Це відео не доступне.
Перепрошуємо.

Planet X3 for MS-DOS Update & KIckstarter

Поділитися
Вставка
  • Опубліковано 3 чер 2018
  • This video serves as both regular content to my channel as well as the kickstarter video for this project. You can join the kickstarter at this address:
    www.kickstarte...

КОМЕНТАРІ • 1,9 тис.

  • @LGR
    @LGR 6 років тому +1424

    Congratulations on passing the $30k goal in less than a day! Psyched for the final product.

    • @michaeledwards5526
      @michaeledwards5526 6 років тому +17

      LGR thanks Internet

    • @colelepper9381
      @colelepper9381 6 років тому +20

      kickstarter, good if your a youtuber, bad if you are a company.
      basing that off of this vs ouya

    • @Hans5958
      @Hans5958 6 років тому +10

      LGR you just spoiled the fun, thank you. i wont read the comment section before the video finishes.

    • @reggiep75
      @reggiep75 6 років тому +10

      IN A DAY!? Bejesus!
      I do like the fact that there is a healthy retro homebrew scene out there that old and new folk are appreciating. I'm old skool but showing today's kids that this is how things were back in the 80's and how imagination filled in a chunk of the gaps is a great way to learn about retro tech and gaming
      Unless there already is, there needs to be a hub for good stuff like this and even programmers, artists, musicians and publishers to pool their resources and efforts and make great retro games.

    • @le-db6bc
      @le-db6bc 6 років тому +4

      HE DID IT ALREADY?! JESUS CHRIST!!

  • @msx80
    @msx80 6 років тому +821

    That VGA preview was incredibly attractive. Kudos to the artist!

    • @SoulcatcherLucario
      @SoulcatcherLucario 6 років тому +18

      Could *you* do any better, Requim?

    • @PCReloaded
      @PCReloaded 6 років тому +11

      Requim Dream Lol your just jealous. If you don't like him why TF are you here!?

    • @nneeerrrd
      @nneeerrrd 6 років тому +15

      Requim Dream you high as fuck dude. You'll be sorry soon. Chill out.

    • @SoulcatcherLucario
      @SoulcatcherLucario 6 років тому +8

      Mate, that's very unfeasible. You'll need to learn C, C++, and even x86 assembly, not to mention that you'll need to write every routine for the monitor, keyboard, mouse, and other things like that. I wish you the best of luck, but, you're simply making a fool of yourself here.

    • @the32bitguy
      @the32bitguy 6 років тому +2

      Requim Dream You use Windows and not Linux.

  • @metfan4l
    @metfan4l 6 років тому +717

    Can't wait for Planet X9 for PS5 and Xbox Two.

    • @leehaase2588
      @leehaase2588 6 років тому +120

      That won't be a problem, as the CEO, founder and President of Murray Megagames inc. His world class team of software engineers will do the heavy lifting there.

    • @Freez_Izzy
      @Freez_Izzy 6 років тому +47

      With Dos-Box X3 should be on GOG and Steam. :)

    • @thechosenone8808
      @thechosenone8808 6 років тому +19

      Will Planet X4 be 3D?

    • @user-po6hn9id1t
      @user-po6hn9id1t 6 років тому +4

      Triple M nah... Just put make it for Android and ios

    • @bsvenss2
      @bsvenss2 6 років тому +7

      CyDragonGM - Ehhh...Are you stupid? If he wanted he could. Not hard at all to learn to program for a new platform if you are experienced. BTW: Ever heard of Unity?! *LOL* _Unity supports building to 27 different platforms. The platforms are listed in the following: iOS, Android, Tizen, Windows, Universal Windows Platform, Mac, Linux, WebGL, PlayStation 4, PlayStation Vita, Xbox One, Wii U, 3DS, Oculus Rift, Google Cardboard, Steam VR, PlayStation VR, Gear VR, Windows Mixed Reality, Daydream, Android TV, Samsung Smart TV, tvOS, Nintendo Switch, Fire OS, Facebook Gameroom, Apple ARKit, Google ARCore, and Vuforia._

  • @semloh1870
    @semloh1870 6 років тому +248

    Your Kickstarter has 29 days left and you have already got more than your target. Well done. People trust you because you have always been honest and shown integrity. This is going to be a showcase for how to do successful crowdfunding- you deserve it by exhibiting hard work and honesty. I hope this project gives you enough money to buy a very big house. Please keep making these wonderful videos!

  • @obsoletegeek
    @obsoletegeek 6 років тому +481

    The pixel art is spectacular

    • @HelloKittyFanMan.
      @HelloKittyFanMan. 6 років тому +8

      Yeah, Rob! What's up with you these days? We miss you!
      (Well, not _you;_ just your videos. Haha, kidding!)
      Ope, Dude 800, ya beat me to it!

    • @TheMaskarad
      @TheMaskarad 6 років тому +1

      but get this
      imagine he went for A8 instead of PC
      even a name would fit
      Planet XL...

    • @mspenrice
      @mspenrice 6 років тому

      That'd have to be more of a sideways port of X2, though, and it might even have to be cut down more towards the VIC level because of having less memory available (depending on machine config and graphics mode).
      Still, be pretty neat to see that too, and of course it would have to have the name changed.

    • @kNo1bdy
      @kNo1bdy 6 років тому

      We miss your videos. Really, we do.

  • @Dukefazon
    @Dukefazon 6 років тому +159

    Planet X4 with LAN multiplayer. It might go viral in South Korea :)

    • @ucmRich
      @ucmRich 6 років тому +5

      Just adding a second +1 here!

    • @RequiemDream
      @RequiemDream 6 років тому +3

      Murray you think you are a real Stracciatella right?! 😠 You start to make me angry Murray Stracciatella! 😠 OooOoOooh look at that Curry Masala, it's Planet X3 I'm sooo cool, X3 is coming guys, I'm the super developer! Look at my Kickstarter, I call it Klckstarter! It clicks like a mouse! Ohhh sooo cool Murray! I'm Murray look at me!

    • @miralemnermina142
      @miralemnermina142 6 років тому +4

      Requim Dream Wat?

    • @RequiemDream
      @RequiemDream 6 років тому +3

      Ante Radić
      OooOoOooh look at me I'm Murray with my Planet X game...

    • @schatzmints2320
      @schatzmints2320 6 років тому +5

      Ante Radić Exactly my thought, wtf is this guy trying to say

  • @karkashan
    @karkashan 6 років тому +60

    When he started talking about "what if it fails?" I had to check the current status and - welp, already reached the goal, lol.
    It seems people are *really* interested by that 3 game box set.

  • @NickMurray
    @NickMurray 6 років тому +153

    I am just so impressed with this development, so happy to support you on this.

  • @EscapeMCP
    @EscapeMCP 6 років тому +237

    $18k/$30k in under 24 hours. Kind of makes the "What if it fails" section redundant :)

    • @mystica-subs
      @mystica-subs 6 років тому +6

      $23,833 so far :D ... wait thats like $5000 in the last hour between your and my comment !

    • @gmcnewlook
      @gmcnewlook 6 років тому +2

      EscapeMCP the kickstarter went live about 3 or so hours ago, that’s pretty good so far.....

    • @Connie_TinuityError
      @Connie_TinuityError 6 років тому +1

      EscapeMCP it's really shocking me

    • @twistedangel7308
      @twistedangel7308 6 років тому +6

      Over $30,000 now

    • @EscapeMCP
      @EscapeMCP 6 років тому +1

      Jobs a goodun :)

  • @virossify
    @virossify 6 років тому +174

    Am I the only one that thinks the artist is not getting enough credit? The artwork is amazing.

    • @womoks78
      @womoks78 6 років тому +67

      Aahaha ! Thanks !

    • @Ger221SP
      @Ger221SP 6 років тому +3

      Yes, the art is great.

    • @SeriousGamer753
      @SeriousGamer753 6 років тому +6

      Omg dude!! I beg of you start making more drawing/painting videos!!! You are a huge inspiration!!! @Renopixellu

  • @sdragon21
    @sdragon21 6 років тому +8

    Holy crap, he already broke his goal in less than 12 hours!!!
    Way to go David!!!

  • @roguesentinel7790
    @roguesentinel7790 5 років тому +30

    "What if the Kickstarter fails?"
    Proceeds to nearly quadruple the finding goal.

  • @MatthewCobalt
    @MatthewCobalt 6 років тому +11

    Now this is a true kickstarter project. The hobbyist community would definitely be interested in your game, as well as the general retro computing community.

  • @Roadstar1602
    @Roadstar1602 6 років тому +36

    Looks amazing, dude! I can't to get my copy. The vinyl record is a great idea, but I think a better idea would be to order more X2 boxes and include them with the $60 order. Make a $65 version if you have to. Whatever works.

    • @djpain
      @djpain 6 років тому

      Im keen for a vinyl as well

    • @mspenrice
      @mspenrice 6 років тому +2

      Maybe at the same time, he could collect indications of interest from boxless X2 owners who would be interested in getting an actual box for their game. If that itself reaches 500 (the minimum, I expect, is applied to how many boxes you order _of a particular design,_ not just in total potentially with all different designs, because the press has to have new plates made, or at least be stopped and have new files loaded if it's an all-digital model, for each different design; though possibly you could split the run 50:50, or if ordering 1000 total have 250 of one and 750 of the other?), then a fresh batch can be made of [however many orders x 110%], and the printed boxes shipped out flat for the bidders to build themselves at minimal postage cost.

  • @Kyle-un3ei
    @Kyle-un3ei 6 років тому +1

    I have been checking your kickstarter all day and I just checked it and you’re at 40,000! Dude you made it with 10,000k extra with 29 days to go! I can’t wait!

  • @nintendoretrogaming
    @nintendoretrogaming 6 років тому

    I don't usually comment, use patreon or go on kickstarter but I have watch most of your stuff on both youtube channels for a long time now. I got the autographed copy and I'm so glad people are funding this like crazy!! Hope you can make something even more amazing!!

  • @jafizzle95
    @jafizzle95 6 років тому +44

    Wow, beautiful artwork. I don't have an old system to play but I plan to back this project. Also congrats on almost reaching your goal already on day 1 of the campaign. I imagine you must be overjoyed at the amount of support you are getting. And you deserve it! Congrats, again!

    • @theatlastech8792
      @theatlastech8792 6 років тому +6

      I agree, it is looking amazing, though I wonder if he would be open to working with GOG to bring a digital delux edition to an online market place.

  • @akino_germany
    @akino_germany 6 років тому +37

    I hope you add support for different keybindings, because the plus-key on the US-Layout is a dead key in the QWERTZ-Layout and thus can't be used.

    • @drstefankrank
      @drstefankrank 6 років тому +2

      And the brackets are only accessible with Alt Gr. So either use keys that are the same for every layout, or have some config files. Maybe presets for the most common layouts. qwerty, qwertz, azerty and so on.

    • @kpanic23
      @kpanic23 6 років тому +8

      If you check the pressed key via its scancode, it doesn't matter what keyboard layout you have. It's always the same key on the same position, regardless of what's printed on it or what keyboard driver is loaded. That's the reason why in every other DOS game you have to press 'Z' on a QWERTZ keyboard in order to answer [Y/N] with yes.

    • @drstefankrank
      @drstefankrank 6 років тому +4

      kpanic23 good to know. Tnx!

  • @wweweqws
    @wweweqws 6 років тому

    I love your channel. I have no idea how anything technical work yet you always manage to compel me with your videos!

  • @jgunnink3
    @jgunnink3 6 років тому

    David, you are an inspiration to everyone looking to make their own way in the world. Best of luck to you on this latest endeavor!

  • @GommansMaikel
    @GommansMaikel 6 років тому +6

    Take my money 💶
    Great video, I agree the VGA preview looks stunning. Can’t wait for the finished product.

  • @KingALBoy
    @KingALBoy 6 років тому +3

    That VGA artwork looks awesome.

  • @nosmirck
    @nosmirck 6 років тому

    Less than 24 hours and you got all the back you need on Kick Starter! Congratulations!

  • @west3366
    @west3366 6 років тому +1

    The 4 colour CGA artwork is absolutely stunning. Proper outrun vibe

  • @Tangobaldy
    @Tangobaldy 6 років тому +101

    Dam thAt $500 gone already. I wanted the ship to be called Tangobaldy

    • @mattiviljanen8109
      @mattiviljanen8109 6 років тому +28

      Following the current theme of letting Internet name things, I bet it will be Shippy McShipface. No but really, I hope it will me something fitting and as awesome as the story art!

    • @alexcat3121
      @alexcat3121 6 років тому +8

      >I bet it will be Shippy McShipface
      If I had the money, it would be. U.S.S. Shippy McShipFace 4 the win!!

    • @DasGanon
      @DasGanon 6 років тому +30

      I'll be incredibly surprised if the ship isn't called "The Commodore"

    • @napomania
      @napomania 6 років тому

      i remember a episode of Colombo ( the policeman) where the killer was the Commodore :)))

    • @puttanesca621
      @puttanesca621 6 років тому

      I am hoping they call it the Navuu.

  • @jklcvb5894
    @jklcvb5894 6 років тому +68

    Planet X is becoming a franchise

    • @mtunayucer
      @mtunayucer 6 років тому +3

      Jkl Cvb literally, it should be a 3d game that runs on 3dfx graphics or something in the future

    • @johannsmith5697
      @johannsmith5697 6 років тому +3

      Hopefully it enters deep into the 90s, CnC era eventually.

    • @brickman409
      @brickman409 6 років тому +3

      Watch him start his own company and become the next Valve

  • @TheLastAnalogJunkie
    @TheLastAnalogJunkie 6 років тому

    Hello, David! I’ve watched your content for years now, and have to say that I intend on fully supporting your project. You’ve always been a great creator with real dedication and follow-through. Both here on UA-cam, and in your other projects.
    Your video demonstration and Kickstarter outline shown here today are a perfect example of just how open and transparent you are to your fans and supporters. You broke down all your general figures honestly. In addition you weren’t ashamed to ask for help and input on multiple aspects, and are happy to fairly pa any of your fellow creators who assist you. Lastly, you gave an honest example of how you will be getting paid yourself from profits on the final product.
    This is the absolute prime example of how to run a business and crowdfunding campaign. I am gladly putting myself up for a deluxe copy when I get home tonight, and hope that this Kickstarter turns into a fantastic success!

  • @deadedd3235
    @deadedd3235 6 років тому

    I get paid on the 14th and though I don't have an old computer, I do want to purchase a copy, not only in case I do in the future, but mostly to support you! I love this culture of developing games for old machines, basically keeping them alive. It's incredibly amazing.

  • @nzoomed
    @nzoomed 6 років тому +8

    The VGA graphics look amazing! I hope this sparks more developers to make new DOSgames along with c64 etc. Its great to see some new DOS games, since im getting tired of playing the same ones over and over again, and i think this is the start of a new retro gaming comeback, much like vinyl records.

  • @nneeerrrd
    @nneeerrrd 6 років тому +5

    @David, speaking of VGA. Please consider using *VGA X-mode* . It's working on any VGA adapter yet it has a planar memory model so the display routine will be pretty straightforward and could be ported from CGA easily.

    • @robsku1
      @robsku1 5 років тому

      Yes, 360x480 would be awesome for hi-res 256-color mode!

  • @muskit_
    @muskit_ 6 років тому

    DAAAMMMN David. Not even a day has passed and it's beyond its goal. Congratulations!!

  • @computethis7128
    @computethis7128 6 років тому

    You should go up to random people, show them this game without telling them what it is, and then ask and let them guess what year it was made in. No one would ever think that anyone would have ever made a game in this style past 2000 let alone 2018 on their own entirely and completely original and fully supportive in different modes and formats for original classic hardware. Huge respect for you and your work. This is the first kickstarter I've actually thought about considering for anyone.

  • @rodmunch69
    @rodmunch69 6 років тому +33

    Awesome, I will be getting at the very least the box set and hope to add to the profit part of the pie!

    • @reeseyme9613
      @reeseyme9613 6 років тому +1

      duh, patreon

    • @rodmunch69
      @rodmunch69 6 років тому +1

      Bud Riley via Patreon, you get the videos a few days early - plus you get some Patreon only videos and David regularly interacts with the comments, etc.

    • @rodmunch69
      @rodmunch69 6 років тому +1

      Just bought the deluxe combo - still kicking myself for waiting a day until I got paid to get the full boxed c64 version, only to have it sell out a couple of hours later.

  • @CreepebrineMC
    @CreepebrineMC 6 років тому +3

    Good luck reaching the Kickstarter goal. I'm excited how the game will turn out.
    Greetings from Germany ;)

  • @bwheatgw
    @bwheatgw 6 років тому

    I honestly can't say how awesome it is that you've blown away your goal in a single day! I'm also super happy to see the rest of my favorite retro gaming content creators here giving you support! I cut my teeth on boot disks to get games to run on my old 386 33 mhz system. Glad to still see so much love for that era of gaming!

  • @MartinPaoloni
    @MartinPaoloni 6 років тому

    Backed the project with the deluxe edition. I'm amazed by the amount of backers so far! Congratulations!

  • @StabStabStabStabby
    @StabStabStabStabby 6 років тому +10

    This currently has 3 times the goal so the "what if it fails" part made me chuckle.

  • @DMadHacks
    @DMadHacks 6 років тому +128

    Will there be a way to purchase the cassette tapes for Planet X2's and X3's soundtracks separately?

    • @TheStickCollector
      @TheStickCollector 6 років тому +7

      DMadHacks I hope so

    • @The8BitGuy
      @The8BitGuy  6 років тому +35

      Probably at some point.

    • @ToenS
      @ToenS 6 років тому +9

      vinyl would be more than awesome! 😄

    • @Joznia
      @Joznia 6 років тому +5

      DMadHacks are you a real villain?

    • @gilberttheregular8553
      @gilberttheregular8553 6 років тому

      I think it never happen.

  • @ender32486
    @ender32486 6 років тому

    Got off work to watch this and found the goal has been met.
    Congratulations and great job!
    I pledged without a reward, but I hope those who get a copy enjoy your game enjoy it very much.

  • @jacobmccloskey171
    @jacobmccloskey171 5 років тому

    Man that's crazy. 10 months later and 113k raised. We love you man

  • @LonSeidman
    @LonSeidman 6 років тому +30

    Should make MT-32 support a stretch goal :)

  • @HypherNet
    @HypherNet 6 років тому +4

    Good job on reaching the goal so fast! Personally, I'd love to see access to the map editor as a stretch goal. I have no interest in physical objects, but I'd totally give you $10 more to help polish the editor to the point of being usable by everyone.

  • @nemesis12357
    @nemesis12357 6 років тому

    It all looks awesome, and your transparency about the funding is very refreshing! Best of Luck!

  • @VideogamesPang
    @VideogamesPang 6 років тому

    Looking at the kickstarter page, it like you got the runaway success you talked about :)
    This is also definitely one of the most open and honest kickstarter pitches I've ever seen, you covered basically every question and contingency, and I don't think anyone can doubt your ability to deliver, so big props there.

  • @AssOnAPlate187
    @AssOnAPlate187 6 років тому +15

    MAKE SURE THIS GAME HAS:
    - PROCEDURALLY GENERATED OPEN WORLD
    - A DEEP AND COMPLEX CRAFTING SYSTEM
    - REALISTIC SURVIVAL MECHANICS
    - BASE BUILDING
    - COSMETIC DLC
    - P2P HOSTED ONLINE MULTIPLAYER
    - SEASON PASSES
    - EARLY ACCESS RELEASE
    IT'S THE ONLY WAY NOW. THE ONLY WAY.

    • @kingcrimson234
      @kingcrimson234 5 років тому

      If he actually wants to add online multiplayer, he should get in touch with me. I've done DOS TCP/IP coding.

    • @poble
      @poble 4 роки тому

      lmao

  • @onedeadsaint
    @onedeadsaint 6 років тому +113

    *_throws money at screen_*

    • @Robeight
      @Robeight 6 років тому +3

      onedeadsaint need that kick starter link now!

    • @onedeadsaint
      @onedeadsaint 6 років тому +2

      Robeight agreed!

    • @fallingstuff3010
      @fallingstuff3010 6 років тому +2

      I tried that too, but nothing happened !!

    • @TheStickCollector
      @TheStickCollector 6 років тому +2

      I would do the same of I wasn't broke

    • @egg4861
      @egg4861 6 років тому +3

      How was this 5 days ago if this video was uploaded 7 hours ago?

  • @LiveLM
    @LiveLM 6 років тому

    This video was posted today and the project already reached its goal. I'm impressed!
    Congratulations David!

  • @SeriousGamer753
    @SeriousGamer753 6 років тому +1

    Im so much in love with the artwork it's jawdroping

  • @385x01y
    @385x01y 6 років тому +69

    So for the small price of 500$ I can have Boaty Mcboatface?

    • @eddunne5255
      @eddunne5255 6 років тому +31

      No. But you can get Spacey McSpaceship.

    • @385x01y
      @385x01y 6 років тому +8

      Someone already bought it.
      😞

    • @Xenon255
      @Xenon255 6 років тому +6

      So disappointed. The $500 pledge is gone. Besides, Spacey McSpaceship sounds better.

    • @mspenrice
      @mspenrice 6 років тому

      Spacey McFaceship

  • @jeremiefaucher-goulet3365
    @jeremiefaucher-goulet3365 6 років тому +32

    How is the key mapping done? My only concern is about the use of square brackets for selecting between buildings.
    On my french-canadian keyboard, I need to "ALT+[" and "ALT+]" to reach those characters.... That is if you're capturing ASCII characters as input.
    Perhaps a menu to choose our own key shortcuts would be a good idea?

    • @mspenrice
      @mspenrice 6 років тому +8

      Freely remappable keys are always a good thing. And really, it shouldn't be too much of a hassle to just capture whatever the user selects straight into the memory locations that would otherwise be occupied by hard-coded ones loaded from disc, from where they would work completely transparently.

    • @KingofGermanic
      @KingofGermanic 6 років тому +1

      Speak English you snow Mexican

    • @mateface1313
      @mateface1313 6 років тому +2

      Der Kaiser not all people speak English. Some people speak old English too

    • @gwenynorisu6883
      @gwenynorisu6883 6 років тому +4

      Is that the language more properly known as "real English", versus the strange and watered down version used in the United States?

    • @gwenynorisu6883
      @gwenynorisu6883 6 років тому +2

      I would expect it's going to be as much of an actual issue as it is for any other game or program that uses those keys for some function. If you're doing it right, then the function should map either to - if it's more reliant on layout and relative positioning - the actual key position regardless of what's on the cap (e.g. for FPSes or most games where you'll keep your hands in a particular position most of the time), or if it's a mnemonic it should be altered on a codemap by codemap basis (e.g. most Windows and serious software shortcuts - including in this case the use of Ctrl + squarebrackets to change font size in word processors, which would need remapping in some regions - and non-positional key commands such as unit grouping and scattering in RTSes). There's only so many common regional codes for DOS, so it shouldn't take too much time.
      Or of course, the proper way is to just allow free remapping, either via an in-game menu, or a simple text config file.

  • @jaredbenham1078
    @jaredbenham1078 6 років тому

    Man, your programming speed, knowledge and team is really impressive. The pixel art is really impressive here too. Good luck my man, unlike alot of these kickstarters, I would trust you with my life and this project has alot of passion and hard work in it.

  • @scrunkykat
    @scrunkykat 6 років тому +1

    David I must say you are probably one of the most competent devs I've ever seen in a hot minute. I'm so excited to see what comes of X-3 and I hope when the time comes around I'll buy the games. You should seriously consider putting them on GOG or Steam though!

  • @dr.rotwang
    @dr.rotwang 6 років тому +3

    Kickstarted!
    Since you've hit double your original goal I have no doubt you are thinking of adding some new reward tiers or bonuses. A few ideas...
    1. Art Book
    2. CD Soundtrack for those who love the VGA/CD era
    3. Intro/backstory comic book
    4. "Nebula" or "whatever the ships name is" embroidered patch.
    5. Concept or other art prints
    6. Ship schematic print
    7. Pin or challenge coin/poker chip
    Just a few thoughts.

    • @Cubester64
      @Cubester64 6 років тому

      The CD audio version I'd especially love! Perhaps it could work like a PS1 disc (I don't know how old-school CD ROMS worked, but here me out), where the whole game and CD-quality soundtrack are stored on the disc, but then in gameplay it could play the CD quality tunes, and then pop the thing into a car stereo or something and rock out on the way to Albuquerque!
      EDIT: Yes I am aware CD Rom stuff was a bit later than what he is targeting, but Win95, Win3.1, etc. are compatible with CD's (at least via drivers) and are natively compatible with DOS itself.

    • @SpeedySPCFan
      @SpeedySPCFan 6 років тому

      PS1 CDs with CD audio worked the same way as regular mixed mode CDs for the Sega Saturn, PC, etc etc - Track 1 of the disc is a data track for game information, and Track 2 and onwards are regular CD audio tracks. That's why you could pop it into your car stereo and rock out... though some CD players weren't smart enough to ignore Track 1 (most players will skip it if they see it's labeled as data) and blasted static in your face until you skipped it.

  • @molten_software
    @molten_software 6 років тому +25

    My body is ready and so is my wallet.

  • @utopialabsvideos9408
    @utopialabsvideos9408 6 років тому

    Congratulations for bringing this project to life! Have a great success!!

  • @carslayer
    @carslayer 6 років тому

    Now THIS is how you do a crowdfunding campaign! Thanks for breaking down expenses, the work that needs to be done, and showing up with so much already completed. I'll be backing this one for sure!!!!

  • @genau14zeichen
    @genau14zeichen 6 років тому +9

    Planet X3 for MS-DOS? LGR is hugely intrigued I assume.

    • @LGR
      @LGR 6 років тому +19

      You bet I am. Been playing an early version on my IBM XT and it's looking awesome already, especially under composite CGA.

    • @genau14zeichen
      @genau14zeichen 6 років тому +1

      awesome. Totally looking forward seeing the review! I love both of you guys :D

    • @SnerkleBurger
      @SnerkleBurger 6 років тому +1

      Watch, it'll turn out to be LGR who did the $500 option lmao ...

  • @badcatalex
    @badcatalex 6 років тому +11

    Please make Planet X3 support the Parallel AdLib card.

  • @djdjukic
    @djdjukic 6 років тому

    I have to say, I am SOLD on the CGA composite graphics! You did it not because it is popular, but because you could and because it's cool, and it just works so well, you've proven it. I've never seen a CGA game look this good.

  • @8-bitSnow
    @8-bitSnow 6 років тому

    I just went to the Kickstarter page and all I can say is, "WOW!" Congrats you guys. It looks as if you blew it away.

  • @Robeight
    @Robeight 6 років тому +22

    3.25" disk? Excellent!

    • @LaMirah
      @LaMirah 6 років тому

      3¼" disk? ;)

    • @therealfranklin
      @therealfranklin 6 років тому

      They were real. One of my father's college friends help develop it. The particular case was some obscure games on a PCJr. I played, probably when I was 13 or so.

  • @ez45
    @ez45 6 років тому +17

    Damn, congratulations on 60k$!
    Maybe reconsider using the [] keys. On non-US keyboard layouts, this can get wonky. Muh German keyboards have those on the Right Alt + 8/9 keys, for example.

    • @enjibkk6850
      @enjibkk6850 6 років тому +5

      As I remember back in the days, the problem was more the other way around: the manual would say 'use [ ] to switch weapon' but on a French keyboard it would be on the number keys.
      However, the keys to press were still at the physical location where the game designers had plan. The only thing was to identify the french character that would send a US square brace. Still perfectly playable.
      All we need is David to ignore internationalisation and it would be at the same time historically accurate, and just fine for the player (unless dosbox tries to be clever and converts the keyboard layout...)

    • @Hublium
      @Hublium 6 років тому +1

      Antoine is right. Games never check for character input, just for a specific key press. Remember the game saying "Press Y to quit" and you had to press "Z"?
      So, with a German keyboard you would have to press "Ü" and "+" for "[" and "]". I don't think that Dosbox causes problems in this regard.

    • @ez45
      @ez45 6 років тому

      Andrä Hubl I would be playing on original hardware. That's a good point, I agree, if the game really checks for keys and not symbols.

    • @balloonvendor
      @balloonvendor 6 років тому +1

      I can agree with this as a Japanese.
      Japanese (JIS) keyboard is "+" = Shift + ";" key.
      and There is also "^" on the right of "-".
      "[" and "]" Has a single key.
      but Japan's MS-DOS era was a personal computer of
      its own standard. (PC-9801, etc.)
      If I play Planet X3 for MS-DOS, I will consider DOSBox etc.

    • @robsku1
      @robsku1 5 років тому

      Andrä Hubl Games that rely on BIOS/DOS keyboard handler depend on the configured locale (aka codepage), but if they have their own keyboard handlers (needed for anything that needs to be able to see multiple keys being pressed at once) then it should depend just on the keycode that the key at that location sends, not on the character it's supposed to have.

  • @nmmm2000
    @nmmm2000 6 років тому

    4 color CGA looks amazing as well. One of most beautiful CGA graphics I have seen.

  • @12manny34
    @12manny34 6 років тому

    I'm dumbfounded on how quickly you've passed your initial goal in one day. At this point I'm imagining how big this game will be and seeing some other UA-camrs checking it out. Godspeed, 8 Bit Guy.

  • @ThePsyfurnosis
    @ThePsyfurnosis 6 років тому +23

    Should contact Dubmood, hes done some awesome game music in the past and knows his way around a tracker :D. Check out his data airlines channel on youtube.

    • @mspenrice
      @mspenrice 6 років тому

      I'm not sure how familiar he is with Adlib or PC Speaker, but he (and some of his DA friends like Zabutom and GEM/TOS) should be able to make something pretty amazing with the Tandy chip, given that it's quite similar to the YM2419 that they've all variously made music for both directly, and in simulated form via a sample-tracker (which would also create a route for reusing the Tandy music on a GUS or even a Soundblaster, so long as the host machine was fast enough to handle replaying 4 channels at 16+ khz). It'd also be convertible to e.g. the Game Blaster or Mockingbird cards with very little effort.
      If we're going to go hunting through the Chiptune community for potential musicians, there are plenty of others who are adept at twisting the Adlib in knots who should be more than capable of making slightly simpler compositions suitable for backing music in a game (where it needs to be non-irritating even after multiple repeats, and leave at least 1 or 2 channels free for SFX), such as (to pluck at the air) Diode Milliampere.
      PC Speaker wise, I'm less familiar, but I know there's enough sceners who have produced results little short of witchcraft who would probably be up for the challenge. Although really you'd only want a title theme for that and reserve it for effects in-game, having screecher music playing continually throughout would end up really getting on your nerves...
      The interesting thing with this tactic is that it's likely to end up with three entirely different sets of music for each option... which would be a pretty cool selling point, but also rather inflate the game code and potentially complicate things. It might be better instead to aim for a Lite version of LucasArts iMUSE system, which would have the music defined as notes of various priority levels played on particular logical instruments, plus drivers for each hardware option that would definite patches for each instrument particular to the target's capabilities, and individual approaches to handling cases where there are more notes trying to play than there are actual hardware channels available - e.g. rapidly alternating (tremelo/arpeggio style) between notes of the same priority that may be defining a chord whilst completely ignoring those below a certain priority level.
      Then again, THAT might end up more complex and requiring more disc space than simply including entirely different soundtracks targeted specifically to certain popular sound hardware options...

    • @mirabilis
      @mirabilis 6 років тому +2

      Or FantomenK

    • @ThePsyfurnosis
      @ThePsyfurnosis 6 років тому +1

      mspenrice totally agree, good post. Sceners would be the best choice I feel, lots of information there on getting things small/compressed and running them as fast as possible. Data Airlines defs would have some contacts :D.

    • @gwenynorisu6883
      @gwenynorisu6883 6 років тому

      Not sure about FantomenK, I only know him(?) from Newgrounds work, so it may well be all modern VST-based DAW work, aka fakebit. I mean, I love the results, but no idea if there's actually any kind of classic hardware or techniques behind them other than reusing some characteristic chip sounds.

  • @toboterxp8155
    @toboterxp8155 6 років тому +22

    Make it so if you type in iddqd, Clint from LGR appears on the screen with a voice track "Watcha trying there?"

  • @carlosteixeira2614
    @carlosteixeira2614 6 років тому

    This Kickstarter will easily go over 100k! I haven't even pledged yet but i will soon. Congrats David!

  • @thecaptain2281
    @thecaptain2281 6 років тому

    David, Congrats on knocking that goal out of the park on the first day and at the time of this comment well more than doubling it. Hoping for a real success for you. Clearly, you have an audience!

  • @Mew178
    @Mew178 6 років тому +58

    Nebula McNebulaface?

    • @KX36
      @KX36 6 років тому

      aw, you beat me to it.

    • @michaelscience9461
      @michaelscience9461 6 років тому +2

      Nah, Shippy Mcshipface. Also, what happens if more than one person pledges 500 dollars?

    • @mspenrice
      @mspenrice 6 років тому +1

      It's a limited-edition thing. Only the first person to, ahem, push the boat out that far gets the prize. After that, you can bid as much as you like but you won't be able to claim that tier. Pretty standard KS practice for high-ticket backer levels.

    • @user-po6hn9id1t
      @user-po6hn9id1t 6 років тому

      Mew Elpis...

  • @LivingWithTheGuzmans
    @LivingWithTheGuzmans 6 років тому +3

    NICE!

  • @laureven
    @laureven 3 роки тому

    I'm always impressed with anybody who was able to finish to the end a super big project ... and In Your case we all know that this was not the last one :) Regards

  • @MrRom92DAW
    @MrRom92DAW 6 років тому +2

    Congrats on the wonderful Kickstarter success so far! As a recent project creator I know the elation that comes with seeing your passion project receive so much positive attention and recognition. If I may just make one suggestion - don’t offer the soundtrack in MP3 format. Use a lossless compressed format like FLAC instead! If you decide to have vinyl records pressed up, please feel free to ask away if you have any questions regarding any step of the process. My suggestion would be to know how to best present the audio and that means giving it an appropriate mastering job. Good luck!

  • @Wooksley
    @Wooksley 6 років тому +8

    Submit your game to AVGN for a review. I wanna hear “Planet X? More like planet ASS!” joke from him. Besides that would be a great collaboration, your channels are rather similar in style.

  • @AshtonCoolman
    @AshtonCoolman 6 років тому +90

    Nah man, I want SUPER VGA, a fully composed General MIDI soundtrack, full motion video cutscenes with cameos from Jensen and Clint from LGR, and the game on CD-ROM!!!! Put in a little effort bro...

    • @felixgamingvlog6702
      @felixgamingvlog6702 6 років тому +40

      JohnnyNismo nah i want planet x4 on my gtx 1080 ti in sli 4k 120h

    • @AshtonCoolman
      @AshtonCoolman 6 років тому +19

      felix gaming vlog nah man, the next version will be for the Pentium and require DirectX and 3DFx Glide. Baby steps bro....

    • @felixgamingvlog6702
      @felixgamingvlog6702 6 років тому +7

      No its will be vodoo graphics card
      in sli in the shiny new ryzen gen 3

    • @the32bitguy
      @the32bitguy 6 років тому +7

      Don't forget Windows 3.1!

    • @felixgamingvlog6702
      @felixgamingvlog6702 6 років тому +15

      windows 3.1 > windows 10

  • @PaulloDEC
    @PaulloDEC 6 років тому

    By the time I saw the Kickstarter was up it'd already almost doubled its goal. Can't wait to see what kind of improvements come with the larger budget!

  • @PaulRoneClarke
    @PaulRoneClarke 3 роки тому

    The Kickstarter finished at over $110,000. And looking at how polished the game is - worth every penny.
    Pretty amazing really as an older gamer (53 at the moment) I remember EGA, CGA, Tandy and the rest like it was yesterday. X3 is on a par or better than just about anything I saw from a major developer back in the day. Well done - and keep making these games if you can.

  • @Celcius1
    @Celcius1 6 років тому +14

    Are you looking to add MT32 support, as I know that Sierra games have a MT32 driver, don’t know if you can repurpose this?

    • @AndersEngerJensen
      @AndersEngerJensen 6 років тому +15

      Filamax Well, Alexander and I hope so. The music will be composed with those in mind and scaled down. So the sound track will at least be with the MT-32 sound. Just like the intro mock up I made earlier: ua-cam.com/video/AwZsNofLlFk/v-deo.html
      (Now, remember that this might be changed a lot, but I hope we can end up with something like this one.)

    • @laptop006
      @laptop006 6 років тому +1

      Would absolutely love an MT-32 version, the pinnacle of standalone PC music for me.

    • @Celcius1
      @Celcius1 6 років тому +1

      Put it this way, I’m willing to sink some decent cash into this, as I missed out on Planet X2. Also Anders my UA-cam account used to have the name of Celcius1au, changed it as I’m about to start my own UA-cam channel based around the topic of 3D printing etc.

    • @Celcius1
      @Celcius1 6 років тому

      Well My Pledge is in, I AM NOT MISSING OUT THIS TIME!

    • @niels_m_h
      @niels_m_h 6 років тому +1

      I hope it can support General MIDI as well, or at the very least not sound completely terrible on an SC-55 in MT-32 mode :)

  • @nicolashrv
    @nicolashrv 6 років тому +13

    IGN Review by Ryan:
    "the AI of the enemy is to much for me. Not enough FPS parts like CoD"3.50/10.0

    • @SlowerIsFaster139
      @SlowerIsFaster139 4 роки тому

      are you joking? lmao pls dont tell me your being serious

    • @poble
      @poble 4 роки тому

      @@SlowerIsFaster139 of course they're joking lol

  • @johhnycash84
    @johhnycash84 6 років тому

    for oldie like me this is some kind of miracle :-) low graphics but atmosfere and gameplay will be TOP. Looking forward to see it live!

  • @shinyshadow
    @shinyshadow 6 років тому

    I think you've taken on a huge task trying to write software for multiple machines, even the software companies of the day had issues and your more or less one guy. I do take my hat off to you as this is an incredible fete of engineering. As for the sound wasn't it "Sound Blaster" and "Ad-lib" for the PC at the time, I'm not 100% sure there may be more, but i think they were the main two. I do know the Commodore machines had their own sound chip, again further programming and with limited memory. Again I salute you..

  • @sahvoz5575
    @sahvoz5575 6 років тому +3

    Are you thinking about putting in some power lines for the solar panels and power stations or have you already dismissed the idea? I guess it would change the way a player would think about positioning and so change some fundamental part of the game design.

  • @omeganinjaboy
    @omeganinjaboy 6 років тому +15

    Suggestion: Could you add online multiplayer and/or LAN multiplayer (like quake)? and maybe modding (so that certain servers could have their own game modes, units, etc. like what people did with Quake for MS-Dos) / mapping support (for servers).

    • @peterdonov6157
      @peterdonov6157 6 років тому +7

      This would add a very complex layer, especially for older hardware. I don't think it is feasible for a single developer. Also the testing becomes much more complicated. Forget about it.

    • @uuu12343
      @uuu12343 6 років тому +1

      Omeganinjaboy
      Lol this is assuming dos can handle that much

    • @omeganinjaboy
      @omeganinjaboy 6 років тому

      I think DOS as an operating system could handle it because it could handle Quake online multiplayer.

    • @mmestari
      @mmestari 6 років тому

      If he can't program mouse support, that's way out of his skill level. Remember that Quake's network code was made by John Carmack.

  • @JonTheGeek
    @JonTheGeek 4 місяці тому

    David might be the most honest person on this planet. He legit told us how much money he was going to make. This is the type of person I want to be my friend.

  • @MarkVrankovich
    @MarkVrankovich 6 років тому

    Great that the kickstarter is doing so well. Feel free to take a good chunk of the extra as profit for yourself, after all you've put in so much work that you deserve a reward. Don't worry that we subscribers will think that's bad, I'd say we'd all want to see you get more :) It is pretty fantastic to see a retro game being so popular BTW.

  • @Schampu4000
    @Schampu4000 6 років тому +5

    You already have $85k and still 25 days left... you can already plan Planet X4 for snes and Planet X5 for N64 and Playstation.

  • @wrentubes1886
    @wrentubes1886 6 років тому +9

    Was that background music played on the Roland MT-32?

    • @AndersEngerJensen
      @AndersEngerJensen 6 років тому +9

      Elliot Clark Yes, two of the tracks from Planet X2, MT-32 versions. :)

    • @wrentubes1886
      @wrentubes1886 6 років тому +2

      Thank you for confirming my suspicions! The MT-32 really has a lovely unique sound, doesn't it.Speaking of which, do you know where I can find you MT-32 rendition of the Planet X2 theme that I heard in the background of one of David's videos? I think it's awesome!

    • @AndersEngerJensen
      @AndersEngerJensen 6 років тому +1

      Elliot Clark it’s available as for a purchase and digital download on my site www.eox.no (select soundtrack in the drop down menu on the Lite version of PX2)

    • @wrentubes1886
      @wrentubes1886 6 років тому +1

      Thanks for letting me know! I'll consider it. I'm not rich though, so we'll see.

    • @pedrofelck
      @pedrofelck 6 років тому

      How did you comment 4 days ago?

  • @GeneralGayJay
    @GeneralGayJay 6 років тому

    I think you are gonna be fine. Look at your support! Incredible!

  • @NotesOfInebriation
    @NotesOfInebriation 6 років тому

    What the deuce...it says this video was published on June 4th but I see comments from days ago. I would've liked to have had a crack at the map design tier.
    Congrats on the successful kickstarter David. Very well deserved

  • @Jrcraft
    @Jrcraft 6 років тому +7

    The video won't load, literally every other one does

    • @cleverlyblonde
      @cleverlyblonde 6 років тому

      UA-cam is being difficult. All of 8 Bit Guys videos work for me now but not any of the ones by Larry Bundy Jr

  • @Adamsnadler214
    @Adamsnadler214 6 років тому +3

    Can the x2 box please be in the deluxe. Many people including me sadly missed the boxed run of x2

  • @sengokunadekochan
    @sengokunadekochan 6 років тому

    Congrats on reaching your goal so quickly David! Looking forward to playing the finished thing, hope the rest of development goes as smoothly as possible for you!

  • @AurelTristen
    @AurelTristen 6 років тому +8

    Ha! By the time I finished watching the video, the kickstarter was already at $18k w/ 29 days to go. I think you're going to make it.

  • @KevinSiebert
    @KevinSiebert 6 років тому +12

    I'm glad it's on MS DOS, but could you also get a version for MS UNO?

  • @waldesruh7913
    @waldesruh7913 3 роки тому +1

    Hehe respect how disciplinated you work your things. Your channel reminds me on the good old 90ies days, when i played my old computers. Great ;)

  • @ViewtifulSam
    @ViewtifulSam 6 років тому

    David, this looks amazing. Congrats on having your project funded so quickly!

  • @SfekTek
    @SfekTek 6 років тому +5

    Okay so .. I hate to be this one guy but there is a caps error "KIckstarter" the I shouldn't be capital.
    Besides my urge to point that out awesome video!
    When you upload I get that comfy feeling before/when/after watching it ^-^

  • @matthiasBdot
    @matthiasBdot 6 років тому +4

    320x200x256 is really simple since the frame buffer is linear in the memory.. it's really the simplest one

    • @reactking7093
      @reactking7093 6 років тому

      Matthias B. Same resolution as my smartwatch funny

    • @The8BitGuy
      @The8BitGuy  6 років тому +5

      Well, sort of. It requires changing the memory layout of the game, though, since I need a whole 64K memory region to store the tiles. But also, I plan to do transparency and other visual improvements that are not present in the CGA version.

    • @matthiasBdot
      @matthiasBdot 6 років тому +1

      The 8-Bit Guy got it. Are you doing asm for the graphics part? Which architecture will you support? 386? 286? I can imagine 286 is a bit more work handling the segment registers. I loved coding games on Dos back then. Nice to see you do as well. Coding the sound hardware was always a nightmare, thought. Especially all these soundblaster quirks like with soundblaster pro I had back then. No wonder you want to outsource it. As far as i remember correctly there was a tracker that also supported opl. Probably scream tracker or fast tracker 2.. but not sure about this. You could safe on dev cost of the tools. Did you try to find a sound guy in the demo scene already? Like on Pouet.net?

    • @nneeerrrd
      @nneeerrrd 6 років тому +2

      The 8-Bit Guy David, please consider VGA ModeX. It is supported by any VGA adapter and allows hardware scrolling. Also it can be 320x200 _or_ 320x240 in case you need some extra screen space for info/status layout.

    • @vytah
      @vytah 6 років тому

      According to the previous PX3 video, everything is in assembly.

  • @pedrolugo3
    @pedrolugo3 6 років тому

    Happy to support you Dave! Congrats for the 200% achieved! I did my small help here from Brazil and I am anxious for playing Planet X3! Preparing a nice old 386SX 16Mhz for that!

  • @kryzian
    @kryzian 6 років тому

    Also, I just want to say that your breakdown of costs show me that you're doing this for the love of it. $5,400 in payment for development of a great game is a drop in the ocean! You deserve so much more return for this because of the effort you put into it and the love you show to the whole retro community. Mind you, if this was developed back in '84 / '85 that's probably the amount you would have seen as an independent developer anyway! :D

  • @sgpch1983
    @sgpch1983 6 років тому +5

    please think about international keyboards.. germany uses qwertz not qwerty.. :)