Still would love a glutton ration build. Rations on both sides of a glutton plus pot and fryer. Toss in a tower of debt if it shows up and pray for stairway to heaven lol 😅
you were a bit confused there, weren't you? The brain only converts some temp stats to permanent stats. Your ifrit and Genie did not get any temp stata nor did they give any. Also the second mana tower didn't do anything since it was neither next to another mana tower nor the Inferno tower
i don´t think that´s worth being limited to 5 tower in the shop in the inferno tower knowing that the rerolls are pretty limited, just for getting an measly 5% increase to iffrit or genie tower, if it required only that there was an ifrit/genie tower of the same lvl in your tower we grow an 5% and the other thing i feel that is a bit weak is the scaling of the infuse that it should go up per every 5 mana infused instead of 5 mana or higher and yeah i know that this is not the zoone to say these recomendations to make better the towers but i don´t own the game
Agreed. "For every 5" would be better than "If 5 or more," and would help it get the stat scaling needed to survive without breaking things. The % scaling these guys get just isn't enough early and mid-game, and I couldn't get this build to survive level 3 even with Genie + Ifrit first pick (lucky "all towers are uncommon in the first shop" roll) and a ton of mana: I would have been better served just ditching them and pivoting to a Prism tower in level 2...
Still would love a glutton ration build. Rations on both sides of a glutton plus pot and fryer. Toss in a tower of debt if it shows up and pray for stairway to heaven lol 😅
I have a feeling that's going to be a crazy powerful build!
👍
2 genies to the right infusing each other infinitly and you break the game
(Edit : got patched)
That got patched
@@shmafoo Oh nice
you were a bit confused there, weren't you? The brain only converts some temp stats to permanent stats. Your ifrit and Genie did not get any temp stata nor did they give any. Also the second mana tower didn't do anything since it was neither next to another mana tower nor the Inferno tower
Very. Def messed up
i don´t think that´s worth being limited to 5 tower in the shop in the inferno tower knowing that the rerolls are pretty limited, just for getting an measly 5% increase to iffrit or genie tower, if it required only that there was an ifrit/genie tower of the same lvl in your tower we grow an 5%
and the other thing i feel that is a bit weak is the scaling of the infuse that it should go up per every 5 mana infused instead of 5 mana or higher
and yeah i know that this is not the zoone to say these recomendations to make better the towers but i don´t own the game
Agreed. "For every 5" would be better than "If 5 or more," and would help it get the stat scaling needed to survive without breaking things. The % scaling these guys get just isn't enough early and mid-game, and I couldn't get this build to survive level 3 even with Genie + Ifrit first pick (lucky "all towers are uncommon in the first shop" roll) and a ton of mana: I would have been better served just ditching them and pivoting to a Prism tower in level 2...
Agreed completely