2D Rigging (Skeletal Animation) A Character in Unity

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 78

  • @Omnivoid22
    @Omnivoid22 Рік тому +26

    I must add that in order or it to be a prefab you have to save it as Large document format(psb). I had to go to google for another 20 mins to find out why my photo wasnt importing as a prefab

    • @juliajenks4116
      @juliajenks4116 22 дні тому

      Thank you so much for this, I was struggling to figure out why my PSD wasn't working

  • @amandamolinari5233
    @amandamolinari5233 3 роки тому +15

    Damnnn actually stoked to see a sponsored vid for once! I knew BMO’s channel was going to blow up 🔥 Great tutorial man

  • @ToastWithController
    @ToastWithController 11 місяців тому

    This is the first sponsorship that has has actually intrigued me

  • @maddened3746
    @maddened3746 3 роки тому +2

    mate congrats on the sponsor. And once again, great tutorial !

    • @BMoDev
      @BMoDev  3 роки тому

      Thanks! Appreciate ya

  • @eileeng2492
    @eileeng2492 3 роки тому +6

    Another great vid BMO
    You deserve slot of subs!
    Consistently good!!

    • @BMoDev
      @BMoDev  3 роки тому +1

      Thank you 🙌

  • @revmatch6r
    @revmatch6r 3 роки тому +8

    Good stuff dude. Been looking for a reason to make a fast and furious Tokyo drift fan fiction racing dating sim. Guess I have to try core now

    • @BMoDev
      @BMoDev  3 роки тому +4

      i need to try that out.. i mean my friend wants to try that out

  • @jimmyljr95
    @jimmyljr95 3 роки тому +5

    Great tutorial BMo! Core looks dope

    • @BMoDev
      @BMoDev  3 роки тому +3

      Ay thanks man

  • @godzillakingkongvenom
    @godzillakingkongvenom 3 роки тому +9

    You da 💣

    • @BMoDev
      @BMoDev  3 роки тому +5

      💥💥

  • @erischii
    @erischii Рік тому +18

    if youre making use of a spritesheet instead of the psd file, how do you put together the sprites into its proper placements before doing the bone structure?

    • @skwirlymcgee_gd
      @skwirlymcgee_gd Рік тому +4

      pretty sure that could help you, enjoy mate! :)
      ua-cam.com/video/J1JcSp3lYiY/v-deo.html

  • @leonidus101
    @leonidus101 3 роки тому +3

    This is like Brackeys, just better - everything informative, WELL PACKED, super well explained and straight to the point! Well done! *subscribed*

    • @BMoDev
      @BMoDev  3 роки тому +1

      thats some praise, but brackeys was the goat - appreciate ya!

    • @leonidus101
      @leonidus101 3 роки тому

      @@BMoDev goat before Unity 5+ era. Then there were quite some skillfull Unity teachers out there, who made at least as good videos as Brackeys himself. And also on different topics Brackeys never covered, like Multiplayer

  • @suicune2001
    @suicune2001 8 місяців тому

    Thanks! I'm getting to the point where I need to start worrying about things like art and animation. I saw a Spine VS Unity video and thought I was going to have to dish out $300 for Spine but some of the criticisms might have just been she didn't know how to use the weight brush or didn't know she could reduce the number of subdivides. Her video is also 3 years old so Unity could have made improvements since then.

  • @mathew3267
    @mathew3267 Рік тому +4

    The feet are pointing in opposite directions you'll never be able to do a walk animation.

    • @musicrocks0138
      @musicrocks0138 12 днів тому

      I mean… you can just flip the bone by setting the x scale to -1

  • @lordkakabel76
    @lordkakabel76 3 роки тому +1

    Congrats on getting a sponsor!

    • @BMoDev
      @BMoDev  3 роки тому +1

      Thank you!

  • @evelynn-i5s
    @evelynn-i5s Рік тому

    Ran into two issues. 1. If you select remove background you might have to right click on what it added next to the layer and select apply layer mask to remove it. 2. Idk if it's 100%, but I had to change the image to a PSB file, not psd. Maybe there's something I missed, but doing this finally got the images to import correctly.

  • @cataend
    @cataend 3 роки тому +6

    You make great tutorials,keep up the good work bro

  • @funkmaster322
    @funkmaster322 Місяць тому +1

    @4:07 Nice

  • @VirtualVandal
    @VirtualVandal Рік тому +1

    Thank you so much! This video really did help. I recently have been working on my own personal sandbox shooter game. This had helped with the rigging, and I really just wanted a video like this with a step by step and a clear explanation. This nailed my expectation! ❤

    • @VirtualVandal
      @VirtualVandal Рік тому +2

      If anyone wanted to know what I have been working on, it’s a long story.
      GAME IDEA:
      You (a German Soldier) are lying down behind sandbags at the left side of the screen. Enemy soldiers start to walk on screen from the right, and you have to shoot them with your rifle. It’s pixelated and 2D.
      I want to go full on blowing pieces off the soldiers and crazy ragdolls with blood splatters and chunks of brain flying everywhere if a soldier is shot. The chunks of brain flying out of the head in 3 different pieces will have some velocity, and once touching the ground, will slide with one of the mechanics. Wherever the chunk hits and slides, blood will follow.
      When you aim, the screen will go blurry around the sides of the screen, like vignette except really blurry. As you aim, the game will slow down, and you will have a loud inhaling sound, and everything will go silent besides a heart beating sound. Once the gun is fired, your character will exhale and will breathe heavily for a few seconds.

    • @octane_RL.
      @octane_RL. 25 днів тому

      @@VirtualVandal That sounds cool. Did u end up making the game?

  • @Intoxicatingaxe
    @Intoxicatingaxe Рік тому

    ur video is a GOD DAMN LIFE SAVER thank you thank you!

  • @IberianInteractive
    @IberianInteractive Рік тому +1

    you say you save it but not in what format....like dude...how can you omit something so basic im so pissed

  • @HansFriedrich532
    @HansFriedrich532 Рік тому +1

    8:16 "I'm in pain"

  • @SimpleTrax
    @SimpleTrax Рік тому

    As he is breathing in, the head and hands also enlarge. This is little change, but there might be cases where this could be bigger issue. How does one scale just one bone without breaking the links to that bone? One way would be to set counter-scale on head and hands in animation, but this can lead to artifacts and stretches if the animation curve is not linear.

  • @WorldAquariumSingapore
    @WorldAquariumSingapore 2 роки тому +1

    Nice video there, and how to make a top down 2d skeletal movement for wasd left right up and down and when character moving up should see character's back of the head and not his face and when moving right and left his feets should be facing correct direction as well, and using skeletal animation, please advice

  • @huzaifa_a4602
    @huzaifa_a4602 Рік тому

    I have learned alot from this tutorial... 👍👍👍👍

  • @attkme8061
    @attkme8061 Рік тому +1

    dude...how you hit skin edit and ya model already put together??

  • @roxyk2515
    @roxyk2515 2 місяці тому

    Using the Aseprites Importer, it places the character fully built into the scene like it does for the Photoshop file. All separate layers. But when entering skinning mode, in sprite editor, it doesn't put the character together, and idk how to move the parts manually into position.

  • @blast9277
    @blast9277 Рік тому

    I love your tutorials 😀

  • @Hufi6
    @Hufi6 2 роки тому +2

    It's a bit diffrent for me , because when i create bones i have to choose for which sprite i want to create the bone. That makes stuff break and it's probably because i have new version of packages installed. Can someone help?

  • @deadbroadcastpc
    @deadbroadcastpc 3 роки тому +1

    Another epic tutorial brother! 🔥 Are you going to do any Core tutorials in the Future?

    • @BMoDev
      @BMoDev  3 роки тому +5

      Thanks man, appreciate you 🙏 Not right now, I think it'd be fun to play around with other engines/platforms in the future tho

  • @HumbugMSM-x36
    @HumbugMSM-x36 9 місяців тому

    But what if you imported a .png file, how would you animate THAT!??!

  • @darkernessto9229
    @darkernessto9229 Рік тому

    My character's pivot cant set to the center , Could u please help me ,please. I set all i can to set it to my character'sbody because i want to symmetrical flip my character but it doesnt work ToT

  • @SmartBiz_AI
    @SmartBiz_AI 2 місяці тому

    explain how it become (2:54) prefab from the Photoshop to Unity. When we trying it not working

  • @rainmaker4567
    @rainmaker4567 3 роки тому +1

    I come from Thailand. I like your video very much. Take my sub and like.

    • @BMoDev
      @BMoDev  3 роки тому +1

      Thanks! Thailands my favorite place I've traveled to

  • @RenFlexx
    @RenFlexx Рік тому

    Can you animate the eyes and hair if you didnt put em in a different layer on photoshop? Meaning, the eyes and hair dont have a layer for themselves, they're attached to the layer of the face.

  • @Inhumanefool
    @Inhumanefool 9 місяців тому

    How did you pose your character like that in the sprite editor? i cant for the life of me figure it out and do everything else excluding moving the pieces around

  • @usatiydaun
    @usatiydaun 7 місяців тому

    Can i change the sprite of a skeleton after i've made all the animations? I want to seap the looks but to save the animations

  • @SoloDev247
    @SoloDev247 Рік тому +1

    Hi , i can't point the mouse at the bone in unity. pls help

  • @kilabeann
    @kilabeann Рік тому +1

    how do you put the sprite together is you imported it as separate limbs?

  • @royalemomentsyt
    @royalemomentsyt Рік тому

    Can you combine rigged animations with sprite sheet animations on the same character?

  • @afiyindev
    @afiyindev Рік тому

    Hi BMo! I wanted to ask if its possible to edit the sprite after implementing the bones without having to restart the whole bone process.

    • @BMoDev
      @BMoDev  Рік тому +1

      Yeah it should work that way. New layers/removing layers may cause you to rebone some things

  • @CMDRMeatBag
    @CMDRMeatBag 2 роки тому

    Great tutorial. Wish i'd have found it a year ago! lol But better late than never. Now, what are the odds you would know how to animate a character using a background video as a reference? For example "rotoscoping" say, a dance routine. But using the rigged character instead of drawing frame by frame?

  • @Omnivoid22
    @Omnivoid22 Рік тому

    its now automatically imported i guess. just gotta "unlock" it

  • @Sidtfrith
    @Sidtfrith 3 роки тому

    I really love your videos and tutorials, really helpful for a newbie like me. But, I have a problem with this one, there's no skinning editor in my sprite editor or is it only exclusive if you import your file from photoshop? Thanks for the reply.

  • @MirageAhlie
    @MirageAhlie 2 роки тому

    Is there a good replacement for photoshop?

  • @ferencnagy-is3gm
    @ferencnagy-is3gm 6 місяців тому

    i cant see the bones when i try to animate..

  • @roguetwo2711
    @roguetwo2711 2 роки тому

    All of my sprite are bunched up in the bottom left hand corner when I go to the skinning editor. Has anyone seen this and know the solution?

  • @bashtarebellion5586
    @bashtarebellion5586 2 роки тому

    when I open the skinning editor and double click it does not get highlighted. I use a PNG file. does anyone know whats the problem? I looked up multiple tutorials and followed the steps but for some reason it is not working...

  • @PurooRoy
    @PurooRoy 3 роки тому +8

    Skeletal animation is only useful in 2D when we don't want our character to change angle.

    • @BMoDev
      @BMoDev  3 роки тому +8

      Yup, skeletal animation is definitely not a solution to all character animations, but its really useful when it fits what you need!

  • @mostlikesonayoutubevideo2974
    @mostlikesonayoutubevideo2974 3 роки тому

    How do i find the sprite editor if i made my figure in unity and not photoshop?

  • @Vetrillum
    @Vetrillum 2 роки тому

    Is there an alternative to Photoshop?
    Thanks!

    • @keyboardguru4212
      @keyboardguru4212 Рік тому

      You can use Procreate and save as a PSD file.

    • @Vetrillum
      @Vetrillum Рік тому

      @@keyboardguru4212 Thanks! Will try!

  • @BluePhantomStudio
    @BluePhantomStudio Рік тому

    If it doesn't work, frick it i am gonna make spritesheets

  • @doctorjcw5857
    @doctorjcw5857 3 роки тому +1

    1:34

  • @SomthingOfAScientistMyself
    @SomthingOfAScientistMyself 18 днів тому

    Skeletal animation looks cheap and rushed, its worth it to me to work off a sprite sheet so my stuff doesnt look like a flash game

  • @khyzr
    @khyzr 3 роки тому

    please make a 2d unity inventory system like minecrafts with a hotbar tutorial

  • @erhanaslan3572
    @erhanaslan3572 Рік тому +2

    Your speaking like a lama bro please more slowly and more explanation man

  • @bloomerboi21
    @bloomerboi21 2 роки тому

    What is the name of the font used in your youtube thumbnail?

  • @东皇太一-s4g
    @东皇太一-s4g Рік тому

    hey man ,how do you put your multy sprites togeter? i cant move them