I know you're chasing no algorithm, Ian, and you're worried about putting too much content up, but this video right here is how to do it. If you can chunk your 2-3 minute updates together to make one 10~ minute update, the algorithm still favors that heavily.
That guy still impresses me to this day. That's crazy what you can do when you want to. He realy is armed with the right tools, eh ? But yeah, anyways, keep up the incredible work, you'll get your whole prosthetic arm my guy 💯💯🔥🔥
I think (from my experience) a regular photogrammetry might do a better job here. Just with a few highres photos the result would be about the same, with like 20-30 you'll get a highly detailed 3d model of the object, especially if it has a good texture.
@missingpartsclub your setup is already ideal for photogrammetry, if you replace creality with a good high resolution camera to take photos (or 4k video) you can then use meshroom or agisoft to reconstruct the 3d model. Would be a much cheaper and more flexible solution as well.
The scanning rig is a bit overkill, I have a revopoint. I’ve done similar stuff, this software/scanner is not great, you could defintely do this freehand with a revopoint, even with one hand you should consider switching to one. You don’t really need to stay at a constant distance I’ve found, it auto corrects. Love your videos, your an inspiration!
Hi Ian, I wrote you to your phone number that I found in your web page, I do apologize for it, but I have a friend who lost his hand due to an accident, do you make prostetic hands for sale?
@@missingpartsclub I knew that was a thing for the dental prosthetics I make, didn't know it extended to other prosthetics as well. For instance in most states even if a patient is missing their teeth, had a denture and broke it/lost it, they can't have another made without a prescription. Unless they make it themselves. The general argument given is that dentists need the opportunity to check patients for oral cancer.
Too cool, as always. Won't you need an initial offset to account for a sleeve of some thickness, or is sleeve thickness approximately accounted for in compression to the limb?
I know you're chasing no algorithm, Ian, and you're worried about putting too much content up, but this video right here is how to do it. If you can chunk your 2-3 minute updates together to make one 10~ minute update, the algorithm still favors that heavily.
That guy still impresses me to this day.
That's crazy what you can do when you want to.
He realy is armed with the right tools, eh ?
But yeah, anyways, keep up the incredible work, you'll get your whole prosthetic arm my guy 💯💯🔥🔥
Great video
I think (from my experience) a regular photogrammetry might do a better job here. Just with a few highres photos the result would be about the same, with like 20-30 you'll get a highly detailed 3d model of the object, especially if it has a good texture.
@missingpartsclub your setup is already ideal for photogrammetry, if you replace creality with a good high resolution camera to take photos (or 4k video) you can then use meshroom or agisoft to reconstruct the 3d model. Would be a much cheaper and more flexible solution as well.
I always learn something from watching your problem solving process. Thanks for sharing.
It's so nice to be able to witness this journey. Godspeed, man!
When you say "yo", do you mean " you know", but it's just really shortened?
Rhe funny white noice in the background somwhow makes me concentrate to the video more
Первый.
Отлично, теперь можно миниатюры сканировать, наконец-то!
Seems almost like a sci-fi dream to simply scan part of your body and print out a fit for armour/equipment/prosthetics just like that.
I just ran into your old video, the one where you were subconsciously steering with your prosthetic hand and im subbing to keep up on this
A more elastic material like silicon for stationary parts and a woven fabric for movable parts will take the hand to the next level
The scanning rig is a bit overkill, I have a revopoint. I’ve done similar stuff, this software/scanner is not great, you could defintely do this freehand with a revopoint, even with one hand you should consider switching to one. You don’t really need to stay at a constant distance I’ve found, it auto corrects. Love your videos, your an inspiration!
Hi Ian, I wrote you to your phone number that I found in your web page, I do apologize for it, but I have a friend who lost his hand due to an accident, do you make prostetic hands for sale?
No, I can't legally make devices for others, but I'm planning on offering this device as a diy kit where you assemble the device yourself.
@@missingpartsclub I knew that was a thing for the dental prosthetics I make, didn't know it extended to other prosthetics as well. For instance in most states even if a patient is missing their teeth, had a denture and broke it/lost it, they can't have another made without a prescription. Unless they make it themselves.
The general argument given is that dentists need the opportunity to check patients for oral cancer.
Too cool, as always. Won't you need an initial offset to account for a sleeve of some thickness, or is sleeve thickness approximately accounted for in compression to the limb?
I'm taking care of the squishiness of the forearm by scaling the scan to 98%. -2% works pretty good for me, your mileage may vary.
the scanner looks very cyberpunk
Amazing
I thought my food in the kitchen was burning but it was the noise floor in this video.