Is Tempest Rising the return of the classic RTS?

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 63

  • @steel3z3u59
    @steel3z3u59 20 годин тому +40

    For the BROTHERHOOD!!! Wait… where am I???? Where’s the Tiberium!?!?

    • @Grounders10
      @Grounders10 18 годин тому +3

      it developed Cthulu Radiation and is now a red plant, don't think too hard

    • @ThirdEye-47
      @ThirdEye-47 18 годин тому +2

      it literally just looks like red tiberium, dope asf

    • @Tiberius233
      @Tiberius233 12 годин тому +4

      First, Kain LIVES, secondly, the Tiberium is within us all.

    • @AlexSteel-o9s
      @AlexSteel-o9s 2 години тому

      Brotherhood: where am i

  • @harozuken
    @harozuken 21 годину тому +10

    Man this brings me back to my Wrath of Kane days! im keeping a finger on the pulse of this game.

  • @Clonetrooperz48
    @Clonetrooperz48 14 годин тому +9

    What you gotta do is build more than 1 Barracks and factories.
    ALSO more launch pads for more bombers and other aircraft, ya silly goose.

  • @AlexSteel-o9s
    @AlexSteel-o9s 2 години тому +1

    It’s been a thousand years …… where the heck is the Brotherhood and GDI!?

  • @MeowRawrGrowl
    @MeowRawrGrowl 21 годину тому +3

    I am down for this game. I appreciate the throwback

  • @MajorHickE
    @MajorHickE 10 годин тому +3

    Not knowing much about this game specifically, it looks like you would have had an easier time with:
    1) more production structures to keep units coming (with a specific focus on anti-infantry units)
    2) getting that 2nd "MCV" online way sooner for a 2nd build queue
    3) more consistent scouting & harvester harassment
    4) developing secondary bases near those... Tempest?... fields with defenses and production (maybe even a 3rd "MCV") to draw the AIs attention from your main base
    It seems like you were getting there towards the last half of the video. The heavy artillery was the perfect counter to those infantry blobs and using your aircraft to hamper their resource extraction was solid (though who knows if the AI cheats with resources or not). The defensive lines at your expansion points did a really good job of drawing aggro from your main base.
    This game definitely looks like it could be a decent challenge in its current form, but I'm not sure if the difficulty is an inherent part of the game or if a lack of understanding of the game's mechanics is making it harder than it should be.

  • @Sabre651
    @Sabre651 14 годин тому +1

    Oh this gives me such good C&C vibes. A mixture of everything I love from the classics

    • @igorthelight
      @igorthelight 4 години тому

      It's very like Tiberium Wars 3 ;-)

  • @Tempest_edits137
    @Tempest_edits137 22 години тому +7

    this game shows alot of promise

  • @rabidhamsters4096
    @rabidhamsters4096 7 годин тому +1

    I would love to watch you do a playthrough of Aliens: Dark Descent. It is right up your alley and I think you would really enjoy it.

  • @MM22658
    @MM22658 18 годин тому +4

    the GDF build in a similar way the soviets build in red alert 3

  • @BL1Ahslklk
    @BL1Ahslklk 2 години тому

    I saw an rts called The Last General. This is the scale C&C warfare and management should be at. Medium scale warfare. Units are still important and warfare is fast.

  • @austinguthrie5528
    @austinguthrie5528 22 години тому +5

    Classic RTS style with a DOOM-like soundtrack? Say less! Take me back to the before times!

    • @dicedoom7162
      @dicedoom7162 22 години тому +2

      C&C also had music like it

    • @austinguthrie5528
      @austinguthrie5528 21 годину тому +1

      @dicedoom7162 it's been so long. All I remember is Red Alerts 3 Soviet anthem and the menu music from Tiberium Wars

    • @Hinokassaudifan1
      @Hinokassaudifan1 21 годину тому +1

      Red alert 2 had hell march 2 and grinder and another one I forgot. It was played during the installation process. And 3 had hell march 3 and grinder.

  • @anumeon
    @anumeon 21 годину тому

    Now this takes me back to the olden days.. The days of glorious Westwood titles..

    • @igorthelight
      @igorthelight 4 години тому +1

      It's very like Tiberium Wars 3 ;-)

  • @daddykadyn9916
    @daddykadyn9916 21 годину тому +3

    as a console rts enjoyer we are absolutely starving man especially after company of heroes said bye bye

    • @excursor4296
      @excursor4296 9 годин тому +1

      Back to halo wars with another wart hog rush

    • @igorthelight
      @igorthelight 4 години тому

      If you like RTSes - get a PC!
      Harsh but true ;-)
      Consoles are not even close (number of games, mods and so on)

  • @Darkfire7881
    @Darkfire7881 19 годин тому +1

    GDF feels like a mix of GDI from C&C and UNSC from Halo

    • @igorthelight
      @igorthelight 4 години тому

      And Adeptus Arbitres from W40k ;-)

  • @Sabatonfan3.4m
    @Sabatonfan3.4m 3 години тому

    Shack both factions play differently the Tempest dynasty for example they produce units faster with their generators with the flip side it causes damage to your nearby buildings but the GDF on the other hand they buff Allies while debuffing enemies with comms rig comms officer and other units

  • @jacobdavis6916
    @jacobdavis6916 2 години тому

    While Shack makes mass waves of vehicles; I'm salivating over those guard towers, snipers, deployable artillery and high ridgelines.
    The artillery seems a bit too short range, however. The AOE is nice, but we already have grenade units/defenses for close/mid AOE splash. That will need to be fixed for me to fully commit to the game. However, only two RTSs have done artillery up to my standard: RUSE and C&C 3. Most others fall short (pun only slightly intended).

  • @talscorner3696
    @talscorner3696 21 годину тому

    Love the soundtrack!

  • @cookiecracker2
    @cookiecracker2 8 годин тому +1

    Lol classic shack sitting on a fat load of cash, being surprised the enemy has a larger army than he does.
    But this game looks amazing, as a red alert 3/tiberium wars player I WANT this game.

  • @johnvavrin7798
    @johnvavrin7798 21 годину тому

    This was a Lot of fun! hope to see Mwar!! 🙂

  • @lamontspeller5483
    @lamontspeller5483 8 годин тому

    How do you rotate buildings before you place them?

  • @gregoryshinn9805
    @gregoryshinn9805 20 годин тому

    Thanks for the video

  • @Ryuko-Matoi1023
    @Ryuko-Matoi1023 19 годин тому

    i forgot about this game and i was interested in it alot, i might try to see if my pc can actually play it

  • @joshrichardson4858
    @joshrichardson4858 15 годин тому +2

    This is just a copy of c&c but with a few changes but that's something we kinda need a new good version of c&c

  • @tonypringles2285
    @tonypringles2285 8 годин тому

    you have to fly back to base to reload bombers??? thats so tedious...

  • @quangminhnguyen9079
    @quangminhnguyen9079 4 години тому

    mister shack man, speaking of rts u should check out stellar warfare is coop

  • @SteveTAGamer
    @SteveTAGamer 21 годину тому

    I want this game to be good, but am very hesitant to commit to a pre-order.

  • @kineuhansen8629
    @kineuhansen8629 20 годин тому

    imagine if empire at war 2 had skirmish simula to this

  • @Trooner09
    @Trooner09 2 години тому

    Do the red resources regen?

  • @woodsman9427
    @woodsman9427 13 годин тому

    you don't have enought infatry in your mix of tanks and such

  • @Hinokassaudifan1
    @Hinokassaudifan1 21 годину тому +3

    Main issue is that the execs think these games never make enough munty. So triple A "games" studios won't touch the genre. I hope for it's comeback.

  • @darkranger116
    @darkranger116 20 годин тому

    im wondering what these devs are going to do thats new? you know? like whats going to be the thing that makes me want to play this, over ZeroSpace?

  • @radoslawmazurekwaw
    @radoslawmazurekwaw 13 годин тому

    Try one of the old games, say X-Com Defence. THIS games are really hard. And we handled that.
    Games get easier over time, adjusting to capabilities of people that play them.

  • @thundergoat421_6
    @thundergoat421_6 17 годин тому

    Game looks gorgeous, audio is awesome, music is epic.
    But you have to sweat to play vs AI on normal? Well that kills it for me.
    Sure, people can tell me to get gud. But I don't want to sweat when I'm just trying to relax and play the game, and sweat when playing on lower difficulties.

  • @Sorain1
    @Sorain1 4 години тому

    I am starting to think the AI's flipped. If easy made multiple bases and crushed you, but on normal you won because they never made a second base like that... Unless it's a GDF vs DYN AI situation.

  • @Wganas
    @Wganas 18 годин тому

    DOOM Dark Ages coming May 15 2025

  • @MrSHADOWANGEL999
    @MrSHADOWANGEL999 14 годин тому

    Maybe

  • @altimer1
    @altimer1 12 годин тому

    the soundtrack, cheesy unit responces yep RTS is coming back finally

  • @cpm124
    @cpm124 14 годин тому

    No is just nostalgia

  • @MikeD56034
    @MikeD56034 4 години тому

    would be nice if the game wasnt the over obvious Rock, paper, Scissors style for countering. i hated this ideology in RTS games with a passion. yes I am bickering but, i get that it has to exist and was always there in every rts. its when it goes over the top that you loose that RTS feel.
    this game for example, a tank or rocket truck blasting away at a single rifleman and or rocket trooper should be able to kill said infantryman/rocket trooper in 1 or 2 shots, but i seen on another video it took 6 or more, and in this case, the rocket trooper killed the tank in just a few shots (yes i know its "realistic") seems just a tad off balance. Tanks and armored vehicles should be able to mow over infantry more easily. its an issue that C&C had as well.
    just my 2 cents.
    will these light issues stop me from getting and playing? NOPE ive got it on my wishlist

  • @oliversansom8611
    @oliversansom8611 22 години тому

    probably won't be on console

  • @philb9410
    @philb9410 5 годин тому

    Ok so it C&C meats StarCraft, fast passed game play. (Build, attack and always moving )

  • @TurKlack
    @TurKlack 22 години тому +3

    I doubt it will gain any real traction. And I doubt it will be successful. Command and Conquer has been a dying RTS Subgenre for a while now and the only C&C that could potentially sell well, would be C&C itself, and only because of the brand name and Joseph D. Kucan aka Kane.

    • @darkranger116
      @darkranger116 20 годин тому +1

      the problem always comes down to whats new? what is this game doing thats different? whats the 1 thing it has that other "C&C" games dont?
      cause if its just the faction names and engine, then yeah it might not "take off" like people think it might
      im waiting on ZeroSpace to experience the galaxy campaign. that one feature totally changes my hype for it

    • @TurKlack
      @TurKlack 19 годин тому

      @@darkranger116 Looking at Petroglyph for example, I cannot help but wonder why they keep thinking the next C&C clone will rekindle the flame?
      They had gold in their hands with Empire at War, only to ignore all of it and go "back to their roots" when they made Universe at War, Grey Goo, etc.
      Unique ideas aren't enough to overcome the corpse that is C&C.
      I don't get it.

    • @haakonglindtvad5489
      @haakonglindtvad5489 12 годин тому

      @@TurKlackthis is Way better than all the c&c kind of games they made by Miles, I even doing EA games Can create a better game if they try

    • @Sorain1
      @Sorain1 6 годин тому

      @@TurKlack Universe at War was actually pretty good in that it had the extreme asymmetry going. I wish they'd been given enough time to finish the fourth faction. (Humans.)