Alternative List: (ill try to keep this list updated) Firebird - Incendiary Mix Freeze - Adrenaline (Corrosive Mix doesn't have the freeze effect which is a major downside) Isida - Nanomass Reactor Twins - Stable plasma (or Heavy Plasma for certain combos) Rico - Plasma Torch Hammer - High Capacity Ammo Clip Smoky - High Precision Aiming system Tesla - (Doesn't really matter) Vulcan - Reinforced Aiming Transmission Thunder - Subcaliber Rounds Shaft - Short Band Emitters (Heavy Capacitors is better for only camping) Railgun - No augment is fine (I prefer no augment over Electromagnetic Accelerator (Scout)) Striker - Remote Rocket Explosives (RRE) (Cyclone is also solid, RRE is hard to use and requires a lot of skill) Scorpion - Explosive Warheads Gauss - Adrenaline (but no augment is also fine) Magnum - Adrenaline (Adrenaline is good when fighting at legend ranks because it allows magnum to break 1500 damage) I'll answer questions in the comments!
False a as person that mains shaft. It's the flip side. Heavy Capacitors is good bc it bleeds though protection unlike the other shaft augments. It's only trash if you're not good at hitting the sniping shots or using the basic arcade mode.
@@luizvitorg.6972 the max is having literally 1 hp left which pretty much never happens. with adrenaline augments it simply gets stronger the less hp u have.
@@Voxx0086 Yeah corrosive mix is probably good for juggernaut mode only since Juggernaut ignores all status effects. And the burning effect for firebird doesn't mean anything anymore so go with incendiary mix.
Ah I remember the good old days when vulcan and magnum were not buffed 💀 managed to get to legend in a month but now days it's hella hard to find a good combo to beat max gs in mm 🤣
13:29 It's okay Jumper I also hardly use magnum since I don't have it mk7 and I can mess up shots too. Also, I like your list and your demonstrations. I just think Gauss doesn't deserve to be on this video since the reload after your salvo shot is too slow and there is no modifier that reduces that reload time of that and reduce salvo damage. I stopped using gauss much since then. Also for tesla, dilatory protocol sucks and it is only good if you are in defending team of assault. I'd prefer minus field stabilization if it is a crystal augment. And for railgun if you don't have a container augment just use adrenaline if you have it. Also for shaft, reload after sniping shot is too slow with heavy capacitors so you should use short band emitter. This is my opinion, nice video!
The problem is that a lot of the magnum augments do the same thing. I personally like Light Capacitors more than Heavy, I like RRE, but I also like Hunter for Striker because you can fire homing shots at about the rate you can fire normal shots (at least at my Striker's Mk). Minus-Field for Tesla is also vastly superior to Dilatory Protocol. Other than that, I agree with the others or don't use the turret/augments enough to know
Its probably the best gauss augment but not avaible for crystals I would recomend Large caliber for gauss (they added crystals augments after i made this video...)
Dont agree with that take. Especially when not aiming, increased damage is great. Also the aiming time is shorter, which ive found to be crucial in multiple occasions
@@Bumblebeast_TO it ultimately does depend on the situation but the rocket speed for uranium is a bit too slow for my liking even tho I pretty much used to main it. Also I think that with a maxed striker the aiming time doesn't really feel that long plus its pretty much the best way to kill jugs
Alternative List: (ill try to keep this list updated)
Firebird - Incendiary Mix
Freeze - Adrenaline (Corrosive Mix doesn't have the freeze effect which is a major downside)
Isida - Nanomass Reactor
Twins - Stable plasma (or Heavy Plasma for certain combos)
Rico - Plasma Torch
Hammer - High Capacity Ammo Clip
Smoky - High Precision Aiming system
Tesla - (Doesn't really matter)
Vulcan - Reinforced Aiming Transmission
Thunder - Subcaliber Rounds
Shaft - Short Band Emitters (Heavy Capacitors is better for only camping)
Railgun - No augment is fine (I prefer no augment over Electromagnetic Accelerator (Scout))
Striker - Remote Rocket Explosives (RRE) (Cyclone is also solid, RRE is hard to use and requires a lot of skill)
Scorpion - Explosive Warheads
Gauss - Adrenaline (but no augment is also fine)
Magnum - Adrenaline (Adrenaline is good when fighting at legend ranks because it allows magnum to break 1500 damage)
I'll answer questions in the comments!
I would say adrenaline for railgun but yeah scout is just trash as all other crystal augments for rail
False a as person that mains shaft. It's the flip side. Heavy Capacitors is good bc it bleeds though protection unlike the other shaft augments. It's only trash if you're not good at hitting the sniping shots or using the basic arcade mode.
@@iKrawwd heavy capacitors is better for camping, SBE is better for attacking and is good for camping. heavy cap has a longer reload per snipe shot
How many percent of HP do I need to use all Adrenaline?
@@luizvitorg.6972 the max is having literally 1 hp left which pretty much never happens. with adrenaline augments it simply gets stronger the less hp u have.
Hope y all liked this long video!
What's your favorite crystal augment?
Leave your opinions in the comments😊
Freeze without a freeze effect is just a worsened Firebird.
i agree. I only use corrosive mix when I'm playing juggernaut
@@Voxx0086 Yeah corrosive mix is probably good for juggernaut mode only since Juggernaut ignores all status effects. And the burning effect for firebird doesn't mean anything anymore so go with incendiary mix.
@@Voxx0086wich alt u use when u dont play jugg ?
Ah I remember the good old days when vulcan and magnum were not buffed 💀 managed to get to legend in a month but now days it's hella hard to find a good combo to beat max gs in mm 🤣
13:29 It's okay Jumper I also hardly use magnum since I don't have it mk7 and I can mess up shots too. Also, I like your list and your demonstrations. I just think Gauss doesn't deserve to be on this video since the reload after your salvo shot is too slow and there is no modifier that reduces that reload time of that and reduce salvo damage. I stopped using gauss much since then. Also for tesla, dilatory protocol sucks and it is only good if you are in defending team of assault. I'd prefer minus field stabilization if it is a crystal augment. And for railgun if you don't have a container augment just use adrenaline if you have it. Also for shaft, reload after sniping shot is too slow with heavy capacitors so you should use short band emitter. This is my opinion, nice video!
For magnum i think adrenaline are good. Try it
The problem is that a lot of the magnum augments do the same thing. I personally like Light Capacitors more than Heavy, I like RRE, but I also like Hunter for Striker because you can fire homing shots at about the rate you can fire normal shots (at least at my Striker's Mk). Minus-Field for Tesla is also vastly superior to Dilatory Protocol. Other than that, I agree with the others or don't use the turret/augments enough to know
Yeah freeze adrenaline is better cause freeze effect is so useful. Richo I like berserk.
How is your graphic is so smooth?
Like, i don't have some particle options like you do.
For example: Scorpion's gas after Rocket launch
do you play vulcan only with keyboard ? or do you use mouse too? It seem like you use only keyboard playstyle for this turret starting play at 6:03
fave augment is incendiar
The volcan one is the best for volcan.
Super nice video, I liked the Magnum lol
Nice video pro ^^
im having a problem with firebird
i only do 380 per tick with incendiary mix max firebird. please help me
Best video ever, my best Gun is Magnum, i play most the time, second gun is Railgun third is Striker, good luck king 💥💯💪
In my opinion the best magnum augment is reinforced gun carriage or automated gunpowder mechanism load.
Hi bro! I'm Its_PsychoPro, I love your videos.
Will you show us how you make your videos when you hit 20k subscribers?
Smoky-like
Thunder-comment
And
Ricochet-like
Twins-comment
wouldnt gauss be best with crisis cause then u would be lower health with less frequent repair but more damage?
If I would do everything with crisis drone there would alot difference ye
@@jumpertanki i mean firebird and other mellee turrets r better with hperion no?
Didn't know scout was this good
Jumper.what u think gauss alt super solenoid?
Its probably the best gauss augment but not avaible for crystals
I would recomend Large caliber for gauss (they added crystals augments after i made this video...)
Yoo this guy's music is good too
How you have 17 Nuclear during this whole video, while using over 17?
Plasma torch for richichet js the best cry augment imo
Super Solenoids is the best augment for gauss.
I badly want to play and enjoy the game but I am experiencing delays bcs I'm mobile player😂
11:00 Pain :/
Lol
😂
Fr
And I play on mobile🥶
One year ago? Omg 💀
Спасибо за рекомендации
uranium for striker is no longer a crystal augment. Also cyclone is still better than uranium.
Dont agree with that take. Especially when not aiming, increased damage is great. Also the aiming time is shorter, which ive found to be crucial in multiple occasions
@@Bumblebeast_TO it ultimately does depend on the situation but the rocket speed for uranium is a bit too slow for my liking even tho I pretty much used to main it. Also I think that with a maxed striker the aiming time doesn't really feel that long plus its pretty much the best way to kill jugs
@@Voxx0086 yeah in jgr cyclone is better, but in other modes i prefer uranium
good job
bro still playing this game
lovin it
How?
firsttt
❤❤❤❤
First 😅
Hi Jumper I saw you yesterday. My user is S_H_Shaft_Hunter_2