Man, what a blast from the past. It feels like a bygone era. It just popped up on my feed and I could help up watch. The old footage, the questionable microphone quality, it just feels fun. Who’d have thought I’d get nostalgic over this ey?
I think the one other problem with Morpha is that it's the Main Boss of the Water Temple, while the MINI-BOSS is fucking Dark Link, the single best non-Final Boss in the game IMO.
Guy walks up to salty spatoon. "How tough are you!?" The guy at the door says "HOW TOUGH AM I? I COMPLETED THE WATER TEMPLE!!" Said the guy "So what?" "Without any walkthrough" "Uhh right this way pal"
The Silver Skydancer *commencing ridiculous bias that in no way is meant to offend* F*ck you! dionysus sucks! Hades rules!!! *sorry I felt like I had to*
The Silver Skydancer Choose the anger from the Anger Status Meter fits your anger best. Kratos Want to strangle a puppy Really pissed off Pretty annoyed Mad A little mad Not that upset Want to hug a bunch of kittens I LOVE EVERYTHING!
Funny story, playing in the water temple from OOT I didn't die much. It was mostly running around trying to get the water at the right fucking level. I died A LOT more in the shadow temple after that, but it was so much more interesting and challenging in the RIGHT ways that I was having a ton more fun. And I get really frustrated dying in games, so when I am GRATEFUL to be in a dungeon that makes me die a lot more, it means the water temple sucks sooooo badly. The only thing I enjoyed at all in the water temple was fighting Shadow Link.
Least favorite boss? I have to hand that to Yoshi's story. Some bosses in that game were memorable, like the ending boss, but one that ruined the experience was... The cotton cloud boss. If it hurts you, eh, whatever. You can get the health back in less than a second. You can win by only doing one thing from the start to the end: Spam the lick/eat button at the boss.
You don't feel the satisfaction from beating the shit out of water? Come on, dude, you spend the entire dungeon struggling with soldiers' boots, and then you BECOME Soldier's Boot!
3:57 And then, there was Metal Gear Rising : Revengeance. P-S : I'm not saying he is better than Snake, just that he is a lot more badass in MGR:R than in MGS2.
That hermes bit. was AWSOME! nice job rabbid! the music and timeing were perfect, as well as that is one of my favorite themes of all time, mixed in with one of my favorite God of War moments.
Azazel from Tekken 6 Gill from Street Fighter III Onslaught from Marvel vs Capcom Shao Kahn in Mortal Kombat 3 The Komodo Bros. in Crash Bash Metal Sonic in Sonic the Fighters Annubis Rex in Pac-Man World Clyde in Pac-Man World 2
I fucking HATED Annubis Rex! Awesome music in that fight though. I also despised the Komodo Bros. fight in Crash Bash - I even once rage quite screaming "You're not even a real Crash game anyway! Naughty Dog didn't make you!"
What's really wierd about Ocarina of Time is that all the parts that everybody else hates are my favorite. Navi is my favorite companion in the series, and the Water Temple is one of my favorite dungeons.
Hmm, I actually thought the concept of Morpha was kind of interesting, though the battle itself was annoying at times. In fact, it seemed like a 3D version of a similar boss in A Link to the Past, where you have to use the hookshot to pull out pieces of the boss. Instead my least favourite for that game would have to be Twinrova's first form. Trying to get the camera right is unbearably frustrating, Z-targeting usually makes things worse, and surprise attacks from behind are frequent. Thankfully the second form is more bearable.
Probably already been posted, but Shinobou doesn't taunt after a combo if you switch from high to low or low to high stance in the middle of the combo. Also, i didn't find the boost guardians pattern in the final section to be difficult to decipher, he goes back and forth on the bottom row until he hits a bomb, then begins ascending towards the top and only moves back down if you miss activating a switch to send him further up.
tbh, I actually enjoyed the steroid joker. and no I wasn't high and no I may have autism but that doesn't make me a fucking idiot like the internet thinks it does. the reason I liked it is because at first the joker does the unexpected. throughout the game, you can't predict his next move, so it makes perfect sense for a tricky bastard like the joker to do shit like blasting himself with steroids at the last second actually fits his character. it was unexpected, and I found it kinda fun.
Let's see... my top 5 least favorite boss fights from memory right now (excluding the ones featured in the video) would be: 5. Nemesis (Resident Evil: The Umbrella Chronicles) - The boss battle itself isn't bad. However, the total misrepresentation of Nemesis and the entire plot of RE3 as presented in Umbrella Chronicles sickens me. Outside of RE3 itself, I'd say Operation Raccoon City represents Nemesis the best (the remake of the scene where Nemesis destroys the helicopter at the clocktower with a rocket launcher is awesome!) But this is just... no. You meet Nemesis for the first time at the police station in RE3 (which happens at the BEGINNING of the game for those of you who don't know) thus starting a game-long case of anxiety and the terrifying thought of Nemesis finding you randomly, and he will (many of those times being when you're low on ammo, which means almost certain death unless you can manage to run away). Unfortunately in Umbrella Chronicles, Nemesis just shows up randomly at the very end of the RE3 chapter. They amazingly managed to screw up his voice ("S.T.A.R.S.!"), make him not scary at all, and make him have a pretty underwhelming final fight. 4. Final Battle with Smith (The Matrix: Path of Neo) - The recreation of the "epic" aerial final fight at the end of Matrix Revolutions with Neo vs. Smith (I do mean that sarcastically. I love the first Matrix movie, but I'm not a fan of the sequels... except for the freeway scene in Matrix Reloaded). For some reason, The Matrix: Path of Neo gets easier, much easier, the more you play it. The difficulty of the subway fight with Agent Smith from the first Matrix might as well be the most difficult fight ever compared to the difficulty of the "epic" final boss fight at the end of the game. Don't even get me started on the alternate ending to the story featured in this game... 3. Final Rival (Tokyo Xtreme Racer 3) - I love the Tokyo Xtreme Racer (Shutokou Battle/Tokyo Highway Battle) games. However, I hate the final boss in Tokyo Xtreme Racer 3 (Shutokou Battle 01). In the North American version of the game (which is what I played), the player must use a cheat device to be able to race a certain "wanderer" because of a translation error (thanks, Crave Entertainment!) Once that racer and all the 598 other rivals are defeated (which takes a LOOOOONNNNNGGGG time mind you), the final boss racer we're all treated to race against is... a ghost of your own car? That's really... cool? Maybe? It's fucking lame. The final boss in all of the other (main) TXR games is an awesome Wangan Midnight cameo, but I just don't understand why they couldn't have stuck with that instead of this idea for a final boss. It would've been less stupid even if they would've just made a random new final boss. At least then the player would be racing against a real car, not a ghost. 2. Dr. Neo Cortex (Crash Bandicoot 2: Cortex Strikes Back) - For the final boss of one of my favorite games and one of my favorite villains (only in the Naughty Dog era of course), this is one of the biggest letdowns in all of video game boss fight history for me. The only way you can lose a life in this "fight" (don't worry, you'll have more than enough lives stockpiled by this point of the game) is by letting Cortex get away! All you have to do is spin-attack him three times. That's it. No tricky plasmasphere dodging sequences like the Cortex fight in Crash 1. No epic simultaneous fight with Crash vs. Cortex and Aku Aku vs. Uka Uka trying to fight Cortex while avoiding their fight. Nope, it's just a lame chase sequence... IN SPACE! 1. Annubis Rex (Pac-Man World) - I dread Dread DREAD the thought of playing through Pac-Man World again because that would mean I'd have to fight this super-cheap, hard-ass-hell boss again. It's among the first three boss fights in the game for crying out loud! I have no idea how I managed to beat this game AND Frogger 3D for Playstation 1 as a child!
Longest comment I've ever seen and I'm proud that some people still have class instead of just saying, "THIS WAS AMAZING WHAT ARE YOU TALKING ABOUT IT BEING STUPID" or, "This is bs". I respect you sharing your opinion and I'm glad there are still people like you on the internet.
Emily McMahan I'm with you there even though the Shamans was glitchy Frank was the only boss in mad world where I actually lost all my lives on my first play through and I had to go through the dungeon stage all over again.
Yeah. That guy is cheap as. Almost as Darth Vader as force unleashed's final boss on the hardest difficulty. I mean he has attacks that are unblock able, toss you around like a rag doll, is almost impossible to damage unless you perfectly perform his weakness combo, has a counter attack move that will throw you on to the floor and take 5% of your health if you try to just attack him too much and can kill you VERY quickly(especially if you lose the saber power struggle with him which is capable of taking away 40% of your health bar). On top of that he likes to chain together and or spam cheap moves of his that are an absolute pain due to the fact you have no time to get up before each one hits you(remember the part where I said his moves can toss you around like a rag doll? well his moves come out very fast and give you no time to dodge if your face is on the floor). If you try throw your lightsaber at him he will most likely just put out his hand and block it, send out a very quick unblock able lightsaber throw of his own, and even chain it twice in quick succession(one throw is bad enough because it takes off a sizeable chunk of your health bar, when he does this twice in succession its double trouble. Why unblock able you ask? well sometimes this boss throws out his attack randomly and I try to block it, what happens? I get hit anyway taking the same punishment I would otherwise.). On top of that he has a force push/wave which is basically impossible to dodge unless you manage to get behind the boss in time. If he synergises this move with his unblock able throw you will be taking damage from the force wave. Whats worse is that the attack has a short delay and the boss will usually cast it when you get far away from him, blasting you back along with some of your health as you attempt to dash behind him. Thats not even the worst move he has. He has a force grip that is impossible to escape(at least on my console), is often spammed, and does big chip damage(sometimes twice in a row!). I used to think he uses the move only when you just. I was proved wrong by him. Don't you know how annoying it is when he grabs you, have the game tell you to press the button many times to escape, and STILL get punished because the move itself is broken? well thats how I feel. Whats worse is the move has unlimited range and often flings you away very far from the boss. And because this boss likes to follow up with his force wave... I find it unbearable. Basically you have to use his weakness combo and execute it perfectly many times or else he will kill you with his cheap chip damage moves. The reason he is hard to damage is because he effortlessly parries all of your moves.
I actually like the idea of the Joker being a roided up monster for a fight. It's a different take on the premise of the character, and moves the story further in a unique way. Sick Joker was a great part of Arkham City.
yeah but I don't think arkham city was thought to be a thing yet when this video was made so no one knows. still, I don't know why people complain about the fight what else is he gonna do, if he fist fights as normal joker he would get fucked in one or two punches cause he isn't very stong or hide in some sort of machine like a coward. Honestly he's a good charismatic character but how do you make a fight against him good.
I'd also add Moldorm A Link To The Past. He not hardest boss by far. He's is however extremely cheap. He doesn't do a lot of damage as much as contently push off the edge! And because of the was the dungeon works every time you fall off any edge it take you to the lower room. So every time you fall off (and you will fall off a long) the Boss Battle stops. And You have to go back to the Boss room and start the Boss Battle over from the begging! And because the Boss is next to a Fairy Fountain he will pretty much only kill you if you want him to.
Considering that was like the first boss of the game (unless you count the prison guard), it seems more to me like the game is trying to teach you how to maneuver well, and the fountain was put there so that it wouldn't just be punishment. It would have been horrible to just kill you off 4 times before you could land a third hit.
Also, he appears in a few other games (LA, FSA and ALttP), and is just as uninspired, easy and annoying. And like the Giant Goomba, he is just a bigger version of a normal enemy. The only time when it is actually creative or difficult in any way is in FSA, where it gets harder to hit it, and it splits into two halfway through.
Gyorg saved the dungeon tbh, and that's saying something -water temple is worse it doesnt have a main boss and I will stand by that opinion because nobody will ever acknowledge that enemy's existence-
Bowser in Super Mario Galaxy, it makes the fight seem like something to strive for throughout the entire game, but when you fight him for the last time, you already know all his moves. Shockwaves that you can jump over easily, turning into a boulder that you can hit easily, rolling in his shell next to plants that are easy to hit at him, then the same boss fight that you've had with him before
9. Metal Gear Solid isn't a First-Person Shooter. True, you can play in first-person mode in the Twin Snakes remake on the Gamecube, but not in the original Playstation version. (Unless your using a Sniper Rifle, for example. Obvious exception.) 7.Strange. Minish Cap did the same thing years earlier with the Giant Green Chuchu, and you fine with that for some reason. o.O 5. Dat forced laugh. XD 4. Meh, never really had a problem with it, or Spider Ball mode in general. The Chozo Ruins boss from Zero Mission on the other hand... 3. No complaint with this and I'm okay with, and I am NOT okay with that. (Nice use of Super Mario Land stage 1-1 music though ^_^) 2. Haven't played it, or Brawl for that matter. Besides, Tim Tams are FAR superior to that Hobnobby crap you love to cram yourself with. :P 1. How the hell do even HURT something like that because last time I checked, water don't feel pain.
QuikVidGuy Whether the green chuchu is killed differently or is more difficult is irrelevant. RabbidLuigi was stating that taking a Goomba, a lowly, expendable grunt of Bowser's army, and just making it ten times bigger without changing it's A.I. one bit, completely lacked any sort of creativity and sucked some serious arse. I was pointing out the same thing with the Giant Green Chuchu in Minish Cap. Besides, brains are made up entirely of neurons and are completely devoid of any pain receptors, so the Water Temple boss wouldn't be able to feel pain even if it wanted to.
QuikVidGuy Right, let's start over from the beginning, shall we? Giant Goomba. No change in A.I. or attack pattern. Lazy. "I was pointing out the same thing with the Giant Green Chuchu in Minish Cap." As in, the Giant Green Chuchu is lazy CONCEPTUALLY. True, it is much tougher defense-wise and defeated differently than normal, but like the Giant Goomba it's still a fucking lazy Boss design. I'll admit I goofed with that previous "brains" statement of mine, but my opinion on the Giant Green Chuchu still stands. I'll give the Angler Fish boss from Link's Awakening credit. At least that fight was over in literally three seconds.
I dunno, I felt like Morpha was a fitting end to the water temple. It represents a culmination of Link's (and the player's) descent into madness through the course of the water temple. At the very end, he finally snaps and tries to murder the water itself.
he didn't show all of the hermes scene its much more satisfying if you haven't seen it its really satisfying after chasing that guy forever. its worth looking up
...handle before you can reach him, him stepping on youre fingers so you have a chance to fall and you then grabbing him bij his coat...and then he quickly undresses it and leaves and the chase goes on...then he sprays some acid when he walks on a cord and you trie to follow.......the steel mill coud have been such an awsome battleground
Hermes is a little bitch on God of War, and he's a GOD! The Black Knight from monty python had both his arms, and legs chopped off, and he was still ready to go...
the fight with dark link makes water temple one of the best imo. it was pretty bad that the reward from the dungeon was an upgrade of something you already had, which was the only way to complete it.
I always thought Morpha was actually a pretty creative boss. Given it was the Water Temple, I, and probably a lot of people, was expecting a giant fish or sea monster. Morpha was a unexpected, original monster.
Morpha actually isn't water, though many people think that. It is actually the "thing" you slash at. Its even referred to as an "Amoeba". Also, it controls the water. Even when outside of it, Morpha still commands the water to attack you.
I would have say, fight wise, the Water Wraith. He is killing all your Pikmin and he's invincible on the first 4 floors, and when you fight him once you get purple pikmin, you can destroy him. However, I love the mood he sets, which is why he's not my leawsst favorite boss, but least favorite to fight.
4:45 I liked the boss fight in minish cap where you fight the chu-chu, one of the weakest enemies in the game, while shrunken, seems similar to that one.
Also, Morpha can't reach you if you hide way back in the corner. I usually beat it by hiding in the corner, trying like fuck to get ahold of the damn ball, slash it a little, then hide in the corner again, or if morpha moves to the other side of the room I run to that corner, lather, rinse, repeat.
The Rinzler boss fight is one of my faves and the final bosses are awesome. Ansem was an absolute pain, and it doesn't help that he is a complete coward.
I can see the symbolism behind Morpha though. You spend all that time raging at the water temple that you get sick and tired of all the water and swimming. So you're rewarded with the chance to beat the hell out of water itself. Or it could be just another tentacle boss. XD
I completely agree with Morpha. After all the grief of getting through the water temple, I was expecting a challenging boss fight. I killed Morpha in about 25 seconds.
"after many hours of fighting your way through the water temple" that temple took me fucking months or maybe even a year before I got my friend to fucking do it for me.
Ive never played it but ive heard from everyone else that the problem is that the joker goes WITH the norm at the very end after spending the whole game going against it
3:25 Not gonna bash you too bad because this is an old video, but I actually liked the fight with Solidus. It was actually pretty easy to tell when to strike, and it was fun to do so, not to mention the high frequency blade was a joy to use during the fight. I just wish we got a good chance to use it before the fight, SNAKE!
The alec fight from goldeneye makes sense though. The game is more realism so it wouldn't really make sense for an arena blasting rockets everywhere so the chase down to inevitable head shot works.
So many people look at the joker boss without really paying attention. Throughout game, joker makes it clear that this is his BIG plan ( one of them anyway ), and when you near the end of the game, joker becomes more and more aggressive because his plan is falling apart, the joker injects himself with the chemical ( don't remember what it is called ) as a last resort.
I never said the fight itself was fun, the fight is actually pretty boring, and by no means is the joker fight an amazing boss fight, but most of the complaints about the fight have are about the joker turning all himself into a Titan and it isn't like him blablabla, that is why the fight isn't AS BAD as people say, it still isn't very good though.
I think Hermes is actually a good character, he is a easy boss, and he just insults Kratos to give you (the player) real anger and making his finish even more satisfying. This was more satisfying than seeing hera die.
I know right? I didn't have a problem until the part where you have to hookshot through that gate in a short amount of time, and that only happened because I'm using an emulator (unfortunately n64s are hard to come by)
Man, what a blast from the past. It feels like a bygone era. It just popped up on my feed and I could help up watch. The old footage, the questionable microphone quality, it just feels fun. Who’d have thought I’d get nostalgic over this ey?
I have no idea why it’s in my feed
I think the one other problem with Morpha is that it's the Main Boss of the Water Temple, while the MINI-BOSS is fucking Dark Link, the single best non-Final Boss in the game IMO.
Bruh I love old video game countdowns, this shit was dope when I was a kid.
Guy walks up to salty spatoon.
"How tough are you!?" The guy at the door says
"HOW TOUGH AM I? I COMPLETED THE WATER TEMPLE!!" Said the guy
"So what?"
"Without any walkthrough"
"Uhh right this way pal"
lol I actually did as a kid..
XavierJ61
painfully did this as a kid
It becomes painfully easy when you have the entire dungeon memorized as well as I do. I beat it in under an hour everytime.
I did it the other day...
koosa619 Guy from the door walks out "ALL OF YOU ARE TRUE MEN."
"Run around like a lemon"
also, I'm still mad that my favorite Greek god has a shit GoW battle
The Silver Skydancer Which one... Hermes?
Hambo The Alpaca Yeah, Hermes!
He's been topped by Dionysus since I left that comment, though.
Ye
The Silver Skydancer *commencing ridiculous bias that in no way is meant to offend* F*ck you! dionysus sucks! Hades rules!!! *sorry I felt like I had to*
The Silver Skydancer Choose the anger from the Anger Status Meter fits your anger best.
Kratos
Want to strangle a puppy
Really pissed off
Pretty annoyed
Mad
A little mad
Not that upset
Want to hug a bunch of kittens
I LOVE EVERYTHING!
As a huge Greek mythology fan, I can't help but at least appreciate the hermes fight for being accurate, even if it was annoying as hell
Yup
+Alana Martinez amen
Funny story, playing in the water temple from OOT I didn't die much. It was mostly running around trying to get the water at the right fucking level. I died A LOT more in the shadow temple after that, but it was so much more interesting and challenging in the RIGHT ways that I was having a ton more fun. And I get really frustrated dying in games, so when I am GRATEFUL to be in a dungeon that makes me die a lot more, it means the water temple sucks sooooo badly. The only thing I enjoyed at all in the water temple was fighting Shadow Link.
Well you keep your dang water temple! I'll take the fire temple and the shadow temple.
Lunara Hunter
loved dark link ....i forgot about the water boss tho in my memorie it will alway be dark link as end boss of the water temple,..
I wish. Would have been much more interesting than Morpha.
unless you count fairies, I never died in the water temple.
Lunara Hunter I forgot about dark Link the ameba is more memorable for its fun boss fight and not being yet another fish.
Least favorite boss? I have to hand that to Yoshi's story. Some bosses in that game were memorable, like the ending boss, but one that ruined the experience was... The cotton cloud boss. If it hurts you, eh, whatever. You can get the health back in less than a second. You can win by only doing one thing from the start to the end: Spam the lick/eat button at the boss.
Well Raiden is also inferior to himself as his version from Rising is way superior in fighting/skill design and personality
the joker
nop i saving for one. Still there arent any games that have my attention on next gen yet
Little could you have known what would happen nearly a decade later
You don't feel the satisfaction from beating the shit out of water? Come on, dude, you spend the entire dungeon struggling with soldiers' boots, and then you BECOME Soldier's Boot!
Emperor Caligula once declared war on the ocean. His name, in English, is "Little soldier's boot."
+Macaroni and Cliches
That... is honestly genius.
I wonder what RabbidLuigi would think of this video now.
3:57 And then, there was Metal Gear Rising : Revengeance.
P-S : I'm not saying he is better than Snake, just that he is a lot more badass in MGR:R than in MGS2.
When you've been watching since 2012 and you go back in 2019 to watch a video of rabbid Luigi
That hermes bit. was AWSOME! nice job rabbid! the music and timeing were perfect, as well as that is one of my favorite themes of all time, mixed in with one of my favorite God of War moments.
Morpha isn't the worst boss battle ever. It's the most boring boss battle ever.
that is it's own crime
Azazel from Tekken 6
Gill from Street Fighter III
Onslaught from Marvel vs Capcom
Shao Kahn in Mortal Kombat 3
The Komodo Bros. in Crash Bash
Metal Sonic in Sonic the Fighters
Annubis Rex in Pac-Man World
Clyde in Pac-Man World 2
Fuck Azazel
***** Azazel is THE WORST!!!So cheap.
I fucking HATED Annubis Rex! Awesome music in that fight though.
I also despised the Komodo Bros. fight in Crash Bash - I even once rage quite screaming "You're not even a real Crash game anyway! Naughty Dog didn't make you!"
What's really wierd about Ocarina of Time is that all the parts that everybody else hates are my favorite. Navi is my favorite companion in the series, and the Water Temple is one of my favorite dungeons.
DAMN, HE ROASTED THAT GOOMBA! JUST A FEW STATEMENTS AND HE'S DONE!
There isn't much else to say about it, really.
In Sons of Liberty,you fight *Octagonopus flies in* DOCTOR OCTAGONOPUS!
*Shoots his Laser*
Seriously,though,that'd be the best fight EVER
My least favorite boss is Silver The Hedgehog fight from sonic 06.
It's no use!
Take this!
AthercraftRELOADED This will end in no time!
Now I'll show you!
well, everyone hates sonic 06
Hmm, I actually thought the concept of Morpha was kind of interesting, though the battle itself was annoying at times. In fact, it seemed like a 3D version of a similar boss in A Link to the Past, where you have to use the hookshot to pull out pieces of the boss. Instead my least favourite for that game would have to be Twinrova's first form. Trying to get the camera right is unbearably frustrating, Z-targeting usually makes things worse, and surprise attacks from behind are frequent. Thankfully the second form is more bearable.
I also hated Titan Joker at the end of Arkham Asylum. It was honestly an insult to his character.
Hmm thats odd. Maybe it was because I was playing the HD collection but Solidus Snake was actually really fun and easy
Same here!! Hearing that fight on this list left a bad taste in my mouth, but I’d figured the hd collection fixed it up a good bit.
Probably already been posted, but Shinobou doesn't taunt after a combo if you switch from high to low or low to high stance in the middle of the combo.
Also, i didn't find the boost guardians pattern in the final section to be difficult to decipher, he goes back and forth on the bottom row until he hits a bomb, then begins ascending towards the top and only moves back down if you miss activating a switch to send him further up.
You're assuming that I haven't gone back and played the games from before I was born.
giant goomba entry was 18 seconds
I really like the water temple. Yeah, the boss wasn't really interesting but the temple itself was cool.
+Jesse Koskinen
It was more manageable in the 3DS version.
see now, i get crucified on the internet if i say i like the water temple
While I hate the Water Temple for the way it progressed, it did have a rather cool aesthetic
tbh, I actually enjoyed the steroid joker. and no I wasn't high and no I may have autism but that doesn't make me a fucking idiot like the internet thinks it does. the reason I liked it is because at first the joker does the unexpected. throughout the game, you can't predict his next move, so it makes perfect sense for a tricky bastard like the joker to do shit like blasting himself with steroids at the last second actually fits his character. it was unexpected, and I found it kinda fun.
The Giant Gumba from New Super Mario Bros I thought was a fun and easy boss fight, no matter how much crap he gets.
You make some of the most bearable top 10 videos. Good work dude.
Let's see... my top 5 least favorite boss fights from memory right now (excluding the ones featured in the video) would be:
5. Nemesis (Resident Evil: The Umbrella Chronicles) - The boss battle itself isn't bad. However, the total misrepresentation of Nemesis and the entire plot of RE3 as presented in Umbrella Chronicles sickens me. Outside of RE3 itself, I'd say Operation Raccoon City represents Nemesis the best (the remake of the scene where Nemesis destroys the helicopter at the clocktower with a rocket launcher is awesome!) But this is just... no. You meet Nemesis for the first time at the police station in RE3 (which happens at the BEGINNING of the game for those of you who don't know) thus starting a game-long case of anxiety and the terrifying thought of Nemesis finding you randomly, and he will (many of those times being when you're low on ammo, which means almost certain death unless you can manage to run away). Unfortunately in Umbrella Chronicles, Nemesis just shows up randomly at the very end of the RE3 chapter. They amazingly managed to screw up his voice ("S.T.A.R.S.!"), make him not scary at all, and make him have a pretty underwhelming final fight.
4. Final Battle with Smith (The Matrix: Path of Neo) - The recreation of the "epic" aerial final fight at the end of Matrix Revolutions with Neo vs. Smith (I do mean that sarcastically. I love the first Matrix movie, but I'm not a fan of the sequels... except for the freeway scene in Matrix Reloaded). For some reason, The Matrix: Path of Neo gets easier, much easier, the more you play it. The difficulty of the subway fight with Agent Smith from the first Matrix might as well be the most difficult fight ever compared to the difficulty of the "epic" final boss fight at the end of the game. Don't even get me started on the alternate ending to the story featured in this game...
3. Final Rival (Tokyo Xtreme Racer 3) - I love the Tokyo Xtreme Racer (Shutokou Battle/Tokyo Highway Battle) games. However, I hate the final boss in Tokyo Xtreme Racer 3 (Shutokou Battle 01). In the North American version of the game (which is what I played), the player must use a cheat device to be able to race a certain "wanderer" because of a translation error (thanks, Crave Entertainment!) Once that racer and all the 598 other rivals are defeated (which takes a LOOOOONNNNNGGGG time mind you), the final boss racer we're all treated to race against is... a ghost of your own car? That's really... cool? Maybe? It's fucking lame. The final boss in all of the other (main) TXR games is an awesome Wangan Midnight cameo, but I just don't understand why they couldn't have stuck with that instead of this idea for a final boss. It would've been less stupid even if they would've just made a random new final boss. At least then the player would be racing against a real car, not a ghost.
2. Dr. Neo Cortex (Crash Bandicoot 2: Cortex Strikes Back) - For the final boss of one of my favorite games and one of my favorite villains (only in the Naughty Dog era of course), this is one of the biggest letdowns in all of video game boss fight history for me. The only way you can lose a life in this "fight" (don't worry, you'll have more than enough lives stockpiled by this point of the game) is by letting Cortex get away! All you have to do is spin-attack him three times. That's it. No tricky plasmasphere dodging sequences like the Cortex fight in Crash 1. No epic simultaneous fight with Crash vs. Cortex and Aku Aku vs. Uka Uka trying to fight Cortex while avoiding their fight. Nope, it's just a lame chase sequence... IN SPACE!
1. Annubis Rex (Pac-Man World) - I dread Dread DREAD the thought of playing through Pac-Man World again because that would mean I'd have to fight this super-cheap, hard-ass-hell boss again. It's among the first three boss fights in the game for crying out loud! I have no idea how I managed to beat this game AND Frogger 3D for Playstation 1 as a child!
HOLY SHIT
Longest comment I've ever seen and I'm proud that some people still have class instead of just saying, "THIS WAS AMAZING WHAT ARE YOU TALKING ABOUT IT BEING STUPID" or, "This is bs". I respect you sharing your opinion and I'm glad there are still people like you on the internet.
I gotta say I liked Hermes, and Jasper Batt Jr. was way worse than Million Gunman
142doddy I've never played either of those games.
Cody Hines me neither
Tbh, when it comes to Madworld, the Shamans aren't that bad. Honestly Frank is way worse.
Emily McMahan I'm with you there even though the Shamans was glitchy Frank was the only boss in mad world where I actually lost all my lives on my first play through and I had to go through the dungeon stage all over again.
Yeah. That guy is cheap as. Almost as Darth Vader as force unleashed's final boss on the hardest difficulty. I mean he has attacks that are unblock able, toss you around like a rag doll, is almost impossible to damage unless you perfectly perform his weakness combo, has a counter attack move that will throw you on to the floor and take 5% of your health if you try to just attack him too much and can kill you VERY quickly(especially if you lose the saber power struggle with him which is capable of taking away 40% of your health bar).
On top of that he likes to chain together and or spam cheap moves of his that are an absolute pain due to the fact you have no time to get up before each one hits you(remember the part where I said his moves can toss you around like a rag doll? well his moves come out very fast and give you no time to dodge if your face is on the floor).
If you try throw your lightsaber at him he will most likely just put out his hand and block it, send out a very quick unblock able lightsaber throw of his own, and even chain it twice in quick succession(one throw is bad enough because it takes off a sizeable chunk of your health bar, when he does this twice in succession its double trouble. Why unblock able you ask? well sometimes this boss throws out his attack randomly and I try to block it, what happens? I get hit anyway taking the same punishment I would otherwise.).
On top of that he has a force push/wave which is basically impossible to dodge unless you manage to get behind the boss in time. If he synergises this move with his unblock able throw you will be taking damage from the force wave. Whats worse is that the attack has a short delay and the boss will usually cast it when you get far away from him, blasting you back along with some of your health as you attempt to dash behind him.
Thats not even the worst move he has. He has a force grip that is impossible to escape(at least on my console), is often spammed, and does big chip damage(sometimes twice in a row!). I used to think he uses the move only when you just. I was proved wrong by him. Don't you know how annoying it is when he grabs you, have the game tell you to press the button many times to escape, and STILL get punished because the move itself is broken? well thats how I feel. Whats worse is the move has unlimited range and often flings you away very far from the boss. And because this boss likes to follow up with his force wave... I find it unbearable.
Basically you have to use his weakness combo and execute it perfectly many times or else he will kill you with his cheap chip damage moves. The reason he is hard to damage is because he effortlessly parries all of your moves.
This must have been the first Rabbidluigi video I watched. A lot has changed.
I actually like the idea of the Joker being a roided up monster for a fight. It's a different take on the premise of the character, and moves the story further in a unique way. Sick Joker was a great part of Arkham City.
yeah but I don't think arkham city was thought to be a thing yet when this video was made so no one knows. still, I don't know why people complain about the fight what else is he gonna do, if he fist fights as normal joker he would get fucked in one or two punches cause he isn't very stong or hide in some sort of machine like a coward. Honestly he's a good charismatic character but how do you make a fight against him good.
I'd also add Moldorm A Link To The Past. He not hardest boss by far. He's is however extremely cheap. He doesn't do a lot of damage as much as contently push off the edge! And because of the was the dungeon works every time you fall off any edge it take you to the lower room. So every time you fall off (and you will fall off a long) the Boss Battle stops. And You have to go back to the Boss room and start the Boss Battle over from the begging! And because the Boss is next to a Fairy Fountain he will pretty much only kill you if you want him to.
Considering that was like the first boss of the game (unless you count the prison guard), it seems more to me like the game is trying to teach you how to maneuver well, and the fountain was put there so that it wouldn't just be punishment. It would have been horrible to just kill you off 4 times before you could land a third hit.
QuikVidGuy actually he was the third boss. The first was a giant Armos like things. The second was three underground worms.
oh, my bad. I thought there was one a lot earlier. Because I fought a worm thing that knocks you off the edge, but I barely got anywhere in ALttP
Also, he appears in a few other games (LA, FSA and ALttP), and is just as uninspired, easy and annoying. And like the Giant Goomba, he is just a bigger version of a normal enemy. The only time when it is actually creative or difficult in any way is in FSA, where it gets harder to hit it, and it splits into two halfway through.
I would say great bay temple from majora's mask is worse then the water temple... I hate that place and the pirate place also
+Dave Simon (Floatzellover) The water temple is awesome. Great bay temple can DIAF
I didn't really hate GBT, GHEE-YEORGH, on the other hand
Gyorg saved the dungeon tbh, and that's saying something
-water temple is worse it doesnt have a main boss and I will stand by that opinion because nobody will ever acknowledge that enemy's existence-
PLEASE
Aqeelx15x lol
Bowser in Super Mario Galaxy, it makes the fight seem like something to strive for throughout the entire game, but when you fight him for the last time, you already know all his moves. Shockwaves that you can jump over easily, turning into a boulder that you can hit easily, rolling in his shell next to plants that are easy to hit at him, then the same boss fight that you've had with him before
Man, if this was made a month ago the Ice Boss from Luigi's Mansion Dark Moon would be here.
DOCTOR OCTOGNOMOPUS BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
where is that from? please?
smarticles2415 I haven't the slightest idea
But it's fun to say! DOCTOR OCTOGNOMOPUS BWAAAAAAAAAAAAAAAAAAA
TheZizamie The lazer collection
I just watched the lazer collection before this.
9. Metal Gear Solid isn't a First-Person Shooter. True, you can play in first-person mode in the Twin Snakes remake on the Gamecube, but not in the original Playstation version. (Unless your using a Sniper Rifle, for example. Obvious exception.)
7.Strange. Minish Cap did the same thing years earlier with the Giant Green Chuchu, and you fine with that for some reason. o.O
5. Dat forced laugh. XD
4. Meh, never really had a problem with it, or Spider Ball mode in general. The Chozo Ruins boss from Zero Mission on the other hand...
3. No complaint with this and I'm okay with, and I am NOT okay with that. (Nice use of Super Mario Land stage 1-1 music though ^_^)
2. Haven't played it, or Brawl for that matter. Besides, Tim Tams are FAR superior to that Hobnobby crap you love to cram yourself with. :P
1. How the hell do even HURT something like that because last time I checked, water don't feel pain.
you're destroying the "brain." Also, the green chu is killed in a different way, and is much more difficult than a normal green chu
QuikVidGuy Whether the green chuchu is killed differently or is more difficult is irrelevant. RabbidLuigi was stating that taking a Goomba, a lowly, expendable grunt of Bowser's army, and just making it ten times bigger without changing it's A.I. one bit, completely lacked any sort of creativity and sucked some serious arse. I was pointing out the same thing with the Giant Green Chuchu in Minish Cap.
Besides, brains are made up entirely of neurons and are completely devoid of any pain receptors, so the Water Temple boss wouldn't be able to feel pain even if it wanted to.
QuikVidGuy Right, let's start over from the beginning, shall we? Giant Goomba. No change in A.I. or attack pattern. Lazy.
"I was pointing out the same thing with the Giant Green Chuchu in Minish Cap." As in, the Giant Green Chuchu is lazy CONCEPTUALLY. True, it is much tougher defense-wise and defeated differently than normal, but like the Giant Goomba it's still a fucking lazy Boss design.
I'll admit I goofed with that previous "brains" statement of mine, but my opinion on the Giant Green Chuchu still stands.
I'll give the Angler Fish boss from Link's Awakening credit. At least that fight was over in literally three seconds.
I dunno, I felt like Morpha was a fitting end to the water temple. It represents a culmination of Link's (and the player's) descent into madness through the course of the water temple. At the very end, he finally snaps and tries to murder the water itself.
I like the fact that for #5 you used Pirates of the Caribbean music. Quite fitting, actually.
he didn't show all of the hermes scene its much more satisfying if you haven't seen it its really satisfying after chasing that guy forever. its worth looking up
That "Dr.Octagonapus BLAAAGGHH!" part was hilarious.
I actually kinda enjoy the fight in Arkham City with the Joker just because punching him is sooooooo rewarding.
...handle before you can reach him, him stepping on youre fingers so you have a chance to fall and you then grabbing him bij his coat...and then he quickly undresses it and leaves and the chase goes on...then he sprays some acid when he walks on a cord and you trie to follow.......the steel mill coud have been such an awsome battleground
Hermes' "So slow" reminds me of Grant's "So slow. That moss I see growin' on ya?" from Castlevania: Judgement.
I appreciate your video because your arguements were informative and intelligent. You sir earned a subscriber
Hermes is a little bitch on God of War, and he's a GOD! The Black Knight from monty python had both his arms, and legs chopped off, and he was still ready to go...
the fight with dark link makes water temple one of the best imo. it was pretty bad that the reward from the dungeon was an upgrade of something you already had, which was the only way to complete it.
I feel the joker was given that treatment at the end in order to set up his death in Arkham city
I always thought Morpha was actually a pretty creative boss. Given it was the Water Temple, I, and probably a lot of people, was expecting a giant fish or sea monster. Morpha was a unexpected, original monster.
The AWP sounds from CS at 7:40 I love you lol
Morpha actually isn't water, though many people think that. It is actually the "thing" you slash at. Its even referred to as an "Amoeba". Also, it controls the water. Even when outside of it, Morpha still commands the water to attack you.
Even though it's technically "just an upgrade", the longshot is one of the best, most useful items in the whole game
When I was a kid, I didn't hate #7. When you compare it to World 1's boss, it's an improvement..
I loved the goomba boss!
I liked to think of it as an easter egg, since most people only played through world 4 after they beat the game.
Damn this brings back memories i remember my dad showing me your channel thinking this video was hilarious shortly before he passed
even after that horrible boss I still cried at the end of arkham city
I would have say, fight wise, the Water Wraith. He is killing all your Pikmin and he's invincible on the first 4 floors, and when you fight him once you get purple pikmin, you can destroy him. However, I love the mood he sets, which is why he's not my leawsst favorite boss, but least favorite to fight.
I laughed my ass of when you played that "I GOING TO JUMP!" clip!
Hermes was actually really memorable because when you cut his legs off at the end
This is some vintage RabbidLuigi
I don't understand why you have so few subs but a lot if views.... Love the countdowns, wish you'd keep making more
4:45 I liked the boss fight in minish cap where you fight the chu-chu, one of the weakest enemies in the game, while shrunken, seems similar to that one.
Also, Morpha can't reach you if you hide way back in the corner. I usually beat it by hiding in the corner, trying like fuck to get ahold of the damn ball, slash it a little, then hide in the corner again, or if morpha moves to the other side of the room I run to that corner, lather, rinse, repeat.
Still can't get over how good your intro is
And majora picks you up and throws you across the "room. This is UNAVOIDABLE.
The Rinzler boss fight is one of my faves and the final bosses are awesome. Ansem was an absolute pain, and it doesn't help that he is a complete coward.
Wow, #7 was uncharacteristically short. Plus, #1 was f***ing hilarious
The level in Goldeneye 007 where Jaws is found FEELS LIKE A BOSS ITSELF. I know it is in another video, but still.
I can see the symbolism behind Morpha though. You spend all that time raging at the water temple that you get sick and tired of all the water and swimming. So you're rewarded with the chance to beat the hell out of water itself.
Or it could be just another tentacle boss. XD
That goomba... Was the most creative,, beautiful piece of cake i ever fought.
Well, morpha is the answer why the water level in the lake is changed. An enemy made of water need water to live , so he took it from the lake.
A big puzzle where I had to look up a walkthrough to find one of the keys, and even then forgot where one of the others was.
Sounds more like you hate the temple than the boss itself. Sounds your anger towards Morpha is left over from going through the temple.
I completely agree with Morpha. After all the grief of getting through the water temple, I was expecting a challenging boss fight. I killed Morpha in about 25 seconds.
"after many hours of fighting your way through the water temple" that temple took me fucking months or maybe even a year before I got my friend to fucking do it for me.
You have to understand the background of the water temple to enjoy the water temple.
Dude, I wasn't expecting it before you played the clip, but that Hermes laugh is fucking funny
I like how you said 'Run around like a lemon.'
Rabbid, your videos are really cool :D Keep it up :)
I didn't mind it either. It was challenging the first time I tried, but when I played the game again on the 3DS, I found it easy.
Ive never played it but ive heard from everyone else that the problem is that the joker goes WITH the norm at the very end after spending the whole game going against it
"Why, Rocksteady ?"
So they could make Joker die in the sequel, that's why :p
Funny thing is once you said "And I see this," I got a notification thing saying that my phone is at 20% lol.
3:25 Not gonna bash you too bad because this is an old video, but I actually liked the fight with Solidus. It was actually pretty easy to tell when to strike, and it was fun to do so, not to mention the high frequency blade was a joy to use during the fight. I just wish we got a good chance to use it before the fight, SNAKE!
The alec fight from goldeneye makes sense though. The game is more realism so it wouldn't really make sense for an arena blasting rockets everywhere so the chase down to inevitable head shot works.
So many people look at the joker boss without really paying attention. Throughout game, joker makes it clear that this is his BIG plan ( one of them anyway ), and when you near the end of the game, joker becomes more and more aggressive because his plan is falling apart, the joker injects himself with the chemical ( don't remember what it is called ) as a last resort.
I never said the fight itself was fun, the fight is actually pretty boring, and by no means is the joker fight an amazing boss fight, but most of the complaints about the fight have are about the joker turning all himself into a Titan and it isn't like him blablabla, that is why the fight isn't AS BAD as people say, it still isn't very good though.
Joker can solo a swat team but he gets effortlessly one hit by Batman, Joker isn't strong enough to be a villain, only puzzles.
I think Hermes is actually a good character, he is a easy boss, and he just insults Kratos to give you (the player) real anger and making his finish even more satisfying.
This was more satisfying than seeing hera die.
I didn't mind the concept of making The Joker a Titan monster, however, I HATED how simple the fight was.
You can beat Morpha by standing in a corner and hook shoting it when it comes up the water tendril, which isn't long enough to reach you.
14:08 Intro to water temple with slow song of storms. So much YES.
You know what'd make every boss better? Iced Earth.
In a boss fight, I enjoy being outmatched. That's why I love shadow of the collosus.
I know right? I didn't have a problem until the part where you have to hookshot through that gate in a short amount of time, and that only happened because I'm using an emulator (unfortunately n64s are hard to come by)
Hermes is the messenger of the gods, so running around is his job.
you can also hold the circle button and slowly cut his leg off,making it torture