I found myself in the books more than I like.
@@TheDungeonDive Haha, i would not say there is no quality in. But I would surly say those are the dumbiest specialists exploring a New World and the alien Octopus is completly WTF. David is fortunatly an amazing character.
Hi. Not sure why, but your videos seem to be double posted at the moment. Anyway, you've done it again - I've acquired this and hope it could be a really good solo RPG experience. I confess the solo RPG genre has left me a little cold so far, but hopefully this could fill the void. It certainly looks sufficiently detailed. On a completely different topic, I thought the Gollancz Fantasy Masterworks (and SF ones too for that matter) were British, but obviously not! Almost all of them are stone cold classics.
This might be perfect for you! I can see this really appealing to some people. The Masterworks were British publications, for sure! Maybe I said otherwise. :)
I'm liking this a lot so far. Everytime I hear about the game's moves, I think of the song, "I've got the moves like Jagger," but instead, it's more, "I've got the moves like Buck (Rogers)."
I've had my copy of Starforged for a while. As someone who has never played Ironsworn, it's very intimidating. At worst, it brain burns me like I'm writing a 20-page essay.
Yeah. I end up not being a fan. Too many rules for me.
@@TheDungeonDive I feel like it has less rules than something like League of Dungeoneers and it's rules are pretty lax. It's more a toolbox for creating an open world narrative based science fiction campaign then it is a rules heavy crunchy game. In something like League of Dungeoneers or Dungeon Universalis, there is a rule for every little thing you do. Attacking, dodging, finding an item at a store, etc. In Starforged the rule is almost always the same. Roll D6 and 2d10, add relevant modifier to the d6. Check if > than d10s. Almost every system in the game can be boiled down to some variation of that. It's the perfect balance for people who want that open world sandbox solo rpg feel, but also want some game mechanics and not just rolling on oracle tables and journaling.
LOD is a board game. Very different. I don’t like complex RPGs. This has too many moves and if you use the wrong one or don’t use the right one when needed, it can hamper the story and progress. Too many things to get in the way of the story. Too many oracles. Too many movies. Too many progress tracks. Etc.
That's fair. There are a lot of moves. Most Ironsworn fans biggest complaint was that they found themselves using the same moves over and over again so I think the creator set out to create more moves for variety. But you can always just limit the oracles and moves you use to a select few. Nothing forces you to use all the oracles, progress tracks, and moves. At the end of the day it's a system that uses a pretty basic roll mechanic to create a narrative around and I've found it to be way simpler to play then some of the other more crunch solo RPGs out there.
I like the system, when used in other things - like Solitary Defilement. I talk about this in my review which will be posted on Friday. SD condenses it all down to a small handful of moves, and it's better for it. At least for me.
When making a supply check, you add your Supply score to the d6 Action die roll. Same with Health and Spirit. The more Supply you have, the easier it is.
Yep!
Loving this series Daniel. Top stuff, mate!
Thanks!
Excellent play through and notes. I just got a physical of it and have been putting off playing because I have been playing other games. Your video is inspiring me to set up a time to get into my adventure. Keep 'em coming. Thanks.
Fantastic video! I’ve been watching the series as it develops and am really enjoying how you’re breaking down the play of Ironsworn Starforged and am looking forward to seeing how your campaign develops, especially as I’m after a simple sci-fi solo rpg set to try out, even if as you mention, Starforged is pretty granular in places.
I would not recommend this for a simple system. I’ll be looking at something called Space Aces soon that might be perfect for you!
@@TheDungeonDive fair enough! I must admit that it’s a bit more straight forward looking than some of the other games I’ve tried and the generators and oracles look really useful.
I thought it was just me. A lot of rules. I’m still a little confused on how Legacy Tracks work. Anyway, I really like your channel. Great content.
Thanks! Yeah, I ended up not liking Ironsworn: Starforged much. Too many things going on that get in the way of playing. I found myself in the books more than I like.
So what solo game do you recommend?
Scarlet Heroes, Solitary Defilement, Fallen, Broken Shores (Godshard), and so many others. I’ve got a whole playlist dedicated to solo RPGs.
@@TheDungeonDive What is your opinion on Dungeon World?
Not enough art in the book. :) didn’t really get into that either.
Prometheus the RPG ? Hope for a more logical ending !😂
After reflexion, that could also be Hyperion the RPG (refering to the priest story) !!! Which would be way better !
I love Prometheus. One of my all-time favorite movies.
@@TheDungeonDive Haha, i would not say there is no quality in. But I would surly say those are the dumbiest specialists exploring a New World and the alien Octopus is completly WTF.
David is fortunatly an amazing character.
For me it's all about the visuals and vibe.
I liked Prometheus too... I just wish they hadn't forced him to put the Xenomorph into.
Hi. Not sure why, but your videos seem to be double posted at the moment. Anyway, you've done it again - I've acquired this and hope it could be a really good solo RPG experience. I confess the solo RPG genre has left me a little cold so far, but hopefully this could fill the void. It certainly looks sufficiently detailed. On a completely different topic, I thought the Gollancz Fantasy Masterworks (and SF ones too for that matter) were British, but obviously not! Almost all of them are stone cold classics.
This might be perfect for you! I can see this really appealing to some people. The Masterworks were British publications, for sure! Maybe I said otherwise. :)
Working my way backwards theough the videos. The religious manipulation sounds like the bene Gesserit. Lol
Totally!