He said that after the story mode update (maybe after EA30) it would be the final release I hope the game gets really well polished before the full release
We're still waiting. EA28 i think. But there was a SHITLOAD of new things. The Buzzard, Cassowary and raptor got updates and there's an scriped spec ops type misson. Mapwise the citadel was heavily upgraded with underground bunkers and buildings. And the best of all: There's an unofficial multiplayer mod/plug-in that called RavenM thag lets you directly play in private with your friends and mods of your liking.
I've noticed something on Domination. The capture points chosen aren't entirely random. if the game can't pick one Red, one Blue and one Neutral, it will give the advantage to the team that lost the previous wave.
I wasn’t really expecting a good review since most of the lower viewed review videos suck, but the sound, visuals and generally your tone is really promising imo. Keep it up!
Solid video and flow, my boi. seems like a nice game to pickup once it has some extra polish added to it just for the insane modability. Wondering when someone will make a BOPS 1 Zombies mod. Probably already done.
The most recent patch (EA22) fixed the inconsistent sound issue you mentioned. It doubled the amount of sounds that can play at once from 32 to 64. It's so much better now. It also improved the performance of the game while using mods by automatically unloading them when not in use.
Oh thank god, that's honestly great to hear. The dev for this game is honestly great and deserves a lot of credit for their work. In one patch they managed to fix two of my biggest technical gripes with the game, hats off to them.
11:37 I remember that I wanted a battle only with this guns, so I allowed the AI to use only them. It turned out that they can't even use them, they had empty hands and couldn't do anything.
Yeah, some weapons are restricted to the player only. But sometimes it does make sense because you don't want every bot to have the AA-AA (the Akimbo automatic guns, but with explosive rounds)
Recently I played ground branch, a milsim made to appease the tactical gamer with realistic movement and balistics. AI in Ravenfield blows Ground branch out of the water. I never saw a bot run into the wall for 45 seconds straight in ravenfield.
The bots are smarter 1 year later After capturing a point, a few of them will stay there to defend it They arent feeling like dumb bots from a game that released 20 years ago
i really hope theyd get some integration kind of thing to their ai in the future, dont you just hate it when they cant wait for you when in a vehicle? like you have to replace one of them to get in.. like at least tell me to bugger off man
All things considered you do have good points I mean I wanted a filter for my weapons cause one time I was looking for a certain weapon but couldn't cause of all the guns so yeah a filter or search bar would be nice
Hey man, nice review! As a lot of people have said already, you deserve more subs. Also, at 2:55 is that the Lost Planet 2 soundtrack in the background? I can't quite work it out because the music is so quiet.
Yeah, hats off to the dev. They fixed most of these problems (though the sound issues are still present its definitely much less so). When this game leaves early access I'll probably do an update video reviewing it in its 'complete' form.
I agree with almost every point in your review, even the sound design part, but I have to ask, are you suprised that the suppressed weapons are silent? Suppressors are meant to do that and it's not a big surprise that you can hear unsilenced weapons over the silenced one in combat
5:20 sorry to break it to you but HMG isnt meant to be used and is mostly stationary. 18:00 If u have 2 less points then the enemy your reinforsments will slowly deplete automatically. If you have 0 points you reinforsemts will deplete very quickly automatically.
I'm yet to play the latest two updates. I'm sorta giving the game a little bit of time to mature and playing other games to fill the gap. I'll say that from what I've read the changes look good and I like the direction they're taking it. My only complaint is the supressed patriot, feels like there's practically no reason to use the quicksilver any more.
The multiplayer mod being basically dead doesn't really bother me much. I'd mainly just want it to play COOP with a friend or two, the rest of the time I'd be doing single player. I loved the old multiplayer maps with bots the old Battlefield and Battlefront games had. How does the AI handle vehicles in this? Like in Battlefield 1942 the AI would constantly take my tanks when I got out to fix them then refuse to get out again.
@@4stringslayer well it's my first real video tbh, the other vids on this channel were just some experiment from a few years ago. The fact that I have over 30 subs now has left me flabbergasted
Oh damn, there's this modpack called the "secret" HDF testpack. It's WAY better than the other packs. A SHITLOAD of high quality guns and some vehicles.
I was mostly just trying to set a baseline for how the gunplay in this game feels. Best way to do that is to compare to a similar game. I was by no means saying Battlefield's gunplay is realistic, more that it's a close analogue with some differences. It felt like comparing it to a sim like Arma would've been pointless as the two games are on near opposite ends of the spectrum.
I barely dissed it, in fact I'd say I gave this game a rave review. I think it's brilliant and unique. No game is perfect every game has its issues and it's an important part of a review to highlight both what makes a game great and what areas are lacking. My biggest issue with this game was sound design, then performance issues after that (but that was mostly a nitpick). Literally everything else about this game is amazing and gets my heartfelt recommendation.
It's honestly not even that any more. Every time I've checked the mod there's either 0 servers or 1 server with 1 person in it. It's completely dead these days
I disagree. If they go multiplayer and then nobody is online then people say "ded game" and go on about their business. It's a double-edged sword but I think for this type of game they will sell more by leaving it single player, especially if they can give it enough content.
This game isn’t for people like you - it’s for people that love making and simulating their own battles and making their own maps and stuff. Basically creative people not people who play CS GO
I find it very odd that you're complaining about the suppressed weapons being too quiet. They're SUPPRESSED. They're SUPPOSED TO BE THAT WAY. Period. Also, the nice thing about Ravenfield is that you can play your own music (I favor Battlefield and COD music). You didn't really mention that Steelraven7 intentionally left the game simple, paving the way for modders to hone their skills and learn how to mod in a relatively gentle environment. Steelraven7 pretty much designed the game so that modders could pick up where Steelraven7 left off. Now, the lag I don't really like, but that can be avoided by limiting the number of bots (or mods) downloaded. Your beef with the sounds isn't really understandable.
Also, for the mods, just favorite them. It's so much easier. You can just pick and choose which one you want to run, and as long as you don't put a ton of mods in the game, everything is easier on you and your pc.
I mean, I need to make it said that I fully recommended this game and even dedicated almost half of the video to how mod support for this game is a huge boon. My issue with supressed weapons is that they're so quiet you can't actually hear them at all in a fight when I'm literally holding and firing the weapon in my hands. Suppressors aren't magic they don't remove all sound, in fact supressed guns are actually still loud. But I'm not expecting realism, I just want better sound design, compare it to literally any other shooter and it becomes clear that the lackluster sound design is where this game falls short. Again, this game is amazing, I gave it a very positive review and I genuinely think this game is brilliant. But I can't just ignore negatives with this game. Part of reviewing anything is taking something as a whole, that includes the good and the bad. I covered everything good about this game from the gameplay to the flexibility and design. I also made sure to cover the game's flaws because no game is perfect. If I just covered all the good things and ignored the few downsides to this game I'd be doing viewers a disservice. I think my review was more than fair, I gave it a complete recommendation and it's one of my favourite games in early access right now. It's just not flawless, because no game is flawless.
@@RamblingRhetoric Hey man, your video highlighted most of the best features of the game and its playability on steam. I just had a couple of little niggles, but that's my personal opinion. While suppressors aren't magic they do significantly decrease the amount of sound, but the suppressors in game are a bit quiet. Maybe it's my speakers but I find that I can hear them fine. The sound design can use work in general, but I think that for a relatively simple game, Steelraven did a fairly good job (albeit he could have put more work into it but that was his choice. I appreciate how you didn't skimp on the critiques and (in your own words) didn't ignore negatives. This is a legitimate game review with legitimate critiques. While I disagreed with some of your comments, overall your review was extremely fair, going over the majority of the good points. Keep up the good work, and thank you for keeping this conversation polite and considerate. There is a sad lack of politeness on the internet. Overall, great job and continue with the reviews! I like your style.
Game is created by 1 person. Impressive IMO. But means that early access could be a long time.
He said that after the story mode update (maybe after EA30) it would be the final release
I hope the game gets really well polished before the full release
We're still waiting.
EA28 i think.
But there was a SHITLOAD of new things.
The Buzzard, Cassowary and raptor got updates and there's an scriped spec ops type misson.
Mapwise the citadel was heavily upgraded with underground bunkers and buildings.
And the best of all: There's an unofficial multiplayer mod/plug-in that called RavenM thag lets you directly play in private with your friends and mods of your liking.
finally cool story misson@@asu-57tankoffical
found your review on steam, because of you I'm going to pick the game up so thank you and keep up the good work
late reply but pfp bros
I've noticed something on Domination. The capture points chosen aren't entirely random. if the game can't pick one Red, one Blue and one Neutral, it will give the advantage to the team that lost the previous wave.
Game has professed and the community has become better since then. Extensive missing is what makes this game what it is
Suprised by the actual video review quality, Nice
Fun fact:in beta 1 the ak-47 (known as the rk-44 ingame) had a more realistic sound but the sound was replaced in either beta 2 or 3
I wasn’t really expecting a good review since most of the lower viewed review videos suck, but the sound, visuals and generally your tone is really promising imo. Keep it up!
I wasn't expecting a good review when I was making it, but people seem to like it! Thanks for the comment I really appreciate it :)
guess what.... they have a multiplayer mod for the base game now and it is glorious
Solid video and flow, my boi. seems like a nice game to pickup once it has some extra polish added to it just for the insane modability. Wondering when someone will make a BOPS 1 Zombies mod. Probably already done.
There are mods based on COD zombies that use the games "haunted" mode, but I'm yet to try one.
dude.. the old ravenfield OST hits hard. the symphony is beautiful.
The most recent patch (EA22) fixed the inconsistent sound issue you mentioned. It doubled the amount of sounds that can play at once from 32 to 64. It's so much better now. It also improved the performance of the game while using mods by automatically unloading them when not in use.
Oh thank god, that's honestly great to hear. The dev for this game is honestly great and deserves a lot of credit for their work. In one patch they managed to fix two of my biggest technical gripes with the game, hats off to them.
11:37 I remember that I wanted a battle only with this guns, so I allowed the AI to use only them. It turned out that they can't even use them, they had empty hands and couldn't do anything.
Yeah, some weapons are restricted to the player only. But sometimes it does make sense because you don't want every bot to have the AA-AA (the Akimbo automatic guns, but with explosive rounds)
@@youidiot1183 Yes, but it would be cool if I could them the normal akimbo gun.
Considering the fact that this game is only being developed by one person and one person only, how far it has come is quite impressive.
You played the gun sounds and I was like wow I actually like those sounds. They're nostalgic for me.
I've been wanting to get ravenfield for a while now, and this video finally made me push to get it. Thanks!
The art stile reminds me of like toy army soldier’s and how I used to play with them a lot
Recently I played ground branch, a milsim made to appease the tactical gamer with realistic movement and balistics. AI in Ravenfield blows Ground branch out of the water. I never saw a bot run into the wall for 45 seconds straight in ravenfield.
Just saw your review on Steam and made me purchase the game! Thanks! :D
Thanks, I hope you enjoy the game :)
Great review. I've been on the fence about buying it, but I think you've convinced me
keep up making these quality videos and you'll become big one day :) thank you
Mods basically make this game. Infinite possibilities. If you don’t have it, then get it.
love the video- great that it goes into the modding
Ravenfieldis my favorite game and i came here to see what people have to say about it. your work is amazing and keep up the good work (also i subbed:)
The bots are smarter 1 year later
After capturing a point, a few of them will stay there to defend it
They arent feeling like dumb bots from a game that released 20 years ago
i really hope theyd get some integration kind of thing to their ai in the future, dont you just hate it when they cant wait for you when in a vehicle? like you have to replace one of them to get in.. like at least tell me to bugger off man
Keep uploading. This is some quality content
I personally would prefer prefer not to add music, or at least make it optional. I like hearing everything going on around me :)
always be a single player game:
ravenm would like to have a word with you
ravenfield shoud have a cooperative mode....
i love this game
Nice vid !
Sounds fun but I like too play with friends. also very good video. Subbed.
You should do a re-do of this game, he has redone a lot of stuff.
With the sound I'm fine with it, I usually play music whenever on my pc so it wouldn't be that noticeable.
All things considered you do have good points I mean I wanted a filter for my weapons cause one time I was looking for a certain weapon but couldn't cause of all the guns so yeah a filter or search bar would be nice
Nice review! keep it up. you sound very professional.
22:01 ravenfield's ai is actually better off this way sometimes. They are competent, but sometimes act really goofy to let us have a good laugh XD
I hope steelraven sees this review and work on the audio and mods handling!
and the fact they those sounds still sound equal to vanguard lmao!!!
Hey man, nice review! As a lot of people have said already, you deserve more subs. Also, at 2:55 is that the Lost Planet 2 soundtrack in the background? I can't quite work it out because the music is so quiet.
Hey thanks!
And yup, you got it, I used the menu theme from LP2 for that section.
All i want for this game is a speed cola mod/sleight of hands
This video game is Glorious
In the latest update bunch’s these problems have been fixed
Yeah, hats off to the dev. They fixed most of these problems (though the sound issues are still present its definitely much less so). When this game leaves early access I'll probably do an update video reviewing it in its 'complete' form.
me in 2023
Multiplayer mod bieng free and offical.
RavenM if that what you mean.
this review was just fantastic!
Rambling but the supressed weapons are souppused to be quiet i dont see a problem with it.
I agree with almost every point in your review, even the sound design part, but I have to ask, are you suprised that the suppressed weapons are silent? Suppressors are meant to do that and it's not a big surprise that you can hear unsilenced weapons over the silenced one in combat
5:20 sorry to break it to you but HMG isnt meant to be used and is mostly stationary.
18:00 If u have 2 less points then the enemy your reinforsments will slowly deplete automatically. If you have 0 points you reinforsemts will deplete very quickly automatically.
I vote for the union of both team
Go team purple nyaaa ♡
Right now, the game is heading to EA16 and switching into a new Engine or get an engine update, I think.
What do you think about the new spec ops update?
Also, there are not enough wood furniture Galil mods
I'm yet to play the latest two updates. I'm sorta giving the game a little bit of time to mature and playing other games to fill the gap. I'll say that from what I've read the changes look good and I like the direction they're taking it. My only complaint is the supressed patriot, feels like there's practically no reason to use the quicksilver any more.
@@RamblingRhetoric Oh, I completely agree about the tactical patriot. I was really hoping they'd add some more stealth gear instead of weapons.
How do some people make flags move ? Workshop ? Other ?
The multiplayer mod being basically dead doesn't really bother me much. I'd mainly just want it to play COOP with a friend or two, the rest of the time I'd be doing single player. I loved the old multiplayer maps with bots the old Battlefield and Battlefront games had.
How does the AI handle vehicles in this? Like in Battlefield 1942 the AI would constantly take my tanks when I got out to fix them then refuse to get out again.
Thank you for this amazing review, keep up the great work!
yes
green army men mod
This review help me so much 👍
What do you use to edit videos? This is some AWESOME A tier editing, subbed btw.
I use premiere Pro for the video and Adobe audition for the voice over. And thanks I'm glad you liked it :)
@@RamblingRhetoric No problem! I'm honestly surprised you don't have more than 100 subscribers! Thanks btw.
@@4stringslayer well it's my first real video tbh, the other vids on this channel were just some experiment from a few years ago. The fact that I have over 30 subs now has left me flabbergasted
@@RamblingRhetoric Well I'll be sure to spread your channel around. Remember me when you're famous!
Game looks fun, but with no multiplayer or even co-op, I'm not interested. Anyways good review.
But the mods doe... and the game is offline so if you have Wi-Fi problems u can play this game
hey there should be death animation right no guys send salvee
Does ravenfield have a sandbox?
I play this game as a 9 year old it’s still not hard for me it’s so easy for me to snipe
The AI kind of feel like playing with and against silver one csgo players
You should try the HDF mod colection its cool.
Oh damn, there's this modpack called the "secret" HDF testpack.
It's WAY better than the other packs.
A SHITLOAD of high quality guns and some vehicles.
cool
How do you zero in your guns?
1 minute intro
21:05, can someone please tell me the name of this map?
It's called "The Trenches, Anniversary edition", it was in a massive pack of WW1 mods on the workshop.
@@RamblingRhetoricThanks
Wait did you just say the gunplay in this game isn't as realistic as battlefield? Fr?
I was mostly just trying to set a baseline for how the gunplay in this game feels. Best way to do that is to compare to a similar game. I was by no means saying Battlefield's gunplay is realistic, more that it's a close analogue with some differences. It felt like comparing it to a sim like Arma would've been pointless as the two games are on near opposite ends of the spectrum.
@@RamblingRhetoric okay I completely get your point now, thank you for clarifying and taking the time to reply :) great video BTW
Why you dis on one of the greatest low poly fps games!
I barely dissed it, in fact I'd say I gave this game a rave review. I think it's brilliant and unique. No game is perfect every game has its issues and it's an important part of a review to highlight both what makes a game great and what areas are lacking. My biggest issue with this game was sound design, then performance issues after that (but that was mostly a nitpick). Literally everything else about this game is amazing and gets my heartfelt recommendation.
oppertunity wasted by making it singleplayer only.
There is multiplayer, but the mod that has it is comprised of cheaters or loud children if you find a server to play on
It's honestly not even that any more. Every time I've checked the mod there's either 0 servers or 1 server with 1 person in it. It's completely dead these days
I disagree. If they go multiplayer and then nobody is online then people say "ded game" and go on about their business. It's a double-edged sword but I think for this type of game they will sell more by leaving it single player, especially if they can give it enough content.
This game isn’t for people like you - it’s for people that love making and simulating their own battles and making their own maps and stuff. Basically creative people not people who play CS GO
honestly if you can do slowmo than shoot emu with a warhammer 40k bolter its fun to me
I find it very odd that you're complaining about the suppressed weapons being too quiet. They're SUPPRESSED. They're SUPPOSED TO BE THAT WAY. Period. Also, the nice thing about Ravenfield is that you can play your own music (I favor Battlefield and COD music). You didn't really mention that Steelraven7 intentionally left the game simple, paving the way for modders to hone their skills and learn how to mod in a relatively gentle environment. Steelraven7 pretty much designed the game so that modders could pick up where Steelraven7 left off. Now, the lag I don't really like, but that can be avoided by limiting the number of bots (or mods) downloaded. Your beef with the sounds isn't really understandable.
Also, for the mods, just favorite them. It's so much easier. You can just pick and choose which one you want to run, and as long as you don't put a ton of mods in the game, everything is easier on you and your pc.
I mean, I need to make it said that I fully recommended this game and even dedicated almost half of the video to how mod support for this game is a huge boon.
My issue with supressed weapons is that they're so quiet you can't actually hear them at all in a fight when I'm literally holding and firing the weapon in my hands. Suppressors aren't magic they don't remove all sound, in fact supressed guns are actually still loud.
But I'm not expecting realism, I just want better sound design, compare it to literally any other shooter and it becomes clear that the lackluster sound design is where this game falls short.
Again, this game is amazing, I gave it a very positive review and I genuinely think this game is brilliant. But I can't just ignore negatives with this game. Part of reviewing anything is taking something as a whole, that includes the good and the bad. I covered everything good about this game from the gameplay to the flexibility and design. I also made sure to cover the game's flaws because no game is perfect. If I just covered all the good things and ignored the few downsides to this game I'd be doing viewers a disservice.
I think my review was more than fair, I gave it a complete recommendation and it's one of my favourite games in early access right now. It's just not flawless, because no game is flawless.
@@RamblingRhetoric Hey man, your video highlighted most of the best features of the game and its playability on steam. I just had a couple of little niggles, but that's my personal opinion. While suppressors aren't magic they do significantly decrease the amount of sound, but the suppressors in game are a bit quiet. Maybe it's my speakers but I find that I can hear them fine. The sound design can use work in general, but I think that for a relatively simple game, Steelraven did a fairly good job (albeit he could have put more work into it but that was his choice.
I appreciate how you didn't skimp on the critiques and (in your own words) didn't ignore negatives. This is a legitimate game review with legitimate critiques. While I disagreed with some of your comments, overall your review was extremely fair, going over the majority of the good points. Keep up the good work, and thank you for keeping this conversation polite and considerate. There is a sad lack of politeness on the internet.
Overall, great job and continue with the reviews! I like your style.
Só br
Just a hater