Yeah! Right now the game doesn't have predefined roles. it's more of a classless design. but there are barrier abilities that you can equip and use to help shield you and your friends!
There isn't yet a binary version available. I'd love to understand your performance problems though. What browsers have you tried? Also do you mind checking if your browser has hardware acceleration enabled?
Im curious with your projectiles. Do you instantiate them on the server and send their position updates to the client or do you send an attack event to clients and have them instantiate the bullets and simulate their behaviour? Or do you do neither 🤣🤣
I do the second one. There's too many bullets to send them over the network. The added challenge is that the server and client have to both simulate the projectile trajectories deterministically so that the client and server agree on what collides with what
This is amazing! Im really impressed. And congratz for the contribution!
Thanks!
Grats on the contribution! That's sweet!
Thanks!
Congrats on the contribution
Thanks!
The game is looking amazing. How many hours a week are you clocking in working on this?
Thanks! I don't explicitly track my time, but it's definitely above 40 hours per week
Also if you have the chance can u make a shop for item for honor crystals
Bullet hell MMO, sounds epic
Literally my first video here, but what about a tank that can block bullets for him and friends? Would be an interesting role to play
Yeah! Right now the game doesn't have predefined roles. it's more of a classless design. but there are barrier abilities that you can equip and use to help shield you and your friends!
I actually just started making a game of a similar genre. Looks good! Hope it goes well for you
So you're recreating Realm of the Mad God?
Yep, definitely inspired by ROTMG
Can u add more ways to get honor crystals please thank you for your time
you should add a level requirement for a fast travel directly to the boss to your dungeons
Haha I'll have to think about that one :P
Is there a binary version of the game client available? Browser version has performance issues for me.
There isn't yet a binary version available. I'd love to understand your performance problems though. What browsers have you tried? Also do you mind checking if your browser has hardware acceleration enabled?
Im curious with your projectiles. Do you instantiate them on the server and send their position updates to the client or do you send an attack event to clients and have them instantiate the bullets and simulate their behaviour? Or do you do neither 🤣🤣
I do the second one. There's too many bullets to send them over the network. The added challenge is that the server and client have to both simulate the projectile trajectories deterministically so that the client and server agree on what collides with what
Looks very noice but ngl there are some colors missing, its kinda blank everywhere
Thanks! Yeah I could definitely do a better job adding more decorations to dungeons. Its mostly a problem of me not making art for it.
do we lose our used crystals when we die?
Yeah it's a permadeath/hardcore MMO. So you lose your character and items when you die. I might make a "normal" mode tho bc it can be a bit punishing
@@UnitOfTimeYT oh cool, thanks for telling
try 1px hit box for the player. hit box is too big.
Wassup my man Im back
Welcome back Mr Kove :)
@@UnitOfTimeYT thx
I really wish you could log in without steam or google and just use a password and username like everywhere else.
Yeah. A few people have requested this feature. Though it is nice for me to avoid because I don't have to handle user data at all :)